The vault of Umbrage round. You know those poison little flowers that explode. The ones that spawn a random amount in random places. And only really serve the purpose of limiting the amount of playable space.
Zenimax please add a simple distance to player check on spawn.
So that if it wants to spawn under the player's feet, it instead picks a new location.
I don't feel like I am asking much and it would take like 5 minutes to code up.