starkerealm wrote: »
Now, it's not the mythic you want. Which is how a lot of BoP gear works. Just like how you can't get some of the DLC dungeon sets unless you actually go in there and run those dungeons.
Nightowl_74 wrote: »It seems standard to me as far as paying for the newest chapters. Other subscription based MMO's I've played have been the same (not saying they all are, just the ones I'm experienced with) and you pay somewhere around forty bucks for each expansion. That being said, ESO pops them out at about twice the rate of the other games and what should or shouldn't be in the cash shop is another matter. However, I think ESO is also the only one that allows existing subscription holders to eventually have access to that content for free after the next ones is released.
starkerealm wrote: »
Now, it's not the mythic you want. Which is how a lot of BoP gear works. Just like how you can't get some of the DLC dungeon sets unless you actually go in there and run those dungeons.
If I want a BoP from a DLC dungeon I need to have that DLC. This is fair.
If I want a BoP from Greymoor I need to have other DLCs apart from Greymoor. I don't think this is fair.
Goregrinder wrote: »
Where is it written that I didn't pay for the mythic items?
In Greymoor's description on the site it is stated "Uncover Tamriel’s History – Recover lost artifacts across all of Tamriel with the new Antiquities system." that doesn't tell me I need to pay fro it more.
For example 2 years ago (I believe) I bought Summerset chapter that had jewelry crafting in it that comes with the chapter. Since I paid for the chapter I get the system and I don't need to pay anything else for it, i can craft rings to my heart's content.
If jewelry crafting isn't locked by DLC locations then why the Antiquities are?
It doesn't tell you you DON'T need to pay for more, either. And crafting jewelry items in DLC zones is still locked behind paying for those zones.
Goregrinder wrote: »
Your argument is that if I pay one fee, I get access to 100% of everything. That's not how it works. This is an a la carte pay model. You pay for the things you want access to, and you don't get access to the things you don't pay for. What you've paid so far was basic access to login to the game (Base game price), and paid for the latest chapter (current part of the base game story). Mythic items are not included in those purchases.
You've gone 2 steps deep, but there's a 3rd step that leads you to mythic items. So you're at 2/3 right now.
Where is it written that I didn't pay for the mythic items?
In Greymoor's description on the site it is stated "Uncover Tamriel’s History – Recover lost artifacts across all of Tamriel with the new Antiquities system." that doesn't tell me I need to pay fro it more.
For example 2 years ago (I believe) I bought Summerset chapter that had jewelry crafting in it that comes with the chapter. Since I paid for the chapter I get the system and I don't need to pay anything else for it, i can craft rings to my heart's content.
If jewelry crafting isn't locked by DLC locations then why the Antiquities are?
starkerealm wrote: »
Now, it's not the mythic you want. Which is how a lot of BoP gear works. Just like how you can't get some of the DLC dungeon sets unless you actually go in there and run those dungeons.
If I want a BoP from a DLC dungeon I need to have that DLC. This is fair.
If I want a BoP from Greymoor I need to have other DLCs apart from Greymoor. I don't think this is fair.
Goregrinder wrote: »What does that have to do with the Ring of the Pale Order? That mythic item wasn't apart of your Greymoor purchase, nor is every future mythic item that comes out after the Markarth DLC.
Aside from everything I just can't believe how nobody except 1 person (other than me) sees a problem in this.
That's because you're about a year late to the party. We knew Greymoor was not going to grant access to every single antiquity at this point last year.
