Mythreindeer wrote: »
phileunderx2 wrote: »Stop spreading misinformation. Bosses spawn on timers and loot goes to anyone that can do 3 % damage on the boss.
@Neiska Wrong forum? You can literally do none of these things in this game.My two cents, for what its worth!
Not everyone is going to agree on what toxic actions are, well, toxic. As an example, to some, running and opening a chest while someone is fighting right next to it is toxic. To others, that's fair play. For me personally? I would consider it a bit "rude" moreso than "toxic".
Overall my experience with other players has been largely pleasant. Certainly other games (whom's titles I wont mention, unsure if that's allowed on the forums. Some game forums don't allow that.) are far worse. Here are some examples of what I would consider "toxic", across multiple games -
1. A high level hanging around a low level area, repeatedly killing quest NPCs, for no other reason than just to hamper other players quest completion.
2. "Gatekeeping" epic mobs - Repeatedly killing a mob that dropped that certain special item for a class epic, and then "charging" other people the rights to loot it. If it isn't bought, it rotted. Simply put, if you didn't pay this person what they asked, you would "never" get your epic/legendary item, and there was nothing you could do about it.
3. "Training" people - an older term, while a player would aggro an entire group of mobs, run right next to another random player, and feign death right next to them, dropping all of that mob aggro right onto that other player.
4. A thief/rogue/sneaky sort stealing all the drops from a boss, and moving on. A few hours later, a group arrives to to kill said mob, only to discover that this big epic dragon only had a few rolls of penny's and some pocket lint.
5. "Charming" other players, and them forcing them to run at/attack a guard/monster/etc, some of which carry more impact than death/respawn. Things such as jail times/loss of skills or stat points etc.
6. Killing a player, then dragging/summoning their corpse in a difficult/impossible to get to location - top of a mountain, dropping it in the bottom of the ocean, behind the big bad evil guys chair, so on.
7. Breaking into a new players house (though the new players unknown house settings) and stealing/destroying their stuff.
Etc.
So, yes, I have bumped into some rude sorts. But that's normal. To be expected I would argue, its the internet. And people are going to disagree. I would say that's normal too! People aren't always going to get along, or agree on what is or is not, on any given topic.
While ESO has had a few bumps and unexpected turns, there has been many pleasant surprises too, which to me does sort of set it out among other games. So to me, I haven't come across any truly "toxic" players yet. Quirky, rude, or odd, most certainly. But "toxic"? No, not really.
I think games have overall gotten better at what they do or don't allow a player to do, that impacts other players gameplay.
Best wishes!
Merlin13KAGL wrote: »@Neiska Wrong forum? You can literally do none of these things in this game.