Pay to win to me is two things:
Something that can ONLY be bought with money that gives someone an advantage
Being able to buy something with really money that drastically reduces the on game needed to reach that result, and the result is something that yet again, provides a clear advantage.
So, with that in mind, I don't see this as pay to win. I don't think any of these give and advantage. Does it suck that people can buy titles, achievements and the rewards associated with them? I think so, yes. I do think it devalues them, but it doesn't help you with gameplay and doesn't allow them to then achieve more things.
Plus gold is super easy to get in this game anyway. Crown sales aren't needed to buy said skins/mounts/titles/achievements. I've spent most this game playing PvP, with some sort of end game PVE thrown in. I have well over 20mil, despite me spending money on mats, gear, random cool housing stuff and even crowns all the time. Gold is easy to come by.
1 You can buy crowns with real money. It is a major part of the account system.
2 You can exchange crowns with gold via gifting system. Zos will provide support for any complications arise such as scams, accidents etc.
3 You can buy achievements, skins, titles, gear runs or whatever that can be accomplished with a group with gold. Zos did not state that this transaction is a violation of any rules whatsoever.
You can follow the steps above to buy lets say "Perfected Sul Xan's Dagger" or "Gryphon Heart" or "Sunspire Champion Senche-Lion" with real life money, without any effort whatsoever. And all steps to achieve this pay to win cycle are openly permitted if not encouraged by the game company.
Things like housing, pets, styles or even mounts are cosmetic and does not bother most people to be pay to acquire but best in slot gear and most prestigious achievements(and rewards that come with them) being pay to win is outrageous.
Now preventing runsellers must be exceptionally hard since you cant moderate it beyond banning it from zone chats.
Preventing this chain of shame is only realistically possible by removing gifting crowns beacuse other options would cost a lot of money to the company.
-PLEASE STOP PAY TO WIN PLEASE-
If someone wants to buy a run let them pay it with their hard grinded gold at least
1 You can buy crowns with real money. It is a major part of the account system.
2 You can exchange crowns with gold via gifting system. Zos will provide support for any complications arise such as scams, accidents etc.
3 You can buy achievements, skins, titles, gear runs or whatever that can be accomplished with a group with gold. Zos did not state that this transaction is a violation of any rules whatsoever.
You can follow the steps above to buy lets say "Perfected Sul Xan's Dagger" or "Gryphon Heart" or "Sunspire Champion Senche-Lion" with real life money, without any effort whatsoever. And all steps to achieve this pay to win cycle are openly permitted if not encouraged by the game company.
Things like housing, pets, styles or even mounts are cosmetic and does not bother most people to be pay to acquire but best in slot gear and most prestigious achievements(and rewards that come with them) being pay to win is outrageous.
Now preventing runsellers must be exceptionally hard since you cant moderate it beyond banning it from zone chats.
Preventing this chain of shame is only realistically possible by removing gifting crowns beacuse other options would cost a lot of money to the company.
-PLEASE STOP PAY TO WIN PLEASE-
If someone wants to buy a run let them pay it with their hard grinded gold at least
spartaxoxo wrote: »VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
Frankly I don't mind what people call it. Arguing about semantics, most of the time, just becomes a distraction. Even if we all agreed that it is not Pay2Win (which I can see some arguments for), I'd still find it inherently reprehensible to circumvent rules - and every game has rules, no matter how minor - with money.
I realize that the ship has sailed years ago, and most people are in favor of this now, so I don't argue about this topic anymore. I just wanted to let the OP know that he's not alone.
I guess my comment sounded kind of condescending because in a way, it is. I find it difficult to divorce morality from this topic, because that seems to be what it is about. How much you care about fairness and yes, integrity of equal rules for everyone. As somebody else said, what kind of digital skin you can gain in a video game is really bloody irrelevant compared to the injustices in the real world (e.g. education and health care), but the parallels are so obvious to me that I can't see how you can argue for one and against the other.
Our rejection of corruption doesn't only start when you have to buy your way in, but when you can.
And that's the last thing I'll say on this topic.
@Faulgor
Just to let you know, selling carries has explicitly stated to be within the rules of the game. Selling crowns has also been explicitly stated as being within the rules of the game.
I appreciate you don't want to comment on this train of thought further, so I'll save my take on the rest of your reply. Just wanted to let you know that about these two things! Don't know if that changes anything in-game for you.
spartaxoxo wrote: »VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
Frankly I don't mind what people call it. Arguing about semantics, most of the time, just becomes a distraction. Even if we all agreed that it is not Pay2Win (which I can see some arguments for), I'd still find it inherently reprehensible to circumvent rules - and every game has rules, no matter how minor - with money.
