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Serious Question to PvE Players

  • renne
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    Yes, OP, we get it. You're very l33t and so much better than boring PvErs who just spam rotations blah blah blah.

    It's weird how in a game that offers people a whole bunch of different things to do to get their enjoyment, people do a whole bunch of different things to get their enjoyment. :thinking:

    What you like isn't what other people like and what other people like isn't what you like. You don't have to make a pretending to be perplexed thread that's basically just dunking on a playstyle you specifically don't like and act like PvP is somehow superior just because you specifically think it is. Ending it with "Much Love to all ESO players :)" doesn't make it any less of yet another "[x] way I play is soooooo much better than [x] way YOU play" thread, you know.
  • Viewsfrom6ix
    Viewsfrom6ix
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    As a PvPer converted from PvE, my take is that PvP is competitive and difficult to pick up.

    Dying to a player and dying to an AI fires off different emotions within us.

    PvP also has a steep learning curve which not many is willing to climb. You have to die many times before even getting remotely good. You control your pace in PvE where as PvP is controlled by others.

    IMO, toxicity is worse in PvE.

    OP, basically different strokes for different folks.
  • Thechuckage
    Thechuckage
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    Because people enjoy different things. It's not difficult.

    What I find more egregious are the people who push for PvErs to join PvP. They run the gamut from "polite but pointed missionary" to "pushy cultist" No, I don't want to join and no it wasn't that I just need the right group/guild.
  • Peritye
    Peritye
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    because it costs a heckton of money to always change sets. I barely could make a full gold set, there is no way im making another.
  • Thannazzar
    Thannazzar
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    Personally I avoid pvp like the plague, I'm fine with it being in the game and that some players enjoy it. I just don't think that people who aren't interested in pvp should be forced into a pvp environment.

    In terms of what puts me off, things like:

    1. Ganking is a valid pvp play style (actual comment on a previous forum thread).

    2.. Zergs in cyrodil and IC

    3. Lag desync (somehow getting hit by 14 attacks and killed by another player in 0.75 seconds)

    4.players that demand everyone pvp espessially on events like Midyear because they want easy AP.
    Edited by Thannazzar on June 23, 2021 10:54PM
  • Ippokrates
    Ippokrates
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    I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?

    You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.
  • sunspinner
    sunspinner
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    Ippokrates wrote: »
    I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?

    You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.

    But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.

  • Alurria
    Alurria
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    sunspinner wrote: »
    Ippokrates wrote: »
    I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?

    You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.

    But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.

    I don't know in what circles you travel in but I have never seen one pver crap on a pvper if they genuinely didn't know they will not be as effective in pvp gear. Not once.
  • Parasaurolophus
    Parasaurolophus
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    I love pvp in this game, really. And I am very sad to see a huge amount of negativity there from the players. I think ZoS knows that the most popular games in the world are pvp games - moba and battle royals. And I think ZoS could work in this direction with better pvp. This I mean, I do not agree at all with the statement that eso is a pve game about quests. Pvp in eso can be popular and it WAS popular in the early years after the start. Then something went wrong. But for some reason, it seems that no work is underway to improve aspects of pvp.
    I myself cannot be attributed to pvpplayers. More pwe. But I definitely like the pvp gameplay and I do pvp from time to time. But not everything is so rosy. There are several reasons why I spend less time on pvp:

    1. Balance. My main is NB and I want to play like NB - using medium armor, invisibility and burst. And I can play like that. But I will only be effective against very inexperienced players. There is almost no way I can resist the Wardens, Necromancers and Dragonknights in heavy armor. The problem of excessive survivability and huge burst damage in one build has been discussed many times. I see no reason to talk about her again.
    2. The OP said that pve is boring and that only in pvp there are many different situations. I disagree at all. There are a wide variety of mechanics in pve. In addition, pve is a constant race for the best result. PVP seems too repetitive to me. These endless BG matches, keeps sieges, clashes with enemy players. All this is repeated and repeated 90% according to the same scenario. Therefore, I cannot stay in pvp for a long time. As long as I have enough for a month. I'll get a couple of ranks and I'm bored. And I leave pvp for 3-4 months. Then I come back again.

