The loadscreen to get into the bank ruins it for me, I'm sticking with Vivec
Viewsfrom6ix wrote: »I noticed a lot people prefer Alinor over Vivec but I tried both and Vivec is miles better.
Banker and merchant is right in the center of the route. Everything is outdoor so you can mount all the way and no loading screens. Horse trainer and BG camp are all nearby. Vivec Outlaw camp is closer to the city core than Alinor's.
All it is missing is the undaunted camp.
PizzaCat82 wrote: »But gets ruined by Cleetus mcImperial (Nolus Cedus) walking right in front of it, blocking me from turning in my daily writs.
Now I know it'll be 10 years before you get to any changes that aren't fixing game breaking bugs, but can you add his annoying self to that list?
Otherwise I might as well stay in Alinor.
The loadscreen to get into the bank ruins it for me, I'm sticking with Vivec
Viewsfrom6ix wrote: »I noticed a lot people prefer Alinor over Vivec but I tried both and Vivec is miles better.
Banker and merchant is right in the center of the route. Everything is outdoor so you can mount all the way and no loading screens. Horse trainer and BG camp are all nearby. Vivec Outlaw camp is closer to the city core than Alinor's.
All it is missing is the undaunted camp.
I have done writs there almost everyday since Blackwood dropped, and I have not seen this guy once while turning them in.
Zodiarkslayer wrote: »Let's be honest, you can simply sidestep Nolus Cedus, or activate the drop off from an angle. It's not hard, works even with the Blacksmith and Enchanting chests.
Also, Bera's Dialogue is avoidable by taking the alley to the drop off and not the way across the square. Granted, you need a mobile banker for that to work.
What is annoying is the couple of world objects placed right smack in the path from station to station. It sometimes feels like an obstacle course, only you can not parcour through.
Zodiarkslayer wrote: »Let's be honest, you can simply sidestep Nolus Cedus, or activate the drop off from an angle. It's not hard, works even with the Blacksmith and Enchanting chests.
Also, Bera's Dialogue is avoidable by taking the alley to the drop off and not the way across the square. Granted, you need a mobile banker for that to work.
What is annoying is the couple of world objects placed right smack in the path from station to station. It sometimes feels like an obstacle course, only you can not parcour through.
That cart bang in front of the shack that hosts the crafting stations... I can see the world designers smirking every time I hit my shins on it
Viewsfrom6ix wrote: »I noticed a lot people prefer Alinor over Vivec but I tried both and Vivec is miles better.
Banker and merchant is right in the center of the route. Everything is outdoor so you can mount all the way and no loading screens. Horse trainer and BG camp are all nearby. Vivec Outlaw camp is closer to the city core than Alinor's.
All it is missing is the undaunted camp.
Zodiarkslayer wrote: »Let's be honest, you can simply sidestep Nolus Cedus, or activate the drop off from an angle. It's not hard, works even with the Blacksmith and Enchanting chests.
Also, Bera's Dialogue is avoidable by taking the alley to the drop off and not the way across the square. Granted, you need a mobile banker for that to work.
What is annoying is the couple of world objects placed right smack in the path from station to station. It sometimes feels like an obstacle course, only you can not parcour through.
That cart bang in front of the shack that hosts the crafting stations... I can see the world designers smirking every time I hit my shins on it
Also (more to do with Leyawiin design than crafting) when did a thin chain we could easily jump over become an impassable barrier?