trackdemon5512 wrote: »I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.
Those days are over.
If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?
Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.
The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.
Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.
Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.
(PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)
the1andonlyskwex wrote: »trackdemon5512 wrote: »I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.
Those days are over.
If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?
Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.
The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.
Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.
Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.
(PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)
The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"
It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.
trackdemon5512 wrote: »the1andonlyskwex wrote: »trackdemon5512 wrote: »I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.
Those days are over.
If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?
Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.
The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.
Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.
Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.
(PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)
The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"
It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.
Microsoft has a huge identity problem. 20 years of Xbox and what do people think of? Halo and maybe Gears of War. That's it. Forza is great but it's seen as PC/Microsoft. Fable has been gone for a decade at this point. Xbox/Microsoft has Rare Studios and completely mismanaged that in terms of exclusives. Nothing Rare has produced in the last 20 years has had the same bang as it did from their Nintendo work days. Taken from the Wikipedia page (meh source but still accurate) "Fans and employees have been critical of Microsoft's buyout of Rare, citing a significant drop in game quality and the loss of original talent".
The last time Xbox had real self identity was with Kinect which was looked at as the next big thing past the Wii's motion controls. It most certainly did not live up to the Wii.
Sony and Nintendo's exclusives work because the IPs are amazing and they evolve. Nintendo branched out into franchises like Mario Kart and Smash Bros. Pokemon went from an RPG to random dungeon generators, fighting games, mobile platforms and worked.
Sony backs its IPs hard. God of War, Ratchet and Clank, Uncharted, Infamous, etc, they all have a Sony identity and you can chime them out.
Both Microsoft and Zenimax have failed to capitalize on their IPs. Halo hasn't changed in 20 years. It's no wonder the trailer for the new Halo was negatively looked upon as it seemed like a slightly prettier version of a 20 year old game.
Zenimax isn't the superstar its made out to be either. Skyrim has sold 30 million units but that's over a decade of sales and Multiplatform. It hasn't replicated that kind of success. The Elder Scrolls hasn't taken off a mobile or card game. Older versions are on services like game pass but they haven't aged well in terms of replay-ability. Fallout 3 and New Vegas were critical hits but Fallout 4 and 76 have missed the mark.
Both companies need an identity defining hit that can go into the future. Maybe its Starfield, Fallout 5, or ES6 but one-offs can't sustain or support an 8 billion dollar investment, esp if they're locked to a single platform which doesn't perform as well as its contemporaries overall.
You can't expect an entire consumer base to purchase a new console for just one game. That's a terrible investment for the purchaser. You need it all.
Thealteregoroman wrote: »Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.
So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...
What should I do yall?
Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...
What would you do? Does anyone else feel like they being spread thin between the console wars?
the1andonlyskwex wrote: »trackdemon5512 wrote: »the1andonlyskwex wrote: »trackdemon5512 wrote: »I'll say this. In years past Zenimax and Bethesda operated within their own little netherealm. Zeni being a private company could do whatever it wanted really and it showed. I remember when they stopped granting press access to certain publications over perceived slights.
Those days are over.
If I'm a Microsoft shareholder and I learn that a game the company has a hand in is going to be exclusive I want to know why. I want to know why you think exclusivity is better than Multiplatform for my bottom line. I want to know your research behind this logic. In the case of ES6 in a few years, if PS5 is really outselling Xbox (extremely likely as this has been the case for more than 20 years with Sony vs Xbox) why are you ignoring a potential market and increasing our revenue and profits?
Eight billion is a LOT of money. It implies value but it's also an investment and if the returns on that investment are mismanaged then heads will roll and lawsuits will be filed. Eight billion doesn't give you carte blanche to do whatever you want with a company when it's publicly traded.
The notion of console exclusivity only flies if it can increase growth, turns a serious profit, and doesn't shortchange anyone. Nintendo pulls it off because it's titles are extremely popular, so much that people will buy the same game system over and over again just for bundles. I mean Nintendo DS systems with Pokemon, Nintendogs, Animal Crossing, Mario, etc are sold out every time they're released in Japan. That's power no other gaming company has.
