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Do you respect ball groups?

  • Icy_Waffles
    Icy_Waffles
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    Yes
    Absolutely. Group up. Have different roles. Healers. Bombers. Cc. Tank. Brawlers. Form up. It’s multiplayer pvp. Even the trailers and massive battles were shown it looked amazing. Storming a keep with 40 people and fighting 40 enemies is a lot of fun.

    Does it suck for the solo player? Yeah it’s not designed for solo play. Like an actual battle.... yeah you can go alone but really how does the often work out.

    The lag and server issues are what brings down large battles. Not “ball groups.”
  • mocap
    mocap
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    Yes
    sad, that ridiculous amount of players just stand in front of the poop train, awaiting their death.
  • etchedpixels
    etchedpixels
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    Yes
    12 players in precisely co-ordinated gear in a carefully planned and orchestrated PvE trial is considered elite, how is a ball group in PvP different ?
    Too many toons not enough time
  • TequilaFire
    TequilaFire
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    Yes
    12 players in precisely co-ordinated gear in a carefully planned and orchestrated PvE trial is considered elite, how is a ball group in PvP different ?

    A single player's proc set can't one shot them. :D
  • mustangmorgan31
    mustangmorgan31
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    No
    Ball groups are basically PVE in a PVP setting, All they are doing is timing procs and having a bunch of dedicated healers. if you break them up, it turns out they are basically all scrubs that cannot PVP and die rapid in a 1v1.
  • Wolfpaw
    Wolfpaw
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    Respect their group coordination, sure, but I find the combat style horrible though.
  • nukk3r
    nukk3r
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    Yes
    Ball groups are basically PVE in a PVP setting, All they are doing is timing procs and having a bunch of dedicated healers. if you break them up, it turns out they are basically all scrubs that cannot PVP and die rapid in a 1v1.

    Do you understand a concept of a group? They die because they're finetuned (cp, gear, skills) for team play, not solo play. And if you think this way, I doubt that you're any good in 1v1.
  • Universe
    Universe
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    No
    Not at all.
    It is basically equals to farming mobs for them.
    0 skill is needed.
    Talking in voice chat and pressing a few buttons to farm randoms and uncoordinated groups isn't a skillful gameplay.
    Edited by Universe on February 7, 2021 9:47PM
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  • Sheezabeast
    Sheezabeast
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    No
    Respect them: no. Tolerate them? Yes.

    I see them in the same light that I see people that cheese Vet Trials and sell runs for millions of gold so people with gold to spare can get skins they otherwise could not earn. I tolerate them but do not personally respect the playstyle. It is purely my personal opinion, which is what this poll is asking. I do not wish to remove their playstyle. I do not wish for nerfs to be made. I just sigh deeply and hate seeing people feed them AP. It's like watching people willingly replicate gym class....running lap after lap around the inner....the outer....it looks so boring.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Araneae6537
    Araneae6537
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    Yes
    Of course. Ball groups are not doing anything against even the spirit of the game. With stupid OP proc sets they can really be a tidal wave of death, but that is on ZOS to fix.
  • TequilaFire
    TequilaFire
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    Yes
    Never mind. lol
    Edited by TequilaFire on February 7, 2021 10:02PM
  • renne
    renne
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    If they play for the benefit of their alliance then yes, but that's pretty rate. Most of the time they're just farming AP - see other mentions of getting the scroll and you know it's never going to be returned because they're just going to find an outpost, milegate or similar to churn around on farming until eventually they either get bored or finally lose it.
  • sarahthes
    sarahthes
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    Yes
    I watch them play from their perspective sometimes - on Twitch or whatever. The ones I watch are looking mostly for groups of roughly the same size to get into good fights with. They ignore most groups smaller than them because steamrolling isn't a good fight, but people do occasionally get caught up in their dots and aoes.
  • fredthefrown
    fredthefrown
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    No
    EP ball group causing major lag on PC NA Grayhost, and they’re not even accomplishing anything, just causing lag, dying and getting bagged over and over again.“a51” is what I think they’re called? Tbh though it is enjoyable when you can separate one of them from their ball and watched them panic and rush back to their handlers xD
  • Hapexamendios
    Hapexamendios
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    What's the difference between a zerg and a ball group? Always thought they were the same thing.
  • dinokstrunz
    dinokstrunz
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    No
    I would respect ball groups if they weren't the main culprit for server performance in Cyrodiil. They avoid other ball groups 90% of the time and ruin the world PvP for everyone else.
    Edited by dinokstrunz on February 8, 2021 2:33AM
  • Greasytengu
    Greasytengu
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    Yes
    What's the difference between a zerg and a ball group? Always thought they were the same thing.

