Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

PVEers making the Overland ticket impossible for PvPers

  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    To be honest, in discord I actively hear mates bragging about griefing. There is no comparison between pve and pvp that is apt because griefing is allowed in one and not in the other.

    Actually, griefing is not allowed in any content, according to the Code of Conduct (2.3).

    It's just that many players call stuff like being killed multiple times "griefing" when it's not.

    To quote Gina Bruno:
    NOTABLE-01387.jpg

    Context matters. If you feel you've been griefed, go ahead and report it to ZOS. But if it's behavior that's expected in PVP, don't be surprised when ZOS doesn't agree that it's griefing.
    Edited by VaranisArano on August 28, 2021 6:34PM
  • itscompton
    itscompton
    ✭✭✭✭✭
    Hehe, this post should have a trigger warning in the title for people with no sense of humor.

    As to griefing being specific to one mode: I'd call getting kicked by 3 people right before the final boss fight after spending an hour getting there because their friend just signed on griefing. I can also remember getting trolled by being vote kicked after killing the final boss but before I could loot it.
    Edited by itscompton on August 28, 2021 6:44PM
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    facepalm.gif
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    temerley wrote: »
    Did you miss the /s? It’s a reversal to pve players complaining that they die while wearing, say, divines armor.

    Wearing all impen won't stop you from getting credit for killing the world boss for your quest against a PvE event. Getting killed in all divines in PvP would.

    Something more equivalent would be if they required you kill a boss from a hard trial for a ticket, and PVEers kept kicking you from groups because you're in the wrong gear. So they prevented you from getting a ticket.

    Some PvPers would certainly question why a normal couldn't be done instead so they didn't have to change their entire build and playstyle for one event. And some PvE-ers would probably tell you to get good and make snarky comments about going to PVP in divines gear.
    Edited by spartaxoxo on August 28, 2021 7:35PM
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    temerley wrote: »
    Did you miss the /s? It’s a reversal to pve players complaining that they die while wearing, say, divines armor.

    Something more equivalent would be if they required you kill a boss from a hard trial for a ticket, and PVEers kept kicking you from groups because you're in the wrong gear. So they prevented you from getting a ticket.

    But they don't require you to kill 5 rank 50 players. They require you to interact with a couple of markers and that is it.
  • Artemiisia
    Artemiisia
    ✭✭✭✭✭
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    Artemiisia wrote: »
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer

    So much wrong here,
    If you don't take any telvar with you, you don't lose any telvar.
    When you die in PvE you lose armor durability and have to pay for repairs, also use up soul gem to respawn.
    When you die in pvp, you don't lose armor durabiliity and respawn won't cost you soul gem.
    You also might get kicked if you die in group content.
  • Artemiisia
    Artemiisia
    ✭✭✭✭✭
    EF321 wrote: »
    Artemiisia wrote: »
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer

    So much wrong here,
    If you don't take any telvar with you, you don't lose any telvar.
    When you die in PvE you lose armor durability and have to pay for repairs, also use up soul gem to respawn.
    When you die in pvp, you don't lose armor durabiliity and respawn won't cost you soul gem.
    You also might get kicked if you die in group content.

    now we talking about the event for tickets, if you die to either doing a wb with 20 other players around killing it in 20 sec or a delve for the 1 ticket, I would say you need abit of help
    Edited by Artemiisia on August 28, 2021 8:13PM
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    Artemiisia wrote: »
    EF321 wrote: »
    Artemiisia wrote: »
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer

    So much wrong here,
    If you don't take any telvar with you, you don't lose any telvar.
    When you die in PvE you lose armor durability and have to pay for repairs, also use up soul gem to respawn.
    When you die in pvp, you don't lose armor durabiliity and respawn won't cost you soul gem.
    You also might get kicked if you die in group content.

    now we talking about the event for tickets, if you die to either doing a wb with 20 other players around killing it in 20 sec or a delve for the 1 ticket, I would say you need abit of help

    People definitely been dying doing dragon daily during elsweyr event. And definitely been dying doing khajiit boss in southern elsweyr. Some been dying on crow boss in CWC during tribunal event.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    EF321 wrote: »
    spartaxoxo wrote: »
    temerley wrote: »
    Did you miss the /s? It’s a reversal to pve players complaining that they die while wearing, say, divines armor.

