TheTruestKing wrote: »Sorcerer
Storm Calling
Bolt Escape
Ball of Lightning (morph): The ball of lightning summoned from this ability now only intercepts projectiles from the caster of the ability, rather than any ally in the ball’s vicinity. The ball now only absorbs up to 1 projectile per second, down from 100.
If this goes through the medium armor Stam Sorc will have no survivability. This change will eliminate the hard hitting in and out playstyle. And make brawler Stam Sorcs non existent. I don't see why after so long that this skill needed to be adjusted. I may be bias because I'm a Stam Sorc. I love this class and this kicking out our last leg to stand on.
All that to say this. Please ZoS. Please BW. Please do not let this change go live.
Septimus_Magna wrote: »The problem with 1 projectile each second is that half of the stuff you fire (light attack + skill) gets through even if you fight 1v1. Against multiple enemies 50% of the attacks get through from the first person but from the second person 100% of the attacks come through.
Maybe a change that reduces the dmg of incoming projectile would be more fair, with the current PTS changes the effect of Ball of Lightning is basically cancelled if you get attacked by more than 1 player.
TheTruestKing wrote: »Sorcerer
Storm Calling
Bolt Escape
Ball of Lightning (morph): The ball of lightning summoned from this ability now only intercepts projectiles from the caster of the ability, rather than any ally in the ball’s vicinity. The ball now only absorbs up to 1 projectile per second, down from 100.
If this goes through the medium armor Stam Sorc will have no survivability. This change will eliminate the hard hitting in and out playstyle. And make brawler Stam Sorcs non existent. I don't see why after so long that this skill needed to be adjusted. I may be bias because I'm a Stam Sorc. I love this class and this kicking out our last leg to stand on.
All that to say this. Please ZoS. Please BW. Please do not let this change go live.
TheTruestKing wrote: »Look at all the Xv1ers on this post. Someone who actually plays Stam sorc outnumbered can you give me some logic why this is a good change. I think people are happy that Xv1 will be easier. If your not a Stam Sorc or you don't understand the class then you should just take a seat. Ball of Lightning has been this way for YEARS. What now all of a sudden makes it broken. Or perhaps is it not broken and the changes prompt people to think it is. When you're fighting small scale or outnumbered or in BG. Ball of Lightning is that skill that allows you to escape multiple people. While on the surface that sounds soooooooo good but yet look at Stam Sorcs kit. No protection no resources on ulti no cleanse no mending vitality. No nothing. Just dark deal and ball of Lightning. Just for the sake of identity alone BOL shouldn't be changed
TheTruestKing wrote: »God forbid Stam Sorc or any other class have a strong ability. I guess I look at things differently than others. Like everyone wants tether nerfed but I want Crit res on armor buffed. Instead of bringing everyone down to my level I'd rather be buffed. Everyone has an opinion. All I can say is if you mainly play large group and are not a Stam Sorc and do not play it at the highest tier then your opinion is a cloud without water and has no value here. Not to me at least. No one cares how you and your 17 friends couldn't kill the one Stam sorc you were chasing across the map. Can someone give a good reason this should be nerfed. I can't think of one.
TheTruestKing wrote: »Look at all the Xv1ers on this post. Someone who actually plays Stam sorc outnumbered can you give me some logic why this is a good change. I think people are happy that Xv1 will be easier. If your not a Stam Sorc or you don't understand the class then you should just take a seat. Ball of Lightning has been this way for YEARS. What now all of a sudden makes it broken. Or perhaps is it not broken and the changes prompt people to think it is. When you're fighting small scale or outnumbered or in BG. Ball of Lightning is that skill that allows you to escape multiple people. While on the surface that sounds soooooooo good but yet look at Stam Sorcs kit. No protection no resources on ulti no cleanse no mending vitality. No nothing. Just dark deal and ball of Lightning. Just for the sake of identity alone BOL shouldn't be changed
ClawOfTheTwoMoons wrote: »TheTruestKing wrote: »Look at all the Xv1ers on this post. Someone who actually plays Stam sorc outnumbered can you give me some logic why this is a good change. I think people are happy that Xv1 will be easier. If your not a Stam Sorc or you don't understand the class then you should just take a seat. Ball of Lightning has been this way for YEARS. What now all of a sudden makes it broken. Or perhaps is it not broken and the changes prompt people to think it is. When you're fighting small scale or outnumbered or in BG. Ball of Lightning is that skill that allows you to escape multiple people. While on the surface that sounds soooooooo good but yet look at Stam Sorcs kit. No protection no resources on ulti no cleanse no mending vitality. No nothing. Just dark deal and ball of Lightning. Just for the sake of identity alone BOL shouldn't be changed
You sound pretty stressed. If you're as good as you think you are this shouldn't be an issue. I've 2vx'd many a time with a stamsorc partner, and guess what? They weren't using Ball lol. Truly a l2p issue here.