Here's one example from April last year:
https://forums.elderscrollsonline.com/en/discussion/524634/utilizing-the-antiquities-system-demands-access-to-every-story-dlc
But then the problem is that everybody is fine with that. How?! The only reason I see for people excusing this is making their money spent on ESO+ or DLCs worthy. It's like being in denial or something. I'm just done.
p2w is only on chapter because the only way to acquire a specific power that will give you an advantage, is the pay real money for the chapter. Mythics are disgusting and broken and should have never been added into the game. And i mainly talk about the malacath band in pvp which without you are gimping yourself, or wild hunt ring which helps everyone both in pvp to run or in pve to farm much faster than others.
i also talked about it here
https://forums.elderscrollsonline.com/en/discussion/555980/is-it-that-difficult-to-get-explanations-from-the-combat-balance-team
p2w is only on chapter because the only way to acquire a specific power that will give you an advantage, is the pay real money for the chapter. Mythics are disgusting and broken and should have never been added into the game. And i mainly talk about the malacath band in pvp which without you are gimping yourself, or wild hunt ring which helps everyone both in pvp to run or in pve to farm much faster than others.
i also talked about it here
https://forums.elderscrollsonline.com/en/discussion/555980/is-it-that-difficult-to-get-explanations-from-the-combat-balance-team
Amusingly, running Malacath or Wild Hunt in PvP for the next two quarters at least will be gimping yourself:
https://forums.elderscrollsonline.com/en/discussion/comment/7149943/#Comment_7149943
Goregrinder wrote: »
Your argument is that if I pay one fee, I get access to 100% of everything. That's not how it works. This is an a la carte pay model. You pay for the things you want access to, and you don't get access to the things you don't pay for. What you've paid so far was basic access to login to the game (Base game price), and paid for the latest chapter (current part of the base game story). Mythic items are not included in those purchases.
You've gone 2 steps deep, but there's a 3rd step that leads you to mythic items. So you're at 2/3 right now.
Where is it written that I didn't pay for the mythic items?
In Greymoor's description on the site it is stated "Uncover Tamriel’s History – Recover lost artifacts across all of Tamriel with the new Antiquities system." that doesn't tell me I need to pay fro it more.
For example 2 years ago (I believe) I bought Summerset chapter that had jewelry crafting in it that comes with the chapter. Since I paid for the chapter I get the system and I don't need to pay anything else for it, i can craft rings to my heart's content.
If jewelry crafting isn't locked by DLC locations then why the Antiquities are?
There are sets with jewelry locked behind DLCs. Are you suggesting you should have access to those rings and necklaces because you can craft jewelry?
There are sets with jewelry locked behind DLCs. Are you suggesting you should have access to those rings and necklaces because you can craft jewelry?
No this is in fact fine. What I am saying is that if a ring form the set was in the base game but the necklace was in DLC - this would have been wrong.
I wouldn't have trouble with a mythic item which has ALL its parts from a DLC. I am not fine with a mythic having part of it in base game part of it in DLC.
Massacre_Wurm wrote: »
No.
There is different kinds of advantages. Someone making more gold per hour is not "pay -to- win" because its not affecting your in any way.
You can buys crowns for gold, which give you DLC, which usually have better sets than normal game. Also a person dosen't have to farm a lot of things if he has gold.
Massacre_Wurm wrote: »
No.
There is different kinds of advantages. Someone making more gold per hour is not "pay -to- win" because its not affecting your in any way.
You can buys crowns for gold, which give you DLC, which usually have better sets than normal game. Also a person dosen't have to farm a lot of things if he has gold.
See, it is not pay to win since you can buy it for gold. Gold farming rate does not matter anyway. How is it even an advantage when I get today 1k more gold then you in terms of winning the game and dominating in PvP and PvE? DLC sets are not giving you absolute advantage over base game ones, therefore it is not pay to win either. There are also free ESO+ weeks, where you can get DLC gear. Most overland and crafted sets from DLCs can be bought from guild stores or players directly or even being crafted for free for you if you provide materials. There is nothing to stop you from progressing in this game in comparison to pay to win games, where you really suffer if you not buy this OP set of weapons from in game cash shop.
Ring of wild hunt is not must have, you have mounts, for example. This half a second to get from mount and half second to mount again is not a winning advantage.
I have complained about the Craft bag. Ok, I now agree that it is fair to buys ESO+.
ESO+ does not have a regional price for my region. Ok it's worse than normal but I can try to afford it in the future.
And now when I started collecting Mythic items I see that I need DLC's for the parts?
