What are you on about? Selling crowns to get gold would not qualify as P2W, it doesn't come close. P2W is where you buy stuff with real money that can only be bought with real money that give you an advantage.
Buying gold - the actual in game currency- hardly qualifies as P2W. You can make that 14 million gold you claim you need simply by trading in the game, without much effort I make 500k to a million every week, I could make more. So in say 20 weeks I would have the same amount of gold at no cost.
So buying gold with crowns can not be considered P2W.
If you are that desperate to get to 1800CP then spend your money, I'd rather have my money in my pocket and earn my gold through the game.
Viewsfrom6ix wrote: »You have to be at least 1400 cp to not get completely rolled by anyone 1400+ cp in cp pvp. It's a hard cutoff. If you're not that level of cp, cp pvp is not fun. Also in Imperial City you need the CP advantage to kill the bosses. So if you were at the previous 810 cap as most pvp players are as you dont gain that much cp in pvp, and want to do IC pvp whatsoever you need to go grind at an absolute minimum 600 levels of cp. This change was absolutely disgusting. I'm quitting the game because of it.
I'm CP 700 and doing fine in PvP. Yes, the power gap is bigger now and it creates a higher goal I can want to reach now. To each their own, I guess.
Or you know, you could just not worry about your CP level and just play the game and let the CP come on its own.
Ill never understand the obsession with being at max level to the point where you just cant enjoy anything else in the game
You have to be at least 1400 cp to not get completely rolled by anyone 1400+ cp in cp pvp. It's a hard cutoff. If you're not that level of cp, cp pvp is not fun. Also in Imperial City you need the CP advantage to kill the bosses. So if you were at the previous 810 cap as most pvp players are as you dont gain that much cp in pvp, and want to do IC pvp whatsoever you need to go grind at an absolute minimum 600 levels of cp. This change was absolutely disgusting. I'm quitting the game because of it.
I apologize for having fun in PvP last night at CP 1380. My bad.
AlextheMuspel wrote: »Let's say you're at the previous cap right now, 810cp.
And now you need to get to 1800cp to reach the soft cap in cp PvP.
Required experience: 434,706,350xp - 103,096,531xp = 331,609,819xp
(Source: https://docs.google.com/spreadsheets/d/1Hk7TKR39KzwEOlbbLMRJRx90O1PEgCERrgEDC1pubPA/edit#gid=0)
Now, assuming if you want to reach that soft cap asap, the fastest method is master writs, which grants you 50k xp without any boost. In an ideal scenario, most people would probably save them till 100%xp boost event, and drink a 150% exp bonus ambrosia when turning in those writs. Now, we have 50k * (100+150+10(with ESO+)) +50k= 180k xp
How many writs do you need to do in order to reach 1800cp from 810cp? That's 331,609,819/180,000 = 1842.3 writs
This part gets a bit tricky, because you'd wanna pick the cheapest writs to do as all the writs grant the same xp. The best deal you can probably find on market is Enchanting writs, for Alchemy writs/Provisioning writs are extremely hard to acquire and overpriced. If you're patient, you can accumulate bunch of Enchanting writs at an average price of 4k gold. The crafting cost for a purple one is around 300g, and you get 2 tickets in return. That's 2k gold if 1 voucher = 1k gold.
As a former trader, I'd say it would take you at least 1 year to check EVERY SINGLE DAY to get 1000 writs at that price.
More realistically speaking, 1 writ = 8000 gold if you take all the factors into consideration, and that's the optimistic estimation. In that case, 8000*1843 = 14,744,000 gold.
With the TCE exchange rate, 1 crown = 400 gold, 14,744,000 gold = 36860 crowns = $368.6 irl money
With 260% xp boost, no enlightenment, and you have to spend $368.6 irl money to reach the soft cap of cp PvP.
Now you might start to understand why they refuse to adjust your cp level based on your earned experience. It's all $$$.
LMAO, are you serious? Have you ever played a PTW game? There are so many fallacies here that its not even funny:
1. There are MANY ways to gain experience in this game, some of the most efficient aren't even locked behind DLC(Skyreach, etc). So if you chose to use XP potions and master writs that's on you...you are also completely ignoring the writ vouchers you get that you can use to buy crafting stations and the like...but that's a different subject.
