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ESO, destined to end up on Steam's f2p list to die a slow death ?

  • Schmackei
    Schmackei
    ✭✭
    Schmackei wrote: »
    Oblongship wrote: »
    The OP refuses to read any positive posts or acknowledge that they are actually doing something. So I will link 2 posts showing the GM's are doing something.

    Obviously my game experience contradicts what the Gm's are saying they have done. I am not the only one saying this.

    Not what the GM's are saying at all.. the 2 links shown are actual user recounts of seeing GM's actions. if you played the game at all in the last 24 hours, you would of seen the actions taken.

    Now I am just feeling sorry for you.

    I have seen the GM posts about this, and do not see any thing come of it in game. Thats why I am here talking about this.

    Then, I stand by my comment that you have not observed the game well enough. The areas once affected by botters 30 hours ago, were no longer affected 24 hours ago, 8 hours ago and 4 hours ago. My personal observations. @LadyChaos has posted more than enough screenshots of action being taken by GM's in case you have missed it in game.
    SCHMACKEI - < Drunken Baѕtards >
    - The Ebonheart Pact - US
    - Khajiit Nightblade
  • Oblongship
    Oblongship
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    Oblongship wrote: »
    The OP refuses to read any positive posts or acknowledge that they are actually doing something. So I will link 2 posts showing the GM's are doing something.

    Obviously my game experience contradicts what the Gm's are saying they have done. I am not the only one saying this.

    Again he straight ignored 2 posts with pictures showing their action...

    I honestly pitty this guy...he is just look for the negative in everything and trying to doom and gloom the game...

    If you don't like it man, just leave!
  • Calaban
    Calaban
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    Welcome to Doomsday Thread # 46,382

    Good thing you posted because most of your claims have never been discussed before....
  • KidKablam
    KidKablam
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    Botters, exploiters, constant gold spammers, and community flamers who will verbally abuse you openly in forums if you bring up issues like this. This game has them all in abundance. Just like many of the other games that have ended up an Steam's free to play menu.

    Because World of Warcraft doesn't have that as well. ;)

  • yodased
    yodased
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    The way I look at any of these various Free to Play posts:

    1. They invested 200,000,000 American Dollars making this game.
    2. Estimated sold 750,000 copies so far
    3. 750,000 x 60 per game = 45,000,000 dollars
    4. Lets say 20% Imperial edition - 150,000 x 20 = 3,000,000 dollars
    5. so total recoup of 48,000,000 dollars within the first month.

    so lets say the most horrible thing happens and 50% of the people leave so thats 375,000 people x $15/month = 5,625,000 dollars per month without overhead.

    So after the estimated first month sales Zenimax is on the hook for approximately
    $152,000,000

    at $5,625,000 per month (remember thats with a 50% drop in subs from month 1 - month 2) thats 27 months before subscription costs put the game in the black.

    Lots of other variables to consider as well, but to the singular people who feel their experience and opinion will dictate if the game goes Free to play are delusional.

    If more games have been sold and more people stay subscribed then of course the timeframe is significantly shorter, but it still is going to be in the 8 months - 1 year range before profits are made imho.



    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • WitchAngel
    WitchAngel
    ✭✭✭
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(
    Edited by WitchAngel on April 25, 2014 1:56PM
  • kasain
    kasain
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    Botters, exploiters, constant gold spammers, and community flamers who will verbally abuse you openly in forums if you bring up issues like this. This game has them all in abundance. Just like many of the other games that have ended up an Steam's free to play menu. As I would hate to see this happen, ESO really needs to take an active part in the game community and make some changes quickly.

    Honestly , these issues aren't being addresses to the satisfaction of the people that pay to play this game. Why ?

    Eso has so much potential yet its being tossed away but the very company that made the game. Why ?




    You sir, really need to stop! Yes, the game has problems, and even I bash it. But the game sis not even thirty days old. Do you really think a company will fix the types of problems that you and many others state in one or two weeks?

    Programing by nature takes time, deciding how to deal with a problem can take some. Sure it will be FtP, but probably not until 2015.

