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Solo Missions as a Mage are RIDICULOUS

  • hauke
    hauke
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    AngryNord wrote: »
    Putok wrote: »
    You aren't forced to. You can also opt to come back when you're a bit higher level.

    When a quest is listed at a particular level, it should be completeable at that level, even by "non-l33t" players. EOD.

    when a quest is listed at a particular level it means you should be at least that level, thats why its colored yellow, it does not become green until 5 levels higher then listed

  • esonlineub17_ESO3
    It's not clear that these "solo" missions are even supposed to be solo. I haven't seen any official Zenimax post saying that. It's possible that it is borked phasing.

    I find it hard to believe that someone was making a presentation in a Zenimax meeting and said "You know what would be great to put into our MMO? Solo missions, that's what! MMO players will absolutely love to be separated from their group for really hard missions! That'll be the best way to acquire and retain subscribers!"
  • hauke
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    and quests are completable at their listed level, just not by every player and every build
  • Shaie
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    I know of one other game that does this (it's entirely possible that all of the games within that family do, I've only played the one though) & that's FFXIV:ARR. I'd presume the original FFXIV was also that way. Not trying to justify it though, just noting that this is not a completely unprecedented event.

    I can think of absolutely NO reason to do something like this in an MMORPG (or any other MMO really) except to cater to the elite end-game players. This makes a small amount of sense for a game that is set to be a work-up through leveling until you get to the very end & face "The Final Boss (of that release/expansion...)". It does not seem as if ESO is set up in this way though, so I cannot fathom solo boss dungeons being required of players as a skill check.

    I don't agree with it, didn't like it in FFXIV:ARR much either. In fact, you can't even be grouped with another person if it's time for your solo, because the game will not allow you entrance to that dungeon unless you're all alone. Even WoWs old class quests (which I miss HORRIBLY) didn't require you to be solo, if you needed help you could have someone with you. I agree with so many others here, dungeons which require a player to go solo have no place in a MULTIPLAYER game.

    I'm wondering how I will manage that quest as I have taken the game's proffered "Play YOUR way" quite to heart & am currently running a light/medium armored bow-wielding sorcerer with the clannfear. Just because I can. :D
    Edited by Shaie on April 22, 2014 12:00AM
  • starkerealm
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    ElSlayer wrote: »
    Simple.

    1) Don't stand in void zones (red circle, cone, rectangle)
    2) Use block against special (red glowing) and power (yellow glowing) attacks
    3) Use interrupt when enemy is casting (by default RMB+LMB)
    4) Use CC to kite melees
    5) Don't forget about food and potions

    You forgot

    6) Die to spammed hitscan attacks when the boss decides the time has come for you to die.
  • Zephyr
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    Mage's solo ridiculous?... You are doing something... Horribly... Wrong..
    NA Server - Ebonheart Pact - Irisana
  • Leiloni
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    Chirru wrote: »
    OP...you are right.
    the game Solo-Boss missions can NOT be done at same level with a pure-caster build depending only on the caster skill lines.

    That is why all the posters suggest different approaches that include a mixed bag of several..if not many...skill lines.

    Hence your statement that the solo level of the bosses is to difficult (from your point of view) is correct.

    Be assured that all those who deny this have been either defeated many times (which means they lost the game many times) or have out-leveled the solo-boss quests by several levels.

    Yes, I acknowledge that there are exceptional players who got lucky and actually did one or two boss solo quests at even level. They however are in the minority.

    However, you are not right in quitting the game over this. Do like the rest of us and try a different build because the pure-caster builds really.... you know what I mean.
    Good luck.

    That's really unfortunate. I just started a Sorc alt so I could play the traditional caster mage that I love in other games. I do not want heavy armor, or pets, or anything else suggested here. I like casters and they are such a traditional MMORPG class, so why can't Zenimax make them viable here? I don't even know that I want to keep leveling up my Sorc if the spec I wanted to play isn't even really doable.
  • Horribus
    Horribus
    Leiloni don't stress - Chirru is just flat out wrong. Some of the Harbourage quests I've done when I was a few levels past, most of them I've done at even level and I haven't struggled at all - I'm a dark magic/daedric summoning light armour sorc. Granted I've been playing MMOs a long time, but I don't consider myself elite by any means. I do have pets, but I'm sure there will be builds just as successful that don't need them.
  • Endolith
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    Yeah they are viable. I wear mostly light armor on mine. So far not as easy as nightblade, but viable.
  • stryderzz
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    So far, the solo Harborage missions have seen me as a primarily storm calling mage in light armor barely scraping by alive. My friend and I play this game together and it's incredibly frustrating that we built a strategy off of each other (he's the templar tank who absorbs damage and deals a good deal of damage--I'm the storm caller mage who stays at a distance to deal tons of damage and hope the enemy doesn't come after me) and then are forced to play the game solo for boss battles that are ridiculously hard for me.

