WillyOneBlood wrote: »WillyOneBlood wrote: »WillyWillyOneBlood wrote: »I main a StamDK and I think Stone Fist is one o the best spammables in the game if you use it properly. My fist in a group with all the usual buffs hits for 18k, It's around 9/10k unbuffed. And it's the only spammable I can think of that applies a debuff (stagger) that increases damage taken from the whole group and the first hit is aoe. I've played for years and done almost everything, all achievements etc apart from the dlc trial trifectas on my StamDK, I don't understand why it gets so much hate. People need to stop comparing all the classes and how this class doesn't have that but that class has this. People need to work with what each class does.
As in the #1 thread, please stop derailing and baiting.
Thank you
What? Op asked about having a second spammable for a DK. I replied about the Stone fist being good enough not to need a second spammable. How is that derailing or baiting?[snip]
You are telling people they dont know how to play. But I think its been proven enough that there legit isnt a place for stonefist in pvp. Also I dont have to add anything because most of it has already been said thusfar and I agree with their ideas and perspective. I dont think that your experience in overland zone with stonefist and their achievements add anything constructive to this discussion either, so lets leave it at that.
I'd ask that you leave discussion because I dont want to open a #3 thread.
Thanks.
Post this in the PvP forum if you don't want a PvE perspective on it. You didn't mention anywhere when you made this thread that is was only about PvP. [snip] If you post something in a forum, you need to be prepared to discuss other people's opinion about it. If you don't want that then make a private PvP thread for you and only the people that agree with you. [snip]
ke.sardenb14_ESO wrote: »WillyOneBlood wrote: »I main a StamDK and I think Stone Fist is one o the best spammables in the game if you use it properly. My fist in a group with all the usual buffs hits for 18k, It's around 9/10k unbuffed. And it's the only spammable I can think of that applies a debuff (stagger) that increases damage taken from the whole group and the first hit is aoe. I've played for years and done almost everything, all achievements etc apart from the dlc trial trifectas on my StamDK, I don't understand why it gets so much hate. People need to stop comparing all the classes and how this class doesn't have that but that class has this. People need to work with what each class does.
This thread isn't about PvE and the issues with Poop Fist in PvP have been explained so often that I can't be bothered to do so.
The skill doesn't work and there is no reason why Stamdk should be pushed into a niche that it can never compete in and the only reason it's pushed into this niche is the lack of an instant meele spammable.
Please don't translate your experience from casual gameplay to PvP as it's not helping the discussion at all.
This thread doesn't explicitly state PvP or PvE only, nor is it in the PvP forum. As the game is still going to be a blend of both playstyles, both playstyles need to be considered when looking at the issues the DK is facing.
A change towards a instant meele spammable would affect PvE very slightly, while the effects on PvP are huge and this is why the topic is more PvP related than PvE.
ke.sardenb14_ESO wrote: »Lets focus on what we would like to see the DK do, how we think it could be improved.
ke.sardenb14_ESO wrote: »@Alucardo
Make it posion, and we have a spammable
ke.sardenb14_ESO wrote: »@Alucardo
Necro skull is disease.
WillyOneBlood wrote: »
why not ask for a 2nd spammable for everyclassnot only dk?
Here is my $.02 how about leave the ground stomp and more or less make the 3 subsequent hits coat your weapon in stone massively increasing the damage of light attacks and applying stagger
Here is my $.02 how about leave the ground stomp and more or less make the 3 subsequent hits coat your weapon in stone massively increasing the damage of light attacks and applying stagger
I think it's best to have a skill with no additional requirement about how it works. Just press the skill and you deal damage instantly.
DK isn't a class that has lots of synergy with light attacks outside of the damage they add, but stamdk is far more likely to blockcast stuff which this skill would completely counteract along with the ability being split into two parts hurting the performance overall.
CleymenZero wrote: »ke.sardenb14_ESO wrote: »Make stonefist the stomp the ability instead, remove cast time, and give StamDK a 360 cleave as a spammable, which would:
1. Be unique, since for stam at the very least
2. Syngize with melee builds in PvE content, and make soloing content easier.
3. Give StamDK something in PvP for battles where one is surrounded or out numbered.
Outside of that, a altering the another ardent flame ability such as empowering chains to something akin to poison chains. Depending on how it is implemented it could be solid, but it could also have its drawbacks in PvE, that may not be an issue in PvP.
With the trend to make stam more functional atnrange to compete with mag, I don't think the stomp is the way to go.
Just remove the cast time and stomp from the ability therefore double now build will be more viable.
Being a ranged skill is trash as it comes with a minimum traveltime, especially when the skill will never be used outside of meele range anyway.
It's just a huge downside 99% of the time for the small benefit it provides by having range for a situation you don't want to be in to begin with.
Not to mention that the skill becomes useless the second someone pops shield ult.
Meele and instant are what a spammable for Stamdk need to be.
