Thanks for thread. Players using addon do so to gain an advantage over players who do not. They will now pay handsomely for that advantage or I link item in chat and give it away or sell to merchant.
Entitlement is probably the most overused and misused word of the past few years
Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
I am sorry if you have so much trouble that you cannot stand a person you don't know whispering you, but that is entirely on you and not the game designers or other players. There are many days when I don't feel like being sociable, but that does not meant he entire world has to be sure to avoid talking to me to spare my feelings, rather that I have to avoid situations I don't want to be in. This discussion has gone from being about whether it is right to use an addon that ZOS is fully aware of, and has been for years, to how people might feel scared of having to deal with other people. The latter is no place for ZOS to involve themselves anyways, try a therapist if it's of concern to you, or don't it's your choice. As I said I don't use this addon but I also don't have group chat on so if something drops that someone might want they can whisper me or when the run is over and I port back to a city it's just gonna be deconstructed.
P.S. Even if group chat was on I wouldn't remember what someone else was looking for by the end of a dungeon and if you asked after every boss then I would have you on ignore before the end of the dungeon anyways.
I am sorry if you have so much trouble that you cannot stand a person you don't know whispering you, but that is entirely on you and not the game designers or other players. There are many days when I don't feel like being sociable, but that does not meant he entire world has to be sure to avoid talking to me to spare my feelings, rather that I have to avoid situations I don't want to be in. This discussion has gone from being about whether it is right to use an addon that ZOS is fully aware of, and has been for years, to how people might feel scared of having to deal with other people. The latter is no place for ZOS to involve themselves anyways, try a therapist if it's of concern to you, or don't it's your choice. As I said I don't use this addon but I also don't have group chat on so if something drops that someone might want they can whisper me or when the run is over and I port back to a city it's just gonna be deconstructed.
P.S. Even if group chat was on I wouldn't remember what someone else was looking for by the end of a dungeon and if you asked after every boss then I would have you on ignore before the end of the dungeon anyways.
Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
That's patently not true. Because this doesn't happen on console. People post up what they are looking for at the start of the dungeon and then when the dungeon is finished people link in chat and trade what they are willing to. And then everyone goes their separate way without spying on other people's drops.
Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
That's patently not true. Because this doesn't happen on console. People post up what they are looking for at the start of the dungeon and then when the dungeon is finished people link in chat and trade what they are willing to. And then everyone goes their separate way without spying on other people's drops.
People on console probably aren't used to seeing loot via addons.
All I can say is that if addons didn't exist & someone refused to link what dropped I'd kick them from group and probably add them on ignore so I wouldn't have them wasting potential RNG in the future.
This is mostly a non-issue though as I play with people I know, but every now and then when someone from the fixed group isn't available you do run into the "mute pug" whom you have to gently remove from group as they ignore your whispers after they get an item you need - even a "no sorry, I need this Toothrow Inferno Staff even though I miss 60 items from this dungeon and you miss one" would suffice but no, just silence.
Sorry, went off on a tangent there, but you wouldn't believe how often something like this happens when pugging (main reason I personally try to avoid that as much as possible).
In the end it is a MMO and you're supposed to interact with people in MMOs - most of them actually have group loot and need/greed rolls even, and the ones with personal loot tend to display who got what (look at World of Warcraft for instance, which got their version of personal loot in Mists of Pandaria).
In fact, seeing who gets what loot should be a base game feature and not something you need an addon for.
Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
That's patently not true. Because this doesn't happen on console. People post up what they are looking for at the start of the dungeon and then when the dungeon is finished people link in chat and trade what they are willing to. And then everyone goes their separate way without spying on other people's drops.
People on console probably aren't used to seeing loot via addons.
All I can say is that if addons didn't exist & someone refused to link what dropped I'd kick them from group and probably add them on ignore so I wouldn't have them wasting potential RNG in the future.
This is mostly a non-issue though as I play with people I know, but every now and then when someone from the fixed group isn't available you do run into the "mute pug" whom you have to gently remove from group as they ignore your whispers after they get an item you need - even a "no sorry, I need this Toothrow Inferno Staff even though I miss 60 items from this dungeon and you miss one" would suffice but no, just silence.
Sorry, went off on a tangent there, but you wouldn't believe how often something like this happens when pugging (main reason I personally try to avoid that as much as possible).
In the end it is a MMO and you're supposed to interact with people in MMOs - most of them actually have group loot and need/greed rolls even, and the ones with personal loot tend to display who got what (look at World of Warcraft for instance, which got their version of personal loot in Mists of Pandaria).
In fact, seeing who gets what loot should be a base game feature and not something you need an addon for.
AuraoftheAzureSea wrote: »Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
That's patently not true. Because this doesn't happen on console. People post up what they are looking for at the start of the dungeon and then when the dungeon is finished people link in chat and trade what they are willing to. And then everyone goes their separate way without spying on other people's drops.
