Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

VERTICAL PROGRESSION IS STILL TOO HIGH

Flaaklypa
Flaaklypa
✭✭✭✭✭
Seriously, props on you for reducing it, but this is just insane ZOS. you guys reduced it from 2800, to 2000, like come on?!

seriously atm the gap between high cp and low cp is big. As @ZOS_GinaBruno mentioned in Murkmire and she wrote something along the lines of:
"Currently the gap between a HIGH cp player and Low cp player is too big, and we want to make it easier for a low cp player to keep up"

And you do this by increasing CP cap, not by 30, not by 50, not even 100 and not even 1000!!!!! but 1790!!!!!!!!! We tested, and to get every passive for combat, and to be completely min-maxed you need 2000 cp. this is Nuts. you can perhaps wipe off 200 cp if u dont care about the guard damage debuff (which honestly is a nice one to have if u have fights in an enemy keep in pvp).

As a pvp-only player this is insane, and completely demotivating. There is nothing in pvp that gives XP enough to level you fast. So you are then forced to farm zombies again and again and again and again and another 1 billion XP, or do daily writs (which the 5 richest players all have bought) until your brain explodes. non of which are a fun experience unless you are into that kind of playstyle

@ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_Gilliam Please guys, do not force this upon your players, do not make people who want to be competetive in both a pve, or pvp environment (where even the smallest % increases matters) have to farm literally billions of XP to compete. Did you guys seriously think this through? because i think not.

Please!! you want to reduce vertical progression. Reduce the amount you need, and make each stage / point be worth more.

I honestly thought you guys would make CP cap/ effective CP cap LESS than before, because 810 is ALREADY TOO BIG and then you do the complete opposite.

Not surprised, but i can only pray, beg and hope you see this/your own mistake, and make a quick 180 U-turn and fix the effective CP cap before launch. I doubt it, but in case not, you will hopefully redo the cp rework in the next patch after the next one. After the tsunami of complaints, when the average player at 600 CP finds out he is now WAY WAY WAY less behind in the foodchain compared to before.

Alas, rant over. Stay safe everyone.
Edited by Flaaklypa on February 12, 2021 10:15PM
  • Jayroo
    Jayroo
    ✭✭✭✭
    I don't think anyone knows the new xp gain formula yet
  • Flaaklypa
    Flaaklypa
    ✭✭✭✭✭
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level
    Edited by Flaaklypa on February 11, 2021 2:04AM
  • master_vanargand
    master_vanargand
    ✭✭✭✭✭
    The new CP is very vertical.
    It doesn't look horizontal to me.
  • Jayroo
    Jayroo
    ✭✭✭✭
    Flaaklypa wrote: »
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level

    your argument is still largely based off an assumption
  • ThorianB
    ThorianB
    ✭✭✭✭✭
    I have a gut feeling they are going to go back to the 30 CP per quarter increase and they are only allowing us to use above that now to test the system. That means we are going to be back to the same 120 CP levels a year soft cap and people being able to bank for future increases so it will be about 21 years before we hit 3600 usable CP. In which case we would just end up with a worse version of CP than we had.
  • Flaaklypa
    Flaaklypa
    ✭✭✭✭✭
    Jayroo wrote: »
    Flaaklypa wrote: »
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level

    your argument is still largely based off an assumption

    Its not. I speak from experience on PTS, whereas you speak not even from the patch notes, but out of nothing but air. Sadly, the fact is, to be min maxed, you need a lot more XP than before, to the point where even 1200 cp player will lose if he is fighting an evenly matched opponent if that opponent has more cp. That is a fact, and not assumption.
  • Flaaklypa
    Flaaklypa
    ✭✭✭✭✭
    ThorianB wrote: »
    I have a gut feeling they are going to go back to the 30 CP per quarter increase and they are only allowing us to use above that now to test the system. That means we are going to be back to the same 120 CP levels a year soft cap and people being able to bank for future increases so it will be about 21 years before we hit 3600 usable CP. In which case we would just end up with a worse version of CP than we had.