    Why are problems in pvp usually not solved? I think it's the lags in Cyrodiil. It makes no sense to work on the balance, create new pvp content, and in general somehow promote pvp in a game in which there are such strong lags. This is simply unacceptable. Therefore, ZoS put pvp on the back burner. Hopefully the situation will change.
    Edited by Parasaurolophus on June 23, 2021 11:28PM
    PC/EU
  • Morgha_Kul
    Morgha_Kul
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    Since you ask your question seriously, and with an apparent desire to understand, I'll answer with the same candor.

    I don't like PvP, not in any game.
    The main reason is that I find it very stressful. The level of competition is exhilarating to some, but I find that it is literally physically painful, even if I win.

    A second reason is that it seems to bring out the worst in people. I'll give you a typical example, from the Lord of the Rings Online. New PvP players (called "Creeps," they play as orcs or other evil creatures) start in a secure camp area. Literally the SECOND they walk out the door, they're ambushed by invisible Burglars (a stealth class) who instantly oneshot them. There's no chance to fight back. The Burglar then proceeds to mock the defeated player, performing one or another disrespectful emote or "teabagging" their victim. If by some miracle the victim survives and fights back to defeat the Burglar, or if the Burglar is attacked by someone coming to the newbie's aid, they will spew angry insults and threaten reports and so on. Now, this isn't ALL PvP players, but it's enough of them to make it unpleasant to play. These same invisible ambushers wiping out players coming for their first PvP experience will ALSO tend to complain bitterly that PvP is empty, never realizing that THEY are driving out all the new blood. It happens in ALL PvP, so I don't do it.

    A third reason is touched on in the same example. To me, PvP is supposed to be about COMPETITION. However, so often there IS no competition. Players will be invisibly ambushed and oneshotted with no chance to fight back, or overwhelmed by 30-1 odds, or simply be completely overmatched by people using gear and skills designed to make them unkillable or irresistable. A player like myself who has to work HARD to reach 10k dps isn't going to be able to scratch any of the regular PvP crowd. There's just no way to compete... and no one is playing to be cannon fodder to stroke someone else's ego.

    I love the idea of PvP here. I like the idea of capturing keeps and siege weapons and ALL of that... But I can't get into it because there's no way for me to compete, and too many bad attitudes.

    I did have a couple of good PvP experiences over the years, though.

    WAY back in the day, I was playing Red Baron 3D online, flying my Eindecker EIII over the front. Suddenly, I spotted an enemy Nieuport 11, and we engaged. The Nieuport was faster and more maneuverable, but I knew the EIII very well, and we were well matched, each of us taking hits from the other. Eventually we ran out of ammo. He waggled his wings at me, and I did the same before retiring to friendly territory. It was a great battle, and good sportsmanship.

    Another was in Bloody Bay, in City of Heroes/Villains. In that PvP zone, there was a dock area that was regarded as a place to duel, where spectators were not attacked. However, on this day, someone didn't know that. I was playing Lord Dire, a character based on Dr. Doom. He had a force field power that made him essentially indestructable, and as a Mastermind, he had a group of pet robots around him. I was watching a duel when another player decided to try to ambush me. I took no damage, but my bots started attacking him. He tried to retreat, so I followed him, my bots battering him as he went. He tried to fly away, but didn't know I had a power to let my bots fly, so I followed him again. He ran at high speed, hoping to make me outrun my bots. They would fall, and I'd be easy pickings... but I saw through his plan, and had one of my own. I let the bots fall to the ground and he came at me... but I'd queued up an attack that would suppress his flight. It hit him, and he fell the LONG distance to the ground, where my bots were waiting to finish him off. As I swooped in for the kill, a second player blindsided me, and they finished me off.
    What made this a great experience was the thrust and parry, where he would try a strategy, and I'd counter, then I would try something and he would counter. It was very strategic, and if not for the second player interfering, I would have had him. Even that last moment rescue was great because it was so cinematic.

    So, I realize not all PvP is bad... but two good experiences in over 30 years of gaming tells a sad story.
    Exploring Tamriel since 1994.
  • Ippokrates
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    sunspinner wrote: »
    Ippokrates wrote: »
    I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?

