spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
FantasticFreddie wrote: »Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Some people WANT to be vet trial ready as soon as possible, and the rest of what you posted has little draw for them
If you can’t get what you want you can still get it elsewhere.Massacre_Wurm wrote: »FantasticFreddie wrote: »Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Some people WANT to be vet trial ready as soon as possible, and the rest of what you posted has little draw for them
And some people WANT a pink flying pony mount but you can't always get what you want.
If you WANT to be ready as soon as possible so much than you have to WORK for it.
Also how many people like this are out there ? 5 ? 10 ? Its hardly a big problem as OP want us to think.
Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Is it me or is it possible that the OP is slightly exaggerating?
Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Endgame raiders from other mmos moving to ESo should just go questing, grinding or pvp? lol
For a lot of people doing trials is their main log in incentive and you are telling them to just do something else or "work for it" meaning grind for months
On topic I dont think prog groups will all just disband, they will adapt. Probably be harder for new players to get in though
Massacre_Wurm wrote: »Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Endgame raiders from other mmos moving to ESo should just go questing, grinding or pvp? lol
For a lot of people doing trials is their main log in incentive and you are telling them to just do something else or "work for it" meaning grind for months
On topic I dont think prog groups will all just disband, they will adapt. Probably be harder for new players to get in though
How many "endgame raiders" actually moving to eso ? lol
Hardocre raiding in some other games could be much more profitable and challenging.
Also with a new CP system you will be "vet trial ready" faster. Because you dont have to be maxed out for vet trials.
codierussell wrote: »I don't know how well you are looking or testing but I am still seeing a lot of 90k+ parses and the testing has only been available for a week so with more time fine tuning things I don't see a 30% drop in damage...
Massacre_Wurm wrote: »Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Endgame raiders from other mmos moving to ESo should just go questing, grinding or pvp? lol
For a lot of people doing trials is their main log in incentive and you are telling them to just do something else or "work for it" meaning grind for months
On topic I dont think prog groups will all just disband, they will adapt. Probably be harder for new players to get in though
How many "endgame raiders" actually moving to eso ? lol
Hardocre raiding in some other games could be much more profitable and challenging.
Also with a new CP system you will be "vet trial ready" faster. Because you dont have to be maxed out for vet trials.
your solutions are really awfull, first its "people can just go questing instead of trials" and now its "if you want to raid play other games that are better for raiding"
VoidCommander wrote: »It is a little hard to tell for the vast majority of testers because ZOS absolutely refuses to give us a max CP level character on the PTS to actually test the CP system. I can't tell you how MY damage has been effected because I'm stuck at 810 CP on the PTS, while to reach maximum dps specs require 1400 (almost double). I can say however, that with 810 CP my overall damage has suffered about 20-30%. Whether the additional 590 CP will change this is unknown to me, but I have my doubts that it will make that much of a difference. In any case, there will be a drop in dps.
It is only a question of how much of a drop.
Except it doesn't affect everyone, because they're not resetting people's CP so everyone who is over 810CP will only have 810CP, and on top of that, enemies aren't dropping by 20% health to compensate.
Except it doesn't affect everyone, because they're not resetting people's CP so everyone who is over 810CP will only have 810CP, and on top of that, enemies aren't dropping by 20% health to compensate.
what? You will get to keep all your CP you earned above 810...
Except it doesn't affect everyone, because they're not resetting people's CP so everyone who is over 810CP will only have 810CP, and on top of that, enemies aren't dropping by 20% health to compensate.
what? You will get to keep all your CP you earned above 810...
Exactly, so someone at 810's dps dropping by 20% isn't going to be the same for someone at 2000CP who can slot more.
Except it doesn't affect everyone, because they're not resetting people's CP so everyone who is over 810CP will only have 810CP, and on top of that, enemies aren't dropping by 20% health to compensate.
what? You will get to keep all your CP you earned above 810...
Exactly, so someone at 810's dps dropping by 20% isn't going to be the same for someone at 2000CP who can slot more.
Oh, you were saying the other way with double negatives and I couldn't follow clearly...
VoidCommander wrote: »codierussell wrote: »I don't know how well you are looking or testing but I am still seeing a lot of 90k+ parses and the testing has only been available for a week so with more time fine tuning things I don't see a 30% drop in damage...
