ESO should really need a Destiny kind of "Sunset"barney2525 wrote: »They need more sets Because ... 90% of the current sets are useless
amm7sb14_ESO wrote: »YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
It's not that the sets are bad, it's that they aren't considered "meta" so everyone looks down upon them and players that use them.
There are tons of good sets out there. They just aren't on Alcast builds so nobody sees any value in them.
Can you mention .. 10 such sets, please? I have tried many sets (playing since beta), yet only a fraction are worth keeping/using. And that fraction is getting smaller with each DLC.
One set I like, and only for the effect, is Unfathomable Darkness, the one that transforms you into a shadow for several seconds. I think sets like these are fun for casual playing, sometimes I use sets like these for the visual effect, but besides that, they are mostly worthless.
There are wasted opportunities, such as Pelinal, which could help with hybrid builds, or good sets which only work in groups. I really hope they will delete at least half of the sets from the game one day. They are a nightmare for crafting writs. Second, I am totally in for sets which give you a good bonus at a cost, like a debuff or other drawback. The current 5 piece bonuses are mostly trash. 7-8 piece super sets would also be cool. But the devs found an easy way that "works" and they stick with it.
amm7sb14_ESO wrote: »YandereGirlfriend wrote: »amm7sb14_ESO wrote: »YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
It's not that the sets are bad, it's that they aren't considered "meta" so everyone looks down upon them and players that use them.
There are tons of good sets out there. They just aren't on Alcast builds so nobody sees any value in them.
There are plenty of objectively bad sets out there - it isn't that they simply aren't the popular meta (see Nahviintaas for perhaps the BiS example of an objectively atrocious set).
What you describe certainly does describe some sets that are otherwise on the cusp of viability but that's a much smaller subset within the overall universe of unused sets.
Some sets are also woefully under-tuned even using the 'spreadsheet balancing' principles that ZOS claims to use (see Grundwulf).
There are objectively bad sets out there, yes. I don't think I ever made that claim.
My whole point was that there is a segment of the population - probably louder than their actual population may suggest - that is BiS or nothing, and anything else is invalid, even if it is a viable (but not most-efficient) set.
I don't know every single set in the game off the top of my head to know how the percentages break down of what percentage of sets are BiS / meta, what percentage sets are non-meta but viable, and what percentage of sets are not up to standards for content.
BloodMagicLord wrote: »amm7sb14_ESO wrote: »YandereGirlfriend wrote: »amm7sb14_ESO wrote: »YandereGirlfriend wrote: »I love having lots of sets but I do agree that it's a problem that so many of them are so bad.
It's not that the sets are bad, it's that they aren't considered "meta" so everyone looks down upon them and players that use them.
There are tons of good sets out there. They just aren't on Alcast builds so nobody sees any value in them.
There are plenty of objectively bad sets out there - it isn't that they simply aren't the popular meta (see Nahviintaas for perhaps the BiS example of an objectively atrocious set).
What you describe certainly does describe some sets that are otherwise on the cusp of viability but that's a much smaller subset within the overall universe of unused sets.
Some sets are also woefully under-tuned even using the 'spreadsheet balancing' principles that ZOS claims to use (see Grundwulf).
There are objectively bad sets out there, yes. I don't think I ever made that claim.
My whole point was that there is a segment of the population - probably louder than their actual population may suggest - that is BiS or nothing, and anything else is invalid, even if it is a viable (but not most-efficient) set.
I don't know every single set in the game off the top of my head to know how the percentages break down of what percentage of sets are BiS / meta, what percentage sets are non-meta but viable, and what percentage of sets are not up to standards for content.
How on earth do you think BiS becomes a thing? It's not a concept that magically existed since the dawn of ESO, it's something that happens because these evil end game elitists you speak of test different sets and end up with the optimal builds for DD, tank and healer for any given piece of content.
Making some of the old sets more viable makes the end-game more interesting and varied and opens the door to people who enjoy making "fun" builds rather than meta chasing (once upon a time it was actually possible to do both, before ZOS started releasing stupidly overpowered sets to sell each dlc and nerfing and/or forgetting about the old ones). Really nobody loses out in this scenario assuming any reworks are well thought out and balance tested (admittedly a tall order for zenimax)
ForeverJenn wrote: »I have run many trials and with trial guilds. No one has told anyone you have to wear X set or get out. The closest I got was someone telling me Sanctuary wasn't that beneficial and to maybe use something else.
People act like there's all these hateful raiders that force you to wear sets. Funny, I haven't seen it. 🤷♀️