VaranisArano wrote: »If you really want to make the situation better for everyone, appeal to ZOS to remove the 12 person loot limit from world bosses. They did remove the limit from dragons, so why not from other world bosses? This would solve the problems of people grumpily waiting around for the boss to spawn in the hopes that maybe this time they are the lucky twelve to get loot.
magnusthorek wrote: »Tell me about it...
I just finished a 3h farming in Vvardenfell and for the last 2h, nobody seemed to have Kwama Queen quest. However, during this time, I was constantly visiting the area, back and forth from other quest locations, always asking with "/s" (apart from zone chat" if someone around had the quest to share. Complete silence.
Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
I'm so glad in the last minute (or so to speak) some nice player showed up and shared the quest — with a LOT of other players, everyone waiting for this one in particular.
amm7sb14_ESO wrote: »magnusthorek wrote: »Tell me about it...
I just finished a 3h farming in Vvardenfell and for the last 2h, nobody seemed to have Kwama Queen quest. However, during this time, I was constantly visiting the area, back and forth from other quest locations, always asking with "/s" (apart from zone chat" if someone around had the quest to share. Complete silence.
Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
I'm so glad in the last minute (or so to speak) some nice player showed up and shared the quest — with a LOT of other players, everyone waiting for this one in particular.
I don't see how anyone is required to share quests with anyone else when you are more than capable of getting the quest on your own to do?
Same, but has two people on block list no no idea why.magnusthorek wrote: »Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
How can you have a full block list when I haven't blocked a single player in over 4,000 hours of game time?
Not saying you're wrong to block people, but in all that time I've never run across even one person that I didn't care to hear from again. Most people just go on about their day and won't even remember your name 30 seconds after leaving your PUG dungeon group.
I can't even imagine blocking someone for a 2 letter response that was almost certainly made in jest.
Whatever. You do you, I guess.
Aristocles22 wrote: »I think some people set the bar too low for calling a certain behavior "toxic." That word gets thrown around to describe almost any behavior. It's lost all meaning and power now.
People would probably a less aggravated if the CWC portion of the event wasn't such a dog-eat-dog situation.
Normally during these events people are helpful but that collection daily was poorly thought out and just causes strife.
I've come to believe that someone at ZoS enjoys the toxicity that arises and is sat somewhere watching with a smile.
magnusthorek wrote: »Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
How can you have a full block list when I haven't blocked a single player in over 4,000 hours of game time?
Not saying you're wrong to block people, but in all that time I've never run across even one person that I didn't care to hear from again. Most people just go on about their day and won't even remember your name 30 seconds after leaving your PUG dungeon group.
I can't even imagine blocking someone for a 2 letter response that was almost certainly made in jest.
Whatever. You do you, I guess.
Reducing it means that there's less competition for it except with farmers. It's still an aspect of the quest.
magnusthorek wrote: »Tell me about it...
I just finished a 3h farming in Vvardenfell and for the last 2h, nobody seemed to have Kwama Queen quest. However, during this time, I was constantly visiting the area, back and forth from other quest locations, always asking with "/s" (apart from zone chat" if someone around had the quest to share. Complete silence.
Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
I'm so glad in the last minute (or so to speak) some nice player showed up and shared the quest — with a LOT of other players, everyone waiting for this one in particular.
Sounds more like you're the toxic player, tbh.
how come every time there's a event in game, there's always those really aggressive and toxic people who needlessly feel the need to start insulting people?
I point out at the world bosses that using aoe's on the bosses spawn spot will make it take longer to respawn after a fair few people complained it was taking a while, and got a lot of messages telling me to go [snip] my self, along with some more colorful things. I really dont get why they're so [snip] toxic/aggresive towards people for no [snip] reason
[Edit to remove profanity]
Reducing it means that there's less competition for it except with farmers. It's still an aspect of the quest.
Why not make it 1 (one) then? Why 3? Why not 2? or 4?
That's quite an odd way of dealing with problems - reducing the effect of the problem when you have the option to remove the problem entirely. The quest does NOT have to include a resource gathering part - and in fact, feels quite out of place with the main part of the quest.
Every MMO player ever has commented that quests that involve "go to X and collect/kill N objects" is lazy and stupid quest design and when the "designers" deliberately make events interact with such bad quests it speaks to incredibly poor decision making.
spartaxoxo wrote: »amm7sb14_ESO wrote: »magnusthorek wrote: »Tell me about it...
I just finished a 3h farming in Vvardenfell and for the last 2h, nobody seemed to have Kwama Queen quest. However, during this time, I was constantly visiting the area, back and forth from other quest locations, always asking with "/s" (apart from zone chat" if someone around had the quest to share. Complete silence.
Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
I'm so glad in the last minute (or so to speak) some nice player showed up and shared the quest — with a LOT of other players, everyone waiting for this one in particular.
I don't see how anyone is required to share quests with anyone else when you are more than capable of getting the quest on your own to do?
The part about being able to grab it themselves is false. A person who asks for a share is asking because they cannot get the quest on their own. ZoS designed the system so that you would be required to ask for a share if you want to do more than one. It's a design flaw imo. Either only let us do one a way day or let us do as many as we want until we take them all. This system where people have to ask in zone to do what they want is flawed.
That said, even if you must get the quest from someone. It doesn't make any individual player's responsibility to share it with you. Someone eventually will.
magnusthorek wrote: »Tell me about it...
I just finished a 3h farming in Vvardenfell and for the last 2h, nobody seemed to have Kwama Queen quest. However, during this time, I was constantly visiting the area, back and forth from other quest locations, always asking with "/s" (apart from zone chat" if someone around had the quest to share. Complete silence.
Then, very politely, I said in zone chat: "Dear players, please, leave your chat open. Zone ain't that much heavy on numbers at these hours and perhaps you have the quest someone else needs" (or something like that, I had only half of the sentence on my clipboard).
And some random person, very rudely answered "no", which can only be understood as 1) I won't leave my chat open and/or 2) I won't help other players. Since I don't want to have any contact with this sort of attitude, I obviously blocked said person but, by now, my block list can't hold more people so I often have to remove older ignored, those I didn't bother to add a note about why I blocked them, in favour of this new generation of toxic players. We/I need a MUCH bigger list to hold all toxicity among 18kk of players.
I'm so glad in the last minute (or so to speak) some nice player showed up and shared the quest — with a LOT of other players, everyone waiting for this one in particular.