PrinceDamien wrote: »Imo it requires more skills when everyone is more or less on the same level when it comes to options of utilities like gear.
If everyone is "the same" it is your skills that will make the difference.
Prove that you don't need some op gear to be good.
Show them your own skills and make them cry.
LoveForElderScrolls wrote: »StaticWave wrote: »LoveForElderScrolls wrote: »Artorias24 wrote: »LoveForElderScrolls wrote: »Artorias24 wrote: »LoveForElderScrolls wrote: »Artorias24 wrote: »So you want to tell using proc sets requires more skill then trying to use your active skills on a stat based build? KEKW
How is it more skill-based when the game is only limited to 19 sets?
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Everyone can wear crimson. So why would you complain if you can wear the same sets that I can if you claim your gameplay is more skill-based?
Gameplay without procs is by definition more skill based since your healing and damage relys on your actually skills on your skill bar. If i dont press my healing skill, i wont get healing.
Proc sets do that for you. Taking damage? Crimson proc, BAM. Full HP. Not enough brain cells for a proper rotation to apply Pressure or line up a burst combo? Slot vate destro and zaan and just apply ele draim while light attacking. Freee damage.
I don't define skill as clicking things on a keyboard only. Having a wider variety of options to make better builds is included also. Knowing what combination of sets to use and what combination of skills to use on your skill bar for a PVP build.
Maybe COD should include a rifle that auto aims and fires when an enemy is around you. That's true skill right there
Yeah maybe they should, but this is ESO. Here there are armor sets and they are here for a purpose. it's not relied on your keyboard only.
StaticWave wrote: »LoveForElderScrolls wrote: »StaticWave wrote: »LoveForElderScrolls wrote: »Artorias24 wrote: »LoveForElderScrolls wrote: »Artorias24 wrote: »LoveForElderScrolls wrote: »Artorias24 wrote: »So you want to tell using proc sets requires more skill then trying to use your active skills on a stat based build? KEKW
How is it more skill-based when the game is only limited to 19 sets?
[Quoted post was removed]
Everyone can wear crimson. So why would you complain if you can wear the same sets that I can if you claim your gameplay is more skill-based?
Gameplay without procs is by definition more skill based since your healing and damage relys on your actually skills on your skill bar. If i dont press my healing skill, i wont get healing.
Proc sets do that for you. Taking damage? Crimson proc, BAM. Full HP. Not enough brain cells for a proper rotation to apply Pressure or line up a burst combo? Slot vate destro and zaan and just apply ele draim while light attacking. Freee damage.
I don't define skill as clicking things on a keyboard only. Having a wider variety of options to make better builds is included also. Knowing what combination of sets to use and what combination of skills to use on your skill bar for a PVP build.
Maybe COD should include a rifle that auto aims and fires when an enemy is around you. That's true skill right there
Yeah maybe they should, but this is ESO. Here there are armor sets and they are here for a purpose. it's not relied on your keyboard only.
And you base skill around sets? By that logic I should base skill around guns in COD then.
You can't pretend limiting sets results in pure skill based combat when the classes are as imbalanced as they are.
It is two different "skills" you guys are talking about: strategy and tactics.
Strategy is what you are planning to do, tactics is how you actually do it. However, how much strategy is required to come up with a build that triggers certain effects is debatable in my books.
When sheer venom got buffed I used it on my stamcro alongside hunters venom before it nerfed.
The skillful play of spamming poison injection to people from keep walls and watch them melt down even though their heals was legendary.
Those guys should learn to play right?
LoveForElderScrolls wrote: »When sheer venom got buffed I used it on my stamcro alongside hunters venom before it nerfed.
The skillful play of spamming poison injection to people from keep walls and watch them melt down even though their heals was legendary.
Those guys should learn to play right?
Yeah, they should learn to play cause I never die like that to procs.
relentless_turnip wrote: »LoveForElderScrolls wrote: »When sheer venom got buffed I used it on my stamcro alongside hunters venom before it nerfed.
The skillful play of spamming poison injection to people from keep walls and watch them melt down even though their heals was legendary.
Those guys should learn to play right?
Yeah, they should learn to play cause I never die like that to procs.
Probably because you had 40-50k health because you don't need offensive stats when you use procs yourself. They are a carry in every aspect of your build, because of what they give you for free. For a stat build that needs offensive stats there was no counter. Yes you can slot a purge only to spend 5k magicka to have the same dots applied back on you a few seconds after. Hopefully you can at least agree they were unbalanced?
Bodycounter wrote: »In my opinion the no proc set time in PvP really shows the classes that are inherently good or bad in their current state. This way it should be alot easier to buff certain classes that were only able to stay relevant due to some specific set combinations. Every class (*) should be viable on its own without proc sets needed. You can implement the sets after taking this into consideration again.