    Something more equivalent would be if they required you kill a boss from a hard trial for a ticket, and PVEers kept kicking you from groups because you're in the wrong gear. So they prevented you from getting a ticket.

    But they don't require you to kill 5 rank 50 players. They require you to interact with a couple of markers and that is it.

    Those 5 rank 50 players though can stop me from interacting with the marker. This thread is trying to act like progression of a pve quest can be prevented by a pve player, and that's not true. However, a pvp player can stop me from doing my quest in pvp areas. And they have, in the past.

    It's a false equivalency disguised as a "joke."
    Edited by spartaxoxo on August 28, 2021 10:19PM
  • Ippokrates
    Ippokrates
    ✭✭✭✭✭
    Yeah, those cursed pvers with their gazylions dps bursting horrors before i take a dizzy swing... They ruined IC...
    Edited by Ippokrates on August 28, 2021 10:30PM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    spartaxoxo wrote: »
    EF321 wrote: »
    spartaxoxo wrote: »
    temerley wrote: »
    Did you miss the /s? It’s a reversal to pve players complaining that they die while wearing, say, divines armor.

    Something more equivalent would be if they required you kill a boss from a hard trial for a ticket, and PVEers kept kicking you from groups because you're in the wrong gear. So they prevented you from getting a ticket.

    But they don't require you to kill 5 rank 50 players. They require you to interact with a couple of markers and that is it.

    Those 5 rank 50 players though can stop me from interacting with the marker. This thread is trying to act like progression of a pve quest can be prevented by a pve player, and that's not true. However, a pvp player can stop me from doing my quest in pvp areas. And they have, in the past.

    It's a false equivalency disguised as a "joke."

    It's a false equivalency, when we think about PVE content, where it usually only takes one try to do anything.

    In PVP, enemy players might stop you from completing a certain quest right then, but they really can't stop you from getting your event tickets, unless you give up and don't pursue the other available options.

    When I go to IC on my PVE characters, I typically grab all the IC dailies, so that when I get attacked from behind while fighting Daedroths in the Arboretum, I can rez up in a different district and start making progress towards that daily. Or I'll rez up and try the Arboretum again, just finding a different daedroth to try. Even in Cyrodiil, I won't throw myself at the same objective over and over if I'm accomplishing nothing, when there's multiple ways for me to get what I want. If things get really tough, I'll even consider throwing on sneaking gear, but so far it's not been necessary to complete the dailies, since I don't really care about dying. Death is cheap in IC since I'm not farming Tel Var, and rezzing/getting back to what I was doing in the Districts is easy.

    Unless I forgot I had 3k Tel Var and forgot to bank it right before I jump off the platform and promptly get killed by some PVPers. Then death is expensive. :lol:
    Edited by VaranisArano on August 28, 2021 10:47PM
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's a false equivalency, when we think about PVE content, where it usually only takes one try to do anything.

    In PVP, enemy players might stop you from completing a certain quest right then, but they really can't stop you from getting your event tickets, unless you give up and don't pursue the other available options.

    I once tried for an hour and then just switched campaigns. Was getting killed everywhere I went, it was stressful. It was only the once but it nevertheless was possible because that's how the quests are designed. You're supposed to fight with other factions to control those areas. This experience was actually what made me start bringing my stealth toon in there and never pvp in there during an event again. I also started doing it late at night.

    Someone else with that experience may just lose out on the ticket that day.

