Please let us disable DLC dungeons for ESO+ users

  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    GreenhaloX wrote: »
    AlnilamE wrote: »
    GreenhaloX wrote: »
    Yes.. also, it's not that the DLC dungeons are hard or something; well, if you have a bad group, then yes, it can be a train wreck. No.. for me, it's more of gameplay time. I enjoy ESO and try to play as much as I can; however, I can only put in a couple hours here and there. Thus, I would use my playtime wisely to do zone dailies to up the guild lines and get some XPs. So, I don't really have time to toy around with extended DLC dungeons, and definitely no time to mess with lengthy trials. I'll just leave those longer vet contents to you all more dedicated and hardcore ESO warriors.

    For me, a 5 minutes run-through Fungo Grotto, Spindleclutch, Darkshade, City of Ash, or other normal dungeons is just what I can tolerate so I can then get to those dailies and crafting writs. Unfortunately, every time I random queue into a DLC dungeon, I would have to leave group and wait the 15 minutes penalty to re-queue. Yeah, there have been times of gameplay where I would get consecutive DLC dungeon hits and would not get a random in at all. After 2-3 queues and still getting a DLC one, I have to call it quit for another day of gameplay.

    You have to understand.. not all of us have the time to play ESO all day. So.. all you more dedicated ESO players with 1500 and more CPs (especially those over 2000,) please get off the game; get some sleep.. get something to eat. Go hug your significant other and kids or something. There is a real life happening outside (well, even though with masks on and distancing going on currently) away from your TV or computer screens. Ha ha

    If you only have five minutes at a time, then maybe you should go to Cyrodiil and repair some walls instead of trying to queue for a random dungeon that can be any of them.

    Again, the reason for the rewards for a daily random is because you are signing up to help someone complete a dungeon they need for whatever reason. If you want higher chances of that being FG 1 or SC 1, do it on days when they are the pledges.

    But other than that, the people who want to run DLC dungeons should be able to get help from the random queue just like the people who want to complete FG 1.

    And nice of you to make assumptions about people who don't care that they get a DLC in the random queue.

    Nahh.. never really like Cyrodiil. Relax.. it is just a video game. I'm just a filthy casual gamer; nowhere near you all hardcore ESO warriors who can spend all day in the game. Actually, I'm a very team-oriented person in real life; not one to leave anyone behind, and we all finish together. However, I have never been able to pass beyond the notion of this being anything more than just an entertainment outlet to pass the time. Besides, if you are so serious about the game and DLC dungeons, it would make better sense to get a pre-formed team with your guildmates. Otherwise in ESO land, going in random PUG is like buying a used car; buyers beware and players beware in here. It is so normal for peeps just kicking peeps out of any dungeons, peeps busting ahead and leaving the rest behind, and peeps just leaving the dungeon in the beginning or during. It happens all too often. Hence.. why it is hard for me to take this game so seriously.

    Again with the assumptions. I'm as casual as they come. Don't have a lot of time to play, except on weekends, when I usually join guild PvE events where we run characters through zones to get skyshards and world bosses and such.

    But I'm also team oriented when it comes to group play, and if I queued for a random, by the Eight, we're getting through whatever dungeon I get. I only ever had one group fall apart and that was my first time in Scalecaller and nobody knew what was happening and they weren't paying attention to the NPC's cues, so they quit at the first boss.

    I don't mind pugging normal dungeons, and I've done many normal randoms in my time. I would just hope that, whenever I decide I want to farm a specific dungeon for the sticker book or for motifs, that people from the random queue will be there to help me, as I have helped others.

    p00tx wrote: »
    AlnilamE wrote: »
    GreenhaloX wrote: »
    Yes.. also, it's not that the DLC dungeons are hard or something; well, if you have a bad group, then yes, it can be a train wreck. No.. for me, it's more of gameplay time. I enjoy ESO and try to play as much as I can; however, I can only put in a couple hours here and there. Thus, I would use my playtime wisely to do zone dailies to up the guild lines and get some XPs. So, I don't really have time to toy around with extended DLC dungeons, and definitely no time to mess with lengthy trials. I'll just leave those longer vet contents to you all more dedicated and hardcore ESO warriors.

    For me, a 5 minutes run-through Fungo Grotto, Spindleclutch, Darkshade, City of Ash, or other normal dungeons is just what I can tolerate so I can then get to those dailies and crafting writs. Unfortunately, every time I random queue into a DLC dungeon, I would have to leave group and wait the 15 minutes penalty to re-queue. Yeah, there have been times of gameplay where I would get consecutive DLC dungeon hits and would not get a random in at all. After 2-3 queues and still getting a DLC one, I have to call it quit for another day of gameplay.

    You have to understand.. not all of us have the time to play ESO all day. So.. all you more dedicated ESO players with 1500 and more CPs (especially those over 2000,) please get off the game; get some sleep.. get something to eat. Go hug your significant other and kids or something. There is a real life happening outside (well, even though with masks on and distancing going on currently) away from your TV or computer screens. Ha ha

    If you only have five minutes at a time, then maybe you should go to Cyrodiil and repair some walls instead of trying to queue for a random dungeon that can be any of them.

    Again, the reason for the rewards for a daily random is because you are signing up to help someone complete a dungeon they need for whatever reason. If you want higher chances of that being FG 1 or SC 1, do it on days when they are the pledges.

    But other than that, the people who want to run DLC dungeons should be able to get help from the random queue just like the people who want to complete FG 1.

    And nice of you to make assumptions about people who don't care that they get a DLC in the random queue.


    Uhhh...no. This isn't Elder Carries Online. We're queueing for a variety of reasons, but I can promise you no one is queueing in the hopes of helping to carry someone through a long dungeon.

    You may be hoping for FG1 every time, but the whole purpose for the reward for the random dungeon is exactly to fill a group for someone who wants a specific dungeon.
    MyKillv2.0 wrote: »
    Why is this still a thing? Make two sections, one for non DLC and one for DLC content.

    Very few people dispute the vast difference in difficulty between the vanilla content and the DLC content, especially those dungeons from a few years back when the difficulty was just down right silly on normal content.

    Give people that are either looking for easier content (such as those with a LOT of alts) or people who are just starting out/new to the game a chance to participate using the dungeon finder tool for random dungeons.

    Give people who are more experienced MORE REWARDS by giving them a second que with a second set of rewards, that offers only challenging DLC content.

    Leave the section for all of them for those of us who don't care.
    The Moot Councillor
  • etchedpixels
    etchedpixels
    ✭✭✭✭✭
    Jerkica wrote: »
    This would make it impossible to find a group through the dungeon finder if you're looking for a normal version of a DLC dungeon to farm gear. It already takes 30+ minutes to queue as a DPS.

    I suspect it actually makes little difference. Currently you queue, you get a DLC, the tank and healer may go as far as the first boss out of morbid curiosity but if the DPS isn't awesome they'll just quit because a 15 minute penalty is *WAY* quicker than slogging through DLC content with an underperforming group and they can go do some quests, farming or writs in the meantime.

    Sure you can try and get another tank/healer but most people also seem to just quit on the spot if they are added to a group on the first boss because they know why.
    Too many toons not enough time
  • Lady_Galadhiel
    Lady_Galadhiel
    ✭✭✭✭✭
    ✭✭✭
    This should be in the game already as an option.
    My husband did cancel his eso+ because when we do randoms on several toons we get Bloodroot Forge at least once a day not counting Moongrave fane and Lair of Maarselok what we also get very often.
    When he has no eso+ at least we are on the save side to only get base game dungeons and it will be much quicker as.

    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
Sign In or Register to comment.