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Should ESO let you have all classes on one character like in Final Fantasy 14?

  • Aertew
    Aertew
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    Ackwalan wrote: »
    Depends on how it was done

    1) Would class skill be available at all times, so you can mix and match? Or would you only be able to play one class at a time and have to actively switch from one class to the other?

    2) If you can only be one class at a time, how would you switch from one the the next? Can you switch on the fly (as long as not in combat) or can you only switch at a shrine or something?

    3) Would total skillpoints be shared among all classes, or would each class have access to all skillpoints? For example, if you have 300 skillpoints and spend 100 in one class and become a dual class character, would the second class have 300 points to use or 200?

    You can only use the abilities of each class. So switching to sorc means only using sorc abilities, ect. You cannot switch on the fly. If you que up on a dungeon or whatever you que up as whatever you currently are and cannot switch. In ESO I think it would be great to switch in your capitals at the bank or something like that. A way so people know where to go to switch and so it's not on the fly.

    You would level them up independantly just like now. So I would assume skill points would also be shared since thats the only way it would really work. So if you have 300 skill points on a dragonknight and switch to level 1 tempalr. You have 300 skill points. But you still have to level up the class and the abilities
  • Aertew
    Aertew
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    kargen27 wrote: »
    First problem is not enough skill points available. Players would complain about having to pay to switch skills out each time they want to go with a different class. So either players would be miserable or the entire skill system would need to be reworked.
    2nd problem is the idea probably isn't good for the long term health of the game. The idea seems to be another attempt to get around lines and achievements not being account wide. An MMO needs players repeating content. Leveling new characters and going through the content to get mages, undaunted and all that leveled again means players repeating content. Good for the game.
    Next issue is more company related than player related but would in the end affect the players. Crown store we can purchase additional character slots and can purchase skill lines for characters if another character has earned them. I don't like the ability to purchase skill lines but it is there so...

    What this means to players is ZoS would need to replace that revenue and that means something like switching classes on your character would require a token from the crown store and they would be very expensive. As soon as the do this players fairly or not will start shouting about P2W even more than some do now.

    Best if you want to be a Templar to just level a Templar.

    Why would it require a token to switch classes? Im talking about for free lmao. Also FF14 is working fine and it's one of the top MMO's in the market right now. so how is it bad

    And lets be honest. No one really repeats content on alts. You don't do all the achievments, quests, side quests, main quests as well as level crafting to 50 on all your characters. At least most people don't.
  • Aertew
    Aertew
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    Bradyfjord wrote: »
    If the game had something like what the OP proposes from the beginning, I would probably like it. But I don't want to change something fundamental like this now that we're several years in.

    Honestly that's pretty understandable.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Other (Explain in comments)
    How about after you reach level 50 you get a choice to learn 1 skill line from any other class.
  • Nightowl_74
    Nightowl_74
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    Other (Explain in comments)
    I don't really care but I play both games and the more fundamentally similar they are the less reason I'd have to do that. I like alts and have several in FFXIV, purely for fun, so as long as it was still an option I would be happy either way.
  • Ryuvain
    Ryuvain
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    Yes
    Magic was never really limited this hard in Elder Scrolls before. Also no class change token still.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    No
    Amottica wrote: »
    From what I have seen we can play all roles and that is more that sufficient.

    Also, FF14 has a very different server design in that you are only permitted to have one character per server.

    Nope
    8 per server
    About 8 server per data center
    World visit system allow you to travel to other server in game
    Data center cisit is on the way with next expension
  • master_vanargand
    master_vanargand
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    No
    FF14 is the worst example of an MMORPG.
    Don't copy a copy of WoW copy.
  • zvavi
    zvavi
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    Other (Explain in comments)
    I don't feel like ESO needs to have more than one class in each character, but I definitely think that they need to make swapping characters easier. At least keeping the same group if you relogged, that would be some quality life (if you relog to enemy alliance it auto leaves the group is in a PvP area)
  • Uvi_AUT
    Uvi_AUT
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    No
    [snip] I hate mmo`s who do the "one size fits all" homogenization-BS. [snip]

    [Edited to remove Rude Comments and Baiting]
    Edited by ZOS_ConnorG on April 24, 2021 12:22PM
    Registered since 2014, Customer Service lost my Forum-Account and can't find it.....
  • Lady_Galadhiel
    Lady_Galadhiel
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    No
    I would be fine with class change tokens already ^-^
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • kargen27
    kargen27
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    No
    Aertew wrote: »
    kargen27 wrote: »
    First problem is not enough skill points available. Players would complain about having to pay to switch skills out each time they want to go with a different class. So either players would be miserable or the entire skill system would need to be reworked.
    2nd problem is the idea probably isn't good for the long term health of the game. The idea seems to be another attempt to get around lines and achievements not being account wide. An MMO needs players repeating content. Leveling new characters and going through the content to get mages, undaunted and all that leveled again means players repeating content. Good for the game.
    Next issue is more company related than player related but would in the end affect the players. Crown store we can purchase additional character slots and can purchase skill lines for characters if another character has earned them. I don't like the ability to purchase skill lines but it is there so...