    Yes this would be it. Zos needs to properly implement a soft cap. why they dont understand this, is beyond me.
  • ThorianB
    ThorianB
    ✭✭✭✭✭
    Flaaklypa wrote: »
    ThorianB wrote: »
    I have a gut feeling they are going to go back to the 30 CP per quarter increase and they are only allowing us to use above that now to test the system. That means we are going to be back to the same 120 CP levels a year soft cap and people being able to bank for future increases so it will be about 21 years before we hit 3600 usable CP. In which case we would just end up with a worse version of CP than we had.

    Yes this would be it. Zos needs to properly implement a soft cap. why they dont understand this, is beyond me.

    That would make progression in this game an even bigger stagnant cesspool than it was. I hope they don't go back to 30 a quarter. Maybe like 3-4 times that.
  • Flaaklypa
    Flaaklypa
    ✭✭✭✭✭
    ThorianB wrote: »
    Flaaklypa wrote: »
    ThorianB wrote: »
    I have a gut feeling they are going to go back to the 30 CP per quarter increase and they are only allowing us to use above that now to test the system. That means we are going to be back to the same 120 CP levels a year soft cap and people being able to bank for future increases so it will be about 21 years before we hit 3600 usable CP. In which case we would just end up with a worse version of CP than we had.

    Yes this would be it. Zos needs to properly implement a soft cap. why they dont understand this, is beyond me.

    That would make progression in this game an even bigger stagnant cesspool than it was. I hope they don't go back to 30 a quarter. Maybe like 3-4 times that.

    which i am fine with. 3-4 times is streching it, but it would be manageable. what they did is literally make the soft cap 60times that (30). which is ludacris
  • Jayroo
    Jayroo
    ✭✭✭✭
    Flaaklypa wrote: »
    Jayroo wrote: »
    Flaaklypa wrote: »
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level

    your argument is still largely based off an assumption

    Its not. I speak from experience on PTS, whereas you speak not even from the patch notes, but out of nothing but air. Sadly, the fact is, to be min maxed, you need a lot more XP than before, to the point where even 1200 cp player will lose if he is fighting an evenly matched opponent if that opponent has more cp. That is a fact, and not assumption.

    more assumptions. cant even properly test dps and diminishing returns because debuffs/buffs are bugged atm
    Edited by Jayroo on February 11, 2021 4:26AM
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
    ✭✭✭✭✭
    ✭✭
    I made 25 cp in pvp durring the mayhem (live server)
    Im over 1300

    With he the ajusted cp curve wich some seem to say stop at 1200 new player will have a much easier time reaching that point
    As for player over it well enjoy the game you will be there eventually

    I am personnaly happy to get a bit of vertical progression in this game it give us a goal to achieve while doing the content we love

    I do not plan to grind for exp as i do not enjoy grinding. ill mostly do solo quest or group/trial with my guild

    Will i be on equal footing as someone at 2000 cp?
    No, and i do not expect to.(the real extent of the differance is not testable yet) I will get to 2000 eventually there is no emergency. Also they played more than me so its right they chould be at higther level and have some more stat than me. Videogames worked like that sice forever

