PS5 player and the walls caving in...

  • the1andonlyskwex
    the1andonlyskwex
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    I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.

    Those days are over.

    If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?

    Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.

    The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.

    Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.

    Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.

    (PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)

    The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"

    It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.
  • Shardaxx
    Shardaxx
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    Honestly I wish MS would just come out now and state whether ES6 is gonna be exclusive to xbox/PC or not. I'm not bothered about the other Bethesda games, but if ES6 is gonna be xbox exclusive I'd strongly consider getting a Series X instead of a PS5.

    I'm gonna wait a bit and see what happens.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • trackdemon5512
    trackdemon5512
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    I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.

    Those days are over.

    If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?

    Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.

    The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.

    Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.

    Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.

    (PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)

    The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"

    It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.

    Microsoft has a huge identity problem. 20 years of Xbox and what do people think of? Halo and maybe Gears of War. That's it. Forza is great but it's seen as PC/Microsoft. Fable has been gone for a decade at this point. Xbox/Microsoft has Rare Studios and completely mismanaged that in terms of exclusives. Nothing Rare has produced in the last 20 years has had the same bang as it did from their Nintendo work days. Taken from the Wikipedia page (meh source but still accurate) "Fans and employees have been critical of Microsoft's buyout of Rare, citing a significant drop in game quality and the loss of original talent".

    The last time Xbox had real self identity was with Kinect which was looked at as the next big thing past the Wii's motion controls. It most certainly did not live up to the Wii.

    Sony and Nintendo's exclusives work because the IPs are amazing and they evolve. Nintendo branched out into franchises like Mario Kart and Smash Bros. Pokemon went from an RPG to random dungeon generators, fighting games, mobile platforms and worked.

    Sony backs its IPs hard. God of War, Ratchet and Clank, Uncharted, Infamous, etc, they all have a Sony identity and you can chime them out.

    Both Microsoft and Zenimax have failed to capitalize on their IPs. Halo hasn't changed in 20 years. It's no wonder the trailer for the new Halo was negatively looked upon as it seemed like a slightly prettier version of a 20 year old game.

    Zenimax isn't the superstar its made out to be either. Skyrim has sold 30 million units but that's over a decade of sales and Multiplatform. It hasn't replicated that kind of success. The Elder Scrolls hasn't taken off a mobile or card game. Older versions are on services like game pass but they haven't aged well in terms of replay-ability. Fallout 3 and New Vegas were critical hits but Fallout 4 and 76 have missed the mark.

    Both companies need an identity defining hit that can go into the future. Maybe its Starfield, Fallout 5, or ES6 but one-offs can't sustain or support an 8 billion dollar investment, esp if they're locked to a single platform which doesn't perform as well as its contemporaries overall.

    You can't expect an entire consumer base to purchase a new console for just one game. That's a terrible investment for the purchaser. You need it all.
  • the1andonlyskwex
    the1andonlyskwex
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    I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.

    Those days are over.

    If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?

    Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.

    The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.

    Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.

    Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.

    (PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)

    The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"

    It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.

    Microsoft has a huge identity problem. 20 years of Xbox and what do people think of? Halo and maybe Gears of War. That's it. Forza is great but it's seen as PC/Microsoft. Fable has been gone for a decade at this point. Xbox/Microsoft has Rare Studios and completely mismanaged that in terms of exclusives. Nothing Rare has produced in the last 20 years has had the same bang as it did from their Nintendo work days. Taken from the Wikipedia page (meh source but still accurate) "Fans and employees have been critical of Microsoft's buyout of Rare, citing a significant drop in game quality and the loss of original talent".

    The last time Xbox had real self identity was with Kinect which was looked at as the next big thing past the Wii's motion controls. It most certainly did not live up to the Wii.

    Sony and Nintendo's exclusives work because the IPs are amazing and they evolve. Nintendo branched out into franchises like Mario Kart and Smash Bros. Pokemon went from an RPG to random dungeon generators, fighting games, mobile platforms and worked.

    Sony backs its IPs hard. God of War, Ratchet and Clank, Uncharted, Infamous, etc, they all have a Sony identity and you can chime them out.

    Both Microsoft and Zenimax have failed to capitalize on their IPs. Halo hasn't changed in 20 years. It's no wonder the trailer for the new Halo was negatively looked upon as it seemed like a slightly prettier version of a 20 year old game.

