What if I wanna buy something needed by my offline friend, to give it when they log in?
What you describe is called "flipping". I also do that a bit.
What it is : someone don't know the market, put something at a very low price. Player B buy it and sell it back at market price.
It's not dishonnest. If he don't need the item, he'll use the gold instead to buy something he need. He gets the same value out of the item as someone who need it. It does not drive prices up, since the item was mispriced in the first price.
What it is not : Player B buys a normally priced item ans sell it for twice the normal price while laughing maniacally. Such an item wouldn't sell, anyway, since it would be overpriced.
In the end : market drives price up and down. Flipping doesn't.
Not worthless just get reasonable prices like it was before the stickerbook for the cheaper items while the more expensive ones like mother sorrow inferno staffs being much cheaper as in 5-10 K I guess.I hardly ever use guildtraders, and I'm against this.
The only reason this works for the moment, is because some people are in a rush to complete their gearcollections. The sellers are simply taking advantage of the players who have no patience. Once that is done, the prices will crash hard. And forever! So those trying to benefit from reselling, will see their stock become worthless pretty soon.
The only ones affected by reselling, are the ones who feel like they must complete their gearcollections instantly.
Other stuff besides gear. If someone posts too cheap, another will always try to resell it. Which is no issue, as anyone who wants something will eventually be able to find it for a regular price. So they are only taking advantage of players rushing/in a hurry.
VaranisArano wrote: »No, and what you describe is pretty normal market behavior. You are aggrieved because you needed something (demand), only to discover that suppliers predicted that demand, gathered the supply, and hiked the price. Oh no! Many woes and calamities! How dare players play ESO like a market simulator to make gold instead of only ever buying the things they need?!
While I do understand a certain amount of frustration towards the "flippers" and "middlemen" traders that many see as coming between suppliers (who are players who really just love farming stuff, naturally) and buyers (players who'd rather spend their time playing than farming OR making money), I think its shortlisted.
For one, playing an MMO to make money is as valid a playstyle as any other. Whether it's for personal satisfaction or as a form of economic PVP, some players enjoy it.
Second, MMOs are all about spending time or money to get what you want. Either you spend your time farming for what you need or you spend your time farming for money to buy what you need. And when you want to do neither, you find yourself stuck with whatever the market price is. That's all according to ZOS' design.
Third, trading is the foundation of ESO's economy, not just buying only what you personally need. I've bought items, then donated them for my guild auction. I've bought gear for PVP guildmates. I've bought furniture for my guildmaster to put in the guild house. Your suggestion axes all of that. It's not just flippers and middlemen raising prices who'd be impacted by you taking a nerfhammer to the many reasons why people buy things they don't personally need.
My advice: if you don't like being subject to market prices the moment you need something, plan ahead. That means gathering enough gold on hand that you can buy stuff you know you'll want when it's cheap (like motifs during the Anniversary Event when prices plummet). It means being patient (like not buying housing mats right after ZOS releases a gigantic house as an event reward). It means farming for stuff that you don't want to buy (if you don't want to pay the high price for cornflower pots, be prepared to farm your own cornflower.) And if all that sounds like too much work, remember that this is an MMO. ZOS wants you spending your time farming for what you want or for the money to get what you want. They'd much rather you put in the effort than redesign the whole economy so you don't have to.

Zodiarkslayer wrote: »I have noticed very often, that a lot of the items I wish to buy, have been bought right under my nose, only to reappear on a different guild trader for a much higher price.
And not just me. All the guildies, that I talked to about it, have agreed and talked about similar experiences. One openly admitted he became filthy rich doing that.
Now, as many will probably agree on, that pushes prices by a LOT, like a LOT LOT.
Buying that one elusive motif page and reselling it for twice, thrice or even ten times the value is hurting the entire community by limiting use/consumption to a very small percentage of players.
My suggestion to alleviate this is to simply make all items purchased on guild traders or even send by mail auto-bind to ones account.
That would solve a lot of the issues that reselling is causing.
How that would work for consumables or upgrade materials, I cannot fathom. I do not know how binding works technologically in ESO.
What does the community think?
Am I right?
Wrong?
Am I missing something?
Please comment and PLEASE be civil.
How about instead of binding there is a cool down on flipping items. Once an item is bought from a guild trader it can’t be resold for two weeks?
THEDKEXPERIENCE wrote: »How about instead of binding there is a cool down on flipping items. Once an item is bought from a guild trader it can’t be resold for two weeks?
All that does is just shift the supply off a week or two. I got 40 titanium this week for 40k and I’ll likely turn that into 300-400k.