    Edited by Dark_Lord_Kuro on February 11, 2021 2:03PM
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I still don't understand why there are passive perks you don't have to slot at all.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • munster1404
    munster1404
    ✭✭✭✭
    Dear OP and others like him, please stop it. My character just keeps getting nerfed. From Healing to blocking to drinking potions (RIP my 6x Argonian Tanks). Why the incessant complain about grinding for CP? If you enjoy the game, the CP will come naturally when you play it regularly. Vertical progression is natural, why shaft it? I earn 3 to 5 CP every 2 weeks on top of my day job. ZoS has been doling out free XP scrolls like crazy. You should have known right from the beginning that Champion Points were not going away. The Devs wanted every player to get those CPs beyond 810 and more. In fact all players were given nearly 3 years since ZoS froze the CP cap to catch up. Imo, any seasoned player should have way more than 1K maybe even 1.2K CP by now. For example, I am currently at 1340 CP. I don't play end game PvE. My XP came by doing the dailies, always keep XP scrolls activated, taking advantage of 2x XP events and Enlightenment, crafting writs, questing. I had the same issue when I was at CP 300, thinking how "unfair" it was. But gave up that attitude when I saw how quickly I can gain CP just by doing solo, mundane stuff ingame.
    Edited by munster1404 on February 11, 2021 11:46AM
  • Renegader
    Renegader
    ✭✭✭
    i agree
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Dear OP and others like him, please stop it. My character just keeps getting nerfed. From Healing to blocking to drinking potions (RIP my 6x Argonian Tanks). Why the incessant complain about grinding for CP? If you enjoy the game, the CP will come naturally when you play it regularly ie do your dailies, the occasional farming, completing chapters/DLC quests. Vertical progression is natural, why shaft it? I earn 3 to 5 CP every 2 weeks on top of my day job. ZoS is doling out XP scrolls like crazy. You should have known right from the beginning. Champion Points were not going away. The Devs want you to get those CPs beyond 810 and more. You had nearly 3 years since ZoS froze the CP cap. Any vet player should have way more than 1K CP by now. I myself is at 1340 CP.

    Well in pvp, you earn barely any xp. So earning cp will be slow. That's the issue - it doesn't come naturally if you only play pvp.
  • Firstmep
    Firstmep
    ✭✭✭✭✭
    ✭✭✭
    Jayroo wrote: »
    Flaaklypa wrote: »
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level

    your argument is still largely based off an assumption

    They already put the new XP curve on the pts as is 6.3.2 AFAIK.
  • Olupajmibanan
    Olupajmibanan
    ✭✭✭✭✭
    ✭✭
    Firstmep wrote: »
    Jayroo wrote: »
    Flaaklypa wrote: »
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level

    your argument is still largely based off an assumption

    They already put the new XP curve on the pts as is 6.3.2 AFAIK.

    Yeah, it's working. It's the same CP formula as on live, only the cap has been changed from 810 to 1020. This causes faster CP gain even on higher CP levels (you need less exp for a CP even when 1400 CP).

    (((x / (cap ^ 0.995)) + 0.085) * 400000) if x ≤ cap
    (((x / (cap ^ 0.995)) + 0.085) * 400000 * 1.5) if x > cap

    On live you need 1 123 350 exp for CP 1401.
    On the PTS you need 903 554 exp for CP 1401.
    This means that you earn CP points on the PTS 25% faster when above 1020 CP than on live.
    Also you earn CP points on the PTS 46% faster when between 810 and 1020 than on live.
    Edited by Olupajmibanan on February 11, 2021 9:01AM
  • Alphawolf01A
    Alphawolf01A
    ✭✭✭✭✭
    Brrrofski wrote: »
    Dear OP and others like him, please stop it. My character just keeps getting nerfed. From Healing to blocking to drinking potions (RIP my 6x Argonian Tanks). Why the incessant complain about grinding for CP? If you enjoy the game, the CP will come naturally when you play it regularly ie do your dailies, the occasional farming, completing chapters/DLC quests. Vertical progression is natural, why shaft it? I earn 3 to 5 CP every 2 weeks on top of my day job. ZoS is doling out XP scrolls like crazy. You should have known right from the beginning. Champion Points were not going away. The Devs want you to get those CPs beyond 810 and more. You had nearly 3 years since ZoS froze the CP cap. Any vet player should have way more than 1K CP by now. I myself is at 1340 CP.

    Well in pvp, you earn barely any xp. So earning cp will be slow. That's the issue - it doesn't come naturally if you only play pvp.