Sanguinor2 wrote: »TheTruestKing wrote: »God forbid Stam Sorc or any other class have a strong ability. I guess I look at things differently than others. Like everyone wants tether nerfed but I want Crit res on armor buffed. Instead of bringing everyone down to my level I'd rather be buffed. Everyone has an opinion. All I can say is if you mainly play large group and are not a Stam Sorc and do not play it at the highest tier then your opinion is a cloud without water and has no value here. Not to me at least. No one cares how you and your 17 friends couldn't kill the one Stam sorc you were chasing across the map. Can someone give a good reason this should be nerfed. I can't think of one.
I dont think that you are actually looking for a reason but here I go anyway:
Best mobility spell in the game is at the same time the best ranged defensive ability in the game. Does that sound balanced?
Other ranged defensive abilities got nerfed hard, why should this one remain at the level others got nerfed down from?
Personally I´d also prefer if all strong abilities were left intact. Old wings, old cinderstorm, old FoO/sea of flames, old shards, blinding flashes, 3 target breath of life without los requirement, no casttime incap, stun on frags etc. you get the idea. But that ship has sailed long ago and Zos modus operandi is not to buff other classes but instead nerf everything. If wings were buffed to absorb 100 projectiles a second I wouldnt mind ball of lightning being able to do the same but Im sure you notice how overpowered it sounds to let dk wings absorb 100 projectiles per second.
TheTruestKing wrote: »
All those comparisons lol shows how much you know. This man just compared an escape with wings and breath of life. Where are you people coming from?
TheTruestKing wrote: »ClawOfTheTwoMoons wrote: »TheTruestKing wrote: »Look at all the Xv1ers on this post. Someone who actually plays Stam sorc outnumbered can you give me some logic why this is a good change. I think people are happy that Xv1 will be easier. If your not a Stam Sorc or you don't understand the class then you should just take a seat. Ball of Lightning has been this way for YEARS. What now all of a sudden makes it broken. Or perhaps is it not broken and the changes prompt people to think it is. When you're fighting small scale or outnumbered or in BG. Ball of Lightning is that skill that allows you to escape multiple people. While on the surface that sounds soooooooo good but yet look at Stam Sorcs kit. No protection no resources on ulti no cleanse no mending vitality. No nothing. Just dark deal and ball of Lightning. Just for the sake of identity alone BOL shouldn't be changed
You sound pretty stressed. If you're as good as you think you are this shouldn't be an issue. I've 2vx'd many a time with a stamsorc partner, and guess what? They weren't using Ball lol. Truly a l2p issue here.
You're confusing my desire with my ability to play the game they have no correlation. I'll still be Xing. But this change isn't going live without me speaking my peace.
But to address why should all the other skills be nerfed and not BoL. This is easy because BoL is an escape and should be only be compared to shade. Was shade nerfed? As far as I know it's the best defensive ability depending on how you use it. Nb and sorc are the squishiest classes by nature. These escapes were put into the class to allow glass cannon in and out playstyle. The trade off is they don't always guarantee a getaway. These builds are usually used outnumbered 1vx. Hence the need for escape.
TheTruestKing wrote: »
But to address why should all the other skills be nerfed and not BoL. This is easy because BoL is an escape and should be only be compared to shade. Was shade nerfed? As far as I know it's the best defensive ability depending on how you use it. Nb and sorc are the squishiest classes by nature. These escapes were put into the class to allow glass cannon in and out playstyle. The trade off is they don't always guarantee a getaway. These builds are usually used outnumbered 1vx. Hence the need for escape.
Sanguinor2 wrote: »TheTruestKing wrote: »
But to address why should all the other skills be nerfed and not BoL. This is easy because BoL is an escape and should be only be compared to shade. Was shade nerfed? As far as I know it's the best defensive ability depending on how you use it. Nb and sorc are the squishiest classes by nature. These escapes were put into the class to allow glass cannon in and out playstyle. The trade off is they don't always guarantee a getaway. These builds are usually used outnumbered 1vx. Hence the need for escape.
This part is just blatantly false btw. If BoL is nothing but an escape then you shouldnt mind loosing 100 projectile absorbs a second, the escape part is completely untouched. You also might have noticed that shade does not absorb 100 projectiles a second and still is a good escape.
Sanguinor2 wrote: »TheTruestKing wrote: »
But to address why should all the other skills be nerfed and not BoL. This is easy because BoL is an escape and should be only be compared to shade. Was shade nerfed? As far as I know it's the best defensive ability depending on how you use it. Nb and sorc are the squishiest classes by nature. These escapes were put into the class to allow glass cannon in and out playstyle. The trade off is they don't always guarantee a getaway. These builds are usually used outnumbered 1vx. Hence the need for escape.
This part is just blatantly false btw. If BoL is nothing but an escape then you shouldnt mind loosing 100 projectile absorbs a second, the escape part is completely untouched. You also might have noticed that shade does not absorb 100 projectiles a second and still is a good escape.
