I actually enjoy farming mobs and bosses. So no YOU wont tell me how i play my game i pay for.
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
This will cause real players moan about missing loot from boss because of too less damage done, but hit once. Happened to me like 20 times or so. I land one hit and get near no loot, because all the bots kill that boss in less than 1 second. Then you want people wait for 5 hours? Bad idea.
What? Real players wont miss any loot. If you GET the drop your timer will kick in. If you do not get it you can still kill it again and receive it. Not until you actually did get something it would block you from spam killing the mob.
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
This will cause real players moan about missing loot from boss because of too less damage done, but hit once. Happened to me like 20 times or so. I land one hit and get near no loot, because all the bots kill that boss in less than 1 second. Then you want people wait for 5 hours? Bad idea.
What? Real players wont miss any loot. If you GET the drop your timer will kick in. If you do not get it you can still kill it again and receive it. Not until you actually did get something it would block you from spam killing the mob.
The issue is that the loot a boss drops depends on how much damage you do to it. Sometimes you just can not do enough damage to it in that short time the bots down it, but just enough to trigger the counter and get 1 gold.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours. (Killed it means you got a valid kill and received the item loot).
You cannot get credit for killing a boss? Are you slowpoke or somethin'? To get credit you need to use 1 (one) instant ability/cast on mob. You get credit/loot/exp, everyone's happy.
I agree that there's a problem with bots and bosses. The best solution: phase the dungeon for every player/group. You get your own mobs, your own boss to kill, loot to loot, exp to exp... lol
You got the idea.
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
This will cause real players moan about missing loot from boss because of too less damage done, but hit once. Happened to me like 20 times or so. I land one hit and get near no loot, because all the bots kill that boss in less than 1 second. Then you want people wait for 5 hours? Bad idea.
What? Real players wont miss any loot. If you GET the drop your timer will kick in. If you do not get it you can still kill it again and receive it. Not until you actually did get something it would block you from spam killing the mob.
The issue is that the loot a boss drops depends on how much damage you do to it. Sometimes you just can not do enough damage to it in that short time the bots down it, but just enough to trigger the counter and get 1 gold.
Well, if the bots do not get anything when they kill the mob, with intervals of 5 hours. There will be NO bots at these bosses. Meaning they will probably work as intended and you will have to actually (ohh my) fight the mob!
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
This will cause real players moan about missing loot from boss because of too less damage done, but hit once. Happened to me like 20 times or so. I land one hit and get near no loot, because all the bots kill that boss in less than 1 second. Then you want people wait for 5 hours? Bad idea.
What? Real players wont miss any loot. If you GET the drop your timer will kick in. If you do not get it you can still kill it again and receive it. Not until you actually did get something it would block you from spam killing the mob.
The issue is that the loot a boss drops depends on how much damage you do to it. Sometimes you just can not do enough damage to it in that short time the bots down it, but just enough to trigger the counter and get 1 gold.
Well, if the bots do not get anything when they kill the mob, with intervals of 5 hours. There will be NO bots at these bosses. Meaning they will probably work as intended and you will have to actually (ohh my) fight the mob!
I slightly sense here you to peg me as a noob to computer games and to be in general a much worse player than you. Not a "real player" obviously as you called it before. Maybe I am, but maybe you should be little more open minded to other people concerns. You, real player.
steveb16_ESO46 wrote: »Been playing the EU server for several hours after our patch. Revisited bot-infested Daggerfall dungeon. Spent time in a Stormhaven one.
Touch wood - no bots. Only bot i've seen so far is one of the crouchers in the Bank.
So... not only do you want them to take away that 1g we get, but also remove the minuscule XP one would get from killing that one boss once anyway?
I understand the frustration, I do, but is it REALLY game breaking?
I don't think i have run into a dungeon boss so far that had a fight at all. Bots insta kill them all.
I actually enjoy farming mobs and bosses. So no YOU wont tell me how i play my game i pay for.
Etchesketch wrote: »bots in dungeons.
Just have an angry unbeatable troll spawn in every dungeon once every 30 minutes or so. Make him slow so that any real player can simply get away from his path. Then just have him cruise the dungeon killing every bot standing around. Maybe a big rolling boulder, INDY JONES style.
Done, no more bots in dungeons.
As for outside..
Leave those to bot routine cleansing or reporting, unless it becomes a bigger problem than dungeons.
Right now it's the dungeons. GMs coming around and killing them is funny and cool, but does nothing. Unless they ban them, but looks to me like they are just killing them and that doesn't do anything unless you keep doing it all day. Spawning a bot killer every 30 minutes is easy and effective.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours. (Killed it means you got a valid kill and received the item loot).
In 5 hours they can just move to the next one and your whole idea comes crashing down. If you look at farming bots their scripts let them move locations, dungeon bots can do the same.
Sure, and let's make all the crafting nodes a one time thing, and then make it so monsters just don't respawn. That way nobody would be able to play it any other way then what you think is the correct way.
But, they wouldn't sell as many copies if they did that. I know I wouldn't play it.
Sounds like you are one of the people doing the botting yourself? Since you point out that the "correct way" is also to grind and farm bosses? And you wouldn't play it if you couldn't...
Your points are taken from thin air and lack substance. I guess you are in fact hurt by a fix that would prevent you from farming, grinding and making the game *** for everyone else?
I said nothing about crafting nodes and mob respawns. And the fix i propose has nothing to do with that.
then we will have gold seller groups of:BrassRazoo wrote: »Just have a name gate.
You can't create names and accounts like "xfghyuu"
May make them work just that little bit harder.
Perhaps also have a level / zone / area Cap.
Agreed. But I think most of these threads about "bots, bugs, downtimes" area actually just spamming/trolling attempts.I understand the frustration, I do, but is it REALLY game breaking? I know I know, I am probably about to be accused of botting too, but my point is this; the "drop" is negligible and the XP is already pointless. I for one am very pleased that the bots are mostly sticking to one part of the game, which is huddled around a boss's spawn point in a dungeon (this is as far as my current game play has been effected).
There are so many bot threads and spam threads, I think they know what they are doing. Apply the following logic: Anything you can think of, they thought of first. They either don't like it, or question its effectiveness.
No, no it isn't a great idea. You might be thinking that when confronted with this idea to botusers will react with "Oh my gosh, this is such an innovative idea my brain just exploded. I won't be able to farm anymore. This will surely bring down our industry"