2. No one is forcing you to play in CP PvP to begin with...CP PvP is miserable, it takes forever to kill anyone at cap, and if you aren't at cap yourself, you are just handicapping yourself by playing there to start with.
3. This isn't a race...it really does not matter if you reach cap in 2 days or 20 years...there are plenty of things to do in game other than CP PvP.
4. Let me explain to you what PTW means...I played a PTW game....guess what? In a true PtW game the best equipment, the best stats are ONLY available by paying...there is NO IN GAME WAY TO GET THEM...that is what pay to win means....that if you don't pay, you can't win against players that do with everything else being equal(skill, etc)...NOT that if you don't pay it might take you a little longer to max out your stats.
People who complain about ESO being PTW just do not know what they are talking about. Once you buy this game, you can very well reach the same level as other end game players given time...if you actually care about reaching that level. I am sorry if it offends you that it may take awhile to reach the level you want to be at.
Kiralyn2000 wrote: »AlextheMuspel wrote: »When will people understand what p2w really is? If it can be earned in-game without being forced to spend real money, then it is not p2w...
"Pay to Win". You can pay irl money to gain an advantage and win over other players. If this is not P2W I don't know what is. Yes it's subtle, but it fits the definition. And trust me, I have TONS of experience with P2W games.
Pay To Win is when 1) you can only get the thing by paying real cash, and 2) it's better than what a player can get via in-game means. i.e, when, in order to Win, you have to Pay.
(and really, there also has to be some meaningful competitive activity that the paid advantage helps you with. Like loot-the-corpse open-world pvp. Just being able to say "I've got Moar DPS than you!", when both of you already have twice the DPS needed to clear the dungeon, doesn't really cut it.)
Oreyn_Bearclaw wrote: »I will say what I say every time there is a P2W thread on this forum, which is quite often.
Sidebar: Thanks for the math. I have about 400 master writs saved up, looks like I am going to keep up with my crafting writs until the next double AP event (at that point, I just might retire from them). I wasnt sure how much XP they granted, and if it mattered which type you did.
P2W is not a binary term, but rather, it is a spectrum. You certainly cannot buy a unique item in the crownstore that makes you uber strong that you cant get in any other way. For some people, anything short of that is not P2W.
I find that to be a very narrow definition of a very broad concept. Truthfully, I think most people defend that at as the only definition out of pride/ego, because they refuse to admit to themselves that they play or contribute to a game that is on the P2W spectrum.
To me, you have to define two terms. Pay and Win. Pay is obvious. It costs hard cash. Win is far more subjective, especially in an MMO. That said, there are lots of ways to win. Perhaps a duel, a world first HM clear, a #1 leaderboard spot, etc. The real question is will paying give you a competitive advantage in those situations, and the answer is a resounding yes.
-Using cash to buy CP gives a massive advantage now that the cap has been raised, especially in PVP or leaderboard runs. All else equal, skill, build, etc, the person or group with the most CP is going to win a head to head fight.
-If going for a world first on patch day, it may well be in your interest to buy a new skill line if say a new class was released and redefines the meta.
Now I think ZOS does a very good job of keeping Obvious pay 2 win items (maybe a staff that grants 2k spell damage) out of the crown store, and that is a good thing. But this game has been on the spectrum ever since they allowed crown gifting because it is a direct avenue to convert cash to gold, and gold can give you a competitive advantage. Is ESO high on the p2w spectrum, not in my opinion. That said, it is certainly on it somewhere.
Waits for heads to predictably explode.
AlextheMuspel wrote: »But since you can't buy CP, or writs, with crowns, this entire conversation is irrelevant.
https://forums.elderscrollsonline.com/en/discussion/430760/discord-tamriel-crown-exchange-crown-store-items-for-gold-over-10-mil-crowns-traded
You can, and very easily, in fact. Crowns buy gold, gold buy writs, simple.
But you haven’t said to which definition of pay to win you subscribe. If it’s the definition in which you *must* pay with real money to progress, this isn’t it, since you can get those things free in game with time. If it’s the definition where you can pay with real money to skip the time investment, but can’t actually obtain anything not obtainable for free eventually, then you’re going to face a lot of disagreement on your premise. At that point there’s no way to have any sort of discussion or debate, since common definitions can’t be agreed upon.
