Sylvermynx wrote: »If it was totally optional, I'd be fine with it. But I'm not sure that's how ZOS would handle it.
I always hope you will be able to do this one day.
I imagine it would work as a drop down in the character pain similar to the outfit slot selection, and would replace the three class skill lines depending on which class you selected as the active one.
It would be nice work around for making achievements/motifs/recipes etc. account-wide like people often request. Those who want them to remain unique to individusl characters could keep their alts, and those who wanted them account bound would be able to add additional classes to their "main". Win/win!
I suppose it needs to be stressed here that this would be swapping between classes on one character - not stacking multiple class skills at the same time.
Sanguinor2 wrote: »Sylvermynx wrote: »If it was totally optional, I'd be fine with it. But I'm not sure that's how ZOS would handle it.
Im curious. How exactly would Zos force you to level multiple classes on your character?
That aside I´d only want it if there was a skill/build loadout in the base game. Otherwise I dont really care.
Sylvermynx wrote: »
I just see them as opting to go a full-on setup the way FF is (which I know about from my daughter who has played for years now, and never was an altoholic like I am so swapping classes fits her playstyle) instead of making an optional thing out of it. I have the feeling that "optional" isn't really a word in ZOS's vocabulary after several years around here. The logical way to "force" that is to remove the ability to make alts - in other words, reduce the number of character slots to one only. And if you still want alts, you'd have to have as many accounts as however many alts you want - one alt per account.
It's probably not likely, no.
The only base game skill/build loadout of course is via an addon. People have been asking for that ever since I got here (and likely before), and it still hasn't happened.
Sylvermynx wrote: »Sanguinor2 wrote: »Sylvermynx wrote: »If it was totally optional, I'd be fine with it. But I'm not sure that's how ZOS would handle it.
Im curious. How exactly would Zos force you to level multiple classes on your character?
That aside I´d only want it if there was a skill/build loadout in the base game. Otherwise I dont really care.
I just see them as opting to go a full-on setup the way FF is (which I know about from my daughter who has played for years now, and never was an altoholic like I am so swapping classes fits her playstyle) instead of making an optional thing out of it. I have the feeling that "optional" isn't really a word in ZOS's vocabulary after several years around here. The logical way to "force" that is to remove the ability to make alts - in other words, reduce the number of character slots to one only. And if you still want alts, you'd have to have as many accounts as however many alts you want - one alt per account.
It's probably not likely, no.
The only base game skill/build loadout of course is via an addon. People have been asking for that ever since I got here (and likely before), and it still hasn't happened.
Araneae6537 wrote: »Sylvermynx wrote: »Sanguinor2 wrote: »Sylvermynx wrote: »If it was totally optional, I'd be fine with it. But I'm not sure that's how ZOS would handle it.
Im curious. How exactly would Zos force you to level multiple classes on your character?
That aside I´d only want it if there was a skill/build loadout in the base game. Otherwise I dont really care.
I just see them as opting to go a full-on setup the way FF is (which I know about from my daughter who has played for years now, and never was an altoholic like I am so swapping classes fits her playstyle) instead of making an optional thing out of it. I have the feeling that "optional" isn't really a word in ZOS's vocabulary after several years around here. The logical way to "force" that is to remove the ability to make alts - in other words, reduce the number of character slots to one only. And if you still want alts, you'd have to have as many accounts as however many alts you want - one alt per account.
It's probably not likely, no.
The only base game skill/build loadout of course is via an addon. People have been asking for that ever since I got here (and likely before), and it still hasn't happened.
Oh wow, that would change my No to NOOOOOO!!!!
No killing my characters!!!
Sylvermynx wrote: »Araneae6537 wrote: »Sylvermynx wrote: »Sanguinor2 wrote: »Sylvermynx wrote: »If it was totally optional, I'd be fine with it. But I'm not sure that's how ZOS would handle it.
Im curious. How exactly would Zos force you to level multiple classes on your character?
That aside I´d only want it if there was a skill/build loadout in the base game. Otherwise I dont really care.
I just see them as opting to go a full-on setup the way FF is (which I know about from my daughter who has played for years now, and never was an altoholic like I am so swapping classes fits her playstyle) instead of making an optional thing out of it. I have the feeling that "optional" isn't really a word in ZOS's vocabulary after several years around here. The logical way to "force" that is to remove the ability to make alts - in other words, reduce the number of character slots to one only. And if you still want alts, you'd have to have as many accounts as however many alts you want - one alt per account.
It's probably not likely, no.
The only base game skill/build loadout of course is via an addon. People have been asking for that ever since I got here (and likely before), and it still hasn't happened.
Oh wow, that would change my No to NOOOOOO!!!!
No killing my characters!!!
Yeah. But stranger things have happened - so.... no, I don't actually trust that this wouldn't fly.
Araneae6537 wrote: »I like having different characters as much for the sake of creating different characters, looks and stories as well as for different classes, roles and playstyles.
I’ve never been in any rush to level crafting on alts and since all characters can use the styles learned at the outfit station, why would you need more than one character to learn anything more than the basic motifs?
Kidgangster101 wrote: »Araneae6537 wrote: »I like having different characters as much for the sake of creating different characters, looks and stories as well as for different classes, roles and playstyles.
I’ve never been in any rush to level crafting on alts and since all characters can use the styles learned at the outfit station, why would you need more than one character to learn anything more than the basic motifs?
But what's stopping you from doing that? Even if it were implemented the people that don't want alts can do it all on one toon and the people that do want it for rp purposes still can have multiple toons......
Your play style and what you want isn't everyone's just a fyi. More things in the game mean more players that get attracted to the game. Which makes the game last longer......
The arguments of "no I like alts and grinding" is actually a huge turn off for more people. They still need to grind class skills/levels they just can switch around really no problem with it.