People on console probably aren't used to seeing loot via addons.
All I can say is that if addons didn't exist & someone refused to link what dropped I'd kick them from group and probably add them on ignore so I wouldn't have them wasting potential RNG in the future.
This is mostly a non-issue though as I play with people I know, but every now and then when someone from the fixed group isn't available you do run into the "mute pug" whom you have to gently remove from group as they ignore your whispers after they get an item you need - even a "no sorry, I need this Toothrow Inferno Staff even though I miss 60 items from this dungeon and you miss one" would suffice but no, just silence.
Sorry, went off on a tangent there, but you wouldn't believe how often something like this happens when pugging (main reason I personally try to avoid that as much as possible).
In the end it is a MMO and you're supposed to interact with people in MMOs - most of them actually have group loot and need/greed rolls even, and the ones with personal loot tend to display who got what (look at World of Warcraft for instance, which got their version of personal loot in Mists of Pandaria).
In fact, seeing who gets what loot should be a base game feature and not something you need an addon for.
Wow. Suddenly, the earlier discussion about entitlement seems a lot more relevant to this thread.
Eh, it's not really about entitlement, more about just common decency and math.
I'm not about to go back 7 pages to read the conversation, but I'm assuming it's something along the lines of "you're not entitled to loot other people get", which is an argument that lacks a lot of detail.
Look at it this way: you run a dungeon and trade every single drop you got to a person (or people) missing most of them because that's what a decent human being is supposed to do (no, you don't really need those 500 gold from vendoring them that much).
Meanwhile that person gets the one item you've been after (1,6% drop chance with average 60 items that can drop from last boss/treasure chests), but refuses to trade it because he's also missing it.
If you're missing one piece from a dungeon your chances of getting a missing item are exponentially smaller than the chances for that other person missing 60 items.
Are they entitled to their loot? Sure.
I'm also entitled to never carrying their *** again and to adding them on my ignore list.
Anyway, moot point: when you're competing for top places in item set collection leaderboard you're not supposed to run with pugs anyway.
Just hoping this can explain how collectors who aren't as fortunate to being able to run with people they know might see this whole argument.
AuraoftheAzureSea wrote: »Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
That's patently not true. Because this doesn't happen on console. People post up what they are looking for at the start of the dungeon and then when the dungeon is finished people link in chat and trade what they are willing to. And then everyone goes their separate way without spying on other people's drops.
People on console probably aren't used to seeing loot via addons.
All I can say is that if addons didn't exist & someone refused to link what dropped I'd kick them from group and probably add them on ignore so I wouldn't have them wasting potential RNG in the future.
This is mostly a non-issue though as I play with people I know, but every now and then when someone from the fixed group isn't available you do run into the "mute pug" whom you have to gently remove from group as they ignore your whispers after they get an item you need - even a "no sorry, I need this Toothrow Inferno Staff even though I miss 60 items from this dungeon and you miss one" would suffice but no, just silence.
Sorry, went off on a tangent there, but you wouldn't believe how often something like this happens when pugging (main reason I personally try to avoid that as much as possible).
In the end it is a MMO and you're supposed to interact with people in MMOs - most of them actually have group loot and need/greed rolls even, and the ones with personal loot tend to display who got what (look at World of Warcraft for instance, which got their version of personal loot in Mists of Pandaria).
In fact, seeing who gets what loot should be a base game feature and not something you need an addon for.
Wow. Suddenly, the earlier discussion about entitlement seems a lot more relevant to this thread.
Eh, it's not really about entitlement, more about just common decency and math.
I'm not about to go back 7 pages to read the conversation, but I'm assuming it's something along the lines of "you're not entitled to loot other people get", which is an argument that lacks a lot of detail.
Look at it this way: you run a dungeon and trade every single drop you got to a person (or people) missing most of them because that's what a decent human being is supposed to do (no, you don't really need those 500 gold from vendoring them that much).
Meanwhile that person gets the one item you've been after (1,6% drop chance with average 60 items that can drop from last boss/treasure chests), but refuses to trade it because he's also missing it.
If you're missing one piece from a dungeon your chances of getting a missing item are exponentially smaller than the chances for that other person missing 60 items.
Are they entitled to their loot? Sure.
I'm also entitled to never carrying their *** again and to adding them on my ignore list.
Anyway, moot point: when you're competing for top places in item set collection leaderboard you're not supposed to run with pugs anyway.
Just hoping this can explain how collectors who aren't as fortunate to being able to run with people they know might see this whole argument.
Eh, it's not really about entitlement, more about just common decency and math.
I'm not about to go back 7 pages to read the conversation, but I'm assuming it's something along the lines of "you're not entitled to loot other people get", which is an argument that lacks a lot of detail.