    You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.

    But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.

    And what is satisfying in killing pve dd who has 17k HP and is just trying to get a quest done by attacking from behind?

    Want to test yourself? Fight with the best, not the weakest, especially in Ball Group.

    And yeah, after some hardships I have learn how to pvp (got 24 kills in a single BG) but I never felt that killing an opponent who doesn't want to fight is a great thing. Even today when I was rolling my DK tank through IC canals I have spared two dominions who lost their way, cause I have seen that they are not attacking even theoretically they had advantage.
  • Misamati
    Misamati
    I just don’t like battlegrounds or massive open world PVP. I’ve been waiting for ‘Arena’ pvp for years, 2v2, 3v3, 5v5.
  • M_Volsung
    M_Volsung
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    It's rather simple for me...

    I like PvE, I don't like PvP, that's it... no one is entitled a reason.
    "In the Deep Halls, Far from Men;
    Forsaken Red Mountain, Twisted Kin;
    Hail the Mind, Hail the Stone;
    Dwarven Pride, Stronger than Bone"

    —Dwemer Inquiries I-III, Thelwe Ghelein
  • Jazraena
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    There is no great casual or pro players divide here.

    People just like different things, and even for people willing to give it a try... PvP is extremely unwelcoming to new players or people just occasionally wanting to dip in, going from long and frustrating first experiences to the hassle of maintaining a completely different second spec if you want to do it with the same character. And thus, even plenty maybes are turned away.

    You want more PvE people in PvP? Make it less frustrating to start out.


    And I suppose several PvP balance patches forcing PvE people to adapt their stuff because of things they aren't even involved with isn't helping, either.
  • bmnoble
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    For me its simple I have a satellite internet connection and live in Australia, game performs well in most PVE content, Vet content can get a bit laggy at times not as big an issue in base game vet dungeons but can get you killed in DLC ones so I rarely bother with it.

    In PVP I am fine until there are a large number of players around kinda important for PVP, at that moment performance tanks, skills don't activate when I press them multiple times and I usually at that point die.

    When I PVP in Cyrodiil, I stick to the back of the pack and attack from range, I usually just play a healer, put down some siege to help take keeps, repair stuff, support other players and get a few kills in when I can. If I do anything that requires close range I usually die quickly due to skills becoming unresponsive.

    I got no issue with not being competitive in PVP not expecting to become Emperor or top the score charts, its just not being able to do much in the big fights that disappoints me, they are the draw card for coming to Cyrodiil, be nice to be able to do something in the thick of the fight rather than at the edges.

    My main is at Alliance rank 16 so I haven't just stuck my toe in and said not for me, I just don't play PVP often.

    As for battlegrounds performance is better just don't like not having CP enabled and a lot of the annoying extra game modes.

    Imperial city you either run into a ganker a zerg or nobody outside of PVP events. When you do run into someone its either a small skirmish or you get wiped by a ball group or zerg that noticed the commotion.
  • KovalskyNestor
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    Make skill change free and ability to change into pvp setup easily.

    Lag.

    Tired of putting a good combo on someone and then that person heals instantly with one ability.

    Traveling in Cyrodiil takes ages even with full mount speed and passive. Traveling for 5 minutes to the keep and then getting killed by zerg.

    It's not very welcoming for solo play.
    Edited by KovalskyNestor on June 24, 2021 1:02AM
  • B0SSzombie
    B0SSzombie
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    I completely lack the desire to harm other people, either in real life or in video games.

    The concept of "Either I feel bad or make someone else feel bad" just never appealed to me.
    Edited by B0SSzombie on June 24, 2021 1:13AM
  • Eccentric_Vampire
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    PvP just feels unfair to me. There's no server for my region, I'm constantly coming across players with much more experience than me, not to mention the sheer amount of variables I have to try and remember. I don't hate PvP games, I've poured hundreds, maybe thousands of hours into one of them and I still play it from time to time to this day. I just don't enjoy PvP in this game.
  • Paralyse
    Paralyse
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    I play ESO on a 7 year old PC.

    That's the main reason I don't Cyro. The lag is ridiculous.