    Zenimax isn't the superstar its made out to be either. Skyrim has sold 30 million units but that's over a decade of sales and Multiplatform. It hasn't replicated that kind of success. The Elder Scrolls hasn't taken off a mobile or card game. Older versions are on services like game pass but they haven't aged well in terms of replay-ability. Fallout 3 and New Vegas were critical hits but Fallout 4 and 76 have missed the mark.

    Both companies need an identity defining hit that can go into the future. Maybe its Starfield, Fallout 5, or ES6 but one-offs can't sustain or support an 8 billion dollar investment, esp if they're locked to a single platform which doesn't perform as well as its contemporaries overall.

    You can't expect an entire consumer base to purchase a new console for just one game. That's a terrible investment for the purchaser. You need it all.

    Answer me this. Who does MS want to compete against in gaming?

    If the answer is Sony or Nintendo (or even Valve/Steam), they need to build up their library of exclusives.

    If the answer is EA or Activision, they need to ditch Xbox entirely and go multiplatform.

    To me, the answer is obvious, they want to compete with Sony.

    It seems pretty obvious that the Zenimax acquisition is going to go about the same as the Obsidian acquisition has gone. Games already well into development as multiplatform games will still be released multiplatform, but just about everything after that will be exclusive. Anything else is just wishful thinking by Sony fans and people who are otherwise opposed to exclusivity.
  • klowdy1
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    Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.

    So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...

    What should I do yall?

    Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...

    What would you do? Does anyone else feel like they being spread thin between the console wars?

    PC master race. All those games you said you play are on PC, with much more customization as far as graphics go. There are like 3 games I play that are single console specific, and the only one I can think of is God of War.
  • Sylvermynx
    Sylvermynx
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    So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....
  • trackdemon5512
    trackdemon5512
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    I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.

    Those days are over.

    If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?

    Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.

    The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.

    Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.

    Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.

    (PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)

    The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"

    It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.

    Microsoft has a huge identity problem. 20 years of Xbox and what do people think of? Halo and maybe Gears of War. That's it. Forza is great but it's seen as PC/Microsoft. Fable has been gone for a decade at this point. Xbox/Microsoft has Rare Studios and completely mismanaged that in terms of exclusives. Nothing Rare has produced in the last 20 years has had the same bang as it did from their Nintendo work days. Taken from the Wikipedia page (meh source but still accurate) "Fans and employees have been critical of Microsoft's buyout of Rare, citing a significant drop in game quality and the loss of original talent".

    The last time Xbox had real self identity was with Kinect which was looked at as the next big thing past the Wii's motion controls. It most certainly did not live up to the Wii.

    Sony and Nintendo's exclusives work because the IPs are amazing and they evolve. Nintendo branched out into franchises like Mario Kart and Smash Bros. Pokemon went from an RPG to random dungeon generators, fighting games, mobile platforms and worked.

    Sony backs its IPs hard. God of War, Ratchet and Clank, Uncharted, Infamous, etc, they all have a Sony identity and you can chime them out.

    Both Microsoft and Zenimax have failed to capitalize on their IPs. Halo hasn't changed in 20 years. It's no wonder the trailer for the new Halo was negatively looked upon as it seemed like a slightly prettier version of a 20 year old game.

    Zenimax isn't the superstar its made out to be either. Skyrim has sold 30 million units but that's over a decade of sales and Multiplatform. It hasn't replicated that kind of success. The Elder Scrolls hasn't taken off a mobile or card game. Older versions are on services like game pass but they haven't aged well in terms of replay-ability. Fallout 3 and New Vegas were critical hits but Fallout 4 and 76 have missed the mark.

    Both companies need an identity defining hit that can go into the future. Maybe its Starfield, Fallout 5, or ES6 but one-offs can't sustain or support an 8 billion dollar investment, esp if they're locked to a single platform which doesn't perform as well as its contemporaries overall.

    You can't expect an entire consumer base to purchase a new console for just one game. That's a terrible investment for the purchaser. You need it all.

    Answer me this. Who does MS want to compete against in gaming?

    If the answer is Sony or Nintendo (or even Valve/Steam), they need to build up their library of exclusives.

    If the answer is EA or Activision, they need to ditch Xbox entirely and go multiplatform.

    To me, the answer is obvious, they want to compete with Sony.

    It seems pretty obvious that the Zenimax acquisition is going to go about the same as the Obsidian acquisition has gone. Games already well into development as multiplatform games will still be released multiplatform, but just about everything after that will be exclusive. Anything else is just wishful thinking by Sony fans and people who are otherwise opposed to exclusivity.

