Honestly, this forum is never happy.
You have pvp content.
Group PvE content.
Solo PvE content.
I don't often feel sorry for ZOS, but I kinda do on this one.
What else do people want? Log in to the game twice for a weekly?
redspecter23 wrote: »Honestly, this forum is never happy.
You have pvp content.
Group PvE content.
Solo PvE content.
I don't often feel sorry for ZOS, but I kinda do on this one.
What else do people want? Log in to the game twice for a weekly?
To be fair, OP isn't stating that these are annoying or difficult for themselves, but they do worry about the meta effect on the community. That's a valid concern. At least a small part of the endeavor system is intended to nudge players into certain content. Content they may not want to even be in. If a player can afk and complete an objective, at least some small part of the population will go that route. This system seems to encourage that, even if it's only a small amount of players that might take advantage that way.
While I don't completely agree that it's a massive problem at the moment, it is a sign that ZOS perhaps might not have completely considered all the consequences of nudging players toward content that they only want to run for rewards and have no intention of actively participating in. We see this with various other aspects of the game on a regular basis and is why we see so many threads about pve'ers in pvp zones. ZOS encourages the mix, which leads to conflict (by design), but you could question if that design is healthy overall when you have areas of the game inhabited by players that don't want to be there for any reason other than the rewards.
redspecter23 wrote: »Honestly, this forum is never happy.
You have pvp content.
Group PvE content.
Solo PvE content.
I don't often feel sorry for ZOS, but I kinda do on this one.
What else do people want? Log in to the game twice for a weekly?
To be fair, OP isn't stating that these are annoying or difficult for themselves, but they do worry about the meta effect on the community. That's a valid concern. At least a small part of the endeavor system is intended to nudge players into certain content. Content they may not want to even be in. If a player can afk and complete an objective, at least some small part of the population will go that route. This system seems to encourage that, even if it's only a small amount of players that might take advantage that way.
While I don't completely agree that it's a massive problem at the moment, it is a sign that ZOS perhaps might not have completely considered all the consequences of nudging players toward content that they only want to run for rewards and have no intention of actively participating in. We see this with various other aspects of the game on a regular basis and is why we see so many threads about pve'ers in pvp zones. ZOS encourages the mix, which leads to conflict (by design), but you could question if that design is healthy overall when you have areas of the game inhabited by players that don't want to be there for any reason other than the rewards.
Yup. This exactly.
I understand they want the weekly challenges to be, well, a challenge. But this week is going to be a particular problematic.
I know many members of my guilds who don’t like being in groups (due to lack of confidence with their abilities) and they don’t have the dps to pull off an arena. So what option will they pick?
Personally I don’t like pugging dungeons, but we group up for dungeons so rarely it has been literally months since I did one.
I have a baby tank, maybe level 11. I haa as be been ignoring it for a while with all thectank nerfs. I am just going to do them on that character. Easy dungeons, I will get a fast que, and hopefully mostly pain free.
MythrialDrow wrote: »Or just do 7 dungeons on normal . Easy.
If they know it is a quick run for the endeavor they might join knowing you have what it takes to get them through.
MasterSpatula wrote: »
Complete 5 battlegrounds
Complete 7 dungeons
Complete 2 arenas.
•••
So I guess we will see a spike in fake tanks/healers? And a spike in afkers in bgs?
Fantastic.
I really wish zos thought this things through..
MasterSpatula wrote: »
I interpreted the challenge as the solo arenas. Although if I am mistaken in my interpretation, I apologize.
MasterSpatula wrote: »MasterSpatula wrote: »
I interpreted the challenge as the solo arenas. Although if I am mistaken in my interpretation, I apologize.
Nothing to apologize for. I'm just letting you know. I know more than one person who has avoided the Arenas, even on normal, thinking they were going to be nightmares. I'd say nBRP is probably on par with the hardest of non-DLC normal dungeons or the easiest of the DLC dungeons. Outside of one round where you have to keep the enemies from achieving a certain goal, nDSA is easier than that.
Normal 4-man Arenas are trivial for players accustomed to Vet content. For players not at that level, they'll present more of a challenge, but they're perfectly completable. Certainly worth getting your feet wet for your weekly Endeavors. That's the point of Endeavors, after all. To get people to do various things.

Icy_Waffles wrote: »Every day/ week with these posts.
Complete 5 battlegrounds
Complete 7 dungeons
Complete 2 arenas.
•••
So I guess we will see a spike in fake tanks/healers? And a spike in afkers in bgs?
Fantastic.
I really wish zos thought this things through..