LOTRO Legendarium The MMO Added a Difficulty Slider
Just wanted to say that maybe one day we well get to see the same with ESO
LOTRO Legendarium The MMO Added a Difficulty Slider
Just wanted to say that maybe one day we well get to see the same with ESO
LOTRO Legendarium The MMO Added a Difficulty Slider
Just wanted to say that maybe one day we well get to see the same with ESO
LOL
Everytime I suggest that players self nerf with gear or rotation choices the masses rise up against me. The hew and cry of how they made their character super strong, so ZOS needs to make their game strong is deafening.
Now, another game is providing a slider to just what i have been suggesting for 20 years, in all kinds of RPGs, choosing to Nerf your own character to give you the game experience you want. And people are happy.
You can nerf your own character already.
More nerf is required then what you can do to yourself, I'm afraid.LOL
Everytime I suggest that players self nerf with gear or rotation choices the masses rise up against me. The hew and cry of how they made their character super strong, so ZOS needs to make their game strong is deafening.
Now, another game is providing a slider to just what i have been suggesting for 20 years, in all kinds of RPGs, choosing to Nerf your own character to give you the game experience you want. And people are happy.
You can nerf your own character already.
LOLLOL
Everytime I suggest that players self nerf with gear or rotation choices the masses rise up against me. The hew and cry of how they made their character super strong, so ZOS needs to make their game strong is deafening.
Now, another game is providing a slider to just what i have been suggesting for 20 years, in all kinds of RPGs, choosing to Nerf your own character to give you the game experience you want. And people are happy.
You can nerf your own character already.
LOTRO Legendarium The MMO Added a Difficulty Slider
Just wanted to say that maybe one day we well get to see the same with ESO
This is the only way it would ever work in ESO. A slider that nerfs the character - reduces their damage output and makes them more vulnerable to monster attacks.
Why would I want to nerf a content on purpose and get worse loot? The only point of such a "slider" woudl be to keep it at max at all times for best loot options.
You clearly miss this point because you probably obtain fun in the game in a different way than us.
If self-nerfing your gear and skills were the same thing as using a difficulty slider, then no RPG would have a difficulty slider.
LOL
A big part of MMORPGs and RPGs as a whole is making your character stronger via character progression, if you take that out of the game by voluntarily refusing to wear gear, the game loses a big portion of its fun.
If they add a slider, there would still be a reason to try to improve your character, which for many like me is the primary reason to play this kind of game.
You clearly miss this point because you probably obtain fun in the game in a different way than us.
If self-nerfing your gear and skills were the same thing as using a difficulty slider, then no RPG would have a difficulty slider.
Dagoth_Rac wrote: »I really think there are only 2 ways to do this:
1). Veteran overland instances. Splits player base, but guarantees that everyone involved is truly taking on difficult content. Runs the risk of difficult areas being dead, like old "Veteran Rank" overland zones were empty or old Craglorn overland was always empty.
2). Difficulty slider, but no change at all in XP, gold, or loot. No incentive to cheese it or exploit it. It would simply be about increased challenge. But not sure how much people want increased challenge. Seems like they mostly want gold, XP, and phat loot.
Dagoth_Rac wrote: »1). Veteran overland instances. Splits player base, but guarantees that everyone involved is truly taking on difficult content. Runs the risk of difficult areas being dead, like old "Veteran Rank" overland zones were empty or old Craglorn overland was always empty.
LOTRO Legendarium The MMO Added a Difficulty Slider
Just wanted to say that maybe one day we well get to see the same with ESO
This is the only way it would ever work in ESO. A slider that nerfs the character - reduces their damage output and makes them more vulnerable to monster attacks.
What do you gain from removing a veteran overland option and take away a choice from people like me who say overland difficulty is anything but fine? Because the game was trivial before companions were introduced and now it's a complete joke difficulty-wise.Hope they never add something like this! Overland is fine!