Sony has synergy with its holdings. Its intellectual properties are strong (Uncharted, God of War, Spider-man) and the exclusives it gets from 3rd-party publishers work because Sony not only puts in money but has the customer base to support it. Final Fantasy and Street Fighter are exclusives to Sony now because of their huge Japanese base. Sales of FFXV stomped the living daylights out of Xbox One sales by a factor of 5 to 1 or more. Street Fighter thrives in Japan where Xbox flounders so it gets exclusivity to PS4 and PC with cross play.
Microsoft either pull a rabbit out of its hat and make Xbox a global success this time or else multiplatforming is necessary.
(PS - And yes I know that Sony has even taken the steps into making some of their games Multiplatform like Horizon Zero Dawn to PC. Sony can do that, they have the consumer base and loyalty.)
The real question should be: "How does keeping Zenimax multiplatform help the Xbox brand?"
It's pretty obvious that MS's lack of exclusives is hurting the viability of Xbox, and the Zenimax acquisition is an attempt to remedy that. Keeping Zenimax properties multiplatform just prevents MS from developing the synergies you talk about Nintendo and Sony having (and benefiting from). If MS can't develop similar synergies, they may as well just discontinue the whole Xbox line.
Microsoft has a huge identity problem. 20 years of Xbox and what do people think of? Halo and maybe Gears of War. That's it. Forza is great but it's seen as PC/Microsoft. Fable has been gone for a decade at this point. Xbox/Microsoft has Rare Studios and completely mismanaged that in terms of exclusives. Nothing Rare has produced in the last 20 years has had the same bang as it did from their Nintendo work days. Taken from the Wikipedia page (meh source but still accurate) "Fans and employees have been critical of Microsoft's buyout of Rare, citing a significant drop in game quality and the loss of original talent".
The last time Xbox had real self identity was with Kinect which was looked at as the next big thing past the Wii's motion controls. It most certainly did not live up to the Wii.
Sony and Nintendo's exclusives work because the IPs are amazing and they evolve. Nintendo branched out into franchises like Mario Kart and Smash Bros. Pokemon went from an RPG to random dungeon generators, fighting games, mobile platforms and worked.
Sony backs its IPs hard. God of War, Ratchet and Clank, Uncharted, Infamous, etc, they all have a Sony identity and you can chime them out.
Both Microsoft and Zenimax have failed to capitalize on their IPs. Halo hasn't changed in 20 years. It's no wonder the trailer for the new Halo was negatively looked upon as it seemed like a slightly prettier version of a 20 year old game.
Zenimax isn't the superstar its made out to be either. Skyrim has sold 30 million units but that's over a decade of sales and Multiplatform. It hasn't replicated that kind of success. The Elder Scrolls hasn't taken off a mobile or card game. Older versions are on services like game pass but they haven't aged well in terms of replay-ability. Fallout 3 and New Vegas were critical hits but Fallout 4 and 76 have missed the mark.
Both companies need an identity defining hit that can go into the future. Maybe its Starfield, Fallout 5, or ES6 but one-offs can't sustain or support an 8 billion dollar investment, esp if they're locked to a single platform which doesn't perform as well as its contemporaries overall.
You can't expect an entire consumer base to purchase a new console for just one game. That's a terrible investment for the purchaser. You need it all.
Answer me this. Who does MS want to compete against in gaming?
If the answer is Sony or Nintendo (or even Valve/Steam), they need to build up their library of exclusives.
If the answer is EA or Activision, they need to ditch Xbox entirely and go multiplatform.
To me, the answer is obvious, they want to compete with Sony.
It seems pretty obvious that the Zenimax acquisition is going to go about the same as the Obsidian acquisition has gone. Games already well into development as multiplatform games will still be released multiplatform, but just about everything after that will be exclusive. Anything else is just wishful thinking by Sony fans and people who are otherwise opposed to exclusivity.
Sylvermynx wrote: »So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....
trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
This, now the problem with Mac is that they changes their system architecture again and they do this like some people change cars. In 30 years they went from Motorola CPU, to PowerPC same CPU family used by Xbox 360, to Intel and now to their own CPU and ending the Intel line. I rater say its Apple who don't care about gaming outside of phones.Mac was already the red headed step child. PS is roughly a third of the playerbase.