Look at it this way: you run a dungeon and trade every single drop you got to a person (or people) missing most of them because that's what a decent human being is supposed to do (no, you don't really need those 500 gold from vendoring them that much).
Meanwhile that person gets the one item you've been after (1,6% drop chance with average 60 items that can drop from last boss/treasure chests), but refuses to trade it because he's also missing it.
If you're missing one piece from a dungeon your chances of getting a missing item are exponentially smaller than the chances for that other person missing 60 items.
Are they entitled to their loot? Sure.
I'm also entitled to never carrying their *** again and to adding them on my ignore list.
Anyway, moot point: when you're competing for top places in item set collection leaderboard you're not supposed to run with pugs anyway.
Just hoping this can explain how collectors who aren't as fortunate to being able to run with people they know might see this whole argument.
Thats... Just Plainly... I don't know even how to say without using some word that will problably get this post deleted...
Thats ABSOLUTELY NOT common decency and Absolutely NOT common math.
The same way that if you have some kind of some freaking obnoxious anxiety problem that you can't handle someone just wispering you asking if you gonna use something that you got is not my problem
(In fact if someone starts raging because I knew what they looted I'll instatly label that person as toxic and block her, nevertheless if it's the middle of a dun an trial i'll just kick her out. A NO is suficient, i'll understand, no need to start a fuzz. But it's definetly It's not my issue if you have issues, and i'm not obligated to coope with that, specially in an online game that I play to relax and entertain myself (Funny how people see only one side of that), and it happened already sometimes, and I'll always do that)
But the logic goes both ways
If you Are trying for a gear for the 500Th time that you need it and is only missing that, and some other person get it before you, they've every right to hold the item. It belongs to THEM, THAT is simple logic, they'll give to you if, and only if they want, and by their decision. There is no buts in here
"But I tried so much, and i'm only missing one, he only have that he won't have a use for it right now". That's not their problem
If they took pity on you and decide to give it, good for them, but if they don't want to do it, thats not bad either, because they're in their rights.
KalyanLazair wrote: »AuraoftheAzureSea wrote: »Think of it this way: if this addon didn't exist, collectors would ask for what dropped after every boss and dungeons would take a lot longer to complete.
Refuse to link what dropped? Kicked.
I can imagine that leading to a lot more drama and "intrusiveness" than what we have right now.
That's patently not true. Because this doesn't happen on console. People post up what they are looking for at the start of the dungeon and then when the dungeon is finished people link in chat and trade what they are willing to. And then everyone goes their separate way without spying on other people's drops.
People on console probably aren't used to seeing loot via addons.
All I can say is that if addons didn't exist & someone refused to link what dropped I'd kick them from group and probably add them on ignore so I wouldn't have them wasting potential RNG in the future.
This is mostly a non-issue though as I play with people I know, but every now and then when someone from the fixed group isn't available you do run into the "mute pug" whom you have to gently remove from group as they ignore your whispers after they get an item you need - even a "no sorry, I need this Toothrow Inferno Staff even though I miss 60 items from this dungeon and you miss one" would suffice but no, just silence.
Sorry, went off on a tangent there, but you wouldn't believe how often something like this happens when pugging (main reason I personally try to avoid that as much as possible).
In the end it is a MMO and you're supposed to interact with people in MMOs - most of them actually have group loot and need/greed rolls even, and the ones with personal loot tend to display who got what (look at World of Warcraft for instance, which got their version of personal loot in Mists of Pandaria).
In fact, seeing who gets what loot should be a base game feature and not something you need an addon for.
Wow. Suddenly, the earlier discussion about entitlement seems a lot more relevant to this thread.
Eh, it's not really about entitlement, more about just common decency and math.
I'm not about to go back 7 pages to read the conversation, but I'm assuming it's something along the lines of "you're not entitled to loot other people get", which is an argument that lacks a lot of detail.
Look at it this way: you run a dungeon and trade every single drop you got to a person (or people) missing most of them because that's what a decent human being is supposed to do (no, you don't really need those 500 gold from vendoring them that much).
Meanwhile that person gets the one item you've been after (1,6% drop chance with average 60 items that can drop from last boss/treasure chests), but refuses to trade it because he's also missing it.
If you're missing one piece from a dungeon your chances of getting a missing item are exponentially smaller than the chances for that other person missing 60 items.
Are they entitled to their loot? Sure.
I'm also entitled to never carrying their *** again and to adding them on my ignore list.
Anyway, moot point: when you're competing for top places in item set collection leaderboard you're not supposed to run with pugs anyway.
Just hoping this can explain how collectors who aren't as fortunate to being able to run with people they know might see this whole argument.
That's not human decency. Human decency is someone holding the door for you if you're carrying bags or a heavy load, not giving you a worthless virtual collectible that he got lucky with and you didn't.