Massacre_Wurm wrote: »AlextheMuspel wrote: »Massacre_Wurm wrote: »When will people understand what p2w really is? If it can be earned in-game without being forced to spend real money, then it is not p2w...
"Pay to Win". You can pay irl money to gain an advantage and win over other players. If this is not P2W I don't know what is. Yes it's subtle, but it fits the definition. And trust me, I have TONS of experience with P2W games.
[Snip]
Oreyn_Bearclaw wrote: »I will say what I say every time there is a P2W thread on this forum, which is quite often.
Sidebar: Thanks for the math. I have about 400 master writs saved up, looks like I am going to keep up with my crafting writs until the next double AP event (at that point, I just might retire from them). I wasnt sure how much XP they granted, and if it mattered which type you did.
P2W is not a binary term, but rather, it is a spectrum. You certainly cannot buy a unique item in the crownstore that makes you uber strong that you cant get in any other way. For some people, anything short of that is not P2W.
I find that to be a very narrow definition of a very broad concept. Truthfully, I think most people defend that at as the only definition out of pride/ego, because they refuse to admit to themselves that they play or contribute to a game that is on the P2W spectrum.
To me, you have to define two terms. Pay and Win. Pay is obvious. It costs hard cash. Win is far more subjective, especially in an MMO. That said, there are lots of ways to win. Perhaps a duel, a world first HM clear, a #1 leaderboard spot, etc. The real question is will paying give you a competitive advantage in those situations, and the answer is a resounding yes.
-Using cash to buy CP gives a massive advantage now that the cap has been raised, especially in PVP or leaderboard runs. All else equal, skill, build, etc, the person or group with the most CP is going to win a head to head fight.
-If going for a world first on patch day, it may well be in your interest to buy a new skill line if say a new class was released and redefines the meta.
Now I think ZOS does a very good job of keeping Obvious pay 2 win items (maybe a staff that grants 2k spell damage) out of the crown store, and that is a good thing. But this game has been on the spectrum ever since they allowed crown gifting because it is a direct avenue to convert cash to gold, and gold can give you a competitive advantage. Is ESO high on the p2w spectrum, not in my opinion. That said, it is certainly on it somewhere.
Waits for heads to predictably explode.
Or you know, you could just not worry about your CP level and just play the game and let the CP come on its own.
Ill never understand the obsession with being at max level to the point where you just cant enjoy anything else in the game
You have to be at least 1400 cp to not get completely rolled by anyone 1400+ cp in cp pvp. It's a hard cutoff. If you're not that level of cp, cp pvp is not fun. Also in Imperial City you need the CP advantage to kill the bosses. So if you were at the previous 810 cap as most pvp players are as you dont gain that much cp in pvp, and want to do IC pvp whatsoever you need to go grind at an absolute minimum 600 levels of cp. This change was absolutely disgusting. I'm quitting the game because of it.
I apologize for having fun in PvP last night at CP 1380. My bad.
Lol yea if youre near 1400 youre not feeling it. But it is baaaaaaadddddd.
AlextheMuspel wrote: »But since you can't buy CP, or writs, with crowns, this entire conversation is irrelevant.
https://forums.elderscrollsonline.com/en/discussion/430760/discord-tamriel-crown-exchange-crown-store-items-for-gold-over-10-mil-crowns-traded
You can, and very easily, in fact. Crowns buy gold, gold buy writs, simple.
But you haven’t said to which definition of pay to win you subscribe. If it’s the definition in which you *must* pay with real money to progress, this isn’t it, since you can get those things free in game with time. If it’s the definition where you can pay with real money to skip the time investment, but can’t actually obtain anything not obtainable for free eventually, then you’re going to face a lot of disagreement on your premise. At that point there’s no way to have any sort of discussion or debate, since common definitions can’t be agreed upon.
Truly we can't even agree on the facts in this forum.
P2W really means you have to buy something with real world money that you can't get otherwise in the game
P4C (pay for convenience) is perhaps despicable to many as well but lets call it what it is P4C is in fact paying real world money to bypass something we find to be inconvenient to play in the game - in the case of this thread that would be grinding to cp 1800. ESO has many P4C features and that is a fact. I who am poor and on a disability income have it shoved in my face quite often, but since i am home all day with 7 cats with varying degrees of feralness ranging from getting my hand smacked with claws exposed for handing out a food bowl to that lap of yours is mine and mine alone, i choose to spend the time. That's a choice i make because i have priorities that suck up all my money - like food and litter for my fur fam. We all make choices in life and i think we shouldn't hate on others for making choices different than ours - that would be envy to be honest about it. So if you think P4C is despicable i'm ok with you saying that. But lets be real and call it what it is...
