Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
Seraphayel wrote: »
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
2h is undeniably better than any other weapon skill line in PvP and on some classes it's superior to Magicka in every way. There's not one weak Stamina spec in game, all of them are performing incredibly well in PvP. This cannot be said about Magicka specs, which were highly dependent on proc sets to be even competitive. Besides that, several Magicka specs are just weaker in comparison, especially when you directly compare them to their Stamina counterparts (Magden vs. Stamden, Magcro vs. Stamcro, Magblade vs. Stamblade).
It's undeniable that (2h) Stamina is overperforming and, maybe besides Magsorcs, always outperforming their Magicka counterpart. Tell me how is that possible when classes usually have more Magicka options, but Magicka weapons are very limited? Is it not the case that Magicka builds have way worse weapon / Magicka skills outside of classes than Stamina has (when we factor in that Stamina has less options from class skills)?
Seraphayel wrote: »
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
2h is undeniably better than any other weapon skill line in PvP and on some classes it's superior to Magicka in every way. There's not one weak Stamina spec in game, all of them are performing incredibly well in PvP. This cannot be said about Magicka specs, which were highly dependent on proc sets to be even competitive. Besides that, several Magicka specs are just weaker in comparison, especially when you directly compare them to their Stamina counterparts (Magden vs. Stamden, Magcro vs. Stamcro, Magblade vs. Stamblade).
It's undeniable that (2h) Stamina is overperforming and, maybe besides Magsorcs, always outperforming their Magicka counterpart. Tell me how is that possible when classes usually have more Magicka options, but Magicka weapons are very limited? Is it not the case that Magicka builds have way worse weapon / Magicka skills outside of classes than Stamina has (when we factor in that Stamina has less options from class skills)?
Stamplars would love to have a word about that no weak stamina spec thing.
Also, solo and small-scale openworld pvp isn't the only thing out there yknow.
2 hander does sweet f all in a medium to large sized group with its single target spammable and single target execute that people love to complain about.
Also Stam groups being as strong as mag?
Oh, boy.. It's like we are not even playing the same game.
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).
Chilly-McFreeze wrote: »e: nevermind.Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).
Your making exceptions for the strongest mag spec that does well in PvP but rant about the strongest stam weapon that seems to be designed with PvP in mind. Just saying. Exclude magsorc, fine, but then imagine how your stamina toons would perform without dizzy, executioner and rally, if you have any.
Seraphayel wrote: »Chilly-McFreeze wrote: »e: nevermind.Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).
Your making exceptions for the strongest mag spec that does well in PvP but rant about the strongest stam weapon that seems to be designed with PvP in mind. Just saying. Exclude magsorc, fine, but then imagine how your stamina toons would perform without dizzy, executioner and rally, if you have any.
The difference is, we’re talking about class vs. weapon here. Due to 2h, every class can perform very well, some are incredibly powerful. When it comes to MagSorcs, only MagSorcs are incredibly powerful and all the other Magicka specs are totally unaffected by it. There’s a huge difference if one weapon makes 6 different classes very strong in PvP or if one class is especially overperforming. That’s why talking about MagSorc here makes not much sense, and I already acknowledged several times how strong they are - but that’s one class out of six in one build variant, so out of 12, we’re talking about here. There are 5 other Magicka classes that suffere more or less to an extent (and in most cases it’s more not less).
Seraphayel wrote: »
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
Joy_Division wrote: »2H is what every weapon-line should be. Good mix of decent skills, solid utility, specialized abilities to fill out the holes in classes.
Chilly-McFreeze wrote: »MurderMostFoul wrote: »Simple solution:
Give DW better Major Brut and spammable.
SnB/Bow can stay as is. I don't mind them as support/niche options rather than main stam damage options.
Better solution. Give magicka access to universal execute, gap closer and major sorcery.
One doesn't exclude the other.
If you exclusively bring Destro (or whatever) up to speed the "hurr durr, every stam I meet that kills me is a Dizzy Bot" cries will continue.
Begs the question which mag class that doesn't already has one needs an universal gap closer? @Mayrael
I'd rather see Empowering Chains buffed (to not be treated as a projectile).
E: not to be picky, but degeneration is more of an universal source of major sorcery than Rally is one for brutality, as it doesn't binds you to a weapon.
Seraphayel wrote: »
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
What you wrote here shows your knowledge related to any kind of PvP, from solo to GvG.