(*) a good example would be Magicka Nightblade that has become nonexistent since proc sets have been disabled
Seraphayel wrote: »Bodycounter wrote: »In my opinion the no proc set time in PvP really shows the classes that are inherently good or bad in their current state. This way it should be alot easier to buff certain classes that were only able to stay relevant due to some specific set combinations. Every class (*) should be viable on its own without proc sets needed. You can implement the sets after taking this into consideration again.
(*) a good example would be Magicka Nightblade that has become nonexistent since proc sets have been disabled
This. No proc sets allows for skillful play (proc sets don’t require any skill, they just fire off at CD) and blatantly shows strengths and weaknesses of classes and who’s over- and who’s underperforming. Balancing after 3 months of no proc sets should be way easier.
MurderMostFoul wrote: »You can only intelligently engage in this debate if you agree upon the definition of skill. From Merriam Webster -
Skill:
a: the ability to use one's knowledge effectively and readily in execution or performance
b: dexterity or coordination especially in the execution of learned physical tasks
There is an inherent element of performance/dexterity within the definition of skill. The more PVP is boiled down to the dextrous performance of player versus player combat, the more skillful it becomes.
LoveForElderScrolls wrote: »relentless_turnip wrote: »LoveForElderScrolls wrote: »When sheer venom got buffed I used it on my stamcro alongside hunters venom before it nerfed.
The skillful play of spamming poison injection to people from keep walls and watch them melt down even though their heals was legendary.
Those guys should learn to play right?
Yeah, they should learn to play cause I never die like that to procs.
Probably because you had 40-50k health because you don't need offensive stats when you use procs yourself. They are a carry in every aspect of your build, because of what they give you for free. For a stat build that needs offensive stats there was no counter. Yes you can slot a purge only to spend 5k magicka to have the same dots applied back on you a few seconds after. Hopefully you can at least agree they were unbalanced?
No, I was using stat-based builds before procs and still didn't die to procs like that. I did die like that when I was a noob.
You don't need purge btw, your heals should be enough.
Can I agree proc sets are unbalanced? No. Some sets in the game are purposely made to be stronger like the elite gear that you can buy in Cyrodiil vendors, so if you are asking for balance or "justice" you asking for something that will never be done.
No. So we got proc sets removed.Do you want to turn PVP into a skill-less Call of Duty game for six months?
relentless_turnip wrote: »LoveForElderScrolls wrote: »relentless_turnip wrote: »LoveForElderScrolls wrote: »When sheer venom got buffed I used it on my stamcro alongside hunters venom before it nerfed.
The skillful play of spamming poison injection to people from keep walls and watch them melt down even though their heals was legendary.
Those guys should learn to play right?
Yeah, they should learn to play cause I never die like that to procs.
Probably because you had 40-50k health because you don't need offensive stats when you use procs yourself. They are a carry in every aspect of your build, because of what they give you for free. For a stat build that needs offensive stats there was no counter. Yes you can slot a purge only to spend 5k magicka to have the same dots applied back on you a few seconds after. Hopefully you can at least agree they were unbalanced?
No, I was using stat-based builds before procs and still didn't die to procs like that. I did die like that when I was a noob.
You don't need purge btw, your heals should be enough.
Can I agree proc sets are unbalanced? No. Some sets in the game are purposely made to be stronger like the elite gear that you can buy in Cyrodiil vendors, so if you are asking for balance or "justice" you asking for something that will never be done.
Heals aren't enough to heal 80-100k worth dots applied from one skill especially if applied by multiple people. Besides the only classes that can out heal a few procs in one go are those who also utilise them the best. Warden for example.
Which elite gear is stronger than the most oppressive proc sets? I'm trying to think of a set that's very strong atm acquired from cyrodill... Alessian? Elf bane? Alessian is only helpful because of the proc meta. I don't think it would be as popular otherwise.
Goregrinder wrote: »Yeah that is what player skill means, I definitely agree. Having to manually do all your damage and healing without ZOS's intervention.
Urzigurumash wrote: »Goregrinder wrote: »Yeah that is what player skill means, I definitely agree. Having to manually do all your damage and healing without ZOS's intervention.
Sure, but in this regard what exactly is the difference between Zaan's and an Enchantment or Alchemical Poison?
LoveForElderScrolls wrote: »We wanted a lag-free Cyrodill, but instead, you're making it completely unplayable by disabling proc sets and increasing the lag.
You are limiting the armor sets to 19 only because some people don't have the skills or knowledge to use a wider variety of armor sets. You're turning this game into a skill-less Call of Duty game.
You're forcing players who spent a lot of hours into making a PVP build and golding out their armor sets to throw out their builds for six months and not play. Is that what you want? A skill-less MMO?
LoveForElderScrolls wrote: »We wanted a lag-free Cyrodill, but instead, you're making it completely unplayable by disabling proc sets and increasing the lag.
You are limiting the armor sets to 19 only because some people don't have the skills or knowledge to use a wider variety of armor sets. You're turning this game into a skill-less Call of Duty game.
You're forcing players who spent a lot of hours into making a PVP build and golding out their armor sets to throw out their builds for six months and not play. Is that what you want? A skill-less MMO?