    I CANNOT progress in the main story line right now because I'm trying to kill Aldimion in the cellar in Daggerfall and keep dying. This is about 8 times now that I've died, and most of those times I was only halfway to killing him because my mana depleted too fast and he was doing too much damage. I used my mana/health potions that have far too long of a cooldown to be helpful, I used my shields strategically (when I had the mana to) to try to minimize damage, I tried eating food that exponentially improved my mana or health. I just cannot beat this boss, and it's entirely because I'm not allowed to get any outside help from ANYBODY. On an MMORPG.

    At this point, I don't plan on renewing my subscription based on this. If I can't beat the main story quests and progress, why pay for the frustration?

    ok i just beat this guy for the 2nd time on an alt and i 2 shot him...if anything he is way 2 easy...you seriously have a problem if you can't beat this guy, and fyi, i've beaten the main storyline and made it 2 vet ranks and theres way tougher bosses, they are all easy but theres way tougher bosses then this pushover lol so you seriously need to rethink your char if you can't beat him
  • RianaTheBosmer
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    I have to agree with this. No boss in an mmo should be solo, none of them.
  • NukaCola
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    I don't understand how you have spent your skillpoints. From level one forward you should get one ability from each branch of the class and put it on the actionbar. Like that you level all 3 branches at the same time and get all the abilities and passives from each branch.

    I have never used a potion or enchanted any gear in this game so far. I have never died twice against any boss so far. Im level 48 atm and next should be Molag Bal.
    And any sorcerer can do this. There is not much skill involved. Crystal Fragments is so powerful against all of the bosses and the pets with ward tank everything.

    Things will probably change once i get to the veteran content, but at least i have all the abilities and passives to play with and try to figure the best builds.

    Don't give up so easily.
  • SilverBride
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    I'm so sick of all you elitists with your "I solo'd this level 15 boss at level 1 without any armor on, what is wrong with you?" attitudes. I also find this boss impossible and am frustrated with having to solo elite bosses for any quest line. That just doesn't make sense.

    Give us bosses that you need to use the strategy of your class to kill but not one that 3 hits you and causes you to be stalled in your main story quest line.
    PCNA
  • AlliN
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    This enemy does not spawn when you use Persuade option in previous dialog with Abnur Tharn.

    It's meant to be unbeatable at that level.

    All of you saying you've beaten this particular enemy are just speaking out of your ass or exploiting, or doing it on overlevel. This guy, once again, is MEANT to be unbeatable. Not the first one, the second that spawns after the talk.

    With extremally good setup, both pets and bow skill line, you are ABLE to closely beat him - but it's not intended to be achiveable on the go.
    Edited by AlliN on April 27, 2014 1:25AM
  • Kaisino
    Kaisino
    I'm so sick of all you elitists with your "I solo'd this level 15 boss at level 1 without any armor on, what is wrong with you?" attitudes. I also find this boss impossible and am frustrated with having to solo elite bosses for any quest line. That just doesn't make sense.

    Give us bosses that you need to use the strategy of your class to kill but not one that 3 hits you and causes you to be stalled in your main story quest line.

    Its easy, just use strategy.
  • Srugzal
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    deleted
    Edited by Srugzal on April 28, 2014 10:03PM
  • Soloeus
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    Sorcerers have a very clear disadvantage against enemies like Lyris Doppleganger. I am a level 38 Breton Vampire and a Sorcerer. I am unable to advance in the main story because this "level 30" quest feels like a level 40 quest.

    By the time I can beat it, I will get 0xp and 0 loot from the boss. I will still get exp and stuff for completing the quest, but the boss won't give me loot or exp. This is a penalty, a punishment.

    Within; Without.
  • Soloeus
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    It's not clear that these "solo" missions are even supposed to be solo.

    You cannot bring other players with you for The Main Quest. I don't think you can bring them in for Mages Guild or Fighters Guild quests either, actually.

    Within; Without.
  • Kaisino
    Kaisino
    Soloeus wrote: »
    Sorcerers have a very clear disadvantage against enemies like Lyris Doppleganger. I am a level 38 Breton Vampire and a Sorcerer. I am unable to advance in the main story because this "level 30" quest feels like a level 40 quest.

    By the time I can beat it, I will get 0xp and 0 loot from the boss. I will still get exp and stuff for completing the quest, but the boss won't give me loot or exp. This is a penalty, a punishment.

    Just avoid aoe attack and block heavy attacks. With that you can do any solo thing without problem even with lvl 1 pet.
  • AlliN
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    You guys have no idea what boss he's talking about, and the fact that he is immune to EVERY cc, and hits with basic attack for approx 40% of hp-stacked player at that level?
    And the fact it's meant to be unbeatable as a "punishment" for not taking Persuade trait, and having to take long dialogue option?
    Also you seem oblivious to the fact that this boss is NOT meant to be killed, but rather force player to surrender, becasue the quest is COMPLETED when the player dies?