You simply need to learn more.
Seraphayel wrote: »Seraphayel wrote: »
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
2h is undeniably better than any other weapon skill line in PvP and on some classes it's superior to Magicka in every way. There's not one weak Stamina spec in game, all of them are performing incredibly well in PvP. This cannot be said about Magicka specs, which were highly dependent on proc sets to be even competitive. Besides that, several Magicka specs are just weaker in comparison, especially when you directly compare them to their Stamina counterparts (Magden vs. Stamden, Magcro vs. Stamcro, Magblade vs. Stamblade).
It's undeniable that (2h) Stamina is overperforming and, maybe besides Magsorcs, always outperforming their Magicka counterpart. Tell me how is that possible when classes usually have more Magicka options, but Magicka weapons are very limited? Is it not the case that Magicka builds have way worse weapon / Magicka skills outside of classes than Stamina has (when we factor in that Stamina has less options from class skills)?
Stamplars would love to have a word about that no weak stamina spec thing.
Also, solo and small-scale openworld pvp isn't the only thing out there yknow.
2 hander does sweet f all in a medium to large sized group with its single target spammable and single target execute that people love to complain about.
Also Stam groups being as strong as mag?
Oh, boy.. It's like we are not even playing the same game.
There is no Stamina vs. Magicka groups. Every group with a decent size that’s considered a ball group is composed of Magicka and Stamina specs and most likely tanks and healers on top of that. So this group discussion is really pointless as there is no consensus on group composition.
When we talk about 4-man-groups as in battlegrounds, Stamina builds are as strong as Magicka builds, if not stronger, as others have said here that Stamina / 2h is strong in 1v1 or small groups.
So Magicka builds are only allowed to be strong in groups, but even in battlegrounds Stamina reigns those small groups? I see an issue here when Magicka only is strong when it comes in masses.
And by the way, Stamplar in PvP is not worse than Magplar. Remove proc sets from the equations, especially when Magicka builds have to suffer even more as their place of being strong (mass PvP, as people said here) is the only place where proc sets - which were necessary to make Magicka builds compete - don’t work for the next 3 months.
Seraphayel wrote: »Seraphayel wrote: »
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
What you wrote here shows your knowledge related to any kind of PvP, from solo to GvG.
You simply need to learn more.
Which group only consists of Magicka builds? Which group only consists of Stamina builds? This group argument is pretty lame if you ask me.
Tell me, how do I as a Magicka build, counter Stamdens, Stamcros or any other 2h/Stamina spec in 1v1 or small group content? One can not assume you’re always running in groups, not even in Cyrodiil. At least not ball groups.
So again, what’s the counter to Stamina builds? From Stamina players the solution seems to be a learn to play issue, so please educate me and tell me how to counter them.
Joy_Division wrote: »2H is what every weapon-line should be. Good mix of decent skills, solid utility, specialized abilities to fill out the holes in classes.
This.Chilly-McFreeze wrote: »MurderMostFoul wrote: »Simple solution:
Give DW better Major Brut and spammable.
SnB/Bow can stay as is. I don't mind them as support/niche options rather than main stam damage options.
Better solution. Give magicka access to universal execute, gap closer and major sorcery.
One doesn't exclude the other.
If you exclusively bring Destro (or whatever) up to speed the "hurr durr, every stam I meet that kills me is a Dizzy Bot" cries will continue.
Begs the question which mag class that doesn't already has one needs an universal gap closer? @Mayrael
I'd rather see Empowering Chains buffed (to not be treated as a projectile).
E: not to be picky, but degeneration is more of an universal source of major sorcery than Rally is one for brutality, as it doesn't binds you to a weapon.
There is a reason why magDKs don't use chains, also magden and magcro would like to have a chat with you about gapclosers.
Degeneration requires target meaning you can't refresh it on you without target which slow downs momentum of attack.
I agree that SnB/DW and Bow should be brought up to 2h but we can't forget about mag classes in great scheme of things, they still exists and need fair treatment.
Seraphayel wrote: »Seraphayel wrote: »
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
2h is undeniably better than any other weapon skill line in PvP and on some classes it's superior to Magicka in every way. There's not one weak Stamina spec in game, all of them are performing incredibly well in PvP. This cannot be said about Magicka specs, which were highly dependent on proc sets to be even competitive. Besides that, several Magicka specs are just weaker in comparison, especially when you directly compare them to their Stamina counterparts (Magden vs. Stamden, Magcro vs. Stamcro, Magblade vs. Stamblade).