PS4-5 support for ESO will continue as its an legacy product with an large PS player base.
I also agree with others that future live service games where most of the revenue come after the sale will be multi platform. MS might want to keep some large single player games as exclusive.
Yeah like all consoles kept the same architecture since they started. That’s why backwards compatibility was never an issue on consoles. And for the ps5, there is no need to update the eso client from the PS4 one because the architecture did not change. /sarcasm
Seraphayel wrote: »trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
Absolutely not. Sony doesn’t deserve the home console monopoly.
Seraphayel wrote: »trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
Absolutely not. Sony doesn’t deserve the home console monopoly.
Seraphayel wrote: »Sylvermynx wrote: »So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....
If you’re owning the games you own them and can play them for free.
Gamepass is kind of a digital rental service for video games. You pay one subscription and get over hundreds of games for free - as long as you keep your sub.
Sylvermynx wrote: »Seraphayel wrote: »Sylvermynx wrote: »So - a question brought up by the multiple mentions of "gamepass". I looked up what it is on google. Now that MS owns ZOS et al, does that mean those of us on PC are going to have to pay a second sub for ESO? Yes, I get that gamepass allows one access to many games - but I don't play anything but TES single-player games, and ESO. I looked at the list - there's nothing on it that I'd ever bother with. outside of the TES games which I have already installed on my PC so y'know I don't need MS or gamepass for those. Unless of course all of sudden I can't use my own copies....
If you’re owning the games you own them and can play them for free.
Gamepass is kind of a digital rental service for video games. You pay one subscription and get over hundreds of games for free - as long as you keep your sub.
Thanks. This is all just really weird to me - I mean, I don't necessarily believe MS is the devil in a 3-piece suit, but while I'm okay with win10, I'm not sure I really want MS microsoftmanaging my games....
Cundu_Ertur wrote: »Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)
Seraphayel wrote: »trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
Absolutely not. Sony doesn’t deserve the home console monopoly.
trackdemon5512 wrote: »the majority of their internal studio games have done terribly or faded into complete obscurity. https://en.wikipedia.org/wiki/List_of_Xbox_Game_Studios_video_games
trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
the1andonlyskwex wrote: »trackdemon5512 wrote: »the majority of their internal studio games have done terribly or faded into complete obscurity. https://en.wikipedia.org/wiki/List_of_Xbox_Game_Studios_video_gamestrackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
I don't understand how you can reconcile these two statements (neither of which I really agree with). You're basically saying that MS is bad at developing games, and for some reason that means they should drop everything else and only make games.
Cundu_Ertur wrote: »This, now the problem with Mac is that they changes their system architecture again and they do this like some people change cars. In 30 years they went from Motorola CPU, to PowerPC same CPU family used by Xbox 360, to Intel and now to their own CPU and ending the Intel line. I rater say its Apple who don't care about gaming outside of phones.Mac was already the red headed step child. PS is roughly a third of the playerbase.
PS4-5 support for ESO will continue as its an legacy product with an large PS player base.
I also agree with others that future live service games where most of the revenue come after the sale will be multi platform. MS might want to keep some large single player games as exclusive.
Yeah like all consoles kept the same architecture since they started. That’s why backwards compatibility was never an issue on consoles. And for the ps5, there is no need to update the eso client from the PS4 one because the architecture did not change. /sarcasm
Actually, the PS3 was a radical departure from the other PS systems in that it used a RISC PowerPC architecture instead of the x86-like architecture of the XBox series and PS4/5.
There is another option that I haven't heard anyone mention; timed exclusives. MS may release new Bethesda products for Windows/Xbox first, and only later port them over to Switch/PS5.Seraphayel wrote: »trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
Absolutely not. Sony doesn’t deserve the home console monopoly.
Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)
LadyLethalla wrote: »Cundu_Ertur wrote: »This, now the problem with Mac is that they changes their system architecture again and they do this like some people change cars. In 30 years they went from Motorola CPU, to PowerPC same CPU family used by Xbox 360, to Intel and now to their own CPU and ending the Intel line. I rater say its Apple who don't care about gaming outside of phones.Mac was already the red headed step child. PS is roughly a third of the playerbase.