    Look at Aion? This game has all the same issues of that game t launch, but that didn't go FtP for over a year. They did deal with all the issues over time. Warhammer same. You can't compare WoW. WoW has had 11 years to program and decide how to deal with an issue.

    Take a deep breath everyone, enjoy what the game has to offer.

    Why get mad at botters unless your selling gold yourself anyway?
  • Oblongship
    Oblongship
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    Calaban wrote: »
    Welcome to Doomsday Thread # 46,382

    Good thing you posted because most of your claims have never been discussed before....


    That is all this guy does...it must be such a sad lonely existence...

    Especially when you straight ignore how they are actively doing things to get rid of botters (see my 2 linked threads)
  • Blu3d0gd3m0cr8ts
    Blu3d0gd3m0cr8ts
    ✭✭✭
    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(

    Well said Sir, Thank you !
  • KidKablam
    KidKablam
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    yodased wrote: »

    1. They invested 200,000,000 American Dollars making this game.


    The 200million number came from an annonymous source. I don't personally buy it, unless the staff were eating salads made of one hundred dollar bills on their lunch break.

  • KidKablam
    KidKablam
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    Edited by KidKablam on April 25, 2014 2:01PM
  • Vlas
    Vlas
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    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(

    You must be forgetting about the many bugs people used during battles and what not.

    EVE is also advantageous in the cheat regard because it has no rules in game to break.
  • Draconiuos
    Draconiuos
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    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(
    Eve is an established MMO, that has been around a long time. When ESO gets that old than we can compare the two. There is a lot of shuffling and figuring things out in the first few months of a MMO. Especially the first one made by a company.
  • KidKablam
    KidKablam
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    It's unfortunate that all those things are true about Eve Online and it's still such an awful game. It nearly simulates the joy of doing your taxes in space. There's a huge galaxy out there if only you can get past all the damned menus.
    Edited by KidKablam on April 25, 2014 2:03PM
  • TrillBilly
    TrillBilly
    ✭✭
    He is right EVERYTIME anyone express's bad feelings about the game they are torn apart by fanboi's. it is so dumb to. I mean if McDonalds is your FAVORITE place to eat would you really walk up to someone complaining about a big mac and go all *** on them CAUSE YOU LOVE THE BIG MAC?

    NO you wouldn't. Well that thing happens here on the forums everday. This game is a horrible rep. for a Pay to Play game. All you fanboi's will for sure get over this when they announce this puppy is going F2P and there is no whining by you that will save it.
  • Schmackei
    Schmackei
    ✭✭
    yodased wrote: »
    2. Estimated sold 750,000 copies so far

    I thought I read somewhere on Google+ on the Elder Scrolls Online page that they had reached over 2 million preorders. I am unable to find this to verify it, but I can confirm that by the 15th March, they had over 5 million actively registered beta accounts.

    If the number comes even remotely close to the 2 million pre orders. That would put the player base registered with an active account, higher than Aion and GW2 combined. It would also put the game higher than the Wildstar beta signup for this weekend, and almost equal to the current active subscription base of NA alone, not counting the 3 million players for WoW in asia and the 2.3 million for WoW in EU/UK and AU. (remember that WoW only has just under 8 million active subscriptions recorded as of the last quartly statement released by blizzard and posted on Game Breakers.

    Now remember that of these numbers, the console versions of this game have not yet been put on sale.

    I cannot see it going F2P inside of the next 6 months, if at all.
    SCHMACKEI - < Drunken Baѕtards >
    - The Ebonheart Pact - US
    - Khajiit Nightblade
  • LadyChaos
    LadyChaos
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    Vlas wrote: »
    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(

    You must be forgetting about the many bugs people used during battles and what not.

    EVE is also advantageous in the cheat regard because it has no rules in game to break.

    not to mention the HUGE controversy over devs using rare blueprints in the alliance they belong to, or the fact that EVE is a pure PvP sandbox game with no holds barred mentality to griefing, and legalized in-game coin for real money system... it is not comparable.. and I LOVE me some EVE, but this isn't even an apple to orange. It's an apple to shark comparison. EVE is it's own category no other game offers the same concept.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Blu3d0gd3m0cr8ts
    Blu3d0gd3m0cr8ts
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    LadyChaos wrote: »
    Vlas wrote: »
    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(

    You must be forgetting about the many bugs people used during battles and what not.

