Ippokrates wrote: »sunspinner wrote: »Ippokrates wrote: »I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?
You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.
But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.
And what is satisfying in killing pve dd who has 17k HP and is just trying to get a quest done by attacking from behind?
Want to test yourself? Fight with the best, not the weakest, especially in Ball Group.
And yeah, after some hardships I have learn how to pvp (got 24 kills in a single BG) but I never felt that killing an opponent who doesn't want to fight is a great thing. Even today when I was rolling my DK tank through IC canals I have spared two dominions who lost their way, cause I have seen that they are not attacking even theoretically they had advantage.
sunspinner wrote: »Ippokrates wrote: »sunspinner wrote: »Ippokrates wrote: »I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?
You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.
But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.
And what is satisfying in killing pve dd who has 17k HP and is just trying to get a quest done by attacking from behind?
Want to test yourself? Fight with the best, not the weakest, especially in Ball Group.
And yeah, after some hardships I have learn how to pvp (got 24 kills in a single BG) but I never felt that killing an opponent who doesn't want to fight is a great thing. Even today when I was rolling my DK tank through IC canals I have spared two dominions who lost their way, cause I have seen that they are not attacking even theoretically they had advantage.
And right there you have it...you got 24 kills in a Battleground. Yay for you. But did your team win that Battleground? If your team didn't win that BG, then you're failing to see the problem with BG. BG isn't about how many people you can kill (although it's nice to see that big number, right?). BG is about the game you're playing. If all you're doing in BG is going in to kill people and not win the game, why bother?
trackdemon5512 wrote: »PVP is seriously toxic and barely, if ever, moderated.
It comes across as infantile. I’ve spent 4 years playing this game and PVE chat is downright saintly compared to PvP trash talking.
There’s so much racism, misspelling, hate, cursing that it’s a turn off.
And then PVP players have the gall to whine about literally everything but mainly that Cyrodiil is broken and there is nothing for them to do. Meanwhile they seem to have no problem spending 24 hours in Cyrodiil boosting AP, ganking questers and hate-whispering them about it, and just engaging in literal trollish behavior.
So yeah a lot of PvE players don’t find PVP worth their time.
Funny that you said this because Pve is just as toxic.. if not more than PvP. At least in PvP people don't criticize your lack of dps in the PvP community. you're still welcome to be part of the group. if you're not pulling the amount of DPS that Alcast or Liko is pulling on a parse dummy.. you can't be a part of the core group.. which means no veteran progression for dlc trials for you.. No skin achievements until you become like Alcast. I mean.. what? I can't count how many times I've seen core pvers advertising in craglorn zone that they're selling carries for millions of gold.
Yes.. there are a lot of crappy things that go on in PvP too. I won't deny it.. both PvE and the PvP are equally ***.. but if I had to pick my poison.. I would have to go with the PvP community.. Pve is just too narcissistic for me to deal with.
The difference is, that PVE is not just veteran stuff, actually I dont do this kind of pve, so for me pve is toxic free. But on pvp you can't avoid gankers and other toxic stuff. Until there is a 'nice' pvp mode its just not for me.
And that's the thing.. Mindset. There is nothing wrong with Ganking - its a perfectly valid playstyle in PVP. PVPers have the mindset that they will be attacked/surprised/outnumbered etc.. and understand its part of the game. In fact they would be upset if they didn't get attacked.
To view it as toxic is really your mistake(and the fact that these events pull PVE-ers into PVP zones for the wrong reasons) .. Hate whispers are toxic.. but I've never really encountered that.
RandomKodiak wrote: »And to make my point here is another thread also very high on the forum https://forums.elderscrollsonline.com/en/discussion/578558/midyear-mayhem-2021#latest
Just read through the first page. PvPers lining up to try to make sure PvErs can't or at least won't have any fun during this event. This is why you get so many who hate this event and that there are tickets locked behind it explained by the people who are the problem. Sanctioned harassment, yeah that's fun.
And that's the thing.. Mindset. There is nothing wrong with Ganking - its a perfectly valid playstyle in PVP. PVPers have the mindset that they will be attacked/surprised/outnumbered etc.. and understand its part of the game. In fact they would be upset if they didn't get attacked.
To view it as toxic is really your mistake(and the fact that these events pull PVE-ers into PVP zones for the wrong reasons) .. Hate whispers are toxic.. but I've never really encountered that.
It can, however, be a continued source of frustration to someone newly or only occasionally dipping into PvP, which may then understandably contribute to the decision not to bother.
Whether you call that toxic or not ends up being semantics. It's not something that is conductive to attracting new players to PvP.
Kalik_Gold wrote: »PvE to get gear and skills, and passives. To then PvP.
.
