relentless_turnip wrote: »In directly they became less strong. Stats were boosted significantly at base and procs were left behind. Meaning stats are at least equal to procs. In all likelihood you'll probably need reasonable stats and proc sets to succeed. Which would be a vast improvement on building a tank in proc sets.
Olupajmibanan wrote: »Proc sets are a thing mostly in non-CP environment, but even there they will be less powerful. Base HP got increased by 2256 (from 8744 to 16000 but Battle Spirit 5000 is being removed next incremental patch) and all characters now have 15% base damage reduction regardless of CP (previously, this was CP-only thing).
So proc set damage in non-CP is reduced by 15% and hp of all players is increased by 2,2k.
relentless_turnip wrote: »In directly they became less strong. Stats were boosted significantly at base and procs were left behind. Meaning stats are at least equal to procs. In all likelihood you'll probably need reasonable stats and proc sets to succeed. Which would be a vast improvement on building a tank in proc sets.
Honestly i dont agree, point me in the direction of a stat boost that allows my lets say stamplar , to pull the same dmg burst that a well time vate2h/crimson combo can. POTL definetly isnt it.
If anything, i think we might see a shift towards "hybrid" stat/proc builds, but i dont think procs are going anywhere as long as theyre that strong.
relentless_turnip wrote: »relentless_turnip wrote: »In directly they became less strong. Stats were boosted significantly at base and procs were left behind. Meaning stats are at least equal to procs. In all likelihood you'll probably need reasonable stats and proc sets to succeed. Which would be a vast improvement on building a tank in proc sets.
Honestly i dont agree, point me in the direction of a stat boost that allows my lets say stamplar , to pull the same dmg burst that a well time vate2h/crimson combo can. POTL definetly isnt it.
If anything, i think we might see a shift towards "hybrid" stat/proc builds, but i dont think procs are going anywhere as long as theyre that strong.
This is a PTS discussion. I have actually tested stamplar on PTS and it's incredibly strong.
I did 7 medium clever BB and briar FB. I had 7.6k WD and amazing healing due to this. Vate 2h is still good and so is crimson, but the user will need to stack damage as well to be able kill my build or another stat build. Otherwise the damage is nowhere near as good. Any of the proc users doing great damage were wearing light tbh.
Procs haven't gone, but the build around it most likely has. As in you won't be killing anyone with all your attributes in health. You will need enough stats in your skills.
Stats are at the very least going to be equivalent to a proc build next patch, but as you said they will need both stats and procs to equate to the same output.
relentless_turnip wrote: »relentless_turnip wrote: »In directly they became less strong. Stats were boosted significantly at base and procs were left behind. Meaning stats are at least equal to procs. In all likelihood you'll probably need reasonable stats and proc sets to succeed. Which would be a vast improvement on building a tank in proc sets.
Honestly i dont agree, point me in the direction of a stat boost that allows my lets say stamplar , to pull the same dmg burst that a well time vate2h/crimson combo can. POTL definetly isnt it.
If anything, i think we might see a shift towards "hybrid" stat/proc builds, but i dont think procs are going anywhere as long as theyre that strong.
This is a PTS discussion. I have actually tested stamplar on PTS and it's incredibly strong.
I did 7 medium clever BB and briar FB. I had 7.6k WD and amazing healing due to this. Vate 2h is still good and so is crimson, but the user will need to stack damage as well to be able kill my build or another stat build. Otherwise the damage is nowhere near as good. Any of the proc users doing great damage were wearing light tbh.
Procs haven't gone, but the build around it most likely has. As in you won't be killing anyone with all your attributes in health. You will need enough stats in your skills.
Stats are at the very least going to be equivalent to a proc build next patch, but as you said they will need both stats and procs to equate to the same output.
Sorry I didn't mean as in stats, stamplar has no built in burst skill, POTL is bugged and does very little dmg most of the time, jabs is highly avoidable.
At best you can catch someone in a db+jabs combo, but aganist something like a tanky stamden even with 7k wpd it won't be enough.
I'd caution anyone to base their meta predictions on dueling, ppl tend to be far more tanky for open world and bgs.
Like I said before, I can see hybrid Stat/proc builds becoming the meta, but on certain classes I simply can't see pure Stat builds being viable.
Another example would be ranged magplar, where landing dark flare might be easier now, but you will likely still run calurion, as your burst simply wouldn't be enough aganist tankier targets otherwise.