    This isn't possible at all on PVE event. It's a bad analogy and a false equivalency.
    Edited by spartaxoxo on August 28, 2021 10:57PM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    EF321 wrote: »
    Artemiisia wrote: »
    EF321 wrote: »
    Artemiisia wrote: »
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer

    So much wrong here,
    If you don't take any telvar with you, you don't lose any telvar.
    When you die in PvE you lose armor durability and have to pay for repairs, also use up soul gem to respawn.
    When you die in pvp, you don't lose armor durabiliity and respawn won't cost you soul gem.
    You also might get kicked if you die in group content.

    now we talking about the event for tickets, if you die to either doing a wb with 20 other players around killing it in 20 sec or a delve for the 1 ticket, I would say you need abit of help

    People definitely been dying doing dragon daily during elsweyr event. And definitely been dying doing khajiit boss in southern elsweyr. Some been dying on crow boss in CWC during tribunal event.

    Heh, I was running around hunting treasure chests on my stam sorc PVE Farmer in Northern Elsweyr, saw a dragon hunt, and thought I'd join in. Hadn't done a dragon hunt since the Elsweyr event in 2019, but it can't be that bad, right?

    One death later, I realized I hadn't put Vigor back on her bar since the last skill redo. Oops. That one's on me.

    Then Soul Tear hit me. Dead. And Soul Tear again. Dead.

    I guess I'm supposed to Purge it? Because I'm pretty sure I died like ten times to Soul Tear before everyone else carried my sorry butt to victory.

    I'm not used to feeling that knocked around by PVE content, but darn if it wasn't a good lesson in why I should prepare for content if I don't want to die again and again.
  • daim
    daim
    ✭✭✭✭✭
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    PVErs dont use streak to steal nodes. We do nodes in bulk with surveys ;D
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • corrosivechains
    corrosivechains
    ✭✭✭✭✭
    One of the biggest ironies is, when it's just pure PvE events and PvE Player 1 comes to forums to complain about doing PvE event B, there's always a PvE Player 2 rushing in to say "If you don't like it, you don't have to do it. There's PvE Event A you can do instead!".

    Yet somehow when there's a PvP event suddenly every PvE player is "Forced" to do it.

    Kinda goes back to what I said in another thread. It's ok to not like PvP, but you don't get to play the victim when it's completely optional, and you're actively pushing for it's removal from the zone/game which was designed around it completely. That's very much bully behavior.
    "Could you post me a link to the official MMO rule book please." - clayandaudrey_ESO
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    EF321 wrote: »
    spartaxoxo wrote: »
    temerley wrote: »
    Did you miss the /s? It’s a reversal to pve players complaining that they die while wearing, say, divines armor.

    Something more equivalent would be if they required you kill a boss from a hard trial for a ticket, and PVEers kept kicking you from groups because you're in the wrong gear. So they prevented you from getting a ticket.

    But they don't require you to kill 5 rank 50 players. They require you to interact with a couple of markers and that is it.

    Those 5 rank 50 players though can stop me from interacting with the marker. This thread is trying to act like progression of a pve quest can be prevented by a pve player, and that's not true. However, a pvp player can stop me from doing my quest in pvp areas. And they have, in the past.

    It's a false equivalency disguised as a "joke."

    Pve players can definitely prevent you from finishing dungeon quest. They can ignore you asking to help clear beach on tempest or do side boss in CoH. Sometimes pve players can just wipe over and over and eventually leave, forcing you out of dungeon via "you left alone timer". Don't even get me started on failed vSS or vCR+1 pugs...

    And it is you are acting like there is a rank 50 players around every corner waiting to slay some noobs. IC was my first even ever when I just started playing game last year, there was not a single day when I did not get tickets from district dailies as a CP200.
  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ✭✭
    To be honest, in discord I actively hear mates bragging about griefing. There is no comparison between pve and pvp that is apt because griefing is allowed in one and not in the other.

    Actually, griefing is not allowed in any content, according to the Code of Conduct (2.3).

    It's just that many players call stuff like being killed multiple times "griefing" when it's not.

