I mean... I don't like thembut they are PvPing in an efficient way, it is not their fault I have no PvP friends.
spartaxoxo wrote: »Minnesinger wrote: »I applaud when a ball group decimates a zerg. The zergs who pvdoor are the worst type of group.
Exactly! A ball group is nothing wrong with it. Pretty ridiculous to me that groups that coordinate are somehow bad. I'm never in one but it seems reasonable that in a mode where you're supposed to be in groups and not dueling that some of those groups will be coordinated.
It's the giant zergs that win because there's like 50 people that are lame. I mean I like following em around for ap because I mostly pve, but it's not really skillful.
JanTanhide wrote: »Have no problem with them at all.
Dame_Scorpio wrote: »Dame_Scorpio wrote: »It's a legit way to play and they should be allowed to play how they want. However, my opinion is that it's closer to griefing than skilled gameplay, which is why ball groups don't earn my respect. Just my .02
I hear people talking like this all the time and I vehemently disagree. "Griefing" is all about giving someone else a hard time just to make them feel bad. Beating other players is just what pvp is.
If you teabag somebody, that's griefing.
If you hate whisper them, that's griefing.
Attacking a keep with a superior and well coordinated group is just warfare.
Attacking and taking the keep with a well coordinated group is not griefing and worthy of much respect.
Attacking the keep, not flipping it, allowing it to be repaired so they can run around using coms (1,2,3 PROC!) farming people for upwards of an hour? In my experience ball groups do much more of the latter than the former, which is "closer" to greifing IMO, which is why THOSE ball groups don't earn my respect.
Sounds like what you hate is not ball groups but "player farming" where you bait a fight to gain AP from killing players. That's pretty common whether your a ball group or not, lots of groups do it it's how you get big AP ticks.
MirelaUmbrella wrote: »If they didn't cause an insane amount of lag for the entire server, then I would be fine with them and their playstyle
But when you're playing in one of the extra campaigns with 2 3 2 bars population and there's no lag, then a ball group starts playing and the ping shoots up and skills don't fire...
Well let's just say I don't agree with 12 players benefiting from lag while the rest of the players experience is diminished
I mean... I don't like thembut they are PvPing in an efficient way, it is not their fault I have no PvP friends.
Exactly. It's not that I don't like them, I just don't like the way they impact server performance. But I respect them, long time ago I had few occasions to run with Shido and his SWAT, basically the people who introduced ball groups to this game - you have to have respect for they way it is all organised and performed. Now it's a bit of performance abusing but still, I do respect them.
Snow_White wrote: »I have no problem with organized groups, but I think that if they stopped giving AP for killing players and only rewarded completing competitive objectives that it would improve the overall gameplay.
Because Cyrodiil is a PvDoor zone, right?
Hate me or not. Since you asked an honest opinion expect a fair answer in return:
No.
I respect no1 associated with PVP. Generally the bad experience followed by very high risk of toxic attitude and never ending chaos with drama chat,etc.
To summarize. PVP is very unhealthy and it may corrupt poor soul rapidly so is any competitive,rank-based challenge. When someone strives to dominate or seeks power it inevitably diminishes and basically destroys all what that player once held valuable and treasured. There is no more immersion,story,little wonders,lore but blood. You seek blood to annihilate someone and that solely gives thee joy and satisfaction as well obtaining powerful item or just speeding up around mindlessly. I can understand such a mindset because I was like that SHORTLY as teen in other MMO. I am 31 now. Tis lamenting for PVP should be latest thing you do and ESO is million times more than PVP.
PVP-PVE players can not co-exist with each other. Tis same as comparing Mundus to Void and Oblivion is the middle ground.
Oblivion is a chaos, a chaotic nature of PVPer's.
Hate me or not. Since you asked an honest opinion expect a fair answer in return:
No.
I respect no1 associated with PVP. Generally the bad experience followed by very high risk of toxic attitude and never ending chaos with drama chat,etc.
To summarize. PVP is very unhealthy and it may corrupt poor soul rapidly so is any competitive,rank-based challenge. When someone strives to dominate or seeks power it inevitably diminishes and basically destroys all what that player once held valuable and treasured. There is no more immersion,story,little wonders,lore but blood. You seek blood to annihilate someone and that solely gives thee joy and satisfaction as well obtaining powerful item or just speeding up around mindlessly. I can understand such a mindset because I was like that SHORTLY as teen in other MMO. I am 31 now. Tis lamenting for PVP should be latest thing you do and ESO is million times more than PVP.
PVP-PVE players can not co-exist with each other. Tis same as comparing Mundus to Void and Oblivion is the middle ground.
Oblivion is a chaos, a chaotic nature of PVPer's.