WrathOfInnos wrote: »Mystic Orb does not get buffed by either staff type, it deals exactly the same damage with an Inferno, Lightning or Frost Staff.
WrathOfInnos wrote: »Mystic Orb does not get buffed by either staff type, it deals exactly the same damage with an Inferno, Lightning or Frost Staff.
went at a dummy to do some testing, interesting that indeed shock staff does not boost orb damage, but the Biting Aura CP perk that boosts "aoe attacks" actually boost orb damage. Weird, are there in the game two different versions of what is classified as aoe? for one to be boosted by shock staff and one to be boosted by cp perk.
WrathOfInnos wrote: »Mystic Orb does not get buffed by either staff type, it deals exactly the same damage with an Inferno, Lightning or Frost Staff.
went at a dummy to do some testing, interesting that indeed shock staff does not boost orb damage, but the Biting Aura CP perk that boosts "aoe attacks" actually boost orb damage. Weird, are there in the game two different versions of what is classified as aoe? for one to be boosted by shock staff and one to be boosted by cp perk.
Things are always mis-classified in this game. You never know what is actually going to work.
Also, lightning stuff procs concussion = Minor Vulnerability for 4 seconds.
So, debuff and 8% more dmg from all AoE, not only Unstable Wall.
So, fire for groups, lightning for solo?
Everest_Lionheart wrote: »The difference between 45k and 46k dps is negligible at best, even more so at the top end of the spectrum where 95-96k really is meaningless. Honesty most of it is meaningless north of the 85k mark. You’re still skipping mechs at that point and should be able to complete every DPS execute phase in your sleep at that point provided your people actually learned the mechs at some point. (Looking at you vAS+2 core team!)
everyone is desperate for fire staves, for myself as magplar even other magplars tell me to use fire staff even if i do sweeps as spammable.
why? everything i do is aoe. Two aoe on the ground, sweeps spammable is aoe, ult, undaunted orb, everything is aoe.
fire staff would add 8% damage just to my light attacks, that's all. I prefer to rather choose 8% damage on everything except one thing.
still everyone is obsessed to use fire staff on their front bar.
i do use fire staff backbar with elemental wall for the 20% bonus damage on burning, but i also extra get the 8% aoe damage when i switch to my shock front bar. Same applies to destro ult, extra morph bonus from fire and extra aoe bonus from shock.
is light attack damage with empower so decisive to just boost it with everything you can even if it means dropping boosts on whatever else you have?
and now shock staff will be even less desired with Exploiter CP perk going away
Everest_Lionheart wrote: »The difference between 45k and 46k dps is negligible at best, even more so at the top end of the spectrum where 95-96k really is meaningless. Honesty most of it is meaningless north of the 85k mark. You’re still skipping mechs at that point and should be able to complete every DPS execute phase in your sleep at that point provided your people actually learned the mechs at some point. (Looking at you vAS+2 core team!)
there are dps checks at some point, like vSS HM last boss inside portal, where if you don't reach a specific minimum dps which is actually a high requirement, you won't be able to complete it. Also that "neligible" 1k dps will make the difference between one more ads phase or not, between one more portal phase or not, etc.
It was written in the patch notes on the weapons passives.
i know the melee weapons passives changes, i wasn't talking about those. I talk about the melee weapons scaling damage from max magicka which doesn't have any logic.
i know the melee weapons passives changes, i wasn't talking about those. I talk about the melee weapons scaling damage from max magicka which doesn't have any logic.