    So a zerg is a large collection of misc players, typically above 24 players in total. Generally a zerg is just many people going to a common objective with no real coordination other than calling out something in zone chat. Zergs form organically in response to the map, if everyone sees that a certain keep needs to be taken or defended then its only natural that many people will go there.
    Everything from solo players to small mans to pug groups and even entire ball groups may make up part of a zerg. There have been organized zergs in the past, but generally this is generally considered a s'wit move for anything other than grabbing scrolls or pushing/dethroning emp and even then its often overkill.


    A ball group is generally 12 players (used to be between 12-20ish but the group changes killed anything over 12) who have a very specific group composition in order to maximize surviveablilty and damage. Kinda like a vet trial group, everyone has to pull their weight and do their role. Some ball groups are strict with what builds, sets, and abilities they want, others are more relaxed and allow for freedom so long as it can fill their assigned role.
    Sometimes ball groups will roll with a zerg, but often prefer to pick fights away from the main press for various reasons. Some reasons may include: Squishier players outside their group may proc VD on them when they die, They are searching for another ballgroup to fight, They want to farm AP and get big ticks without other players 'leaching', they have other goals in mind like the faction might fixate on one keep while they want a scroll.

    So a Zerg is not a ball group, but a ball group can be a part of a zerg.
    " I nEeD HeAlInG!!! "
  • Hapexamendios
    Hapexamendios
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    Thanks for the explanation.
  • Cloudtrader
    Cloudtrader
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    Yes
    Strength is numbers only tells me they have no Strength when by themselves.

    I don't understand this attitude. People work in teams and teams ARE a strength. Gretzky did not with the Cup by himself.
  • mustangmorgan31
    mustangmorgan31
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    No
    nukk3r wrote: »
    Ball groups are basically PVE in a PVP setting, All they are doing is timing procs and having a bunch of dedicated healers. if you break them up, it turns out they are basically all scrubs that cannot PVP and die rapid in a 1v1.

    Do you understand a concept of a group? They die because they're finetuned (cp, gear, skills) for team play, not solo play. And if you think this way, I doubt that you're any good in 1v1.

    A ball group is not PVP. They sit in a corner and wait for their timers and then run out and let their procs kill players and then run back into a corner. Really? That is something to respect? I respect solo or two man teams that are very good and use skill to kill larger groups of players. Not relying on 10 procs that are going off at exactly the same time because the leader on discord is counting down when they are to hit skills, etc. Any loser can do that.
  • worrallj
    worrallj
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    Yes
    It's a legit way to play and they should be allowed to play how they want. However, my opinion is that it's closer to griefing than skilled gameplay, which is why ball groups don't earn my respect. Just my .02

    I hear people talking like this all the time and I vehemently disagree. "Griefing" is all about giving someone else a hard time just to make them feel bad. Beating other players is just what pvp is.

    If you teabag somebody, that's griefing.

    If you hate whisper them, that's griefing.

    Attacking a keep with a superior and well coordinated group is just warfare.
  • Narvuntien
    Narvuntien
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    Yes
    Absolutely, Cryodil is a large group battle zone

    Now there is the unwashed zerg which is completely different to a multi 12 man groups organised PVP raiding.