AlextheMuspel wrote: »But since you can't buy CP, or writs, with crowns, this entire conversation is irrelevant.
https://forums.elderscrollsonline.com/en/discussion/430760/discord-tamriel-crown-exchange-crown-store-items-for-gold-over-10-mil-crowns-traded
You can, and very easily, in fact. Crowns buy gold, gold buy writs, simple.
But you haven’t said to which definition of pay to win you subscribe. If it’s the definition in which you *must* pay with real money to progress, this isn’t it, since you can get those things free in game with time. If it’s the definition where you can pay with real money to skip the time investment, but can’t actually obtain anything not obtainable for free eventually, then you’re going to face a lot of disagreement on your premise. At that point there’s no way to have any sort of discussion or debate, since common definitions can’t be agreed upon.
Truly we can't even agree on the facts in this forum.
P2W really means you have to buy something with real world money that you can't get otherwise in the game
P4C (pay for convenience) is perhaps despicable to many as well but lets call it what it is P4C is in fact paying real world money to bypass something we find to be inconvenient to play in the game - in the case of this thread that would be grinding to cp 1800. ESO has many P4C features and that is a fact. I who am poor and on a disability income have it shoved in my face quite often, but since i am home all day with 7 cats with varying degrees of feralness ranging from getting my hand smacked with claws exposed for handing out a food bowl to that lap of yours is mine and mine alone, i choose to spend the time. That's a choice i make because i have priorities that suck up all my money - like food and litter for my fur fam. We all make choices in life and i think we shouldn't hate on others for making choices different than ours - that would be envy to be honest about it. So if you think P4C is despicable i'm ok with you saying that. But lets be real and call it what it is...
AlextheMuspel wrote: »...the fastest method is master writs, which grants you 50k xp without any boost.
AlextheMuspel wrote: »Massacre_Wurm wrote: »AlextheMuspel wrote: »Massacre_Wurm wrote: »AlextheMuspel wrote: »When will people understand what p2w really is? If it can be earned in-game without being forced to spend real money, then it is not p2w...
"Pay to Win". You can pay irl money to gain an advantage and win over other players. If this is not P2W I don't know what is. Yes it's subtle, but it fits the definition. And trust me, I have TONS of experience with P2W games.
[Snip]
Read what ? Max cp in this game is not going to "win" you anything noticeable. And yes i am also "expirienced with P2W games". ESO is not one of them.
P2W is a spectrum.Oreyn_Bearclaw wrote: »I will say what I say every time there is a P2W thread on this forum, which is quite often.
Sidebar: Thanks for the math. I have about 400 master writs saved up, looks like I am going to keep up with my crafting writs until the next double AP event (at that point, I just might retire from them). I wasnt sure how much XP they granted, and if it mattered which type you did.
P2W is not a binary term, but rather, it is a spectrum. You certainly cannot buy a unique item in the crownstore that makes you uber strong that you cant get in any other way. For some people, anything short of that is not P2W.
I find that to be a very narrow definition of a very broad concept. Truthfully, I think most people defend that at as the only definition out of pride/ego, because they refuse to admit to themselves that they play or contribute to a game that is on the P2W spectrum.
To me, you have to define two terms. Pay and Win. Pay is obvious. It costs hard cash. Win is far more subjective, especially in an MMO. That said, there are lots of ways to win. Perhaps a duel, a world first HM clear, a #1 leaderboard spot, etc. The real question is will paying give you a competitive advantage in those situations, and the answer is a resounding yes.
-Using cash to buy CP gives a massive advantage now that the cap has been raised, especially in PVP or leaderboard runs. All else equal, skill, build, etc, the person or group with the most CP is going to win a head to head fight.
-If going for a world first on patch day, it may well be in your interest to buy a new skill line if say a new class was released and redefines the meta.
