Yeah this is partly what I was wondering about. But with UESP's build editor I can get 42k health and 32k magicka quite reliably, with Mist Form costing only 285 magicka per second. So even if I'm at half magicka when I start channeling, that's almost a solid 60 seconds of Mist Form!theCampeR_ wrote: »except that you have 0 recoveries while in mist form and can't be healed. You will be in mist form for about 10 secs before running out of resources, having a little bit of HP left. As soon as you come out of the mist form due to having no magicka, you will die to next hit of whatever boss you are facing since you have no resources to block.
Additionally some content requires you to block or dodge roll in order to avoid one hit mechanics. Mist form will not save you from these.
Oh, DAMN. Yeah, great ideas! Just hard finding enough bar space for all these optionsNot strictly on topic, but there is another option in the new patch. Psijic channels now bring 30% dmg reduction, you DO self-heal all resources during meditation, quite a lot in fact, but it can be interrupted... but it only takes a few seconds. So take the 10% major protection from having flare on the bar, 5 minor protection from psijic ult, 5% from elf racial passive, and whatever other sources and you are getting reasonably close to mist numbers while regenning ALL resources. Add Companion and channel within its 20/40% dmg reduction rune with the easy to see white aura, run almalexia set and winter's respite, bogdan and sit in your templar rune in light armor that allows decent dps, taunt with inner beast, maybe add in Gaze of Sithis?... LOL.
LOL.
So, yes, you can use Blood Mist for tanking.
And right now, if you are doing Rockgrove Hard Mode, the use of Blood Mist is required in order to survive the hilarously unbalanced levels of incoming damage on Bahsei HM.
That having been said, ZOS doesn't like that tanks are using Blood Mist. One dev had characterized its use as "abusing Mist Form", and another dev said that this is something that will be addressed in the future. So, while you can use Blood Mist now, but just be aware that it may not remain viable for that much longer.
Also, you can't use Blood Mist in The Dread Cellar (new dungeon) because the Scorions in that dungeon are programmed to shed taunt if the tank uses mist.
LOL.
That having been said, ZOS doesn't like that tanks are using Blood Mist. One dev had characterized its use as "abusing Mist Form", and another dev said that this is something that will be addressed in the future. So, while you can use Blood Mist now, but just be aware that it may not remain viable for that much longer.
Also, you can't use Blood Mist in The Dread Cellar (new dungeon) because the Scorions in that dungeon are programmed to shed taunt if the tank uses mist.
Darkstorne wrote: »LOL.
So, yes, you can use Blood Mist for tanking.
And right now, if you are doing Rockgrove Hard Mode, the use of Blood Mist is required in order to survive the hilarously unbalanced levels of incoming damage on Bahsei HM.
That having been said, ZOS doesn't like that tanks are using Blood Mist. One dev had characterized its use as "abusing Mist Form", and another dev said that this is something that will be addressed in the future. So, while you can use Blood Mist now, but just be aware that it may not remain viable for that much longer.
Also, you can't use Blood Mist in The Dread Cellar (new dungeon) because the Scorions in that dungeon are programmed to shed taunt if the tank uses mist.
Arrghh, why is there always a no fun allowed policy at ZOS? Play your way! Unless it's not the one way we expect you to play!
Hopefully the nerf hammer doesn't come down too hard, because it sounds like a fun way to tank
No, it's a pretty miserable way to tank. Most tanks have zero desire to use this clunky, cheesy skill, but we're forced to by the poor balancing in Rockgrove. I and many others say good riddance and look forward to the day when this finicky, buggy skill is no longer a requirement for the latest trial HM..
No, it's a pretty miserable way to tank. Most tanks have zero desire to use this clunky, cheesy skill, but we're forced to by the poor balancing in Rockgrove. I and many others say good riddance and look forward to the day when this finicky, buggy skill is no longer a requirement for the latest trial HM..
Sounds like a problem with Rockgrove, not with mist form.
No, it's a pretty miserable way to tank. Most tanks have zero desire to use this clunky, cheesy skill, but we're forced to by the poor balancing in Rockgrove. I and many others say good riddance and look forward to the day when this finicky, buggy skill is no longer a requirement for the latest trial HM..
Sounds like a problem with Rockgrove, not with mist form.
It's a problem with both. The main issue is Rockgrove, and it exposed how broken Mist Form is.
Broken how? Just because it's a viable alternative to blocking for damage mitigation? Isn't that the main point of the skill, to be used as damage mitigation with heavy caveats (no resource regen, no healing from any other sources, constant magicka drain)? If you nerf it to make it no longer viable for damage mitigation then... what is the point of the skill now?No, it's a pretty miserable way to tank. Most tanks have zero desire to use this clunky, cheesy skill, but we're forced to by the poor balancing in Rockgrove. I and many others say good riddance and look forward to the day when this finicky, buggy skill is no longer a requirement for the latest trial HM..
Sounds like a problem with Rockgrove, not with mist form.
It's a problem with both. The main issue is Rockgrove, and it exposed how broken Mist Form is.
Darkstorne wrote: »Broken how? Just because it's a viable alternative to blocking for damage mitigation? Isn't that the main point of the skill, to be used as damage mitigation with heavy caveats (no resource regen, no healing from any other sources, constant magicka drain)? If you nerf it to make it no longer viable for damage mitigation then... what is the point of the skill now?No, it's a pretty miserable way to tank. Most tanks have zero desire to use this clunky, cheesy skill, but we're forced to by the poor balancing in Rockgrove. I and many others say good riddance and look forward to the day when this finicky, buggy skill is no longer a requirement for the latest trial HM..
Sounds like a problem with Rockgrove, not with mist form.
It's a problem with both. The main issue is Rockgrove, and it exposed how broken Mist Form is.
Darkstorne wrote: »Broken how? Just because it's a viable alternative to blocking for damage mitigation? Isn't that the main point of the skill, to be used as damage mitigation with heavy caveats (no resource regen, no healing from any other sources, constant magicka drain)? If you nerf it to make it no longer viable for damage mitigation then... what is the point of the skill now?No, it's a pretty miserable way to tank. Most tanks have zero desire to use this clunky, cheesy skill, but we're forced to by the poor balancing in Rockgrove. I and many others say good riddance and look forward to the day when this finicky, buggy skill is no longer a requirement for the latest trial HM..
Sounds like a problem with Rockgrove, not with mist form.
It's a problem with both. The main issue is Rockgrove, and it exposed how broken Mist Form is.
My guess is an alternative to DD's shield? If they nerf it though, there's pretty much only Swarming Scion left and most in the vampiric community still hate it.