What the [snip] is this? I have paid for the game, I have paid for the chapter to get a feature in the chapter but now I need to pay even more to get to use this feature to its full extent? Does nobody see how wrong this is? Do you really think that this much content should be locked behind a pay wall in a b2p game with b2p chapters? And a subscription?! And a cash shop?!
I have paid for the chapter and content inside it then why does the content inside it require me to pay even more?
This is literally pay to win level of monetization!
Upd:
The solution to this problem would be making some of the Mythics completely inside certain DLC and not partially in base game.
This solution is kind of contradictory to my statement before but it's a compromise. At least I wouldn't have hopes to getting something I don't have the DLC for.
barney2525 wrote: »I'm missing Something about this conversation. You said you were going to break down and buy ESO+ for the craft bag.
That's fine. But in doing so, if you have bought Greymor (or however you spell it) and If you have ESO+ you have access to ALL the prior DLCs. So I don't understand what the issue is.
scorpius2k1 wrote: »ESO is continuing down the slippery hill and staying right on the edge of falling into oblivion, imho (pun intended). What OP is saying may not be technically "P2W", but it is a shady tactic to try to force people to buy content JUST to access gear/items/etc. Regardless of what it's technically being labeled, it's still not right and might as well be in the same "lowball" category. Let's consider that we used to get a full chapter for USD $40-50, with 2 Dungeon DLC per year being extra. The zone was large and full of content. Now, we see this "Year of the <insert catchphrase here>" theme going on as a ploy, a marketing tactic to justify a shift in increased paid content. We still pay the same price for the HALF the new chapter, plus dungeon dlc, and split the other half of the chapter into yet another DLC. Last but not least, so far over the last 2 years the new zone for the chapter has been smaller and less content therein. Add all the rest of the quests in-game to push a DLC purchase, microtransactions, loot crates to get the actual nice cosmetics, and an intentionally problematic inventory system (unless you pay yet another fee for ESO+)... well, it's not hard to see the obvious here. Sure, all of this is optional, but is it really if you want to enjoy the game fully? I would not assume a resounding NO for the majority of the playerbase at some point and ZOS (as well as other companies) know this and have the administrative duty to exploit every little thing from their playerbase to meet the monetary quota set forth by their investors, etc.
I get it, it's business at the end of the day to stay afloat, but it would be nice to not have to be CONSTANTLY reminded of it when playing a game. As a player, it feels like ESO isn't doing as great as it should be and they have to keep adding more and more pay walls to meet financial needs and for the players to open up ESO to it's full potential. I truly enjoy ESO and support ZOS fully, but this isn't right in my eyes fam. It's even harder to justify any of it with the endless performance/bug issues that plague this great game. ESO has a great potential to have a very long life cycle but I worry ZOS is eventually going to tempt fate/providence early if there isn't some sort of major change and breakthrough.
Mythreindeer wrote: »I don’t think anyone can change your mind Fajin but I agree with many of the posters who have argued against pay to win but also that you’re not getting value for your money. If the money was a factor rather than the principle then you shouldn’t be spending that on gaming. Another caveat: never prepay for content and always read up on what you’re actually getting beforehand.
I have complained about the Craft bag. Ok, I now agree that it is fair to buys ESO+.
ESO+ does not have a regional price for my region. Ok it's worse than normal but I can try to afford it in the future.
And now when I started collecting Mythic items I see that I need DLC's for the parts?
What the [snip] is this? I have paid for the game, I have paid for the chapter to get a feature in the chapter but now I need to pay even more to get to use this feature to its full extent? Does nobody see how wrong this is? Do you really think that this much content should be locked behind a pay wall in a b2p game with b2p chapters? And a subscription?! And a cash shop?!
I have paid for the chapter and content inside it then why does the content inside it require me to pay even more?
This is literally pay to win level of monetization!
Upd:
The solution to this problem would be making some of the Mythics completely inside certain DLC and not partially in base game.
This solution is kind of contradictory to my statement before but it's a compromise. At least I wouldn't have hopes to getting something I don't have the DLC for.