    Sony/Nintendo - If you're making a dedicated gaming console you are against these two. No question about it. You're fighting for a piece of their market share and when a game comes out you're fighting to have it be bought by a consumer on your system. Microsoft tried to fight with Nintendo and Sony at the same time with Kinect and lost that battle for the generalized audience to Nintendo and the adult audience to Sony.

    BTW Nintendo learned a long time ago it couldn't directly compete the same way with Sony and Microsoft in terms of game console power and graphics. They went their own route and with the Wii/DS carved out a section of the game market it absolutely controls and has no competition for. Nintendo is quality gaming with the true ability to go anywhere. No matter what Sony and Microsoft do they can't touch that. Respect Nintendo.

    EA/Activision/Take-Two/Tencent - These are the headliners for Multiplatform game development. They have multiple studios under their belt and make serious money. Sega would be analogous to Microsoft here in that they got out of home hardware development and focused on software. If Microsoft continues to acquire studios it would be best served dropping the Xbox and developing for Nintendo, Sony, or mobile platforms. Microsoft the publisher is better than Microsoft the console maker, esp as the majority of their internal studio games have done terribly or faded into complete obscurity. https://en.wikipedia.org/wiki/List_of_Xbox_Game_Studios_video_games

    PC/Valve/Epic - The home computer/laptop market has evolved into something completely different than in decades past. In the 90s and early 2000s home PCs were what you bought from stores or online made-to-order retailers. That said despite different configurations many were very similar in terms of capabilities. Today you have casual computers not really used for gaming and you have high end dedicated gaming machines designed for pushing the experience. @klowdy1 says PC is master race for customization and this is true. But outside of that and a number of named titles you find the majority of gamers heading to the standardization of consoles. PC gaming's power comes from China where console games were banned from 2000 to 2015.

    Microsoft putting out for PC is really its way of getting into that lucrative Chinese market where it still doesn't have a console foothold. But because Eastern tastes don't usually match Western tastes Bethesda and the rest of Microsoft's studios which historically create Western games may have a very difficult time.


    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
  • Seraphayel
    Seraphayel
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    Sylvermynx wrote: »
    So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....

    If you’re owning the games you own them and can play them for free.

    Gamepass is kind of a digital rental service for video games. You pay one subscription and get over hundreds of games for free - as long as you keep your sub.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Seraphayel
    Seraphayel
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    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    Absolutely not. Sony doesn’t deserve the home console monopoly.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Cundu_Ertur
    Cundu_Ertur
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    BlueRaven wrote: »
    zaria wrote: »
    Mindcr0w wrote: »
    Mac was already the red headed step child. PS is roughly a third of the playerbase.
    This, now the problem with Mac is that they changes their system architecture again and they do this like some people change cars. In 30 years they went from Motorola CPU, to PowerPC same CPU family used by Xbox 360, to Intel and now to their own CPU and ending the Intel line. I rater say its Apple who don't care about gaming outside of phones.

    PS4-5 support for ESO will continue as its an legacy product with an large PS player base.
    I also agree with others that future live service games where most of the revenue come after the sale will be multi platform. MS might want to keep some large single player games as exclusive.

    Yeah like all consoles kept the same architecture since they started. That’s why backwards compatibility was never an issue on consoles. And for the ps5, there is no need to update the eso client from the PS4 one because the architecture did not change. /sarcasm

    Actually, the PS3 was a radical departure from the other PS systems in that it used a RISC PowerPC architecture instead of the x86-like architecture of the XBox series and PS4/5.

    There is another option that I haven't heard anyone mention; timed exclusives. MS may release new Bethesda products for Windows/Xbox first, and only later port them over to Switch/PS5.

    Seraphayel wrote: »
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    Absolutely not. Sony doesn’t deserve the home console monopoly.

    Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Prof_Bawbag
    Prof_Bawbag
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    Seraphayel wrote: »
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    Absolutely not. Sony doesn’t deserve the home console monopoly.

    Yeah, it kinda feeds into the fanboy thing too. The worst thing that could happen for PS5 gamers is Sony having zero competition. They don't need to like the other console, but whether they realise it or not, Sony having a competitor benefits them personally.

    History shows this. Sony thought they had zero competition when they first announced the PS3 and thought people would swallow any price point. They were wrong. MS learned nothing from Sony's mistake after the success of the 360 and thought folk would also swallow any old garbage. We all know how the X1 faired last gen.
  • Sylvermynx
    Sylvermynx
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    Seraphayel wrote: »
    Sylvermynx wrote: »
    So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....