I see a lot of “PvP is toxic” but are we forgetting that PvE players abandoned dungeon groups because someone isn’t doing all too well? Both sides have their flaws.
What do you guys have against PvP?
What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players
Because many players complain that some things can only be obtained for pvp. Many people disagree with the fact that an MMO is a large amount of diverse content that requires your attention, if only just for acquaintance. And it seems to me that this is not correct. If you like the game, then any content is worth conquering. I just do not understand. Many players, if they need to get something in pvp, they find themselves in a real disaster on the forum.I'm not telling you "you're not playing the game right", why are you telling me that? Who died and left you in charge of my life?
What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players
Kiralyn2000 wrote: »I used to PvP in some older games (I battleground my way up to Rank.... 8? 9?... in vanilla WoW, for example), but I haven't in a long time. For a variety of reasons.Doesn’t spamming the same rotation at a trial boss all day get boring?
Yeah, that sounds incredibly boring. Part of why I don't do that part of PvE (or the associated things, like pounding away at a target dummy to perfect that "rotation").With PvP it’s never a boring moment and always different outcomes.
See, that's the thing - in my experience, PvP is just as dull & repetitive - you die, other guy dies, you guy, other guy dies, etc. Frantically running back & forth, spamming CC's/Stuns/Executes. It's all the same, not this supposed "all so interesting and different!" that's frequently touted by PvPers. At least that's how it feels to me.
Among the other reasons I don't bother with PvP:
- I'm not really competitive. Either with myself or others. I don't chase PvE leaderboards, I don't care that much about squeezing out max DPS, I don't 'theorycraft' builds or follow meta, I don't care if Some Other Guild "world-firsted" that content before me. I don't play games on Max Difficulty To Prove Myself. And I don't care to beat some other dude in PvP.
- that fraction of PvPers who are the cause of all the negative stereotypes. The griefers, bullies, hyper-competitive jock types, "I'm not actually a sociopath, I just play one online!", etc. Yeah, I know it's not all of them. But it's enough of them.The learning curve may be steep but anyone can develop skill with effort applied.
In the end, I just don't care to. /shrug
MasterSpatula wrote: »For a few weeks there when the no-proc thing was new, PVP was a blast again. People were on roughly even footings. There was some imbalance, even right at the beginning, but mostly it was a fun, challenging, keep-you-on-your-toes gameplay. REACTIVE gameplay, rather than the PREDICTIVE gameplay of PVE. It was PVP at its best. It was what PVP should be. It didn't last, because people quickly figured out how to give themselves advantages even in no-proc, but for a shining moment, ESO PVP wasn't a cesspool.
Apparently, the PVP community largely hated it.
This isn't just on ZOS. This is on the ESO PVP community, too. They didn't want balance. They didn't want reactive gameplay against challenging opponents on a roughly even footing. They wanted advantages. They felt cheated not being able to theorycraft their way into advantages. They despised the short couple of weeks where only a tiny number of people had figured out how to have high resistance, massive health, the ability to heal to full from 1/4 health even though specced healers can't pull that off, and nonsensical burst damage.
They wanted back the ability to sit in stealth through an entire siege just so they could bomb several players unable to put up even the slightest defense because they're stuck in repair animation at the door. I can't even conceive of doing that without being sickened at oneself, but some players were mad it was gone, and hey! It's back!
During no-proc, they managed to find ways to pull off imitation ball groups, but that just wasn't good enough. Who wants a good fight against foes that present a challenge when being part of a runaway bulldozer mowing over everything in its path is available? Well, it's back. No more risk of the other team having anything but a miserable experience! After all, that's what PVP is, right? It's not about competition against challenging opponents. It's about ruining someone else's day.
There've been times in this game where PVP was a blast. But the imbalance has gotten way out of hand. No one seems to want balance.
They want Light Armor users to fall over at the very sight of a two-hander. (Seriously, I got a hate tell from someone recently after a 1v1 because I kept streaking away and turning back to attack. He eventually won and then sent me a hate tell for dragging out the fight instead of just standing there and taking a D-Swing/Executioner combo to the face. That's how bad it's gotten: 2H MA users feel entitled to quick wins against LA users!)
They want to cast four delayed abilities and a fifth instant-cast ability so all five land at the same time. Boom! Effectively a one-shot. Reactive combat? Who had time for that? Winning is all that matters.
Balance in this game has become an atrocity, and every single attempt to improve balance since before Morrowind had made balance worse. The number of players who can't even wrap their brains around the idea of thinking it's gross to take advantage of imbalance is high enough that if you want to compete at all your choices are join them or leave. I PVP less and enjoy myself less when I do so, but I still go in. With a good group, I can still have fun. But, of course, good groups are harder to find because the group size limit makes groups more selective on who they invite.