Now I think ZOS does a very good job of keeping Obvious pay 2 win items (maybe a staff that grants 2k spell damage) out of the crown store, and that is a good thing. But this game has been on the spectrum ever since they allowed crown gifting because it is a direct avenue to convert cash to gold, and gold can give you a competitive advantage. Is ESO high on the p2w spectrum, not in my opinion. That said, it is certainly on it somewhere.
Waits for heads to predictably explode.
Sure.
But first , 99% of playerbase dont care about world first HM clear or 1# ladeboard spot. And i am not even talking about duels because there is no 1v1 arena in the game.
Second , being max cp <> guaranteed duel win or 1st HM clear or ladeboard spot. There is simply too many other variables like skill , internet connection . your pc perfomance , your physical condition, build and so on.
Third , there is no noticeable in-game rewards for that. Who cares about 1 peice of gold gear or whatever ?
So yes , you can technically have some competitive advantage TEMPORARILY but 99%+ of people will be like " dont know dont care it doesnt affect me and my gameplay".
So in my world buying max cp right now is the same level of "p2w" as buying ESO+.
By the way the dictionary definition is this:
TOP DEFINITION
pay-to-win
Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying.
By the way the dictionary definition is this:
TOP DEFINITION
pay-to-win
Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying.
1) Urban Dictionary posts do not constitute "the dictionary definition." There is not just one dictionary in the world, and UD is not that one. UD is also not always considered a reputable or authoritative source, as anyone can post anything on there at any time. It's like copy-pasting from Wikipedia without fact-checking (or citing your source). At least Wikipedia has editors.
2) UD contains many other definitions that you're conveniently ignoring, some of which directly conflict with the one you chose to post. Here are some others:
"Pay to Win is a situation in gaming (usually MMOs or Massively Multiplayer Online games) where companies allow you to buy items or advantages with real money that cannot be obtained normally by playing the game.
An exception to the rule is that if an item/advantage can be obtained in-game but the acquisition time is unreasonably long, that can also be considered Pay to Win."
"Paying real life currency to beat players who are inherently better than you in any game."
"Any game policy where specific content needed to win is locked behind pay walls. Forcing people to pay, in order to access said content. While none can gain access to the content though other in game methods (combat, trading, etc)"
All of those are different from each other and from what you posted. So if we're going to accept UD as an authority, we have to acknowledge the range of definitions, not just cherrypick one.
VoidCommander wrote: »Or if you do daily random normal dungeons on 10 characters every day at 100k xp (no xp buff), you could reach 1800 in 331 days. Using the provisioning perks, and the new green cp for adding 30 minutes to food and drink, you can make a 30 minute 100% ambrosia (20k gold) last 80 minutes instead. At an average 15 minutes per dungeon (and not using those toons for anything else, each ambrosia is good for 5 dungeons). 331 dungeons would then require 66 ambrosias, or 1.320,000 gold, and would reduce the time to 165 days. Yes the grind would be brutal, and it would require a player to have 10 "fake tank ready" toons. So long as you cared enough about the game to get a good damage build (and thus care about cp), you will be fine. Just give it time.
Viewsfrom6ix wrote: »You have to be at least 1400 cp to not get completely rolled by anyone 1400+ cp in cp pvp. It's a hard cutoff. If you're not that level of cp, cp pvp is not fun. Also in Imperial City you need the CP advantage to kill the bosses. So if you were at the previous 810 cap as most pvp players are as you dont gain that much cp in pvp, and want to do IC pvp whatsoever you need to go grind at an absolute minimum 600 levels of cp. This change was absolutely disgusting. I'm quitting the game because of it.
I'm CP 700 and doing fine in PvP. Yes, the power gap is bigger now and it creates a higher goal I can want to reach now. To each their own, I guess.
This doesn't include zerging. Go duel a 1400cp player in CP IC and come back to me.
By the way the dictionary definition is this:
TOP DEFINITION
pay-to-win
Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying.
1) Urban Dictionary posts do not constitute "the dictionary definition." There is not just one dictionary in the world, and UD is not that one. UD is also not always considered a reputable or authoritative source, as anyone can post anything on there at any time. It's like copy-pasting from Wikipedia without fact-checking (or citing your source). At least Wikipedia has editors.
2) UD contains many other definitions that you're conveniently ignoring, some of which directly conflict with the one you chose to post. Here are some others:
"Pay to Win is a situation in gaming (usually MMOs or Massively Multiplayer Online games) where companies allow you to buy items or advantages with real money that cannot be obtained normally by playing the game.
