That doesn't fix the bots. They will find another place to be bots.
Sure, and let's make all the crafting nodes a one time thing, and then make it so monsters just don't respawn. That way nobody would be able to play it any other way then what you think is the correct way.
But, they wouldn't sell as many copies if they did that. I know I wouldn't play it.
Yeah, let's prevent players playing the game so the RMT can't either.That doesn't fix the bots. They will find another place to be bots.
Well then, expand it and make so you cannot farm any mobs. You get no drops and no exp after a certain amount of kills. Forcing you to move on to other adventures/quests. Grinding/farming is 90's *** anyways.
Preventing bosses and rare drops to be farmed is a first step, and a VERY easy one to implement.
Well then, expand it and make so you cannot farm any mobs. You get no drops and no exp after a certain amount of kills. Forcing you to move on to other adventures/quests. Grinding/farming is 90's *** anyways.
Preventing bosses and rare drops to be farmed is a first step, and a VERY easy one to implement.
Yeah, let's prevent players playing the game so the RMT can't either.That doesn't fix the bots. They will find another place to be bots.
Well then, expand it and make so you cannot farm any mobs. You get no drops and no exp after a certain amount of kills. Forcing you to move on to other adventures/quests. Grinding/farming is 90's *** anyways.
Preventing bosses and rare drops to be farmed is a first step, and a VERY easy one to implement.
And in spite of your expletive reference to grinding, this game demands it too, leveling crafting requires a massive grind in deconning items from drops and leveling clothing of course means grinding beast mobs .. so your oh-so-easy idea means leveling clothing becomes impossible.
I love those who come her proclaiming they have an EASY solution, and then proceed to post utterly worthless ideas.
A bad idea is a bad idea. Better idea is to assign a few game masters to ban.
Yeah, let's prevent players playing the game so the RMT can't either.That doesn't fix the bots. They will find another place to be bots.
Well then, expand it and make so you cannot farm any mobs. You get no drops and no exp after a certain amount of kills. Forcing you to move on to other adventures/quests. Grinding/farming is 90's *** anyways.
Preventing bosses and rare drops to be farmed is a first step, and a VERY easy one to implement.
And in spite of your expletive reference to grinding, this game demands it too, leveling crafting requires a massive grind in deconning items from drops and leveling clothing of course means grinding beast mobs .. so your oh-so-easy idea means leveling clothing becomes impossible.
I love those who come her proclaiming they have an EASY solution, and then proceed to post utterly worthless ideas.
As for your reply to the other poster, your '10-year-old' and 'you bot' comments show the depth of your thinking, I'd use the term 'ad hominem' because that's what those comments of yours are but there's no way you'll know what that means.
His comment was simply taking your crass solution to the problem and taking it to a logical conclusion since farming bots are bots like bots that kill mobs: of course, to see that you need to be able to follow logical reasoning, I can see that it may be hard for some.
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
Cherryblossom wrote: »Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
I respect the fact you like to play your way, why can you not respect the way others like to play?
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
1) This is an extensive extra Database table with Timeout values plus extra processing when checking for loot (N:M between all bosses and all Characters)Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
Hit them with the first resto staff heal (the big aoe) when boss spawns. Thier damage will count as you damage as long as they are under your hot.This will cause real players moan about missing loot from boss because of too less damage done, but hit once. Happened to me like 20 times or so. I land one hit and get near no loot, because all the bots kill that boss in less than 1 second. Then you want people wait for 5 hours? Bad idea.
So... not only do you want them to take away that 1g we get, but also remove the minuscule XP one would get from killing that one boss once anyway?
I understand the frustration, I do, but is it REALLY game breaking? I know I know, I am probably about to be accused of botting too, but my point is this; the "drop" is negligible and the XP is already pointless. I for one am very pleased that the bots are mostly sticking to one part of the game, which is huddled around a boss's spawn point in a dungeon (this is as far as my current game play has been effected).
There are so many bot threads and spam threads, I think they know what they are doing. Apply the following logic: Anything you can think of, they thought of first. They either don't like it, or question its effectiveness.
Do not allow anyone to farm bosses. There is no reason whatsoever that anyone should do it.
It is as simple as just make a boss mob drop NOTHING and give NO EXP after you have killed it for at least 5 hours.
Fixed. You wont see any more bots around public dungeon bosses *** up the game for regular players.
This will cause real players moan about missing loot from boss because of too less damage done, but hit once. Happened to me like 20 times or so. I land one hit and get near no loot, because all the bots kill that boss in less than 1 second. Then you want people wait for 5 hours? Bad idea.
Sounds like you are one of the people doing the botting yourself? Since you point out that the "correct way" is also to grind and farm bosses? And you wouldn't play it if you couldn't...
Your points are taken from thin air and lack substance. I guess you are in fact hurt by a fix that would prevent you from farming, grinding and making the game *** for everyone else?
I said nothing about crafting nodes and mob respawns. And the fix i propose has nothing to do with that.
You cannot get credit for killing a boss? Are you slowpoke or somethin'? To get credit you need to use 1 (one) instant ability/cast on mob. You get credit/loot/exp, everyone's happy.