    To quote Gina Bruno:
    NOTABLE-01387.jpg

    Context matters. If you feel you've been griefed, go ahead and report it to ZOS. But if it's behavior that's expected in PVP, don't be surprised when ZOS doesn't agree that it's griefing.

    You created a context for my point so you could argue it down. You are a real champ.
  • EF321
    EF321
    ✭✭✭✭✭
    ✭✭
    Ok, so dailies just reset, I ported to IC from overland wearing what I was - all light divines armor. I took the quest in district that is controlled by my faction and did it in under two minutes.

    I was ganked zero times, I encountered zero enemy players.


    No rank 50 sweaty filthy pvper was there to prevent me from getting ticket.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    EF321 wrote: »
    spartaxoxo wrote: »
    EF321 wrote: »
    spartaxoxo wrote: »
    temerley wrote: »
    Did you miss the /s? It’s a reversal to pve players complaining that they die while wearing, say, divines armor.

    Something more equivalent would be if they required you kill a boss from a hard trial for a ticket, and PVEers kept kicking you from groups because you're in the wrong gear. So they prevented you from getting a ticket.

    But they don't require you to kill 5 rank 50 players. They require you to interact with a couple of markers and that is it.

    Those 5 rank 50 players though can stop me from interacting with the marker. This thread is trying to act like progression of a pve quest can be prevented by a pve player, and that's not true. However, a pvp player can stop me from doing my quest in pvp areas. And they have, in the past.

    It's a false equivalency disguised as a "joke."

    Pve players can definitely prevent you from finishing dungeon quest. They can ignore you asking to help clear beach on tempest or do side boss in CoH. Sometimes pve players can just wipe over and over and eventually leave, forcing you out of dungeon via "you left alone timer". Don't even get me started on failed vSS or vCR+1 pugs...

    And it is you are acting like there is a rank 50 players around every corner waiting to slay some noobs. IC was my first even ever when I just started playing game last year, there was not a single day when I did not get tickets from district dailies as a CP200.

    Dungeon quest is not an event ticket. I am not acting like a rank 50 player is around every corner, but it's a fact that they can block your tickets if they feel like it, and PVE players cannot. So, the equivalency being made by the OP is false. It's nice your progress hasn't been blocked but it doesn't negate the experience of the players who were, nor does it negate that this is the purposeful design of those quests.
    Edited by spartaxoxo on August 29, 2021 6:59AM
  • Jamdarius
    Jamdarius
    ✭✭✭✭✭
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    Well I am PvE player, go in divines and do not complain when I die because that's what open PvP means =P
    As I said before on some other post, I can see PvP community drooling over easy pray, good for them they also need some events tailored for them.
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    To be honest, in discord I actively hear mates bragging about griefing. There is no comparison between pve and pvp that is apt because griefing is allowed in one and not in the other.

    Actually, griefing is not allowed in any content, according to the Code of Conduct (2.3).

    It's just that many players call stuff like being killed multiple times "griefing" when it's not.

    To quote Gina Bruno:
    NOTABLE-01387.jpg

    Context matters. If you feel you've been griefed, go ahead and report it to ZOS. But if it's behavior that's expected in PVP, don't be surprised when ZOS doesn't agree that it's griefing.

    You created a context for my point so you could argue it down. You are a real champ.

    If you think PVPers are breaking the Code of Conduct, then report them.

    If they aren't, then don't call what they are doing griefing, because griefing is a reportable offense for breaking the Code of Conduct.

    Maybe that makes me a stickler and a nitpicker, but I think it's very important to be clear on what behaviors are expected, designed for, and intended in PvPvE zones and what behaviors are actually reportable offenses in PvPvE zones. Stendarr knows some PVPers absolutely deserve to be reported when they go beyond the bounds of normal, intended, expected gameplay in Imperial City. I found Gina's comment helpful in making that distinction. Context matters.
    Edited by VaranisArano on August 29, 2021 11:23AM
  • FrancisCrawford
    FrancisCrawford
    ✭✭✭✭✭
    ✭✭✭✭
    To be honest, in discord I actively hear mates bragging about griefing. There is no comparison between pve and pvp that is apt because griefing is allowed in one and not in the other.