It's undeniable that (2h) Stamina is overperforming and, maybe besides Magsorcs, always outperforming their Magicka counterpart. Tell me how is that possible when classes usually have more Magicka options, but Magicka weapons are very limited? Is it not the case that Magicka builds have way worse weapon / Magicka skills outside of classes than Stamina has (when we factor in that Stamina has less options from class skills)?
Stamplars would love to have a word about that no weak stamina spec thing.
Also, solo and small-scale openworld pvp isn't the only thing out there yknow.
2 hander does sweet f all in a medium to large sized group with its single target spammable and single target execute that people love to complain about.
Also Stam groups being as strong as mag?
Oh, boy.. It's like we are not even playing the same game.
There is no Stamina vs. Magicka groups. Every group with a decent size that’s considered a ball group is composed of Magicka and Stamina specs and most likely tanks and healers on top of that. So this group discussion is really pointless as there is no consensus on group composition.
When we talk about 4-man-groups as in battlegrounds, Stamina builds are as strong as Magicka builds, if not stronger, as others have said here that Stamina / 2h is strong in 1v1 or small groups.
So Magicka builds are only allowed to be strong in groups, but even in battlegrounds Stamina reigns those small groups? I see an issue here when Magicka only is strong when it comes in masses.
And by the way, Stamplar in PvP is not worse than Magplar. Remove proc sets from the equations, especially when Magicka builds have to suffer even more as their place of being strong (mass PvP, as people said here) is the only place where proc sets - which were necessary to make Magicka builds compete - don’t work for the next 3 months.
I don't know which bgs you've been in lately, but mag toons are doing fine there, more than fine.Seraphayel wrote: »Seraphayel wrote: »
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
What you wrote here shows your knowledge related to any kind of PvP, from solo to GvG.
You simply need to learn more.
Which group only consists of Magicka builds? Which group only consists of Stamina builds? This group argument is pretty lame if you ask me.
Tell me, how do I as a Magicka build, counter Stamdens, Stamcros or any other 2h/Stamina spec in 1v1 or small group content? One can not assume you’re always running in groups, not even in Cyrodiil. At least not ball groups.
So again, what’s the counter to Stamina builds? From Stamina players the solution seems to be a learn to play issue, so please educate me and tell me how to counter them.
I don't particularly struggle vs any Stam specs on my magplar magblade magDK etc.
If it's dizzy spam you block/dodge, and apply as much pressure as you can, or line up burst like you would anyway.
I'm not sure if there a one size fits all counter, it will come down to what you are playing and what their playing.
My 6 light armor Templar mostly just keeps its distance and plays defensive/kites, and I go on the offensive when I see a window to counter attack.
Seraphayel wrote: »Seraphayel wrote: »Seraphayel wrote: »
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
2h is undeniably better than any other weapon skill line in PvP and on some classes it's superior to Magicka in every way. There's not one weak Stamina spec in game, all of them are performing incredibly well in PvP. This cannot be said about Magicka specs, which were highly dependent on proc sets to be even competitive. Besides that, several Magicka specs are just weaker in comparison, especially when you directly compare them to their Stamina counterparts (Magden vs. Stamden, Magcro vs. Stamcro, Magblade vs. Stamblade).
It's undeniable that (2h) Stamina is overperforming and, maybe besides Magsorcs, always outperforming their Magicka counterpart. Tell me how is that possible when classes usually have more Magicka options, but Magicka weapons are very limited? Is it not the case that Magicka builds have way worse weapon / Magicka skills outside of classes than Stamina has (when we factor in that Stamina has less options from class skills)?
Stamplars would love to have a word about that no weak stamina spec thing.
Also, solo and small-scale openworld pvp isn't the only thing out there yknow.
2 hander does sweet f all in a medium to large sized group with its single target spammable and single target execute that people love to complain about.
Also Stam groups being as strong as mag?
Oh, boy.. It's like we are not even playing the same game.
There is no Stamina vs. Magicka groups. Every group with a decent size that’s considered a ball group is composed of Magicka and Stamina specs and most likely tanks and healers on top of that. So this group discussion is really pointless as there is no consensus on group composition.