It is a little hard to tell for the vast majority of testers because ZOS absolutely refuses to give us a max CP level character on the PTS to actually test the CP system. I can't tell you how MY damage has been effected because I'm stuck at 810 CP on the PTS, while to reach maximum dps specs require 1400 (almost double). I can say however, that with 810 CP my overall damage has suffered about 20-30%. Whether the additional 590 CP will change this is unknown to me, but I have my doubts that it will make that much of a difference. In any case, there will be a drop in dps.
It is only a question of how much of a drop.
ZOS_GinaBruno wrote: »We're seeing if we can increase the amount of CP on the template for next week's PTS patch.
Except it doesn't affect everyone, because they're not resetting people's CP so everyone who is over 810CP will only have 810CP, and on top of that, enemies aren't dropping by 20% health to compensate.
what? You will get to keep all your CP you earned above 810...
Exactly, so someone at 810's dps dropping by 20% isn't going to be the same for someone at 2000CP who can slot more.
Massacre_Wurm wrote: »FantasticFreddie wrote: »Massacre_Wurm wrote: »spacefracking wrote: »
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? .
There is million other things you can do other than running vet trials. Why you have to be "vet trial ready" asap ?
New player with 2-3 hours of play per day will be busy for months doing alliance quest line , main quest line , collecting skyshards , doing dungeons , no cp bgs , no cp Cyrodiil , no cp IC , all dlc/chapter quest lines , etc.
Some people WANT to be vet trial ready as soon as possible, and the rest of what you posted has little draw for them
And some people WANT a pink flying pony mount but you can't always get what you want.
If you WANT to be ready as soon as possible so much than you have to WORK for it.
Also how many people like this are out there ? 5 ? 10 ? Its hardly a big problem as OP want us to think.
Except it doesn't affect everyone, because they're not resetting people's CP so everyone who is over 810CP will only have 810CP, and on top of that, enemies aren't dropping by 20% health to compensate.
what? You will get to keep all your CP you earned above 810...
Exactly, so someone at 810's dps dropping by 20% isn't going to be the same for someone at 2000CP who can slot more.
spacefracking wrote: »If we're really looking at a 1/3 decrease in damage, and the need for players to grind 100's of champion points to again be at full strength, all progression groups will be forced to disband, or start again from the beginning.
This would be a disaster for the game, for obvious reasons, and needs to be considered. Gating current content that people play behind hundred of champion points, and dozens of hours of grinding, is essentially a giant downgrade for the game. This will lead many casual players to leave.
Additionally, players can be vet raid-ready by CP 450. This new system will force new players to play 3 times longer to get to the point where they can do end game content. This is an absolutely outrageous change.
How can I actually convince someone to play ESO if it takes something on the order of 100 played days to run all of the content? Absolutely outrageous. Even original wow, which is notorious for the grinding, only took a mere 10-20 days of play time to run all content. I am unsure what perspective this change was viewed from where it makes sense.. perhaps from the perspective of people with 100's of played days that have played since launch, with CP nearing 2000? Zos is really going to shoot itself in the foot of they go ahead with this. If I want to run vet sunspite again after the 8th, I need to grind experience for 300 hours? Madness.
Oh, and speed runs will be impossible outside of the elite. There won't be another godslayer achievement group for like 4 years, if the game still exists then.
antiquities,
map dailies/undaunted,
leveling/messing with different skill lines,
skyshards/main/side quests
achievements,
surveys/writs/vouchers
arenas
PVP (until at least rank 1 reward for transmutes)
housing
outfitting
events
roaming/adventuring/equip collecting
mat farming for gold, or fishing (pyan bottles/perfect roe)
experiment with a new character
non competitive weekly trials
There is plenty of things that makes elder scrolls online fun to play, [snip]
antiquities,
map dailies/undaunted,
leveling/messing with different skill lines,
skyshards/main/side quests
achievements,
surveys/writs/vouchers
arenas
PVP (until at least rank 1 reward for transmutes)
housing
outfitting
events
roaming/adventuring/equip collecting
mat farming for gold, or fishing (pyan bottles/perfect roe)
experiment with a new character
non competitive weekly trials
There is plenty of things that makes elder scrolls online fun to play, [snip]
Hey, there are people who do only trading or housing, or those, who do only PVP. You have a lot of options for activities, but that's the point of options - they are all optional. We don't do "activity-shaming" here.