    Actually, griefing is not allowed in any content, according to the Code of Conduct (2.3).

    It's just that many players call stuff like being killed multiple times "griefing" when it's not.

    To quote Gina Bruno:
    NOTABLE-01387.jpg

    Context matters. If you feel you've been griefed, go ahead and report it to ZOS. But if it's behavior that's expected in PVP, don't be surprised when ZOS doesn't agree that it's griefing.

    If ZoS agreed it was griefing, they wouldn't try to get PvEers to go to Imperial City.

    But I disagree with ZoS in this case.
  • Agenericname
    Agenericname
    ✭✭✭✭✭
    ✭✭
    To be honest, in discord I actively hear mates bragging about griefing. There is no comparison between pve and pvp that is apt because griefing is allowed in one and not in the other.

    Actually, griefing is not allowed in any content, according to the Code of Conduct (2.3).

    It's just that many players call stuff like being killed multiple times "griefing" when it's not.

    To quote Gina Bruno:
    NOTABLE-01387.jpg

    Context matters. If you feel you've been griefed, go ahead and report it to ZOS. But if it's behavior that's expected in PVP, don't be surprised when ZOS doesn't agree that it's griefing.

    If ZoS agreed it was griefing, they wouldn't try to get PvEers to go to Imperial City.

    But I disagree with ZoS in this case.

    If ZOS created an event so that PvPers had access to tickets without needing to PvE, how would you be able to tell the difference between that hypothetical event and this one?
    Edited by Agenericname on September 2, 2021 12:17PM
  • Ragged_Claw
    Ragged_Claw
    ✭✭✭✭✭
    I feel you OP, I really do. I think the worst thing is when you've finally managed to complete your daily quest and return to the quest giver only to get killed by NPCs that were stealthed before you can turn it in and then respawning allll the way over the other side of the map, rise and repeat. Not to mention those pesky NPCs that will camp near quest objectives and quest givers and slaughter you! It's truly awful.

    In all seriousness, I go in get my ticket and leave, I cannot be arsed investing in expensive sets, golding them out, changing all my skills and unlocking new ones for a ticket and a box of rubbish. If I get killed, I get killed.
    PC EU & NA
  • azjuwelz
    azjuwelz
    ✭✭✭✭
    Pfft, wearing Inpen in pvp on my stamblade is worthless since I’m going to be squishy regardless. I do far better in all Divines— just different sets more suited to pvp. I’ve surprised more than a few gankers not expecting to be burst down, lol.

    Other than that, so as Varanis says, those who don’t pvp can worki on multiple quests, or group up. I agree regardless that it’s silly to complain. You can even buy event tickets with Crowns, lol.
    Xbox-NA
    Guildmaster of Nightmothers Deadly Deals

    PVE/PVP Stamblade: Ylandra Silverthorn
    PVE Magwarden healer: Raw'zl Dah Zel
    PVE DK Tank: Greta Feuerwerk
    PVP StamDK: Helga Feuerwerk
    PVP Necro Healer: Dratha Helbain
    PVE Magcro: Dorian Fey
    PVE Magblade: Arivssa Thaoral
    PVE Magsorc: Eldara Birchwood
  • Everest_Lionheart
    Everest_Lionheart
    ✭✭✭✭✭
    EF321 wrote: »
    Artemiisia wrote: »
    EF321 wrote: »
    Artemiisia wrote: »
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer

    So much wrong here,
    If you don't take any telvar with you, you don't lose any telvar.
    When you die in PvE you lose armor durability and have to pay for repairs, also use up soul gem to respawn.
    When you die in pvp, you don't lose armor durabiliity and respawn won't cost you soul gem.
    You also might get kicked if you die in group content.

    now we talking about the event for tickets, if you die to either doing a wb with 20 other players around killing it in 20 sec or a delve for the 1 ticket, I would say you need abit of help

    People definitely been dying doing dragon daily during elsweyr event. And definitely been dying doing khajiit boss in southern elsweyr. Some been dying on crow boss in CWC during tribunal event.