    What this means to players is ZoS would need to replace that revenue and that means something like switching classes on your character would require a token from the crown store and they would be very expensive. As soon as the do this players fairly or not will start shouting about P2W even more than some do now.

    Best if you want to be a Templar to just level a Templar.

    Why would it require a token to switch classes? Im talking about for free lmao. Also FF14 is working fine and it's one of the top MMO's in the market right now. so how is it bad

    And lets be honest. No one really repeats content on alts. You don't do all the achievments, quests, side quests, main quests as well as level crafting to 50 on all your characters. At least most people don't.

    It would require a token to replace the lost revenue. Players purchase character slots from the crown store. Players also purchase skill lines from the crown store. With your idea a lot of that would go away. That means the revenue needs to come from some other source. That source would be tokens to switch class skills. And I doubt it would be cheap. ZoS isn't going to take a cut in profits to implement a new idea. FF14 has a monthly subscription every player must pay and that is why they can provide some things for "free" that ZoS charges for. If it wouldn't cause players to leave I wouldn't mind if ESO went back to subscription only. Until then there will be things we have to pay for if we want them. If they allowed multiple classes on one character that would no doubt be something we would pay a lot for.

    And yeah a lot of players repeat content on multiple characters. I know people with eight and more characters with Master Fisher. I have a 2nd account so I can take another character through all the content in the same order I did my very first character. I have eighteen characters on my main account that have jumped around from zone to zone and of course I have champion points so a 2nd account was the best way to go. A friend has done the main story on ten accounts some on PC some on Playstation. He plays both EU and NA servers and starting new characters to take them through some of the story lines is what he likes to do. In the past I helped a lot of PvP'rs run PvE content on multiple characters to get the gear and skills they wanted. With the Sticker Book the gear isn't such a big deal to get any longer but they do repeat other content for the skills.
    People might not do all the content on every character. Nobody has claimed that. They often repeat the content they do enjoy. The game needs players to repeat existing content to stay strong and healthy. Having certain things character bound instead of account bound helps with this. Needing a different character for each class you wish to play fits the model ESO has created. To change now would make little sense as it would require a massive overhaul of how many core aspects of the game work.
    and then the parrot said, "must be the water mines green too."
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    No
    If all things are available to all characters, wouldn’t that drastically reduce diversity? Everyone would use the BiS skills from every line and be boring as hell.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    No
    I do not like ff14 system as it make no sense that my character forget how to throw fireball just because he dont hold the same weapon
    My ninja cant trow fireball if he doesnt wield dagger


    So either you dont forget skill (which is unlikely du to balance)or no class switch

    Otherwise it make no sence
  • Tandor
    Tandor
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    No
    No. Different game is different.

    Being able to switch classes like that is FF14's equivalent of ESO's guild trader system - it's a distinct feature of that game, not a general system to copy into everything else.

    (it's also a thing borrowed from some previous single-player Final Fantasy games)



    And personally, I'm not a fan. I like making & running distinct alts. The whole "job system" thing bugs the heck out of me.

    I agree, plus it's hopeless anyway in FF14 because when you try to level up the additional classes you've already done the quests and can't redo them like you can with alts.
  • Abelon
    Abelon
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    No
    FF14 system is great, but it is a FF14 system. It doesn't belong in ESO. I also doubt ZOS would be able to implement it even if they wanted to.

    Besides, FF14 gets multiple new classes every expansion, leveling them, trying them out, getting good at them, making glamours for them, etc is a huge part of the game (not for everyone of course, but for many). ESO's classes are so bland in comparison and most builds consist of skills from guild skill lines anyways.

    Just add class change tokens instead. I think most people would only switch their class once, or at most a few times due to big nerfs that might happen.
  • rumple9
    rumple9
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    No it's fine as it is
  • Xebov
    Xebov
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    Yes
    That is one of the questions where the answer depends on personal needs.

    For players that only play a single character the answer will likely be yes, because tehse players could make use of it.

    For players that play alot of different characters the answer is most likely no, because they would not realy benefit.
  • Ksariyu
    Ksariyu
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    Yes
    I guess it's a form of "other," but it boils down to the same idea. I'd like if they just made all the class skill lines into new Guild skill lines and removed classes altogether.
  • Orion_89
    Orion_89
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    No
    It's like with the real work: you may have two-three different higher educations, but you will work in only one sphere, so you can focus on it. Others will only help you with some adjacent tasks.
  • Dauntess13
    Dauntess13
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    Other (Explain in comments)

    AlnilamE wrote: »
    That aspect of FF14 is one of the things keeping me from trying it out.

    I like the option of swapping to a different character to do something else in an instant, rather than having to re-gear and re-skill the character I'm on.

    I'm not sure what you mean. In FF14, you can save your gear and skill load out and then assign to your hotbar. I have all my classes on a hotbar and can swap through all 27 classes (crafting, gathering included) in a matter of seconds.