    So try playing the other 95% of the game and get some XP.
  • Flaaklypa
    Flaaklypa
    ✭✭✭✭✭
    Brrrofski wrote: »
    Dear OP and others like him, please stop it. My character just keeps getting nerfed. From Healing to blocking to drinking potions (RIP my 6x Argonian Tanks). Why the incessant complain about grinding for CP? If you enjoy the game, the CP will come naturally when you play it regularly ie do your dailies, the occasional farming, completing chapters/DLC quests. Vertical progression is natural, why shaft it? I earn 3 to 5 CP every 2 weeks on top of my day job. ZoS is doling out XP scrolls like crazy. You should have known right from the beginning. Champion Points were not going away. The Devs want you to get those CPs beyond 810 and more. You had nearly 3 years since ZoS froze the CP cap. Any vet player should have way more than 1K CP by now. I myself is at 1340 CP.

    Well in pvp, you earn barely any xp. So earning cp will be slow. That's the issue - it doesn't come naturally if you only play pvp.

    So try playing the other 95% of the game and get some XP.

    lol the audacity to say that. "just play something else and dont complain" did u see the outrage when rapids went from alliance rank 1 to 5? if we dared to say "just play pvp then" we would be met with hardcore critisism (and with good reason, as it is extremely rude).

    We are pvp players and have already played our fair share of pve, and whatever else. at least i have. I am cp 1200, have all dungeon HMs except the ones after frostvault, all trials skins except the last one from skyrim.

    you dare tell people to "play something else than what you enjoy and dont complain"?? this is a game man, its meant to be fun. I understand i need to grind sometimes. and i do it without complain all the time. when vatesh arena weapons are meta, and i am forced to spend weeks in there for my 1 drop, i do it without complain. But I also want to play what what want to. and (me) someone who is used to being max, now being forced to grind for years to be able to compete against the other top tier pvpers on an even field is insane, and is rightfully allowed to be complained about. You obviously dont have this issue, as you dont care about pvp, so you dont even try to put yourself in our situation and just states without any counter: "play something else", it is very hard to take you seriously.

    Thank you, have a nice day
  • ApoAlaia
    ApoAlaia
    ✭✭✭✭✭
    ✭✭✭✭
    I feel you.

    I am on the opposite side of the aisle, I don't really enjoy PvP that much, it doesn't aggrieve me as such I just much rather spend the time in game doing PvE.

    I took the opportunity of Midyear Mayhem to get some stuff done - get some extra crystals, unlock Rapid Maneuver in a few characters, that kind of stuff - and honestly it mostly felt like a chore even though I didn't confine myself to 'the single most effective activity to gain AP/hr' (whatever that may be.)

    If I would have to PvP x hours a day lest my progress ground to a screeching halt I'd be livid, more so if those hours consisted mostly of one single activity in the same location over and over again (I cannot think on a PvP equivalent of doing Skyreach/Spellscar however I saw a handful of Grand Overlords during my foray so I'm sure someone who does PvP regularly can fill this blank, I don't think you can earn 64M AP just by having fun.)
  • ErMurazor
    ErMurazor
    ✭✭✭✭✭
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    Yes we know, the softcap is set at 1020 CP. After 1020 CP the needed XP to gain 1 CP is roughly 20% lower than what it is today on live. For example If you have 1320 CP you need 854k XP for next CP. On live you need 1050k
    Edited by ErMurazor on February 11, 2021 9:21AM
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Am I only the only one at least mildly excited to have something to work towards again?
    For me it will be quite a trifle, because I have to manage my blue CP to fit a tank and also have the stars needed to switch to a proper DD setup. I have 1700 CP at the moment and am far from being at the point of having both when this update goes live.

    But I am happy to have a sense of progression again, where every CP will be a reason to sheer and 1 step closer to having it. And let's not even start if I want to get into healing again.

    Of course you could just hard respec CP every time you switch roles. But that's very unsatisfying and expensive in the long run. I look forward to eventually having it all. Even if it's in the far future.
    It does not take much to have the yellow base stars finished and to fill your 4 slottable ones. So pvpers (notoriously one track minded fighters) should be quite fine for the most part.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Flaaklypa
    Flaaklypa
    ✭✭✭✭✭
    Dracane wrote: »
    Am I only the only one at least mildly excited to have something to work towards again?
    For me it will be quite a trifle, because I have to manage my blue CP to fit a tank and also have the stars needed to switch to a proper DD setup. I have 1700 CP at the moment and am far from being at the point of having both when this update goes live.