Not that I am saying Bol isn't currently overtuned, but Shade immediately lets you avoid all incoming damage by putting you at a previously chosen location. Bol, without a reliable attack absorbtion just allows the user to be killed by all of the incoming projectiles before they are out of range. At least Streak stuns.
Bol was definitely overnerfed and the spell absoprtion portion of the skill is entirely useless if it goes live like this.
ClawOfTheTwoMoons wrote: »TheTruestKing wrote: »ClawOfTheTwoMoons wrote: »TheTruestKing wrote: »Look at all the Xv1ers on this post. Someone who actually plays Stam sorc outnumbered can you give me some logic why this is a good change. I think people are happy that Xv1 will be easier. If your not a Stam Sorc or you don't understand the class then you should just take a seat. Ball of Lightning has been this way for YEARS. What now all of a sudden makes it broken. Or perhaps is it not broken and the changes prompt people to think it is. When you're fighting small scale or outnumbered or in BG. Ball of Lightning is that skill that allows you to escape multiple people. While on the surface that sounds soooooooo good but yet look at Stam Sorcs kit. No protection no resources on ulti no cleanse no mending vitality. No nothing. Just dark deal and ball of Lightning. Just for the sake of identity alone BOL shouldn't be changed
You sound pretty stressed. If you're as good as you think you are this shouldn't be an issue. I've 2vx'd many a time with a stamsorc partner, and guess what? They weren't using Ball lol. Truly a l2p issue here.
You're confusing my desire with my ability to play the game they have no correlation. I'll still be Xing. But this change isn't going live without me speaking my peace.
But to address why should all the other skills be nerfed and not BoL. This is easy because BoL is an escape and should be only be compared to shade. Was shade nerfed? As far as I know it's the best defensive ability depending on how you use it. Nb and sorc are the squishiest classes by nature. These escapes were put into the class to allow glass cannon in and out playstyle. The trade off is they don't always guarantee a getaway. These builds are usually used outnumbered 1vx. Hence the need for escape.
You let it all out champ. Just don't expect any sympathy from a majority of the community. That's good that's you'll keep xing, as you should it's not gonna make you or break you, the cheese just won't be as tasty anymore. You're also making shade and ball sound like total crutches. You should be kiting more than anything lol. You're definitely one of those sorcs who love to streak spam and dark deal expecting fools to chase you for days. Shame you won't be able to do that anymore as effectively.
TheTruestKing wrote: »
Yup you'll get your wig pushed back as soon as you land. But on another note everyone is forgetting is that it's only projectiles. Endless fury and radiant are severe hard counters. Now BoL will be useless. And that's the point why make it useless? Why nerf it at all? That is where I'm at. Why not push to give everyone an escape.
TheTruestKing wrote: »
You're on point with all points except spamming my build can't spam BoL and doesn't need to spam dark deal as I have 2356 Stam recovery w rally. Kiting is king. But yeah I make em chase and make em pay. I foresee a lot of Xs being lost due to unseen unreactable snipes and frags. For every skill that can be absorbed there's 3 that can't be. Radiant sweeps endless fury curse shalks blast bones bow ulti meteor power of light purifying light. Think of all the skills that goes past BoL. It's literally a skill designated for snipe frags spec bow. It's so people can't just free cast on someone fighting outnumbered. It's an oh crap escape. But Ive said everything I can I believe. Ultimately it's up to ZoS I just hope they look at both sides.
Sanguinor2 wrote: »TheTruestKing wrote: »
Yup you'll get your wig pushed back as soon as you land. But on another note everyone is forgetting is that it's only projectiles. Endless fury and radiant are severe hard counters. Now BoL will be useless. And that's the point why make it useless? Why nerf it at all? That is where I'm at. Why not push to give everyone an escape.
Because thats not how Zos works. People have been saying what you just said in different contexts for 6+years. All those abilities I mentioned in a previous comment? All those wouldnt necessarily have to be nerfed if every class had equally powerful tools. But they did not have those and Zos did not give them those and instead nerfed the abilities in question (and in quite a few cases overnerfed them or completely changed their function). Could Zos change? Sure, but I dont see it.TheTruestKing wrote: »
You're on point with all points except spamming my build can't spam BoL and doesn't need to spam dark deal as I have 2356 Stam recovery w rally. Kiting is king. But yeah I make em chase and make em pay. I foresee a lot of Xs being lost due to unseen unreactable snipes and frags. For every skill that can be absorbed there's 3 that can't be. Radiant sweeps endless fury curse shalks blast bones bow ulti meteor power of light purifying light. Think of all the skills that goes past BoL. It's literally a skill designated for snipe frags spec bow. It's so people can't just free cast on someone fighting outnumbered. It's an oh crap escape. But Ive said everything I can I believe. Ultimately it's up to ZoS I just hope they look at both sides.
Everything that you said here and more was said in favor old reflecting wings. You can see how that worked out. And with wings we were talking a cap of 4 projectiles per cast not a cap of 300 projectiles per cast. If you think of that a nerf to ball of lightning was only a matter of time.