    EVE is also advantageous in the cheat regard because it has no rules in game to break.

    not to mention the HUGE controversy over devs using rare blueprints in the alliance they belong to, or the fact that EVE is a pure PvP sandbox game with no holds barred mentality to griefing, and legalized in-game coin for real money system... it is not comparable.. and I LOVE me some EVE, but this isn't even an apple to orange. It's an apple to shark comparison. EVE is it's own category no other game offers the same concept.

    LadyChaos , thank you for posting on my topic, you posts are highly regarded by many of us. you bring balance to conversations that seem Kaotic at best sometimes.
  • Phyrdrin
    Phyrdrin
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    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(

    THIS ^ Finally, someone who thinks the way I do :D
    "Surprise me. Say something intelligent."
  • Dalexx
    Dalexx
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    WitchAngel wrote: »

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(

    So EVE had all this the day they launched ? That's pretty impressive.

    @ The Topic at hand.
    I think ESO is destined to go to the F2P model, Before launch I made my prediction of 9 months. Basically I give them til the end of 2014.

    My personal opinion is it has nothing to do with botters, dupers, exploiters, spammers, server maintenance. All those things are just minor, short term annoyances. WoW has no shortage of any of those things and yet, it's still going strong after all these years.

    Again, just my personal opinion, is that ESO lacks the things needed for true long term staying power. While stuff is planned, the game just doesn't *seem* to be set up to focus around end game raiding. It's PvP plans look better and maybe that's their vision for keeping players long term. I don't believe PvPers will sub in large enough numbers to keep the game from Free to play. Raiding and the core environment around raiding just isn't there.Craglorn could prove me wrong, so we'll see

    The lack of a Auction House like system would be my shining example. This joining 5 guilds to buy and sell just feels blah! I want to be a part of a guild and be part of a family of dungeon runners and raiders, not have guild chat be nothing more than Zone chat with WTS spamming all the time. Sure I have the choice of joining dedicated raiders and runners, but then I just limited my buying and selling options. Forcing players to choose I think is bad for the long term of the game.

    So in short, if ESO goes free to play, it won't be because they didn't solve all the minor problems in their first 30 days of launch. It's because their vision for the game didn't line up with enough people's interest to keep the game sub only.

    Edited by Dalexx on April 25, 2014 2:13PM
  • Willow
    Willow
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    Nope.
  • CrimsonThomas
    CrimsonThomas
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    This game is getting rather low reviews across the board, and deservedly so. ESO is plagued by the very same issues we closed beta testers reported to Zenimax 8 months ago. There has been zero proactive efforts made on Zenimax's part to fix the game, even before its release. That only serves as more evidence that their focus has been solely on profits, not the players.

    This game could have been incredible, but it will continue to be stifled by its own creators unless they get their act together.
    Edited by CrimsonThomas on April 25, 2014 2:17PM
  • Jenasy
    Jenasy
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    One way to get a post with lots of responses... Say the game sucks and it will be F2P in "x" amount of time..... This is a very old and over done post.. give us something new if ur gonna complain about the game lol
  • Blu3d0gd3m0cr8ts
    Blu3d0gd3m0cr8ts
    ✭✭✭
    Jenasy wrote: »
    One way to get a post with lots of responses... Say the game sucks and it will be F2P in "x" amount of time..... This is a very old and over done post.. give us something new if ur gonna complain about the game lol

    Give us a new response other than your same old blah blah and we will think about it.
  • WitchAngel
    WitchAngel
    ✭✭✭
    @Dalexx‌
    @Draconiuos‌
    @Vodkaphile‌
    @Vlas‌ (what you mentioned happened ONCE. You make it seem like it's an everyday thing)
    Draconiuos wrote: »
    WitchAngel wrote: »
    @Vodkaphile‌

    First I would like to say that I am happy for you being accustomed and satisfied with highly bugged MMO games.

    And now I will point out some areas, where one single game blow all others away.