    But I am happy to have a sense of progression again, where every CP will be a reason to sheer and 1 step closer to having it. And let's not even start if I want to get into healing again.

    Of course you could just hard respec CP every time you switch roles. But that's very unsatisfying and expensive in the long run. I look forward to eventually having it all. Even if it's in the far future.
    It does not take much to have the yellow base stars finished and to fill your 4 slottable ones. So pvpers (notoriously one track minded fighters) should be quite fine for the most part.

    Thanks for your input, Dracane. I understand your point. But would you really say the same if you were cp 1200? or cp 1000? or cp 800? or cp 500?

    1700, though still a lot of XP away from the soft cap, is still a lot closer than the majority of the rest of us. If Zos managed to properly add horizontal progression which they somehow think they have done with this (which they HAVENT) then i would agree. But this clear vertical progression will take years for someone like me who just wants to compete fairly in a pvp environment to get. I also play in duel tournaments and regular 1v1s in the duel spot, where literally 1% dmg taken, or 1% damage done is enough to swing the fight in your favor/against your favor. This is an absolute nukage to someone like me, who will be forced to grind literally 100s of millions of XP. Im just frustrated, but i will see it from your perspective as well. People has indeed been asking for better value for their CP, and i do agree somewhat. But this way they have done it now is not the way in my opinion. :)
  • actosh
    actosh
    ✭✭✭✭✭
    Dracane wrote: »
    Am I only the only one at least mildly excited to have something to work towards again?
    For me it will be quite a trifle, because I have to manage my blue CP to fit a tank and also have the stars needed to switch to a proper DD setup. I have 1700 CP at the moment and am far from being at the point of having both when this update goes live.

    But I am happy to have a sense of progression again, where every CP will be a reason to sheer and 1 step closer to having it. And let's not even start if I want to get into healing again.

    Of course you could just hard respec CP every time you switch roles. But that's very unsatisfying and expensive in the long run. I look forward to eventually having it all. Even if it's in the far future.
    It does not take much to have the yellow base stars finished and to fill your 4 slottable ones. So pvpers (notoriously one track minded fighters) should be quite fine for the most part.

    This.
  • munster1404
    munster1404
    ✭✭✭✭
    Brrrofski wrote: »
    Dear OP and others like him, please stop it. My character just keeps getting nerfed. From Healing to blocking to drinking potions (RIP my 6x Argonian Tanks). Why the incessant complain about grinding for CP? If you enjoy the game, the CP will come naturally when you play it regularly ie do your dailies, the occasional farming, completing chapters/DLC quests. Vertical progression is natural, why shaft it? I earn 3 to 5 CP every 2 weeks on top of my day job. ZoS is doling out XP scrolls like crazy. You should have known right from the beginning. Champion Points were not going away. The Devs want you to get those CPs beyond 810 and more. You had nearly 3 years since ZoS froze the CP cap. Any vet player should have way more than 1K CP by now. I myself is at 1340 CP.

    Well in pvp, you earn barely any xp. So earning cp will be slow. That's the issue - it doesn't come naturally if you only play pvp.

    I've always advocated for earning equal amount of XP in PvP as well.
  • Elo106
    Elo106
    ✭✭✭✭✭
    Jayroo wrote: »
    Flaaklypa wrote: »
    Jayroo wrote: »
    I don't think anyone knows the new xp gain formula yet

    i was waiting for this. After 1200 CP that argument doesnt hold up. since after that point, you will need the same CP as on live now to advance further. which means you still need an INSANE amount of XP to level

    your argument is still largely based off an assumption
    Considering we haven’t raised the cap by 30 per patch in quite some time, we adjusted the CP curve to accommodate for that difference with a focus on speeding up the gain between 810 CP and roughly 1200 CP. This means you’ll gain CP levels faster at lower levels, and the rate at which you gain CP between 810 and 1200 (ish) will be slightly faster than how it is now with CP 1.0. After 1200 CP or so, the CP gain rate will feel about the same as it did in CP 1.0 once you reached higher ranks.