    Now, any more smart "omg your build sucks" comments?
    Edited by AlliN on April 27, 2014 1:49AM
  • Kaisino
    Kaisino
    AlliN wrote: »
    You guys have no idea what boss he's talking about, and the fact that he is immune to EVERY cc, and hits with basic attack for approx 40% of hp-stacked player at that level?
    And the fact it's meant to be unbeatable as a "punishment" for not taking Persuade trait, and having to take long dialogue option?
    Also you seem oblivious to the fact that this boss is NOT meant to be killed, but rather force player to surrender, becasue the quest is COMPLETED when the player dies?

    Now, any more smart "omg your build sucks" comments?

    Hes talking about Almidion.
  • RinaldoGandolphi
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    Its not that bad, I run a mage 100% light armor, storm calling as main, destruction staff and mage guild skills mixed in...i have no problem wrecking folks...if anything sorc is op...weakness to elements + surge + destro staff =wreckage

    you have to use tactics to be a mage...boundless storm/ thundering presence is your friend also use light armor annulment against other mages.

    playing a mage requires learning how to kite effectively, and you really should use fire against vamps and undead.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • charles_crowe
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    interrupts are VERY useful. (rightclick+leftclick) discerning when to use interrupts, dodge, block, or counter with CC is key. Also, if you know an alchemist, you could probably buy and quaff an invisibility potion at critical moments. In PvE, this forces the enemy to stop what they are doing, and look for you, and is used to great effect by nightblades, who get the spell. it also gives you about 2 seconds to repostion, quaff a health/magicka potion, or set up dark shards.
  • Soloeus
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    Kaisino wrote: »
    Just avoid aoe attack and block heavy attacks. With that you can do any solo thing without problem even with lvl 1 pet.

    You just make it sound so easy.

    However it isn't. With this boss, the damage it deals you/pets kills in 2 hits. The hardest I can hit it for is about 150, and it has some 7900hp. It auto hits and stuns and seems to teleport right up to me. There are also a lot of trash and clutter objects in the room to get stuck on, not to mention my companion who just twaddles her hair and fingers.

    Then my Resto/Destro Staves (and even Bow) have a strange way of auto-retarget the boss instead of the healing orbs. I run behind the boss, face the orb, confirm it is highlighted in red, then my attack hits the boss or "misses" (somehow). My mana also doesn't seem to last very long against it.

    This is a terrible boss for a sorcerer. Every thread I have seen complaining about Lyris Doppleganger was made by a Sorcerer. Everyone else seems to perform just fine against it. Yet as a sorc, there doesn't seem to be anything I can do that will help. Did I mention I am level 38, and the boss is "level 30".

    Within; Without.
  • Kaisino
    Kaisino
    Soloeus wrote: »
    Kaisino wrote: »
    Just avoid aoe attack and block heavy attacks. With that you can do any solo thing without problem even with lvl 1 pet.

    You just make it sound so easy.

    However it isn't. With this boss, the damage it deals you/pets kills in 2 hits. The hardest I can hit it for is about 150, and it has some 7900hp. It auto hits and stuns and seems to teleport right up to me. There are also a lot of trash and clutter objects in the room to get stuck on, not to mention my companion who just twaddles her hair and fingers.

    Then my Resto/Destro Staves (and even Bow) have a strange way of auto-retarget the boss instead of the healing orbs. I run behind the boss, face the orb, confirm it is highlighted in red, then my attack hits the boss or "misses" (somehow). My mana also doesn't seem to last very long against it.

    This is a terrible boss for a sorcerer. Every thread I have seen complaining about Lyris Doppleganger was made by a Sorcerer. Everyone else seems to perform just fine against it. Yet as a sorc, there doesn't seem to be anything I can do that will help. Did I mention I am level 38, and the boss is "level 30".

    :open_mouth: There are healing orbs? I didn't even notice them when I killed it. Are you using healing/mana potions and food?
  • Soloeus
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    Always.

    Within; Without.
  • AngryNord
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    AlliN wrote: »
    And the fact it's meant to be unbeatable as a "punishment" for not taking Persuade trait, and having to take long dialogue option?

    How do you get this trait? I've tried the 'persuasive' option in a few quests, but always get the message that I have to have the persuade trait...

  • AlliN
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    AngryNord wrote: »
    AlliN wrote: »
    And the fact it's meant to be unbeatable as a "punishment" for not taking Persuade trait, and having to take long dialogue option?

    How do you get this trait? I've tried the 'persuasive' option in a few quests, but always get the message that I have to have the persuade trait...

    It's a passive from mage's guild skill line - Intimidate is from the Fighters Guild. Worth having both of them, at least while leveling.
  • AngryNord
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    I do have Intimidate, still get that message...
  • AlliN
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    Those things are different and not interchangeable. You can't use Intimidate when Persuade is required.
This discussion has been closed.