    If you’re owning the games you own them and can play them for free.

    Gamepass is kind of a digital rental service for video games. You pay one subscription and get over hundreds of games for free - as long as you keep your sub.

    Thanks. This is all just really weird to me - I mean, I don't necessarily believe MS is the devil in a 3-piece suit, but while I'm okay with win10, I'm not sure I really want MS microsoftmanaging my games....
  • renne
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    BlueRaven wrote: »
    Mindcr0w wrote: »
    Bethesda games already on the PS aren't going anywhere.

    Unlike the Mac client... 😒

    That should be a warning to everyone. Nothing is off the table. Just because it’s on the PS today, tomorrow is not guaranteed.

    Yeah but this is absolutely not comparable, because the Mac client is literally just a client. You can still log in on a Windows PC or bootcamp Windows and you're still playing on the exact same account.

    Shutting down PS is permanently shutting the accounts of everyone who plays on PS.
  • Seraphayel
    Seraphayel
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    Sylvermynx wrote: »
    Seraphayel wrote: »
    Sylvermynx wrote: »
    So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....

    If you’re owning the games you own them and can play them for free.

    Gamepass is kind of a digital rental service for video games. You pay one subscription and get over hundreds of games for free - as long as you keep your sub.

    Thanks. This is all just really weird to me - I mean, I don't necessarily believe MS is the devil in a 3-piece suit, but while I'm okay with win10, I'm not sure I really want MS microsoftmanaging my games....

    It’s managing nothing for you, Gamepass is a service you can use or not. Everything you own belongs to you and has zero interaction with game pass. Besides that, Gamepass is excellent and has been praised by literally everyone, from gaming news outlets to players, even the usual fanboys that would never buy an Xbox but see how valuable Gamepass is. For $15 a month you get over one hundred games you can play, a lot of them even big AAA titles. And they’re constantly adding games to Gamepass and it just gets better and better.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Seraphayel
    Seraphayel
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    Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)

    Nintendo is outside of any competition, that’s why I don’t mention them. They’re really not into the console war anymore, they reign in their own bubble where Sony and Microsoft don’t play any role.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • trackdemon5512
    trackdemon5512
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    Seraphayel wrote: »
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    Absolutely not. Sony doesn’t deserve the home console monopoly.

    Sony wouldn’t have a monopoly. As a consumer your central options currently are Nintendo. Microsoft, Sony, PC, or Mobile (phones). Consumers have choices and they utilize them well.

    Nintendo didn’t want to compete directly with Microsoft/Sony so they made their own market piece and excelled. Mobile can’t do what home consoles do so they made their niche games (F2P) and excelled. PC does it’s own thing with highly customizable but top performing games. PC game developers don’t have to worry about making hardware, just scalable games.

    You may argue that Sony doesn’t deserve home console superiority but they’ve worked much harder than Microsoft for their own piece of the market. It shows.

    Conversely PCs are highly customizable but who has the most power in that market? Apple who runs their business very much like Nintendo/Sony with closed ecosystems and limited program functionality. Yet they’re the most powerful for successfully marrying hardware with software and diversifying it across home and mobile.
  • the1andonlyskwex
    the1andonlyskwex
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    ✭✭
    the majority of their internal studio games have done terribly or faded into complete obscurity. https://en.wikipedia.org/wiki/List_of_Xbox_Game_Studios_video_games
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    I don't understand how you can reconcile these two statements (neither of which I really agree with). You're basically saying that MS is bad at developing games, and for some reason that means they should drop everything else and only make games.
    Edited by the1andonlyskwex on March 15, 2021 1:19AM
  • trackdemon5512
    trackdemon5512
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    the majority of their internal studio games have done terribly or faded into complete obscurity. https://en.wikipedia.org/wiki/List_of_Xbox_Game_Studios_video_games
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    I don't understand how you can reconcile these two statements (neither of which I really agree with). You're basically saying that MS is bad at developing games, and for some reason that means they should drop everything else and only make games.

    Microsoft is bad at developing games historically. However what they’ve done in recent years is purchase up studios which are good at developing games. Bungie, Rare, Mojang, Obsidian, and now Zenimax.