An exception to the rule is that if an item/advantage can be obtained in-game but the acquisition time is unreasonably long, that can also be considered Pay to Win."
"Paying real life currency to beat players who are inherently better than you in any game."
"Any game policy where specific content needed to win is locked behind pay walls. Forcing people to pay, in order to access said content. While none can gain access to the content though other in game methods (combat, trading, etc)"
All of those are different from each other and from what you posted. So if we're going to accept UD as an authority, we have to acknowledge the range of definitions, not just cherrypick one.
Actually it says right at the top that it is the top definition, also all the definitions have already been shown to be false by ESO, so you have made my point. Lets go over the list then and prove it.
Buying items or advantages that cannot be gained by normal play, no such item exists in this game. I can get gold and buy literally anything from the crown store without ever spending money. Also everything on the crown store is cosmetic with the exceptions of XP scrolls and potions that are both easily replaced with crafted versions that are the same. No unreasonable amounts of time required of get any of them, at least not anyone I knows opinion of unreasonable time.
Paying real life currency to beat a player who is better. There is literally a 0-1% chance that I could beat someone who competes for and achieves world firsts and time clears and such, even if I had a good number of CP above them since there is no item in this game that can be purchased that would provide me with so much more power than they have simply from skill, in fact the majority of damage in this game is actually based on skill, knowing rotations and timing and weaving is more than gear and CP by a significant amount.
Specific content needed to win being locked behind pay walls. There is absolutely nothing since again you can trade for anything that you do not have, even chapters and DLC so nothing is locked behind a real money paywall without a method in game to achieve it.
Also this definition is literally the same on virtually every site that has a definition so I really don't feel like arguing about referencing thousands of sites simply to make you happy.If you find a reputable dictionary that has a significantly different definition then feel free to list it, but I am fine with the ones provided here.
And Abraham Lincoln said it must be true if it’s posted on the internet, I suppose.
What does “top definition” on UD mean? That a few more people clicked on it or voted it up? That’s like saying forum polls are representative of the player base of ESO and that they can show one of several subjective opinions to be objectively correct.
You haven’t shown that “all the other definitions have been proven false by ESO.” You chose to apply particular definitions and then showed how ESO does not fit them. To say that proves the definitions “false” is circular reasoning: in claiming that if ESO doesn’t fit the definition, then the definition is false, you’re presupposing that ESO is pay to win, when that is the very question at issue. It’s a logical fallacy to assume your conclusion as a premise.
you positive it's 50k with no boost?
I thought they give 160k to 240k (depending which writs) with 2x event, eso+ and 150% scroll boosts and enlightenment.
240k/4 = 60k without enlightenment.
60k/3.6 = 16.6k without boosts
11k for the lesser writs.
now maybe your number is with enlightenment. but that doesnt wirk for fast leveling as you could only do like 2 a day before you used up your enlightenment. so 1800 writs wiuld take you like 900 days. more than 2 years.
somebody else mentioned ambrisio and 30mins. get them prov skills and cp skill and its like 80 minutes.
for buying writs. cheapest by far are ww/cl/bs writs imo. bought 1600 in the last few weeks. all around or below(incl. mats) what I should be able to make back by selling voucher stuff.
so it's gonna be a zero gold to maybe 1M gold gained/lost game. depending on how voucher prices develop. ambrosia hype might drive them up.
scorpius2k1 wrote: »I'll be the black sheep here and say that regardless of what technicality is describing a feature "P2W", "P2A", "B2P", it still might as well be in the same category since not every player will have the ability to access what another does with every little feature and piece of content being locked behind a microtransactional paywall. Before pay mechanics were a commonplace thing in games aka "games as a service", all players could achieve and do the same things without having to continually pay their way to advance further (regardless of what it is). ESO is no doubt better than other games in these areas but ZOS is certainly pushing all the limits in this area it can from their playerbase. Being an MMO, ESO needs a lot of funding no doubt so mtx's are a necessity. I personally feel there could be a much better way and more options to go about things like that than constantly being in the players face whether it's a quest which locks out due to DLC, intentional inventory limitations, pay-only cosmetics, or other content. I really hope the amount of money that players invest into this game will provide the value in return they are looking for, which unfortunately has not yet been my personal experience.
.