    They said as much. Getting to CP 1700 or even 2000 will take a long time. New players will be discouraged to play once they see that grind.
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Flaaklypa wrote: »
    Dracane wrote: »
    Am I only the only one at least mildly excited to have something to work towards again?
    For me it will be quite a trifle, because I have to manage my blue CP to fit a tank and also have the stars needed to switch to a proper DD setup. I have 1700 CP at the moment and am far from being at the point of having both when this update goes live.

    But I am happy to have a sense of progression again, where every CP will be a reason to sheer and 1 step closer to having it. And let's not even start if I want to get into healing again.

    Of course you could just hard respec CP every time you switch roles. But that's very unsatisfying and expensive in the long run. I look forward to eventually having it all. Even if it's in the far future.
    It does not take much to have the yellow base stars finished and to fill your 4 slottable ones. So pvpers (notoriously one track minded fighters) should be quite fine for the most part.

    Thanks for your input, Dracane. I understand your point. But would you really say the same if you were cp 1200? or cp 1000? or cp 800? or cp 500?

    1700, though still a lot of XP away from the soft cap, is still a lot closer than the majority of the rest of us. If Zos managed to properly add horizontal progression which they somehow think they have done with this (which they HAVENT) then i would agree. But this clear vertical progression will take years for someone like me who just wants to compete fairly in a pvp environment to get. I also play in duel tournaments and regular 1v1s in the duel spot, where literally 1% dmg taken, or 1% damage done is enough to swing the fight in your favor/against your favor. This is an absolute nukage to someone like me, who will be forced to grind literally 100s of millions of XP. Im just frustrated, but i will see it from your perspective as well. People has indeed been asking for better value for their CP, and i do agree somewhat. But this way they have done it now is not the way in my opinion. :)

    I believe I would be similarly as excited. My goal would then be to reach what is needed to properly fullfill one role. :) And at such low CP, leveling would be a breeze. So while someone with such low CP has more to catch up on, they can do it in almost the same time thanks to the adjusted XP curve. (Might honestly need some more honing though)

    I expect we will definately grind from time to time. We have, afterall, stacked up on plenty of 150% scrolls from the login rewards over the years. I admit, at my CP I feel less of an urge to do that, since I can at least fullfill one roll as long as I am willing to pay every time.

    Long ago, when I came back to the game after CP were added, I was 0 while everyone in pvp had like 400 to 600 CP. It seemed impossible to catch up and I felt very bad and inferior, so I understand your view. I will never forget how I somehow managed to kill one of the better DKs, Dracarys, in a 1v1 with hundrets of CP less. Good old harness magicka allowed to play on time. :D
    But I had to grind up and I enjoyed it. The path is the goal they say. The urge to keep up animated me to trifle against the odds in Cracked Wood Cave to become competitive again. So, try to see your disadvantage as motivation rather than a curse. :)
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • FinrodMacBeorn
    FinrodMacBeorn
    ✭✭✭
    Dracane wrote: »
    Flaaklypa wrote: »

    Thanks for your input, Dracane. I understand your point. But would you really say the same if you were cp 1200? or cp 1000? or cp 800? or cp 500?
    ...

    I believe I would be similarly as excited. My goal would then be to reach what is needed to properly fullfill one role. :) And at such low CP, leveling would be a breeze. So while someone with such low CP has more to catch up on, they can do it in almost the same time thanks to the adjusted XP curve. (Might honestly need some more honing though)
    ...

    Agreeing with your general tenor, I don't think that it is so easy to catch up to 1700 cp. I'm currently at cp 1440 (with more than 10k hours played, 15 lvl 50 chars, but earnestly playing only 4 of them), and running through past screenshots, I got about 300 cp in the last 2 years - with a focus on dungeons and raids, some pvp, some overland questing. So, as in 6.3.2, at my cp level you need 80% xp/cp compared to life, I'm still looking at roughly 18 month till 1700 cp - with about 3 hours game play per day.