    1) Customer Service (EVE online)
    2) Anti-cheat (EVE online)
    3) anti "gold" spam - (EVE online)
    4) Bug fixing (EVE online)
    5) Inventing own mechanics (EVE online)

    EVE is a perfect example of how to run an MMO.
    Unfortunately, it's setting and mechanics are vastly different from all other MMO's, so even seasoned MMO veterans, will feel like complete noobs when they start up the game (and will for a very long time, as it takes a lot of time to learn about this game.)

    Yeah, it's my main MMO. I keep dreaming that other companies will learn from them when creating a new game, but unfortunately....it's just a dream :(
    Eve is an established MMO, that has been around a long time. When ESO gets that old than we can compare the two. There is a lot of shuffling and figuring things out in the first few months of a MMO. Especially the first one made by a company.

    The thing is....EVE had less than a handful of MMO's to learn from at launch....yeah, less than a handful. It's older than WoW.

    Where as a game like TESO, has at least 50 MMO's to learn from, where as at least 10 of those being triple A titles (which EVE is/was not.)
    Edited by WitchAngel on April 25, 2014 2:28PM
  • KidKablam
    KidKablam
    ✭✭✭
    This game is getting rather low reviews across the board, and deservedly so.

    People keep saying this, but 75 on metacritic isn't a low review across the board. Of course, the people who type up these sorts of rants will say that those reviews don't count and only some whiny types with Youtube channels that scream at their audiences are the true, for real authorities on game reviews.
  • Blu3d0gd3m0cr8ts
    Blu3d0gd3m0cr8ts
    ✭✭✭
    KidKablam wrote: »
    This game is getting rather low reviews across the board, and deservedly so.

    People keep saying this, but 75 on metacritic isn't a low review across the board. Of course, the people who type up these sorts of rants will say that those reviews don't count and only some whiny types with Youtube channels that scream at their audiences are the true, for real authorities on game reviews.

    Its a fairly low review.
  • AlexDougherty
    AlexDougherty
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    ✭✭
    Botters, exploiters, constant gold spammers, and community flamers who will verbally abuse you openly in forums People who disagree with you if you bring up issues like this. This game has them all in abundance. Just like many of the other games that have ended up an Steam's free to play menu. As I would hate to see this happen, ESO really needs to take an active part in the game community and make some changes quickly.

    Honestly , these issues aren't being addresses to the satisfaction of the people that pay to play this game. Why ?

    Eso has so much potential yet its being tossed away but the very company that made the game. Why ?
    I agree that the Gold Sellers, exploiters, and bots need banning, but they are trying to do just that, it's just that they pop up again almost as quickly as you get rid of them.
    Sidenote: never understood botters, the whole point is to enjoy playing the game, having a program level up the character sort of misses the point.

    Every MMO that comes onto the market is both hailed as the next WoWbuster, and then as a total disaster. I played SWTOR for ages, and nearly a third of the threads on the forums were this game is failing, and for most of the time it wasn't (decline in population before I left, but I'm assuming that people have gone back because of the guildships and houses). In short at least give the game six months before you say it's failing.

    If the game fails before six months I'll eat my imaginary hat.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Auric_ESO
    Auric_ESO
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    "The game has only been out a month." is not a valid excuse. I paid money to play this game. I demand satisfaction. a refund would be acceptable.

    Put in a tciket asking for your refund....others have got it. Posting the way you have been on the boards for the last two days does NOT do it, infact it hurts your case.
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • Squishy
    Squishy
    ✭✭✭
    While I'm usually not part of the crowd fearing a game will go F2P, I could see it happen to ESO if things do not start moving in the right direction soon. :(.

    Some of the signs seems to be there (not going to talk about them at the moment, or this'll turn into a F2P/B2P/Sub war... again), and that does worry me slightly, especially so close from launch.

    At the moment, I'm giving Zeni the benefit of the doubt, after all, they're new to this.
    "In 2014, a possible bot was sent to coldharbour by a military GM for a crime she didn't commit. This argonian promptly escaped from a maximum security stockade to the Ebonheart underground. Today, still wanted by the developers she survive as soldiers of fortune. If you have a bot problem, if no one else can bite you, and if you can find her....maybe you can hire The SQUISHY."
This discussion has been closed.