It’s not a fix for flipping. It’s just a delay to the market that will hurt ESO millionaires for a very small amount of time before resetting back to normal while creating an annoyance for everyday players who simply want to send their buddy a weapon they found.
Slowing the supply of goods doesn’t help economies in real life or ESO.
THEDKEXPERIENCE wrote: »How about instead of binding there is a cool down on flipping items. Once an item is bought from a guild trader it can’t be resold for two weeks?
All that does is just shift the supply off a week or two. I got 40 titanium this week for 40k and I’ll likely turn that into 300-400k.
It’s not a fix for flipping. It’s just a delay to the market that will hurt ESO millionaires for a very small amount of time before resetting back to normal while creating an annoyance for everyday players who simply want to send their buddy a weapon they found.
Slowing the supply of goods doesn’t help economies in real life or ESO.
I think that assertion is wrong. All these so called weapons that people found and gave to their buddies are just vaporware excuses.
Zodiarkslayer wrote: »I have noticed very often, that a lot of the items I wish to buy, have been bought right under my nose, only to reappear on a different guild trader for a much higher price.
And not just me. All the guildies, that I talked to about it, have agreed and talked about similar experiences. One openly admitted he became filthy rich doing that.
Now, as many will probably agree on, that pushes prices by a LOT, like a LOT LOT.
Buying that one elusive motif page and reselling it for twice, thrice or even ten times the value is hurting the entire community by limiting use/consumption to a very small percentage of players.
My suggestion to alleviate this is to simply make all items purchased on guild traders or even send by mail auto-bind to ones account.
That would solve a lot of the issues that reselling is causing.
How that would work for consumables or upgrade materials, I cannot fathom. I do not know how binding works technologically in ESO.
What does the community think?
Am I right?
Wrong?
Am I missing something?
Please comment and PLEASE be civil.
And if people buying items and re selling them for an profit then you sold to cheap.
Zodiarkslayer wrote: »I have noticed very often, that a lot of the items I wish to buy, have been bought right under my nose, only to reappear on a different guild trader for a much higher price...
that pushes prices by a LOT...
My suggestion to alleviate this is to simply make all items purchased on guild traders or even send by mail auto-bind to ones account...
Am I right?
Wrong?
SilverBride wrote: »Zodiarkslayer wrote: »I have noticed very often, that a lot of the items I wish to buy, have been bought right under my nose, only to reappear on a different guild trader for a much higher price...
that pushes prices by a LOT...
My suggestion to alleviate this is to simply make all items purchased on guild traders or even send by mail auto-bind to ones account...
Am I right?
Wrong?
You are wrong. There is nothing wrong with someone buying an item that has been underpriced then reselling it at market value.
The real solution is for you to research the market value of an item before you put it up for sale.
Zodiarkslayer wrote: »I have noticed very often, that a lot of the items I wish to buy, have been bought right under my nose, only to reappear on a different guild trader for a much higher price.
And not just me. All the guildies, that I talked to about it, have agreed and talked about similar experiences. One openly admitted he became filthy rich doing that.
Now, as many will probably agree on, that pushes prices by a LOT, like a LOT LOT.
Buying that one elusive motif page and reselling it for twice, thrice or even ten times the value is hurting the entire community by limiting use/consumption to a very small percentage of players.
My suggestion to alleviate this is to simply make all items purchased on guild traders or even send by mail auto-bind to ones account.
That would solve a lot of the issues that reselling is causing.
How that would work for consumables or upgrade materials, I cannot fathom. I do not know how binding works technologically in ESO.
What does the community think?
Am I right?
Wrong?
Am I missing something?
Please comment and PLEASE be civil.
I am not sure, that it is the right time to do something like this (and that there will be such time at all). But that would be a huge benefit for any game that starts with auto-binding for all items, bought from player traders. Personally I would implement this without a doubt for any new game with trading system. After 7 year of working the other way? A bit too late.
THEDKEXPERIENCE wrote: »How about instead of binding there is a cool down on flipping items. Once an item is bought from a guild trader it can’t be resold for two weeks?
All that does is just shift the supply off a week or two. I got 40 titanium this week for 40k and I’ll likely turn that into 300-400k.
It’s not a fix for flipping. It’s just a delay to the market that will hurt ESO millionaires for a very small amount of time before resetting back to normal while creating an annoyance for everyday players who simply want to send their buddy a weapon they found.
Slowing the supply of goods doesn’t help economies in real life or ESO.
I think that assertion is wrong. All these so called weapons that people found and gave to their buddies are just vaporware excuses.