I realize that the ship has sailed years ago, and most people are in favor of this now, so I don't argue about this topic anymore. I just wanted to let the OP know that he's not alone.
I guess my comment sounded kind of condescending because in a way, it is. I find it difficult to divorce morality from this topic, because that seems to be what it is about. How much you care about fairness and yes, integrity of equal rules for everyone. As somebody else said, what kind of digital skin you can gain in a video game is really bloody irrelevant compared to the injustices in the real world (e.g. education and health care), but the parallels are so obvious to me that I can't see how you can argue for one and against the other.
Our rejection of corruption doesn't only start when you have to buy your way in, but when you can.
And that's the last thing I'll say on this topic.
@Faulgor
Just to let you know, selling carries has explicitly stated to be within the rules of the game. Selling crowns has also been explicitly stated as being within the rules of the game.
I appreciate you don't want to comment on this train of thought further, so I'll save my take on the rest of your reply. Just wanted to let you know that about these two things! Don't know if that changes anything in-game for you.
I never get it how the carries can be within the tos. I mean.. Sure. Selling crown is fine. As long youre not making some trouble with flooding the game with it. (*cough* somebody should do it. *winkwink*), but currently quite the opposite happening. Prices are skyrised and no crowns.
But about selling carries for real cash or in game gold is some messed up ***. It should be not allowed. There is no day when i not see any seller who selling runs. Its way too nasty to be even allowed to existance. Wow had it too, hell. even destiny has it too. But what is my point. Paying millions or real cash for a title or a loot run. Shame on you.
spartaxoxo wrote: »VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
Frankly I don't mind what people call it. Arguing about semantics, most of the time, just becomes a distraction. Even if we all agreed that it is not Pay2Win (which I can see some arguments for), I'd still find it inherently reprehensible to circumvent rules - and every game has rules, no matter how minor - with money.
I realize that the ship has sailed years ago, and most people are in favor of this now, so I don't argue about this topic anymore. I just wanted to let the OP know that he's not alone.
I guess my comment sounded kind of condescending because in a way, it is. I find it difficult to divorce morality from this topic, because that seems to be what it is about. How much you care about fairness and yes, integrity of equal rules for everyone. As somebody else said, what kind of digital skin you can gain in a video game is really bloody irrelevant compared to the injustices in the real world (e.g. education and health care), but the parallels are so obvious to me that I can't see how you can argue for one and against the other.
Our rejection of corruption doesn't only start when you have to buy your way in, but when you can.
And that's the last thing I'll say on this topic.
@Faulgor
Just to let you know, selling carries has explicitly stated to be within the rules of the game. Selling crowns has also been explicitly stated as being within the rules of the game.
I appreciate you don't want to comment on this train of thought further, so I'll save my take on the rest of your reply. Just wanted to let you know that about these two things! Don't know if that changes anything in-game for you.
I never get it how the carries can be within the tos. I mean.. Sure. Selling crown is fine. As long youre not making some trouble with flooding the game with it. (*cough* somebody should do it. *winkwink*), but currently quite the opposite happening. Prices are skyrised and no crowns.
But about selling carries for real cash or in game gold is some messed up ***. It should be not allowed. There is no day when i not see any seller who selling runs. Its way too nasty to be even allowed to existance. Wow had it too, hell. even destiny has it too. But what is my point. Paying millions or real cash for a title or a loot run. Shame on you.
spartaxoxo wrote: »VaranisArano wrote: »You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.
While I agree with you about the creeping normalization of increasing monetization, you make the rest of it sound so condescending.
One thing I've learned from past discussions like this is that everyone has their own definition of "pay to win" and they draw their line in the sand in different places.
I know one guy who considers putting cosmetics like costumes and mounts in the Crown Store to be pay to win.
Some players think any type of paywall is pay to win - they periodically object to having to buy the latest Chapter or DLC in order to get the latest BOP gear or new class. Other players will say it's a pay-to-progress feature of a buy-to-play MMO.
Some players are against any form of pay for convenience or "pay to go faster". Those players were up in arms when ZOS added skill lines and skyshards to the Crown Store.
Some players insist that you have to actually "win" a victory that's inaccessible to players who don't pay. Other players will set the line still farther - if it's not the full money-making tactics of a gacha PVP game or an extreme power grind only bypassed by real money, it's not pay to win.