    The secondary reason is that PvE and PvP builds are so far apart that I have neither the time nor the desire to completely redo my skills, morphs, bars, gear, and CP every time I want to switch between, say, Trials and Cyrodiil. Not to mention the time and money needed to farm the meta sets for Cyro and then upgrade and retrait them all as needed.

    I would also add that the learning curve for PvP in this game is extremely steep. Cyro is dominated by FOTM metas that rely on proc sets and broken builds to completely destroy enemy players before they have any chance to defend themselves or counter-attack. Trying to learn how to PvP while being mercilessly ganked by those players is disheartening, frustrating, and the rewards are not usually worth the effort.

    It would be nice if there was a "learning campaign" in Cyro or IC for players new to PvP to learn the ropes and learn how Cyro / IC work without having to be facing off against people with years of experience and skill and their fully-optimized meta builds.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • MercilessnVexed
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    I've done PvP in other games. I just don't want to do it anymore. *shrug* I have no interest whatsoever in it. I thought maybe I'd HAVE to do it, but I'm much happier with the realization that I really don't HAVE to do anything except what I want to in this game. :)
  • Hapexamendios
    Hapexamendios
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    Just from my experience, I really don't like the toxicity I've seen in zone chat. These people are supposed to be allies and I see a lot of them just spewing BS. Doesn't leave a favorable impression.
  • pipestein
    pipestein
    Soul Shriven
    PvP is not my jam, it is not something I enjoy, I have indeed tried it and I have no interest in trying again. I don't play my game to be entertainment for another person... Sorry. As for wearing the same two sets and spamming the same abilities, that is not the case in PvE. I main a tank I am regularly switching between seven different sets depending on what I am doing and whet they bring to the table. As a tank running Vet and trial content my rotation is reactive to whatever is going on in the fight at the time. I find it very enjoyable. a Vet hard mode working with a small group of people is very satisfying and that is not something that I have ever gotten from PvP.
  • ZOS_GregoryV
    Greetings all!

    After review, and removing a few posts, we would like to remind everyone to keep all posts civil, constructive, on topic, and most of all, within the Community Guidelines. Flaming and Baiting are both violations of the rules and are stated as follows:
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    • Trolling or Baiting: The act of trolling is defined as something that is created for the intent to provoke conflict, shock others, or to elicit a strong negative or emotional reaction. It’s okay and very normal to disagree with others, and even to debate, but provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community. If you do not have something constructive or meaningful to add to a discussion, we strongly recommend you refrain from posting in that thread, and find another discussion to participate in instead. It is also not constructive or helpful to publicly call out others and accuse them of trolling, or call them a troll—please refrain from doing so. If you genuinely believe someone is trolling, please report the post or thread to the ESO Team, and leave it at that.
    If there may be any questions in regards to the rules, please feel free to take a few moments to review them here.

    Thank you for your understanding,
    -Greg-
    Edited by ZOS_GregoryV on June 24, 2021 3:51AM
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  • trackdemon5512
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    After reading through all of this, what may have started as an unintentional (or even intentional) bait has yielded a rather clear picture of why PVEers or really most players don’t engage in PVP.

    1) TOXICITY - It’s pervasive, it’s unmoderated by the developers, it’s demoralizing, and it’s outright offensive. It ranges from racist and sexist slander to straight up trolling. And worst of all nothing is seemingly done about it. The developers tell players on consoles to report it to Sony or Microsoft, taking a ridiculous hands off approach that never works and leaves players, both old and new, turned off to PVP.

    2) NO DIVERSITY - while meta sets exist for trial players in PVE there is a vast amount of differentiation and specialization. It can be argued that PVP shares this but the fundamental problem is that players design themselves to essentially “cheese” battles. Whatever set combination/flavor of the month that racks up easy kills is chosen and followed. Whatever is broken is preferred to fair challenges. I can go back years and pick this out. Sloads Semblance with Summerset. Necro bash and harmony synergy with Elsweyr. Crimson and Malacath Bands with Greymoor. And unkillable werewolf groups that are infuriating to combat and are the definition of cheese. Nothing changes and players are sick of it.