Here is my $.02 how about leave the ground stomp and more or less make the 3 subsequent hits coat your weapon in stone massively increasing the damage of light attacks and applying stagger
why not ask for a 2nd spammable for everyclassnot only dk?
ke.sardenb14_ESO wrote: »Here is my $.02 how about leave the ground stomp and more or less make the 3 subsequent hits coat your weapon in stone massively increasing the damage of light attacks and applying stagger
If I want crystal weapon, I can play just Sorcerer, or I can just use crushing weapon. I think abilities like this have their own weaving issues as well.
ke.sardenb14_ESO wrote: »Here is my $.02 how about leave the ground stomp and more or less make the 3 subsequent hits coat your weapon in stone massively increasing the damage of light attacks and applying stagger
If I want crystal weapon, I can play just Sorcerer, or I can just use crushing weapon. I think abilities like this have their own weaving issues as well.
The difference here one cast gives 3 uses not 1 so good for sustain and allows use of something else to fill the space in between casts
Urzigurumash wrote: »Breath-Claw-Whip-Whip-Whip
https://www.youtube.com/watch?v=PXC4erlcL0g Urzigurumash wrote: »My perspective on why our spammable should be Stam Whip and not Stone Giant:
1. The Seething Fury effect can be moved to the base ability of Whip. This has a really cool visual effect, and enforces the default pattern of Breath-Claw-Whip-Whip-Whip across Mag and Stam, and also encourages the use of Flames of Oblivion over Magelight or Camo Hunter: all of which very much augments and solidifies DK Class Identity and indirectly helps NB maintain their identity, by way of increasing the trade-offs from slotting Camo Hunter / Magelight versus the class source of the Major Crit buffs.
2. Stone Giant can be revised into a skill which is best cast every 6 seconds, to maximize the Ult Gen from Mountain's Blessing while staying resource efficient. This would substantially help tune-up the StamDK "engine".
3. Revising Stone Giant into the main source of Mountain's Blessing's Ult Gen for sDK will free up Fragmented Shield from being a must-slot for so many PvP DKs, so that it can be properly balanced around being a skill for PvE Tanks and DK Healers - rather than a self-buff for self-healing.
ke.sardenb14_ESO wrote: »Urzigurumash wrote: »My perspective on why our spammable should be Stam Whip and not Stone Giant:
1. The Seething Fury effect can be moved to the base ability of Whip. This has a really cool visual effect, and enforces the default pattern of Breath-Claw-Whip-Whip-Whip across Mag and Stam, and also encourages the use of Flames of Oblivion over Magelight or Camo Hunter: all of which very much augments and solidifies DK Class Identity and indirectly helps NB maintain their identity, by way of increasing the trade-offs from slotting Camo Hunter / Magelight versus the class source of the Major Crit buffs.
2. Stone Giant can be revised into a skill which is best cast every 6 seconds, to maximize the Ult Gen from Mountain's Blessing while staying resource efficient. This would substantially help tune-up the StamDK "engine".
3. Revising Stone Giant into the main source of Mountain's Blessing's Ult Gen for sDK will free up Fragmented Shield from being a must-slot for so many PvP DKs, so that it can be properly balanced around being a skill for PvE Tanks and DK Healers - rather than a self-buff for self-healing.
So there is one assumption we are all making; that whip will not be the spammable. I assume that because, DK is the only class stamina doesn't share a spammable with mag.
WillyOneBlood wrote: »WillyWillyOneBlood wrote: »I main a StamDK and I think Stone Fist is one o the best spammables in the game if you use it properly. My fist in a group with all the usual buffs hits for 18k, It's around 9/10k unbuffed. And it's the only spammable I can think of that applies a debuff (stagger) that increases damage taken from the whole group and the first hit is aoe. I've played for years and done almost everything, all achievements etc apart from the dlc trial trifectas on my StamDK, I don't understand why it gets so much hate. People need to stop comparing all the classes and how this class doesn't have that but that class has this. People need to work with what each class does.
As in the #1 thread, please stop derailing and baiting.
Thank you
What? Op asked about having a second spammable for a DK. I replied about the Stone fist being good enough not to need a second spammable. How is that derailing or baiting?[snip]
The reasons as to why Poop Fist is trash have been repeated over and over again, there is no point repeating them because everyone who has ever used the ability in PvP knows that it is trash.
You're baiting by saying the ability is good and people don't know how to use it, please refrain from doing so.
[edited to remove quote]
ke.sardenb14_ESO wrote: »@Urzigurumash
1. So I have to assume that after 3 years of begging for a poison whip, that we will not get one. We all know how whip will work, but assume what we got is what we get, I is beneficial look into improving stonegiant.
2. StamDK has the busiest bar in PvE, there is no room on your bar for a passive toogle and another spammable. And in PvP it is I imagine it would be worse since you would need to balance resistance armor buffs
3. This could work, but again, I'm considering the path of least resistance, you propose 3 skill changes. When it would be far easier to improve one.
Urzigurumash wrote: »ke.sardenb14_ESO wrote: »@Urzigurumash
1. So I have to assume that after 3 years of begging for a poison whip, that we will not get one. We all know how whip will work, but assume what we got is what we get, I is beneficial look into improving stonegiant.
2. StamDK has the busiest bar in PvE, there is no room on your bar for a passive toogle and another spammable. And in PvP it is I imagine it would be worse since you would need to balance resistance armor buffs
3. This could work, but again, I'm considering the path of least resistance, you propose 3 skill changes. When it would be far easier to improve one.
All true, but those flaming eyes, I gotta have em.