When we talk about 4-man-groups as in battlegrounds, Stamina builds are as strong as Magicka builds, if not stronger, as others have said here that Stamina / 2h is strong in 1v1 or small groups.
So Magicka builds are only allowed to be strong in groups, but even in battlegrounds Stamina reigns those small groups? I see an issue here when Magicka only is strong when it comes in masses.
And by the way, Stamplar in PvP is not worse than Magplar. Remove proc sets from the equations, especially when Magicka builds have to suffer even more as their place of being strong (mass PvP, as people said here) is the only place where proc sets - which were necessary to make Magicka builds compete - don’t work for the next 3 months.
I don't know which bgs you've been in lately, but mag toons are doing fine there, more than fine.Seraphayel wrote: »Seraphayel wrote: »
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
What you wrote here shows your knowledge related to any kind of PvP, from solo to GvG.
You simply need to learn more.
Which group only consists of Magicka builds? Which group only consists of Stamina builds? This group argument is pretty lame if you ask me.
Tell me, how do I as a Magicka build, counter Stamdens, Stamcros or any other 2h/Stamina spec in 1v1 or small group content? One can not assume you’re always running in groups, not even in Cyrodiil. At least not ball groups.
So again, what’s the counter to Stamina builds? From Stamina players the solution seems to be a learn to play issue, so please educate me and tell me how to counter them.
I don't particularly struggle vs any Stam specs on my magplar magblade magDK etc.
If it's dizzy spam you block/dodge, and apply as much pressure as you can, or line up burst like you would anyway.
I'm not sure if there a one size fits all counter, it will come down to what you are playing and what their playing.
My 6 light armor Templar mostly just keeps its distance and plays defensive/kites, and I go on the offensive when I see a window to counter attack.
Compared to what Stamina has to offer, Magicka lloses in most departments in PvP:
- No spammable comparable to 2h.
- No execute comparable to 2h.
- Less chances of breaking free than 2h / Stamina.
- More vulnerable due to light armor.
- Less dodge rolling than 2h / Stamina.
- Skills cost more and hit for less / do less than Stamina counterparts.
- Magicka skills are often very telegraphed or can easily be blocked / dodge rolled as they’re often projectiles.
- Line of sight for Magicka is way trickier than for 2h / Stamina.
The only real advantage of Magicka is the range which is totally neglected by all the gap closers that can be spammed and the overwhelming amount of snares or CC stamina builds can throw on you. Sure, you can do the same, but again, it’s incredibly easy for Stamina builds to close the gap whereas it’s - except for Sorcs - incredibly hard or impossible to get away from Stamina builds. Add the best possible defense in ESO (dodge roll) to it and you have a clear advantage in combat.
Seraphayel wrote: »Seraphayel wrote: »Seraphayel wrote: »
Again, why are you guys bringing up MagSorc? It's by far the strongest Magicka spec and has been a top Magicka spec since launch back in 2014. MagSorc was never mediocre or underwhelming and shouldn't be considered in discussions about Magicka build. MagSorc is the only Magicka outlier over the years as it's performing very well in every single year of ESO (yes it had very, very short times where it was not on the top).Seraphayel wrote: »SshadowSscale wrote: »The 2h crowd won't allow adjustments to be made to 2h because other weapons are too weak yet when another weapon has something good going for it they immediately want it to get nerfed because nothing is allowed to be equal to 2h
Some classes are completely unplayable without 2h in a competitive environment so why would anyone in their right mind want 2h nerfed?
How about getting everything else in line then? Seems like a similar issue with proc sets where some classes just need them to perform competitively. The problem is, Stamina is already the way better option for PvP. And having the most OP PvP weapon on top of it doesn’t help, it just makes the problems worse.
Sorry but if you think Stam is the better option for PvP when there’s literally Magicka groups in Cyrodiil destroying entire zergs then there’s no reasonable discussion to be had here. 2h is an entirely single target skill tree and it’s supposed to be useful in 1v1 or small scale situations so calling for nerfs like OP is doing to a skill tree that functions well at what it’s supposed to is just completely wrong.
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
2h is undeniably better than any other weapon skill line in PvP and on some classes it's superior to Magicka in every way. There's not one weak Stamina spec in game, all of them are performing incredibly well in PvP. This cannot be said about Magicka specs, which were highly dependent on proc sets to be even competitive. Besides that, several Magicka specs are just weaker in comparison, especially when you directly compare them to their Stamina counterparts (Magden vs. Stamden, Magcro vs. Stamcro, Magblade vs. Stamblade).