I also run dungeons with pugs from time to time, and I don't expect anything from them, nor do I demand anything from them. If they want to give me something out of their own free will, I will appreciate it, and I will always give away what I want or don't need. I believe that is human decency, not expecting a rare staff in return just because you gave them three leg pieces.
Thats true enough, but Plz, give your acc name so I'll add you to my ignore so I'll never have the risk run into a dun with YouCool. You know what's within my rights? Not playing with that person.
In fact, since I'm probably the one who formed the group you know what else is in my rights? Vote kick that person.
Glad we understand each other.
Thats true enough, but Plz, give your acc name so I'll add you to my ignore so I'll never have the risk run into a dun with YouCool. You know what's within my rights? Not playing with that person.
In fact, since I'm probably the one who formed the group you know what else is in my rights? Vote kick that person.
Glad we understand each other.
Because you're basicly saying that you're entitled to others loot when You "supposedly" need them more
(wich, is, in fact not true, and also, your "math" is also not true because when you say that "he has a higher chance of getting a piece that he need, you're are ignoring the basic principle of statitics, that is the independence of events. and, just to note, you're talking to a physics teacher, so I may know a litlle bit about the matter...)
I could argue here about how the person, even missing 4 pieces will, mostly likely, eventually, need that one piece that you're demanding her to give away, but that would be a waste of time
Thats true enough, but Plz, give your acc name so I'll add you to my ignore so I'll never have the risk run into a dun with YouCool. You know what's within my rights? Not playing with that person.
In fact, since I'm probably the one who formed the group you know what else is in my rights? Vote kick that person.
Glad we understand each other.
Because you're basicly saying that you're entitled to others loot when You "supposedly" need them more
(wich, is, in fact not true, and also, your "math" is also not true because when you say that "he has a higher chance of getting a piece that he need, you're are ignoring the basic principle of statitics, that is the independence of events. and, just to note, you're talking to a physics teacher, so I may know a litlle bit about the matter...)
I could argue here about how the person, even missing 4 pieces will, mostly likely, eventually, need that one piece that you're demanding her to give away, but that would be a waste of time
amm7sb14_ESO wrote: »@AngryOldManAngryOldMan wrote: »... What settings do i need to adjust to protect my precious loot from prying eyes? If its not something i can adjust in settings, which Add-On is hiding my highly valued loot? If there aint an Add-On yet, can someone please make it so i can have my beloved loot for myself? ...
Sorry to say that, but you can do nothing about that.
ZoS coded the game to have your loot information broadcasted to your group members. So, no "Loot Blocker" addon is possible at your side as the game server sends the information about all the drops (yours included) directly to other players (and your client is out of these communication paths (from server to other clients) and cannot affect that anyhow) .
Unless the Game-makers change the existing mechanics to add you controls upon the said server behaviour, you are helpless.
The game doesn't broadcast loot. An add-on does.
And I agree with OP. I hate it. Its very rude for other people to be seeing my inventory and asking for gear.
you are wrong. it is zos game code that makes the dropped loot info availabke to all party members.
the addon simply displays that info.
and we cant see your inventory at all. zos does not share that info withparty members.
you are barking up the wrong tree. zos gives the drop info out to party members.
Let me know when you have 6000+ items collected & 90-100% in most dungeons - will be interested to hear if you still feel that way. From what I read what you described is the casual POV of someone who still misses a lot of items.
Also, it's more like giving people those three leg pieces, a staff, a SnB, 2H, Maul from not just one dungeon but multiple of them and when one thing you need finally drops from a dungeon they don't want to give it to you.
I usually don't care much about it if I'm still missing 5+ items, but if it's the last item I'm missing & they're sucking up missing drops like a vacuum cleaner I might be slightly annoyed by that & hesitant to play with such a person again.
robertthebard wrote: »
Let me know when you have 6000+ items collected & 90-100% in most dungeons - will be interested to hear if you still feel that way. From what I read what you described is the casual POV of someone who still misses a lot of items.
Also, it's more like giving people those three leg pieces, a staff, a SnB, 2H, Maul from not just one dungeon but multiple of them and when one thing you need finally drops from a dungeon they don't want to give it to you.
I usually don't care much about it if I'm still missing 5+ items, but if it's the last item I'm missing & they're sucking up missing drops like a vacuum cleaner I might be slightly annoyed by that & hesitant to play with such a person again.
Ah, the memories. Running a dungeon every week for 3 years trying to pull one weapon, and never getting it, in a game where loot was group loot, because we had to roll for it. You know what I didn't do? I didn't start kicking people out of groups when I didn't get what I was after. I didn't try to claim "but I've done this x times, I should be the one to get y". It seems you care a great deal about it, and that's why you keep trying to leverage it as an argument for why you should be able to see what they get, and whisper them to give it to you, under penalty of "vote kick". This is exactly why this addon is a bad idea.