I don't know where you sit on that spectrum, but I do know that we're only going to have a productive discussion if we can respect that players have a wide variety of perspectives on games and what level of monetization they are willing to accept.
By the way, I sit somewhere in the category of "if you can earn it in game, it's not pay to win" with a side of "Of course you have to buy the latest content to progress!" I farm mats for fun, so I've never had a problem making gold in game, no crowns needed. Then, add in that I play Warframe, where the legalized platinum trade for in-game items that give gameplay-advantages is even more monetized by DE as part of their free-to-play model. Though by the strictest definitions, even Warframe isn't "pay to win" despite having a TON of pay-for convenience features.
So please, let's try to keep in mind that this isn't about "breeds" of gamers or even the "integrity of the game" (if so, do you want the many QOL conveniences since ESO's launch rolled back too? I sure don't!).
It's just about different perspectives on games and what different players want and are willing to accept in terms of monetization. You may draw the line before I do, but that doesn't mean we can't discuss it respectfully.
Frankly I don't mind what people call it. Arguing about semantics, most of the time, just becomes a distraction. Even if we all agreed that it is not Pay2Win (which I can see some arguments for), I'd still find it inherently reprehensible to circumvent rules - and every game has rules, no matter how minor - with money.
I realize that the ship has sailed years ago, and most people are in favor of this now, so I don't argue about this topic anymore. I just wanted to let the OP know that he's not alone.
I guess my comment sounded kind of condescending because in a way, it is. I find it difficult to divorce morality from this topic, because that seems to be what it is about. How much you care about fairness and yes, integrity of equal rules for everyone. As somebody else said, what kind of digital skin you can gain in a video game is really bloody irrelevant compared to the injustices in the real world (e.g. education and health care), but the parallels are so obvious to me that I can't see how you can argue for one and against the other.
Our rejection of corruption doesn't only start when you have to buy your way in, but when you can.
And that's the last thing I'll say on this topic.
@Faulgor
Just to let you know, selling carries has explicitly stated to be within the rules of the game. Selling crowns has also been explicitly stated as being within the rules of the game.
I appreciate you don't want to comment on this train of thought further, so I'll save my take on the rest of your reply. Just wanted to let you know that about these two things! Don't know if that changes anything in-game for you.
I never get it how the carries can be within the tos. I mean.. Sure. Selling crown is fine. As long youre not making some trouble with flooding the game with it. (*cough* somebody should do it. *winkwink*), but currently quite the opposite happening. Prices are skyrised and no crowns.
But about selling carries for real cash or in game gold is some messed up ***. It should be not allowed. There is no day when i not see any seller who selling runs. Its way too nasty to be even allowed to existance. Wow had it too, hell. even destiny has it too. But what is my point. Paying millions or real cash for a title or a loot run. Shame on you.
gariondavey wrote: »
This isn't pay to win, lol. A mount or a title don't give you any advantage over anyone. Trial gear doesn't make you have an advantage in PvP (nobody uses trial sets) and it won't make you any better in pve than other people (in fact you probably will still do worse - if you could do the dps required you wouldn't be buying it).
No p2w, carry on with your life.
You can buy molten war torte or the better 150% one that i dont remember now with gold as well no?
Anything you can buy in game with gold is buyable with real money. What would you consider pay to win if not this?
I never get it how the carries can be within the tos. I mean.. Sure. Selling crown is fine. As long youre not making some trouble with flooding the game with it. (*cough* somebody should do it. *winkwink*), but currently quite the opposite happening. Prices are skyrised and no crowns.
But about selling carries for real cash or in game gold is some messed up ***. It should be not allowed.
magnusthorek wrote: »And because of this I strongly defend that Content-selling MUST be against the Terms of Service because a game must be played and hard-earned stuff, even if cosmetic, must be legitimately acquired with effort, not money.
because a game must be played and hard-earned stuff, even if cosmetic, must be legitimately acquired with effort
You get this. I get this.
But I think we are an older breed of gamer that still cared about such things. Just look through this thread. Nowadays people just don't want to be inconvenienced in the slightest, integrity of the game be damned, and putting down cash for whatever they want right now is just an expectation they have and ZOS is more than happy to fulfill.
It's really quite astonishing. These practices have been a creeping normality, expanding the line of acceptable monetization to the point where legalized gold-buying is not considered P2W by most people. Something I would have considered impossible like a decade ago.