    Cryodil is not for personally flexing on people it is a large scale chess match between the various generals getting their people where they need to be to win.
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    Yes
    It is not the ball groups that is the problem. It is when they stack up in one place. 12 vs 40+ is just not a good fight.
  • W0lf_z13
    W0lf_z13
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    No
    hell no.... nothing to respect when it comes to ZERO skill game play.... spam heal and purge and ulti dump ... nope.... no respect...odd though that it always seems they can cast there skills just fine when everyone else is lagging to the point half of the skills wont fire
    Breton Nightblade ~ Fang of the Wolf ~ (50)   |   Altmer Dragonknight ~ Ðårk Ŵølf ~ (50)   |   Altmer Necro ~ Ðeåth Ŵølf ~ (50)

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  • nukk3r
    nukk3r
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    Yes
    nukk3r wrote: »
    Ball groups are basically PVE in a PVP setting, All they are doing is timing procs and having a bunch of dedicated healers. if you break them up, it turns out they are basically all scrubs that cannot PVP and die rapid in a 1v1.

    Do you understand a concept of a group? They die because they're finetuned (cp, gear, skills) for team play, not solo play. And if you think this way, I doubt that you're any good in 1v1.

    A ball group is not PVP. They sit in a corner and wait for their timers and then run out and let their procs kill players and then run back into a corner. Really? That is something to respect? I respect solo or two man teams that are very good and use skill to kill larger groups of players. Not relying on 10 procs that are going off at exactly the same time because the leader on discord is counting down when they are to hit skills, etc. Any loser can do that.

    Then why are you not doing it?
  • Dame_Scorpio
    Dame_Scorpio
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    No
    worrallj wrote: »
    It's a legit way to play and they should be allowed to play how they want. However, my opinion is that it's closer to griefing than skilled gameplay, which is why ball groups don't earn my respect. Just my .02

    I hear people talking like this all the time and I vehemently disagree. "Griefing" is all about giving someone else a hard time just to make them feel bad. Beating other players is just what pvp is.

    If you teabag somebody, that's griefing.

    If you hate whisper them, that's griefing.

    Attacking a keep with a superior and well coordinated group is just warfare.

    Attacking and taking the keep with a well coordinated group is not griefing and worthy of much respect.

    Attacking the keep, not flipping it, allowing it to be repaired so they can run around using coms (1,2,3 PROC!) farming people for upwards of an hour? In my experience ball groups do much more of the latter than the former, which is "closer" to greifing IMO, which is why THOSE ball groups don't earn my respect.
    Edited by Dame_Scorpio on February 10, 2021 6:26PM
  • VoidCommander
    VoidCommander
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    No
    sure.

    They are highly organized, and don't reduce cyro to simply 1v1, but focus on strategy.

    I have high respect especially comparing them with the unorganized players in my own faction, where everybody often just does what he wants. "Let's go ROE", 5 minutes later all 5 are dead, just like those 5 who went to Alessia instead...

    Strategy until they just sit at a flagged keep farming AP from people who don't know any better. I hate trying to explain to pugs that attacking an enemy force that you physically cannot defeat will not gain you so much as 1 AP.
  • Snow_White
    Snow_White
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    I have no problem with organized groups, but I think that if they stopped giving AP for killing players and only rewarded completing competitive objectives that it would improve the overall gameplay.
    Edited by Snow_White on February 10, 2021 7:24PM
  • nukk3r
    nukk3r
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    Yes
    Snow_White wrote: »
    I have no problem with organized groups, but I think that if they stopped giving AP for killing players and only rewarded completing competitive objectives that it would improve the overall gameplay.

    Because Cyrodiil is a PvDoor zone, right?
  • Alendrin
    Alendrin
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    Yes
    Depends on the group. The better ones are tightly coordinated and play extremely well together. Then there are the ones that have to stack multiple raids on top of each other with the 12 person/healing limits and those groups make me just lol.
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