LOTRO & SWToR both come to mind. In fact, that's one of the huge pluses LOTRO has going for it.tell me an mmo where you could have someone just join you on your quest line no matter what stage they were in?
sSolutionSs wrote: »the only part that must be done solo is the main quest line and some of the fighters guild and mages guild quests. I pretty much did the rest with my husband (you don't get a experience penalty for being grouped)
Miss, Idk what game you are playing or if you have even played solo.
You level 10x faster un grouped running quests, killing npcs, or bosses.
MercyKilling wrote: »nerevarine1138 wrote: »Phased quests allow for a changing world, which is a crucial part of the Elder Scrolls series. And a justice system is coming in a later content update.
I disagree.
I'd really like to be able to play with my friends, but phasing keeps us apart during missions. All I ever get is a white arrow/chevron that follows me around as I do quests....even if I repeatedly use the "travel to" option.
It's one of my biggest gripes about the game. It's an MMO that forces you into solo adventuring by having REALLY CRAPPY grouping options.
MercyKilling wrote: »nerevarine1138 wrote: »Phased quests allow for a changing world, which is a crucial part of the Elder Scrolls series. And a justice system is coming in a later content update.
I disagree.
I'd really like to be able to play with my friends, but phasing keeps us apart during missions. All I ever get is a white arrow/chevron that follows me around as I do quests....even if I repeatedly use the "travel to" option.
It's one of my biggest gripes about the game. It's an MMO that forces you into solo adventuring by having REALLY CRAPPY grouping options.
I don't see how you can "disagree" when they were just stating a fact. There weren't taking a stance of phasing over grouping.
Phased quests allows an MMO to be more dynamic. That is something that people have been wanting in an MMO for years. It allows for things you have done to actually have an impact on the world, at least as you see it. That is something that has really only existed previously in instanced areas of MMO's.
Clearly, though, there is an unwanted, and extremely detrimental, side effect. It is hard to believe that this was not a foreseeable issue. Hopefully it is something they can resolve.
sSolutionSs wrote: »
you make some good points however I Like the idea of having your own choices that affect the world around you; but that doesnt mean your friends should be invisible to you in certain areas since they made a different choice at some point in the game.