cisadanepajsuxrwb17_ESO wrote: »Im surprised lag doesnt dominate this poll. I have been ignoring gold farmers and now I havent seen a single one of them. It is mere annoyance whereas lags/bugs are actually making the game unplayable at times
There was no option for all of the above. I don't really think they should focus on any one problem as they should all be addressed as equally important.
cisadanepajsuxrwb17_ESO wrote: »Im surprised lag doesnt dominate this poll. I have been ignoring gold farmers and now I havent seen a single one of them. It is mere annoyance whereas lags/bugs are actually making the game unplayable at times
I've not experienced any lag since launch, this might be why it's not as high on the priority.
cisadanepajsuxrwb17_ESO wrote: »Im surprised lag doesnt dominate this poll. I have been ignoring gold farmers and now I havent seen a single one of them. It is mere annoyance whereas lags/bugs are actually making the game unplayable at times
I've not experienced any lag since launch, this might be why it's not as high on the priority.
Same here, also while a bug in the main questline should be fixed as soon as possible, one or two broken side quests won't drive me away from the game. Something else does however and the bots and goldsellers are a huge part of it.
At the moment only about one third of the time I spend ingame is spent with actually playing the game. Another third is spent with distributing all the loot (crafting materials, items for research and deconstruction, and no, I don't need your advice not to store aged meat, I already got rid of that) to the characters with the right profession (have 6 chars, each was assigned one profession), because while you can craft with the materials being in the bank and the bank is shared, which would actually be the perfect solution to prevent having to log to all chars, it's not nearly big enough.
And since I tried my best to be a good supporter of the anti-bot/goldseller faction and until recently reported every spammer, mail sender, goldseller guild inviter, boss farmer bot and, almost didn't trust my eyes first time I saw it, teleport-hack-using crafting material farmer... this resulted in also about one third of my time spent just with reporting people... The last straw is that the bots in public dungeons not only make fighting the boss almost impossible and somewhat pointless, but them and the general high number of players per public dungeon instance really destroy all of the atmosphere of those dungeons. What this game mostly does to me atm is making me want to play Skyrim again, which I've already started yesterday.