It's undeniable that (2h) Stamina is overperforming and, maybe besides Magsorcs, always outperforming their Magicka counterpart. Tell me how is that possible when classes usually have more Magicka options, but Magicka weapons are very limited? Is it not the case that Magicka builds have way worse weapon / Magicka skills outside of classes than Stamina has (when we factor in that Stamina has less options from class skills)?
Stamplars would love to have a word about that no weak stamina spec thing.
Also, solo and small-scale openworld pvp isn't the only thing out there yknow.
2 hander does sweet f all in a medium to large sized group with its single target spammable and single target execute that people love to complain about.
Also Stam groups being as strong as mag?
Oh, boy.. It's like we are not even playing the same game.
There is no Stamina vs. Magicka groups. Every group with a decent size that’s considered a ball group is composed of Magicka and Stamina specs and most likely tanks and healers on top of that. So this group discussion is really pointless as there is no consensus on group composition.
When we talk about 4-man-groups as in battlegrounds, Stamina builds are as strong as Magicka builds, if not stronger, as others have said here that Stamina / 2h is strong in 1v1 or small groups.
So Magicka builds are only allowed to be strong in groups, but even in battlegrounds Stamina reigns those small groups? I see an issue here when Magicka only is strong when it comes in masses.
And by the way, Stamplar in PvP is not worse than Magplar. Remove proc sets from the equations, especially when Magicka builds have to suffer even more as their place of being strong (mass PvP, as people said here) is the only place where proc sets - which were necessary to make Magicka builds compete - don’t work for the next 3 months.
I don't know which bgs you've been in lately, but mag toons are doing fine there, more than fine.Seraphayel wrote: »Seraphayel wrote: »
As I said before, every build in a group is strong. A group of Stamina builds is as strong as a group of Magicka builds when they're composed similarly. Groups shouldn't matter at all as it's facerolling enemies due to sheer mass.
What you wrote here shows your knowledge related to any kind of PvP, from solo to GvG.
You simply need to learn more.
Which group only consists of Magicka builds? Which group only consists of Stamina builds? This group argument is pretty lame if you ask me.
Tell me, how do I as a Magicka build, counter Stamdens, Stamcros or any other 2h/Stamina spec in 1v1 or small group content? One can not assume you’re always running in groups, not even in Cyrodiil. At least not ball groups.
So again, what’s the counter to Stamina builds? From Stamina players the solution seems to be a learn to play issue, so please educate me and tell me how to counter them.
I don't particularly struggle vs any Stam specs on my magplar magblade magDK etc.
If it's dizzy spam you block/dodge, and apply as much pressure as you can, or line up burst like you would anyway.
I'm not sure if there a one size fits all counter, it will come down to what you are playing and what their playing.
My 6 light armor Templar mostly just keeps its distance and plays defensive/kites, and I go on the offensive when I see a window to counter attack.
Compared to what Stamina has to offer, Magicka lloses in most departments in PvP:
- No spammable comparable to 2h.
- No execute comparable to 2h.
- Less chances of breaking free than 2h / Stamina.
- More vulnerable due to light armor.
- Less dodge rolling than 2h / Stamina.
- Skills cost more and hit for less / do less than Stamina counterparts.
- Magicka skills are often very telegraphed or can easily be blocked / dodge rolled as they’re often projectiles.
- Line of sight for Magicka is way trickier than for 2h / Stamina.
The only real advantage of Magicka is the range which is totally neglected by all the gap closers that can be spammed and the overwhelming amount of snares or CC stamina builds can throw on you. Sure, you can do the same, but again, it’s incredibly easy for Stamina builds to close the gap whereas it’s - except for Sorcs - incredibly hard or impossible to get away from Stamina builds. Add the best possible defense in ESO (dodge roll) to it and you have a clear advantage in combat.
Yeah, no.
Plenty on strong Magicka spammables out there, puncturing sweeps, whip(both morph really), ele weapon is also really good, you can set up some solid burst combos, lots of magsorcs use it, I even run it on my magblade for extra burst out of cloak.
Both endless fury and jbeam are decent executes, granted these are class based.
I already said destro staff should get a proper execute.