    That being said, I don't think that system is for ESO. However, a class change token would be welcome with open arms. I made my toon at launch. A lot has changed and more classes have been added. Having access to all your achievements on your favorite class is a must in my opinion.
  • snoozy
    snoozy
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    No
    i enjoy playing different characters for RP reasons. they all have a distinct theme and personality. so i wouldn't use that feature.

    it sure would help zos sell a lot of outfit slots tho :D
    PC EU
  • DreamyLu
    DreamyLu
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    No
    I voted no, but after a bit more thinking, I should have voted "Other": I have nothing against it, but I would simply not use it.
    For me, a char has a defined "role" and "character". If I want a new class, then it's a different "person" to me and I create a new char for it. I play this way in all games: one char = one class.
    I'm out of my mind, feel free to leave a message... PC/NA
  • TwinLamps
    TwinLamps
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    Other (Explain in comments)
    Well, not sure.
    If you mean being able to mix classes skills, then no.
    If you mean being able to fully respec from one class to another, then maybe.
    Awake, but at what cost
  • Supreme_Atromancer
    Supreme_Atromancer
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    Yes
    I love ESO, but I don't like the class system. It feels like an alien and contrived addition to the TES franchise, and really fits quite awkwardly into the lore. There's minimal story for any of the classes, and that which exists feels kind of explaining away.

    I think a big reason a lot of people want to be able to level into new classes is kind of a rejection of the constraints of the class system - they see no reason that their character can't develop new techniques and skills over time, or make new combinations to reflect TES and fantasy archetypes, which rigid, locked-in class system wont allow. Especially in such a long-playing game, these are valid things to wonder. The class system isn't very good at capturing many of the basic Elder Scrolls archetypes - you really have to contrive a class to make it feel like, say a martial barbarian, a sorcerer who wields fire, an orc who eschews magic, and in doing so, you have to utterly gimp yourself by ignoring most of the class's toolkit/or visual effects.

    Weapon skill lines were meant to be the answer to this sort of thing earlier - the sort of "horizontal progression" that they're struggling awkwardly to give us with CP right now. But if that system was robust enough, then it would kind of highlight how weird and unnecessary the whole class system is, and over time, they've folded role diversity more and more into classes (and resource specs of those classes), to the point that catering to that has left us with weird concepts like stamina sorcerers and stam healers which are great, mechanically, but conceptually kinda ridiculous and don't really resemble anything remotely Elder Scrollsey.

    So I can't blame people for wanting more out of the class system, so I voted yes. But I think they could go even further (not that this seems likely from where we are now!).
  • LettuceBrain
    LettuceBrain
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    No
    Iccotak wrote: »
    I mean at that point there might as well not be classes

    My thoughts exactly. It would make classes entirely meaningless.
    they/them/theirs
  • sharpshooter2342
    sharpshooter2342
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    No
    No but class change tokens would be nice. Like my main is dk but really the only thing I can do that's viable for end game pve is dps or tank. They are probably the worst healers. I would class change to templar if I could.
  • Athan1
    Athan1
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    Yes
    I just feel sorry for guys that played a class for years, only to realise that warden/ necro was their real main class.
    Athan Atticus Imperial Templar of Shezarr
  • Amottica
    Amottica
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    No
    Aertew wrote: »
    kargen27 wrote: »
    First problem is not enough skill points available. Players would complain about having to pay to switch skills out each time they want to go with a different class. So either players would be miserable or the entire skill system would need to be reworked.
    2nd problem is the idea probably isn't good for the long term health of the game. The idea seems to be another attempt to get around lines and achievements not being account wide. An MMO needs players repeating content. Leveling new characters and going through the content to get mages, undaunted and all that leveled again means players repeating content. Good for the game.
    Next issue is more company related than player related but would in the end affect the players. Crown store we can purchase additional character slots and can purchase skill lines for characters if another character has earned them. I don't like the ability to purchase skill lines but it is there so...

    What this means to players is ZoS would need to replace that revenue and that means something like switching classes on your character would require a token from the crown store and they would be very expensive. As soon as the do this players fairly or not will start shouting about P2W even more than some do now.

    Best if you want to be a Templar to just level a Templar.

    Why would it require a token to switch classes? Im talking about for free lmao. Also FF14 is working fine and it's one of the top MMO's in the market right now. so how is it bad

    And lets be honest. No one really repeats content on alts. You don't do all the achievments, quests, side quests, main quests as well as level crafting to 50 on all your characters. At least most people don't.

    I have played a variety of MMORPGs over the years, including FF14. While there are things I have liked about each one of those games I play the game I am playing because I enjoy it and do not even think about trying to make the current game like the last one. Each has its own flavor and personally, I see no reason to bring in class designs from other games as the current one in ESO seems to work well for it.

    TLDR, while I respect your opinion on the matter I am with the 2/3rds that do not see a need for the change.
  • lazywhiteseal
    lazywhiteseal
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    No
    no because i like eso being unique. also having multiple characters and classes is fun
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