It all combines to drive away the players who are fun to PVP with and the players who are fun to PVP against.
This game used to have the best PVP I'd ever experienced. Both ZOS and the players share the blame for ruining that. It's not about good fights and a challenge anymore. It's not about reactive combat anymore. It's about finding advantages. It makes me want to take multiple showers.
What do you guys have against PvP? I’m not saying all but a majority of you guys despise PvP. Doesn’t spamming the same rotation at a trial boss all day get boring? With PvP it’s never a boring moment and always different outcomes. There’s so many sets players can theory craft and make there character so unique and have others wondering “Wow that was cool, what sets do you run?” But with PvE it’s mother sorrows or relequen on almost every build. I understand the satisfaction of clearing a trial and getting cool skins and loot but then what’s next? With PvP: winning a duel, 1vX , or dropping 20+ kills in a BG with a build you made by yourself is far more satisfying in my opinion, and after that you can come up with a new build and so on. There’s never a boring moment. Although at the end of the day i understand why many choose to play PvE other than PvP. Some may think the skill gap is too high for them to just start into PvP. Some may think it’s too sophisticated to develop proper burst. There’s a lot a reason why many choose PvE other than PvP, but there’s no need to hate it. The learning curve may be steep but anyone can develop skill with effort applied. Much Love to all ESO players
trackdemon5512 wrote: »PVP is seriously toxic and barely, if ever, moderated.
It comes across as infantile. I’ve spent 4 years playing this game and PVE chat is downright saintly compared to PvP trash talking.
There’s so much racism, misspelling, hate, cursing that it’s a turn off.
And then PVP players have the gall to whine about literally everything but mainly that Cyrodiil is broken and there is nothing for them to do. Meanwhile they seem to have no problem spending 24 hours in Cyrodiil boosting AP, ganking questers and hate-whispering them about it, and just engaging in literal trollish behavior.
So yeah a lot of PvE players don’t find PVP worth their time.
Funny that you said this because Pve is just as toxic.. if not more than PvP. At least in PvP people don't criticize your lack of dps in the PvP community. you're still welcome to be part of the group. if you're not pulling the amount of DPS that Alcast or Liko is pulling on a parse dummy.. you can't be a part of the core group.. which means no veteran progression for dlc trials for you.. No skin achievements until you become like Alcast. I mean.. what? I can't count how many times I've seen core pvers advertising in craglorn zone that they're selling carries for millions of gold.
Yes.. there are a lot of crappy things that go on in PvP too. I won't deny it.. both PvE and the PvP are equally ***.. but if I had to pick my poison.. I would have to go with the PvP community.. Pve is just too narcissistic for me to deal with.
trackdemon5512 wrote: »PVP is seriously toxic and barely, if ever, moderated.
It comes across as infantile. I’ve spent 4 years playing this game and PVE chat is downright saintly compared to PvP trash talking.
There’s so much racism, misspelling, hate, cursing that it’s a turn off.
And then PVP players have the gall to whine about literally everything but mainly that Cyrodiil is broken and there is nothing for them to do. Meanwhile they seem to have no problem spending 24 hours in Cyrodiil boosting AP, ganking questers and hate-whispering them about it, and just engaging in literal trollish behavior.
So yeah a lot of PvE players don’t find PVP worth their time.
Funny that you said this because Pve is just as toxic.. if not more than PvP. At least in PvP people don't criticize your lack of dps in the PvP community. you're still welcome to be part of the group. if you're not pulling the amount of DPS that Alcast or Liko is pulling on a parse dummy.. you can't be a part of the core group.. which means no veteran progression for dlc trials for you.. No skin achievements until you become like Alcast. I mean.. what? I can't count how many times I've seen core pvers advertising in craglorn zone that they're selling carries for millions of gold.
Yes.. there are a lot of crappy things that go on in PvP too. I won't deny it.. both PvE and the PvP are equally ***.. but if I had to pick my poison.. I would have to go with the PvP community.. Pve is just too narcissistic for me to deal with.
Minimum DPS requirements aren't toxic though? I've been in plenty of pugs of casual PvErs wanting to try even vet Crags trials and not being able to do it because their DPS is too low - because low DPS means the fights take longer which means longer times exposed to mechanics, which means more people die and then the group wipes. If anything, expecting or demanding to be on core teams or prog groups just because you play the game is the toxic behaviour. Expecting to be carried by people who've actually put in the time and effort to improve themselves while you just turn up is toxic. Like HOW DARE anyone expect you to be fully competent in your role.
I'm not telling you "you're not playing the game right", why are you telling me that? Who died and left you in charge of my life?
Because many players complain that some things can only be obtained for pvp.
Many people disagree with the fact that an MMO is a large amount of diverse content that requires your attention....
...then any content is worth conquering