    Meanwhile I’m soloing harrowstorms with my companion on my trail DPS in my Divines gear. Can’t solo those Dragons though, not for lack of trying mind you.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    EF321 wrote: »
    Artemiisia wrote: »
    EF321 wrote: »
    Artemiisia wrote: »
    molecule wrote: »
    You all have an advantage with your fancy divines, PVPers only have Impen which is uselss outside PVP. Or are you suggesting that i should actually use gear suitable to the environment i'm in ?

    You all group up and drop ultis on a boss to kill it in 1 second. Thats totally unfair Ganking the WB.

    Why do PVPers have to suffer this totally unfair way to get an overland ticket.

    And dont start me on using streak to get to nodes first.

    /s

    I know you being sarcastic :)

    just wanted to add the difference between the two worlds is

    pvpers joining pve content to get tickets, you lose nothing if you die and it takes 1min and you dying is prob not gonna happen

    pvers joining pvp content in imperial city, you get ganked, you lose tal var stones, you might have to respawn in another district, meaning new loading screens, also have to either take that districts quest and try to get that done or work your way to the district where you were trying to get the quest done, so you lose more time to get it done as well, this takes longer

    So much wrong here,
    If you don't take any telvar with you, you don't lose any telvar.
    When you die in PvE you lose armor durability and have to pay for repairs, also use up soul gem to respawn.
    When you die in pvp, you don't lose armor durabiliity and respawn won't cost you soul gem.
    You also might get kicked if you die in group content.

    now we talking about the event for tickets, if you die to either doing a wb with 20 other players around killing it in 20 sec or a delve for the 1 ticket, I would say you need abit of help

    People definitely been dying doing dragon daily during elsweyr event. And definitely been dying doing khajiit boss in southern elsweyr. Some been dying on crow boss in CWC during tribunal event.

    Meanwhile I’m soloing harrowstorms with my companion on my trail DPS in my Divines gear. Can’t solo those Dragons though, not for lack of trying mind you.

    At this point the only thing that stops me from being able to solo dragons is that stupid bleed that can't be purged or interrupted or even really roll dodged by a mag class since they don't have enough stamina to keep dodging it. And the dragon will keep trying for a pretty long time to apply it because it's the light attack. I should try on Sorc at some point, she's got two shields so she might be able to deal with it better than my Templar.

    Edited by spartaxoxo on September 2, 2021 9:47PM
  • Folkb
    Folkb
    ✭✭✭✭✭
    Durn those leet dood pve'rs.
  • Hapexamendios
    Hapexamendios
    ✭✭✭✭✭
    ✭✭✭✭✭
    To be honest, in discord I actively hear mates bragging about griefing. There is no comparison between pve and pvp that is apt because griefing is allowed in one and not in the other.

    Actually, griefing is not allowed in any content, according to the Code of Conduct (2.3).

    It's just that many players call stuff like being killed multiple times "griefing" when it's not.

    To quote Gina Bruno:
    NOTABLE-01387.jpg

    Context matters. If you feel you've been griefed, go ahead and report it to ZOS. But if it's behavior that's expected in PVP, don't be surprised when ZOS doesn't agree that it's griefing.

    If ZoS agreed it was griefing, they wouldn't try to get PvEers to go to Imperial City.

    But I disagree with ZoS in this case.

    If ZOS created an event so that PvPers had access to tickets without needing to PvE, how would you be able to tell the difference between that hypothetical event and this one?

    No need for hypothetical. The event already exists.
Sign In or Register to comment.