Einher2137 wrote: »Anyone thinking same? They adding a tons of new sets, when a lot of them are useless piece of nothing. What is your opinion.
They are only "useless" to the 0.5% of the player base that is chasing the fractions of a percent meta numbers.Einher2137 wrote: »Why adding new sets, if 90% of current sets in game are useless
YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
WySoSirius wrote: »Gotta have shiny shiny to attract more $$$$
amm7sb14_ESO wrote: »YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
It's not that the sets are bad, it's that they aren't considered "meta" so everyone looks down upon them and players that use them.
There are tons of good sets out there. They just aren't on Alcast builds so nobody sees any value in them.
YandereGirlfriend wrote: »amm7sb14_ESO wrote: »YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
It's not that the sets are bad, it's that they aren't considered "meta" so everyone looks down upon them and players that use them.
There are tons of good sets out there. They just aren't on Alcast builds so nobody sees any value in them.
There are plenty of objectively bad sets out there - it isn't that they simply aren't the popular meta (see Nahviintaas for perhaps the BiS example of an objectively atrocious set).
What you describe certainly does describe some sets that are otherwise on the cusp of viability but that's a much smaller subset within the overall universe of unused sets.
Some sets are also woefully under-tuned even using the 'spreadsheet balancing' principles that ZOS claims to use (see Grundwulf).
There is something called fun.
Suna_Ye_Sunnabe wrote: »There is something called fun.
You know what would be fun? If most sets were competitive and build diversity could flourish, instead of being shoehorned into the same old three sets for end game. That's the point of this thread, as I perceive it. Doing at least decent damage/healing/tanking with a variety of sets would be my definition of fun.
Suna_Ye_Sunnabe wrote: »There is something called fun.
You know what would be fun? If most sets were competitive and build diversity could flourish, instead of being shoehorned into the same old three sets for end game. That's the point of this thread, as I perceive it. Doing at least decent damage/healing/tanking with a variety of sets would be my definition of fun.
please, 5 piece bonuses like julianos add around 5% dps (semi meta) which means in non meta sets you should be able to fair pretty well with 10% damage loss tops. that's nothing. literally. a good player in a mediocre group will still be stronger than the other players, even if he is in non meta sets (that are btw usually tailored towards lots of group buffs that dont exist in said groups). your ability to run dungeons with that damage loss is barely hit. can you be stronger? ye sure. but saying build diversity doesnt exist when currently mag groups are using over 9 different sets:
BSW, mechanical acuity, master architect (vAS), siroria, mother's sorrow, medusa, z'en, elemental catalyst, (sometimes false gods), zaan, domihous, 2 crit, slimecraw
there is diversity. but you cant have too many sets that are BiS, but you can get similar results with less meta sets, like using moondancer for more mobile fights. Competitive is a term that is used only for the best of the best sets. but all sets are good enough for most content.
PS - damage loss is under assumption you lose 2 of the 5 piece bonuses, not exchange them.
amm7sb14_ESO wrote: »YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
It's not that the sets are bad, it's that they aren't considered "meta" so everyone looks down upon them and players that use them.
There are tons of good sets out there. They just aren't on Alcast builds so nobody sees any value in them.
Suna_Ye_Sunnabe wrote: »Suna_Ye_Sunnabe wrote: »There is something called fun.
You know what would be fun? If most sets were competitive and build diversity could flourish, instead of being shoehorned into the same old three sets for end game. That's the point of this thread, as I perceive it. Doing at least decent damage/healing/tanking with a variety of sets would be my definition of fun.
please, 5 piece bonuses like julianos add around 5% dps (semi meta) which means in non meta sets you should be able to fair pretty well with 10% damage loss tops. that's nothing. literally. a good player in a mediocre group will still be stronger than the other players, even if he is in non meta sets (that are btw usually tailored towards lots of group buffs that dont exist in said groups). your ability to run dungeons with that damage loss is barely hit. can you be stronger? ye sure. but saying build diversity doesnt exist when currently mag groups are using over 9 different sets:
BSW, mechanical acuity, master architect (vAS), siroria, mother's sorrow, medusa, z'en, elemental catalyst, (sometimes false gods), zaan, domihous, 2 crit, slimecraw
there is diversity. but you cant have too many sets that are BiS, but you can get similar results with less meta sets, like using moondancer for more mobile fights. Competitive is a term that is used only for the best of the best sets. but all sets are good enough for most content.
PS - damage loss is under assumption you lose 2 of the 5 piece bonuses, not exchange them.
What made you think I was talking about Julianos? lol. I'm already aware of the sets you listed and their functionality, as I've used almost all of them at one time or another. I'm referring *mostly* to actual useless sets that could be made so much better and still be fun. Obviously player skill will ultimately be the determining factor of most of one's dps, but why not have more fun and not gimp oneself? If the sets were better, it would encourage more build diversity and help raise the floor for newer players. I'm seeing that being lost more and more every year and am not of the opinion that only a very small handful of sets being "bis" is good; the difference between some of the best sets and some of the worst sets is too great. I'm not sure why anyone would have a problem with more choices?