...and landed inside and 2-shoted everything. Mobs hit so damn low. Even bosses don't hit hard.
It's about time you do something about this devs. It's supposed to be an obivion plan, not a mall where I go to get stuff without any effort.
Creating shiny, flamy and brighty monsters isn't enough.
perfiction wrote: »So you feel too powerful, huh?
ZOS balance team right now: we need more CP nerfs
hands0medevil wrote: »...and landed inside and 2-shoted everything. Mobs hit so damn low. Even bosses don't hit hard.
It's about time you do something about this devs. It's supposed to be an obivion plan, not a mall where I go to get stuff without any effort.
Creating shiny, flamy and brighty monsters isn't enough.
Be careful what you ask for... apparently for devs this might be the kind of feedback when player asks for CP nerf
Unequip your weapons or equip gear with no traits, enchants and upgrades and go through the portal again.
https://www.youtube.com/watch?v=Ti4NzETyKi4In other words players who are OK with the current overland should step out of their comfort zone, l2p and gg so the entire game is within the comfort zone of those asking for the increased challenge.
...and landed inside and 2-shoted everything. Mobs hit so damn low. Even bosses don't hit hard.
It's about time you do something about this devs. It's supposed to be an obivion plan, not a mall where I go to get stuff without any effort.
Creating shiny, flamy and brighty monsters isn't enough.
In other words players who are OK with the current overland should step out of their comfort zone, l2p and gg so the entire game is within the comfort zone of those asking for the increased challenge.
No we're not. We're asking for mobs damage output to scale to our stuff/level/champion points. It's just numbers, devs could do that easily, so everyone is happy.
Also you're missing another point : the deadlands are supposed to be tough. It's an oblivion plane full of demons. Right as it is, it's destroyable by lvl 4 heroes.
The deadlands, unless is completely detached from the chapter's main story, may have to be tackled by lvl 4 heroes that have never played this game.
Remathilis wrote: »So this is more like Abyssal Geysers rather than Harrowstorms?
...and landed inside and 2-shoted everything. Mobs hit so damn low. Even bosses don't hit hard.
It's about time you do something about this devs. It's supposed to be an obivion plan, not a mall where I go to get stuff without any effort.
Creating shiny, flamy and brighty monsters isn't enough.