    This translates into about 1700 h played, and my 23 grand exp scrolls will be only a drop on a hot stone.

    I can't stand sincere zombie or anchor grind (not more than 1-2 hours every now and then) as I have no time to waste on such non-fun activities. So, I strongly advocate that the vertical progression really ends somewhere between 1200 and 1400. Fiddling around with the xp curve does not really help.

    A much nicer alternative would be rewarding gaming activities with at least or even more xp/h played than grind. That would mean, e.g., raising the xp for completing overland quests, undaunted and trial quests, pvp objectives (capturing a ressource, fulfilling a bounty quest, ...) etc. considerably while simultaneously reducing the xp for kills a lot.

    And for those who argue that grind is part of mmos: it doesn't (except for the proverbial Asian grinders). After some level increase, a grinder is perhaps a few weeks earlier at the cap than somebody who just plays the game in earnest, but will not be months or even years ahead.

  • Alphawolf01A
    Alphawolf01A
    ✭✭✭✭✭
    Flaaklypa wrote: »
    Brrrofski wrote: »
    Dear OP and others like him, please stop it. My character just keeps getting nerfed. From Healing to blocking to drinking potions (RIP my 6x Argonian Tanks). Why the incessant complain about grinding for CP? If you enjoy the game, the CP will come naturally when you play it regularly ie do your dailies, the occasional farming, completing chapters/DLC quests. Vertical progression is natural, why shaft it? I earn 3 to 5 CP every 2 weeks on top of my day job. ZoS is doling out XP scrolls like crazy. You should have known right from the beginning. Champion Points were not going away. The Devs want you to get those CPs beyond 810 and more. You had nearly 3 years since ZoS froze the CP cap. Any vet player should have way more than 1K CP by now. I myself is at 1340 CP.

    Well in pvp, you earn barely any xp. So earning cp will be slow. That's the issue - it doesn't come naturally if you only play pvp.

    So try playing the other 95% of the game and get some XP.

    lol the audacity to say that. "just play something else and dont complain" did u see the outrage when rapids went from alliance rank 1 to 5? if we dared to say "just play pvp then" we would be met with hardcore critisism (and with good reason, as it is extremely rude).

    We are pvp players and have already played our fair share of pve, and whatever else. at least i have. I am cp 1200, have all dungeon HMs except the ones after frostvault, all trials skins except the last one from skyrim.

    you dare tell people to "play something else than what you enjoy and dont complain"?? this is a game man, its meant to be fun. I understand i need to grind sometimes. and i do it without complain all the time. when vatesh arena weapons are meta, and i am forced to spend weeks in there for my 1 drop, i do it without complain. But I also want to play what what want to. and (me) someone who is used to being max, now being forced to grind for years to be able to compete against the other top tier pvpers on an even field is insane, and is rightfully allowed to be complained about. You obviously dont have this issue, as you dont care about pvp, so you dont even try to put yourself in our situation and just states without any counter: "play something else", it is very hard to take you seriously.

    Thank you, have a nice day

    LOL. Nice of you to quote me as saying "just play something else and dont complain" and yet my actual quote above your statement doesn't say that at all. I merely meant that there is a whole game out there beyond PVP that offers easy XP. I never said or implied that you couldn't complain about it and yet you repeatedly accuse me of doing just that.

    And Thank you. I am having a nice day.

    Also, I participate in ALL aspects of the game. PVP, PVE, BGs, even fishing. My CP is 1444.
    Edited by Alphawolf01A on February 11, 2021 3:24PM
  • Kaysha
    Kaysha
    ✭✭✭✭
    I really don´t get why you are so upset. I am nearly cp1200 and I get nearly all passives I would want and all slotted perks full.
    I could spent points up to CP1530 or something like that with only very small improvement. Above that point...back to CP810 feeling.
    You don´t need CP2000 or even 2800.
Sign In or Register to comment.