PS4-5 support for ESO will continue as its an legacy product with an large PS player base.
I also agree with others that future live service games where most of the revenue come after the sale will be multi platform. MS might want to keep some large single player games as exclusive.
Yeah like all consoles kept the same architecture since they started. That’s why backwards compatibility was never an issue on consoles. And for the ps5, there is no need to update the eso client from the PS4 one because the architecture did not change. /sarcasm
Actually, the PS3 was a radical departure from the other PS systems in that it used a RISC PowerPC architecture instead of the x86-like architecture of the XBox series and PS4/5.
There is another option that I haven't heard anyone mention; timed exclusives. MS may release new Bethesda products for Windows/Xbox first, and only later port them over to Switch/PS5.Seraphayel wrote: »trackdemon5512 wrote: »Microsoft needs to ditch consoles and become a game publisher like EA/Activision/Take-Two.
Absolutely not. Sony doesn’t deserve the home console monopoly.
Now my Switch feels sad. (I got it for my 4th copy (out of five that I own at the moment) of Skyrim. Don't judge me.)
I got my PSVR just for Skyrim VR and I also have Skyrim on Switch. And PS3 and PS4, plus my sons both have at least one copy each...
Thealteregoroman wrote: »Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.
So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...
What should I do yall?
Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...
What would you do? Does anyone else feel like they being spread thin between the console wars?
Thealteregoroman wrote: »Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.
So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...
What should I do yall?
Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...
What would you do? Does anyone else feel like they being spread thin between the console wars?
FlopsyPrince wrote: »I am not sure the price of the XBOX pass, but you already have to pay for Playstation+ to be able to play online games like ESO.
Kind of paying a sub already here.
scorpius2k1 wrote: »I still am perplexed why after 7 years, ESO still does not offer account transfers to other platforms or better yet, just be able to login on any platform and play...just read the same databases. Right. It's probably not that simple, but if other games can and are doing it, then why can't a AAA game called ESO do it as well? Sales pitch: ZOS could charge for transfers or an additional fee to be able to cross-login or something.Yes, start over on PC... it’s worth it in the long run.
I digress. It will probably never happen because we want it to.
For me I can say, this strategy worked!
I had a playstation of every generation until ps4 pro. Now I switched to the xbox series x since last november.
This was really hard for me. I've lost everything in eso and had to start from new. Now I'm a proud owner of a psijic villa again, and happy with the microsoft console.
BUT, I wouldn't switch and restart a second time. It costs much money, time and all achievements you've earned so far.
To think that future Bethesda games will be on PS4/5 is wrong. Xbox desperately needs exclusivity on their games and they just got it. And rightly so. You don't see sony Sharing Bloodborne,Spiderman,God of War, FFXIV, ect. And there are many that buy Playstations just for those games.
So yes now that Microsoft owns these trademarks I foresee them doing the same to boost the sales of their console. To not do so would leave money on the table and be a fools errand.
Thealteregoroman wrote: »Honestly, after watching the Bethesda and Xbox Roundtable, I kinda feel like in 3 years having eso on PS5 going to be more trouble than not. I've invested so much on ESO on the Playstation console but if ZeniMax and its future outside of ESO are gonna be leaning towards XBOX and PC going forward...then why have a PS5? I mostly play Bethesda Games and I'm trying to not have multiple consoles. I have a Gaming PC...but I know they not gonna let me transfer my PS account to PC or XBOX. In a sense, I'm trapped or start completely over with achievements and all.
So is XBOX and PC bethesda like games in 4 years and Sony PS like anime, Final Fantasy like games? I am more of a role-playing game kinda guy. I dont like playing multiple elder scrolls games on different systems. The reason why I got a gaming PC is because PS doesnt allow mods BUT xbox do...
What should I do yall?
Start over ESO on PC? Only other games I play on PS5 right now is ESO, Destiny, Warframe and Genshin Impact...
What would you do? Does anyone else feel like they being spread thin between the console wars?
If you start over on pc na ping me. @ki'rah ill help you out.