    3) NO PROGRESSION - What’s the point? To gain AP to what end? To play BGs for what reward? PVP has literally become pointless. After a player finishes getting Alliance Skills maxed there are no real rewards for PVP. Nothing changes or advances. There is no development of a narrative. Everything repeats and whatever you did becomes moot. It’s a literal time waste with nothing to show for it.

    4) IT’S EXCLUSIVE AND EXCLUDING - far far more so than not having combat ability/skill in PVE. The hardcore PVP players play together, troll together, and monopolize the leaderboards together. Why should a player aspire for Emperor when one group, person, or guild literally get it 99% of the time? It’s always the same individuals getting Emperor. The same individuals getting top leaderboard scores. The same individuals who do so through non-stop play time or AP farming. It’s broken beyond belief because it’s no longer competitive. They’ve essentially monopolized PvP content within the game and there isn’t anything done about it so why bother?

    It’s pretty clear from this why PVEers don’t engage. The developers have ignored so many core facets of successfully managing competitive play that PVP in ESO is broken, boring, monopolized, and toxic. Attempts to add PVE type collectibles such as motifs have largely failed. ZOS shouldn’t stop all PVP but just like they did with One Tamriel and CP 2.0 they need to get serious and make major changes so that it feels like a core game component rather than what it is now.
  • Pauwer
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    I have never encountered any toxicity in pvp, i swear this is true. We always have fun in group and all chats with other alliance players have been nothing but friendly. And i've been only pvp for many years.

    There most certainly is progression too, i mean, it is only progression that can happen. So that you ger better and come up with a better build and so on.

    And there is most certainly diversity. I see all the time, every day, people who play magicka chars and absolutely shine on them. It's all stam you say? Not true at all.

    And yeah, there may be some guilds with really the best players out there, who play together and obviously will blow you up if you encounter them alone. But is it not the same in pve, there are some guilds that play the best pve stuff?
  • Red_Feather
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    I stopped pvping because I am not going to beta test a game mode, report how stuff isn't balanced, working properly or playtested to eleminate exploits... and have it ignored all the time. I won't do that anymore.
  • Alucardo
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    For every decent person, there’a 50 cussing you out because you “somehow cheated” because they’re just too good to be beaten or cussing at you while berating you and telling you to “git gud”. I’m too old for those levels of insecurity.

    That's the best part. I keep screenshots of all the salty whispers and look at them when I'm feeling down for a bit of a laugh.
  • Pauwer
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    I only get the fun kind of whispers :D
    One of my best moments was when i was sieging an outpost alone and got a whisper from another alliance player asking if anyone else is coming. So i says no and then 10 of those guys drop ultimates on me from stealth. It was just priceless and funny, i did whisper gg back and then we were just talking onwards as buddies :D
  • nryerson1025
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    pvp'ers mocking pve'ers from pov of pvper. pve mocking pvper from pov of pve'er. i'm bored. been listening to this sort of narrow minded ranting for how many years now. OP know your context--this post has already been made hundreds of times spanning idk 5+ years?
  • ErMurazor
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    Theo_VVS wrote: »
    What do you guys have against PvP? Doesn’t spamming the same rotation at a trial boss all day get boring? with PvE it’s mother sorrows or relequen on almost every build.

    What do you have against PvE? LOL

    When i started playing back in 2015, i played a year doing all questlines and cadwells silver and stuff. I really enjoyed crafting and "dressing" up my char and realised that unlocking colors i wanted i had to go and do PvP. The foremost color i wanted was the Legate Black. Little didi i know the grind required to get that color. Anyway i started PvPing and and stayed in PvP until i reached Grand Overlord. took me awhile :) i played both solo, smallscale and in ballgroups. Then i felt i needed a change and set a new goal to aquire the trial skins. i joined a prog group in PvE and started with the Craglorn trials and moved my way up until i had all the skins i wanted. I consider myself now both and End game pveer and pvpeer. And i enjoyed it all. As u can see the motivations for me has always been the astetics and now when i have all colors and skins i want. Next step im going into now is to do trifectas and score pushing. I still enjoy PvP both as solo/smallscale player and ballgroup player.
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