Light armor was break free cost reduction this very patch, something that not even medium armor has.
Also dodger cost reduction.
Oh and our base stats went up.
My magplar has 18-19k Stam without even trying, my stamplar barely has 27k.
Its not that big a difference.
Yes stamina skills generally cost less than their Magicka counterparts, Beacuse on top of you spending stamina for core combat skills, you also have to spend the same resource for your skills.
Minor Magicka steal was added to the game a long time ago for this very reason.
Exactly what Magicka skills are more telegraphed then their Stam counterparts?
They have the same animation Exept maybe coloring for the most part.
Surely you don't mean dizzy as not well telegraphed...
How is line of sight harder for Magicka? You have the same tools as stamina to build movespeed, which is capped regardless of what armor you are wearing.
Medium armor gets a small movespeed boost when cc immune, that's usually a whopping 5-7%...
Race aganist time is a Magicka skill which gives both major expedition and removed snares and roots(oh and minor crit dmg buff to moot).
At least half of the Magicka classes are close/mid range at core.
Magplar(well can be played ranged like I do, but most of the class' tokot is geared better towards melee), magDK, and even magden since shalks don't have massive range.
This magnb, which is mostly played as ranged and while cloak can be kinda buggy, shade does help with kiting a lot.. Magsorc is a given.
Magcros, frankly not a great solo class, but an absolute beast in a grp.
Honestly, I looked all you posted, and you come across as someone who plays some very glass cannon but slow Magicka build, and then complains when you get clapped.
My magplar literally runs all swift and steed with rat so I can actually kite around and to Los.
I play about as many mag builds as I do Stam, and honestly you have to play into the strengths into the specific class on Magicka more than you have to on Stam.
That's probably the biggest difference between the two.
lol ranged player complains about 2 handers who have to be close to do damage
Joy_Division wrote: »2H is what every weapon-line should be. Good mix of decent skills, solid utility, specialized abilities to fill out the holes in classes.
This.Chilly-McFreeze wrote: »MurderMostFoul wrote: »Simple solution:
Give DW better Major Brut and spammable.
SnB/Bow can stay as is. I don't mind them as support/niche options rather than main stam damage options.
Better solution. Give magicka access to universal execute, gap closer and major sorcery.
One doesn't exclude the other.
If you exclusively bring Destro (or whatever) up to speed the "hurr durr, every stam I meet that kills me is a Dizzy Bot" cries will continue.
Begs the question which mag class that doesn't already has one needs an universal gap closer? @Mayrael
I'd rather see Empowering Chains buffed (to not be treated as a projectile).
E: not to be picky, but degeneration is more of an universal source of major sorcery than Rally is one for brutality, as it doesn't binds you to a weapon.
There is a reason why magDKs don't use chains, also magden and magcro would like to have a chat with you about gapclosers.
Degeneration requires target meaning you can't refresh it on you without target which slow downs momentum of attack.
I agree that SnB/DW and Bow should be brought up to 2h but we can't forget about mag classes in great scheme of things, they still exists and need fair treatment.
Seraphayel wrote: »lol ranged player complains about 2 handers who have to be close to do damage
Which, as already has been pointed out a dozen times, is no problem due to the amount of gap closers or snares Stamina builds have available. It’s way harder to get away from a melee build as a ranged player than for a melee build to get to a ranged player - to say otherwise is disingenuous. The only ranged Magicka build that can effectively run from Stamina builds is Sorc due to Streak - that’s it.
Seraphayel wrote: »lol ranged player complains about 2 handers who have to be close to do damage
Which, as already has been pointed out a dozen times, is no problem due to the amount of gap closers or snares Stamina builds have available. It’s way harder to get away from a melee build as a ranged player than for a melee build to get to a ranged player - to say otherwise is disingenuous. The only ranged Magicka build that can effectively run from Stamina builds is Sorc due to Streak - that’s it.
This. The problem right now with Magicka builds has more to do with how well they can operate defensively and offensively at the distance they are currently optimized to operate at.
Magsorcs have been consistently strong because they not only are designed to operate at a distance, but because they also have tools to put themselves at that range—they can capitalize on their strengths.
This is why 2H, DW, and S&B all have gap closers as well. They are there to help melee focused Stam builds operate at their strength, by allowing their users to put themselves in melee range, where their defenses are also stronger.