    The problem is Microsoft has failed to properly utilize its assets. Rare hasn’t put out anything solid in quite some time. Bungie got fed up with Microsoft and actually got out of their relationship. They notably went to Activision for some time (Destiny) before going solo. Obsidian puts out quality games but few and far in between with the latest being “The Outer Worlds”. Mojang has Minecraft but nothing else. PlayerUnknown BGs has been trounced by Fortnite.

    Microsoft has handicapped its game studios with exclusivity and poor multiplatforming. Minecraft succeeds but it’s simple, on every platform, and has been out for like 20 years now. It’s like a new Tetris.

    Microsoft should stop juggling consoles and games at the same time. Instead of being like Sony/Nintendo they should be a publisher like EA/Activision. That would allow them to better focus the studios under their belt and put out more and varied content. Don’t make the games, just properly manage the studios who make the content and market/push it properly.
    Edited by trackdemon5512 on March 15, 2021 2:13AM
  • LadyLethalla
    LadyLethalla
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    BlueRaven wrote: »
    zaria wrote: »
    Mindcr0w wrote: »
    Mac was already the red headed step child. PS is roughly a third of the playerbase.
    This, now the problem with Mac is that they changes their system architecture again and they do this like some people change cars. In 30 years they went from Motorola CPU, to PowerPC same CPU family used by Xbox 360, to Intel and now to their own CPU and ending the Intel line. I rater say its Apple who don't care about gaming outside of phones.

    PS4-5 support for ESO will continue as its an legacy product with an large PS player base.
    I also agree with others that future live service games where most of the revenue come after the sale will be multi platform. MS might want to keep some large single player games as exclusive.

    Yeah like all consoles kept the same architecture since they started. That’s why backwards compatibility was never an issue on consoles. And for the ps5, there is no need to update the eso client from the PS4 one because the architecture did not change. /sarcasm

    Actually, the PS3 was a radical departure from the other PS systems in that it used a RISC PowerPC architecture instead of the x86-like architecture of the XBox series and PS4/5.

    There is another option that I haven't heard anyone mention; timed exclusives. MS may release new Bethesda products for Windows/Xbox first, and only later port them over to Switch/PS5.

    Seraphayel wrote: »
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    Absolutely not. Sony doesn’t deserve the home console monopoly.

    Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)

    I got my PSVR just for Skyrim VR and I also have Skyrim on Switch. And PS3 and PS4, plus my sons both have at least one copy each...
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    BlueRaven wrote: »
    zaria wrote: »
    Mindcr0w wrote: »
    Mac was already the red headed step child. PS is roughly a third of the playerbase.
    This, now the problem with Mac is that they changes their system architecture again and they do this like some people change cars. In 30 years they went from Motorola CPU, to PowerPC same CPU family used by Xbox 360, to Intel and now to their own CPU and ending the Intel line. I rater say its Apple who don't care about gaming outside of phones.

    PS4-5 support for ESO will continue as its an legacy product with an large PS player base.
    I also agree with others that future live service games where most of the revenue come after the sale will be multi platform. MS might want to keep some large single player games as exclusive.

    Yeah like all consoles kept the same architecture since they started. That’s why backwards compatibility was never an issue on consoles. And for the ps5, there is no need to update the eso client from the PS4 one because the architecture did not change. /sarcasm

    Actually, the PS3 was a radical departure from the other PS systems in that it used a RISC PowerPC architecture instead of the x86-like architecture of the XBox series and PS4/5.

    There is another option that I haven't heard anyone mention; timed exclusives. MS may release new Bethesda products for Windows/Xbox first, and only later port them over to Switch/PS5.

    Seraphayel wrote: »
    Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.

    Absolutely not. Sony doesn’t deserve the home console monopoly.

    Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)

    I got my PSVR just for Skyrim VR and I also have Skyrim on Switch. And PS3 and PS4, plus my sons both have at least one copy each...

    And that’s exactly how Zenimax capitalized on that IP. You bought it for one generation, then the next with updated graphics, then in VR and on a portable generation. PC copies sold but you only bought one copy for PC. Console versions got you to buy 4 copies of the same thing. Multiplatform is the way to go.
  • jtm1018
    jtm1018
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    Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.

    So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...

    What should I do yall?

    Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...

    What would you do? Does anyone else feel like they being spread thin between the console wars?

    Just wait for it.

    I think they once had a migration from pc to ps.

    Or am I thinking gta, cant be sure.

    Que sera sera.
    Edited by jtm1018 on March 15, 2021 6:29AM
  • jircris11
    jircris11
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    Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.

    So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...

    What should I do yall?

    Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...

    What would you do? Does anyone else feel like they being spread thin between the console wars?

    If you start over on pc na ping me. @ki'rah ill help you out.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Tharonil
    Tharonil
    ✭✭✭
    For me I can say, this strategy worked!
    I had a playstation of every generation until ps4 pro. Now I switched to the xbox series x since last november.

    This was really hard for me. I've lost everything in eso and had to start from new. Now I'm a proud owner of a psijic villa again, and happy with the microsoft console. :)

    BUT, I wouldn't switch and restart a second time. It costs much money, time and all achievements you've earned so far.
  • FlopsyPrince
    FlopsyPrince
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    I am not sure the price of the XBOX pass, but you already have to pay for Playstation+ to be able to play online games like ESO.

    Kind of paying a sub already here.
    PC
    PS4/PS5
  • Seraphayel
    Seraphayel
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    I am not sure the price of the XBOX pass, but you already have to pay for Playstation+ to be able to play online games like ESO.

    Kind of paying a sub already here.

    It‘s the same for Xbox, you need either an Xbox Live subscription or you can have Gamepass, which is twice as expensive, but gives you access to over one hundred games on top of it.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Snowstrider
    Snowstrider
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    shimm wrote: »
    Yes, start over on PC... it’s worth it in the long run.
    I still am perplexed why after 7 years, ESO still does not offer account transfers to other platforms or better yet, just be able to login on any platform and play...just read the same databases. Right. It's probably not that simple, but if other games can and are doing it, then why can't a AAA game called ESO do it as well? Sales pitch: ZOS could charge for transfers or an additional fee to be able to cross-login or something.

    I digress. It will probably never happen because we want it to.

    <3
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I just can’t decide if I want 1080p or 4k, I assume the “next gen” upgrade will be both active at once lol
  • Prof_Bawbag
    Prof_Bawbag
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    ✭✭✭
    Tharonil wrote: »
    For me I can say, this strategy worked!
    I had a playstation of every generation until ps4 pro. Now I switched to the xbox series x since last november.

    This was really hard for me. I've lost everything in eso and had to start from new. Now I'm a proud owner of a psijic villa again, and happy with the microsoft console. :)

    BUT, I wouldn't switch and restart a second time. It costs much money, time and all achievements you've earned so far.

    I did exactly the same thing. Only difference was, I was on the 360 before moving over to PS4. I also did the beta and old vet levels on the X1. But I didn't lose much swapping over to ps4 because I never bought anything from the CS and didn't really know what i was doing during those vet levels so my gear was questionable at best. Moved over to ps4 due to the performance issue on X1 and ploughed a lot of money into the game over the years when on PS4. Time too.

    Started over again on the Series X. Now CP650, with a 9 trait crafter and because i knew what i was doing, it didn't really take long at all. Actually enjoyed starting from scratch with nothing. But I obviously lost all that money I had spent during my time on the PS4. Would never ever restart again though.
    Edited by Prof_Bawbag on March 15, 2021 11:19AM
  • robertthebard
    robertthebard
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    Rampeal wrote: »
    To think that future Bethesda games will be on PS4/5 is wrong. Xbox desperately needs exclusivity on their games and they just got it. And rightly so. You don't see sony Sharing Bloodborne,Spiderman,God of War, FFXIV, ect. And there are many that buy Playstations just for those games.

    So yes now that Microsoft owns these trademarks I foresee them doing the same to boost the sales of their console. To not do so would leave money on the table and be a fools errand.

    Yeah, and no. I do not, and will not ever own a PS. I have personal beefs with Sony that go back years, and I'm not interested in burying the hatchet, as it were. However, Horizon Zero Dawn came out for PC, and I played that. If the sequel does the same thing, I'll play it to, if not, I won't.

    But for what's out there now? The way I'm reading all of this, any cross platform stuff that's out is staying that way, there was some mention of contractual obligations, for one, so that seems to indicate that if it's currently on PS, it's going to stay there.
  • Thealteregoroman
    Thealteregoroman
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    jircris11 wrote: »
    Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.

    So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...

    What should I do yall?

    Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...

    What would you do? Does anyone else feel like they being spread thin between the console wars?

    If you start over on pc na ping me. @ki'rah ill help you out.

    @jircris11 I just bookmarked this!!! Thank you I might hold you to this offer if I do it! :D
    Edited by Thealteregoroman on March 15, 2021 6:13PM
    ****Master Healer...****
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