nerevarine1138 wrote: »Phased quests allow for a changing world, which is a crucial part of the Elder Scrolls series. And a justice system is coming in a later content update.
MercyKilling wrote: »nerevarine1138 wrote: »Phased quests allow for a changing world, which is a crucial part of the Elder Scrolls series. And a justice system is coming in a later content update.
I disagree.
I'd really like to be able to play with my friends, but phasing keeps us apart during missions. All I ever get is a white arrow/chevron that follows me around as I do quests....even if I repeatedly use the "travel to" option.
It's one of my biggest gripes about the game. It's an MMO that forces you into solo adventuring by having REALLY CRAPPY grouping options.
rdfarley89 wrote: »Hmm I play with a RL friend and guildies all the time. Some quests phase out due to changes but other than that we have no problems and have a great time, especially in dungeons. Sometimes just takes some patience maybe allowing someone else to catch up to a point in a quest where you are currently.
I griped and griped about the way quests work in relation to "grouping" all through beta on the forums, on the surveys. I agree with most of the OP in regards to quests and grouping, so I'm not going to repeat my gripes.
At this point, since I do like playing this game, I accept what has not been changed and just hope that ZOS will begin to alter and change things.
It's not a "game breaker" for me, just a disappointment. But, there were other disappointments in beta that did change for the better. Maybe it will in time that will be the case here.
I griped and griped about the way quests work in relation to "grouping" all through beta on the forums, on the surveys. I agree with most of the OP in regards to quests and grouping, so I'm not going to repeat my gripes.
At this point, since I do like playing this game, I accept what has not been changed and just hope that ZOS will begin to alter and change things.
It's not a "game breaker" for me, just a disappointment. But, there were other disappointments in beta that did change for the better. Maybe it will in time that will be the case here.
sSolutionSs wrote: »I griped and griped about the way quests work in relation to "grouping" all through beta on the forums, on the surveys. I agree with most of the OP in regards to quests and grouping, so I'm not going to repeat my gripes.
At this point, since I do like playing this game, I accept what has not been changed and just hope that ZOS will begin to alter and change things.
It's not a "game breaker" for me, just a disappointment. But, there were other disappointments in beta that did change for the better. Maybe it will in time that will be the case here.
I dont think this one thing is game breaking but its one thing of many that makes me ask myself "is this game in beta still"
this quest system isn't going to satisfy the MMO crowd at all. It needs some revision. So my attitude shifted.
I believe ZOS's has to some degree too. In a post to PTS testers (now lost to us by the changes to the forum for Live) Paul Sage did note they were going to take another look at how quests where handled. ** So I continue to have hope.
** If anyone can find that post out on the interwebs and cite it, I would appreciate it. I hate making such a statement without a citation.
sSolutionSs wrote: »I dont think this one thing is game breaking but its one thing of many that makes me ask myself "is this game in beta still"
If you are only interested in group activity if you get more than those who solo or group on the fly, than MMO´s are not for you.
Traditional MMO´s got so big because everyone was equal and not because premades got the top stuff and the rest nothing. Its very sad how one MMO spoiled a whole franchise... people only want to do stuff these days if they get more than others, else its not interesting for them.
Grouping shouldn't be based on your own wealth, but on having fun with friends.
the only part that must be done solo is the main quest line and some of the fighters guild and mages guild quests. I pretty much did the rest with my husband (you don't get a experience penalty for being grouped)
If you are only interested in group activity if you get more than those who solo or group on the fly, than MMO´s are not for you.
sSolutionSs wrote: »I dont think this one thing is game breaking but its one thing of many that makes me ask myself "is this game in beta still"
I do believe they expect the MAIN show to be on the PS4... So yeah... it is.
vyndral13preub18_ESO wrote: »Welcome to the trend in any big name mmo since wow. They are all designed as solo games with optional dungeons as the main 'group' content.
Now you may feel this shouldn't be, but it has been the trend in all recent big name mmos.
I just want something to do with another person that isnt a) broken or 2) requires a full group.
Apparently too much to ask.
tell me an mmo where you could have someone just join you on your quest line no matter what stage they were in?
tell me an mmo where you could have someone just join you on your quest line no matter what stage they were in?
esonlineub17_ESO3 wrote: »tell me an mmo where you could have someone just join you on your quest line no matter what stage they were in?
SWTOR has no solo phases at all. Every phase, even for main class story quests, permits all group members to enter. SWTOR has no restrictions whatsoever on whether one player can help another player in a phase.
tell me an mmo where you could have someone just join you on your quest line no matter what stage they were in?