Ippokrates wrote: »I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?
You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.
sunspinner wrote: »Ippokrates wrote: »I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?
You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.
But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.
sunspinner wrote: »Ippokrates wrote: »I could talk how I was trying to get lead for Malacath in IC or the time when I was grinding XP during event doing both pve & pvp and how many times I've seen toxicity in BG compare to Random Dung (a lot, a lot more...) BUT how many times we can repeat the same story?
You know what? If pvpers want to change mind of the rest of community about them, they should organize themselves & help pvers to do this Mayhem stuff. Secure a location with quests or route to alliance base in IC and patrol in search of gankers and zergs. Then maybe people would see that pvp could also be a fun, instead of being rollover or killed by surprise just trying to do get a ticket.
But that IS part of PvP. Popping out of stealth to attack? I hate it but it's definitely a tactic that is useful. And those I don't mind. There's stealth detection potions, ways to pop people out, so it doesn't occur as much to me anymore because I learned to be more aware of my surroundings. Popping out and dead in two hits? THAT'S why PvEers don't like PvP. What you're proposing is PvE Lite. We shouldn't expect PvPers to change what PvP is in order for us to be happy, just as when PvPers come to the PvE side we shouldn't be crapping on them because they need to learn to play a new style.
Supertonicbaker wrote: »For every decent person, there’a 50 cussing you out because you “somehow cheated” because they’re just too good to be beaten or cussing at you while berating you and telling you to “git gud”. I’m too old for those levels of insecurity.
What do you guys have against PvP? Doesn’t spamming the same rotation at a trial boss all day get boring? with PvE it’s mother sorrows or relequen on almost every build.