It's time to let us join more than 5 guilds

Starshadw
Starshadw
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After almost seven years, it's time to give us more guild slots.
  • robertthebard
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    Personally, I'm feeling like 5 is too many, so maybe remove three and just allow membership in two. Choose wisely.
  • Recent
    Recent
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    I also think 5 is too many.

    How much time can you offer a guild? How can anyone participate in guild chat and activities and get to know members if they are busy with other guilds.

    By the time Imdo my writs in all my characters each day I barely have the time nor energy to do anything else

    I was in a few guilds and it was nightmarish....but that's just my experience.

    Id rather have the choice to have different characters in differsnt v guilds but it will never happen 😣
  • Vevvev
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    I'd love more guild slots as 5 isn't enough.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Welven
    Welven
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    I've never played another mmo that even let you join more than one. WoW doesn't count since its per character and not account wide. I think 5 is more than enough.
    Edited by Welven on January 28, 2021 7:12PM
  • kathandira
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    Starshadw wrote: »
    After almost seven years, it's time to give us more guild slots.

    I feel the opposite. I'd like to see 1 guild slot only.

    When you have 1 guild, you see much more bonding.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Ellimist_Entreri
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    Just going to bring up this poll, which though it misses the option for more than 5 - the responses are relevant and certainly more positive a contribution to the discussion than simply dismissing the idea. (Also worth noting the poll was closed at OP's request specifically because the option of more than 5 wasn't included)
    https://forums.elderscrollsonline.com/en/discussion/comment/7083314#Comment_7083314

    On that note, I personally agree 5 is not enough. Coming from games where only one guild at a time was the norm, 5 has been an eye opening experience. As it is there is only room for one Trading, PVP, PVE, RP, and Trials guild were someone to want 1 of each. As is this doesn't include room for Housing, Werewolf, Vampire & social guilds - reason enough to want nearly if not double the current limit.
    Dropping down from 5 to less now wouldn't encourage me to be more active, and I can only imagine how the trading community would react.

    I would gladly purchase additional guild slots from the crown store!
    Edited by Ellimist_Entreri on January 29, 2021 4:57AM
  • wolfbone
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    5 is already enough.
  • iksde
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    yeah, if you play often and you have things to sell and want to be in guild o play with 5 is not enough...
    it is nice to have 1-2 social guilds just to be, to play anything with anyone or talk, and then additional guild, for pve (can be split also for trials, dungs, everythings), for pvp and for rp for others and then if we play often we need more than single trade guild becasue single trade guild is not enough
    I myself now have break with from this game but sill I login to list items for sell which I hoarded before by playing nonstop and selling items nonstop...and yet I still have many items to sell which Im listening once per few days since good 6 weeks being in 3 great spot guilds.....3 trade guilds and still selling stuff after weeks
  • OsManiaC
    OsManiaC
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    why someone really wants to be in more than 5 guilds? I cannot find any reason
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  • LalMirchi
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    OsManiaC wrote: »
    why someone really wants to be in more than 5 guilds? I cannot find any reason

    I like my guilds so much I want more of them ;)
  • iksde
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    OsManiaC wrote: »
    why someone really wants to be in more than 5 guilds? I cannot find any reason

    as I wrote I have reason for this...while I was playing constantly I was with 1-2 social guilds and I wanted to be in 1-2 PVE guilds depending what was inside and with 1 PVP guild and here I need also to fit trade guild...where now Im sitting nonstop in 3 good trade guilds still not playing this game for 6 weeks, I still ahve 150k+, 250k+ weakly sells in these guilds as I was not kicked from any in that time just showing that how much worth items I have gathered for sells when I was constantly playing and still sellng these items

    so in order to not waste items, make gold of them I have place to be only in 2 non-trade guilds an to not have hoarded these items to have space in bank, alts for newer items, gear etc
  • Daemons_Bane
    Daemons_Bane
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    1 guild slot, increase guild capacity, increase trader slots
  • Majkiy
    Majkiy
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    Time to make it so you can only be in one guild at the time.
  • Sanctum74
    Sanctum74
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    1 guild slot, increase guild capacity, increase trader slots

    Sounds great so we will just have trade guilds, no more pvp, pve, small scale, trials, dungeons, rpg, crafting, ww, vamp, or social guilds. :(
  • Hapexamendios
    Hapexamendios
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    5 is a decent number. Room for trading, trial & friend's guilds.
  • Minyassa
    Minyassa
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    Absolutely. I agree every time someone brings this up. If I want to sell things I need at least two trading guilds (one for backup in case your main fails to win a slot), a social guild or two, a crafting guild, a housing guild and a RP guild. I can't give up any of the guilds I'm in now and I am constantly having to pass up really neat guilds I'd love to join even for a while to learn things from them.

    Adding more guild slots would not force the people who don't like them to join more guilds. The "less than 5" responses are bait.
  • LalMirchi
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    Well I max out all 30 slots at least weekly in my 5 guilds so I would like some more guilds please. TIA
  • trackdemon5512
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    You do understand that when you join a guild the system then has to do a check for you on every guild member constantly to ascertain their location so you can warp to them among other things? I mean they adjusted this before but it still has an impact on performance and used to cause noticeable discrepancies in Cyrodiil and other activities.

    You're good with 5. Concentrate on getting them to 500 members.
  • Narvuntien
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    I just can't let go of my first guild even though it is an effectively dead trading guild (hasn't won a trader in half a year) but I kind of want to stay connected to the people if they decide to come back (as they have frequently)

    Then I have another guild that was there for me when I needed people to play with it has died and revived before so I don't want to just leave when I know there are still some players in it.

    then my other three guilds are running really well atm. 2x PVE and 1x PVP. But those PVE guilds randomly get traders some times and the PVP has quite constantly been getting a random trader. So I am sort of in 2.5 trading guilds atm.
  • robertthebard
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    Minyassa wrote: »
    Absolutely. I agree every time someone brings this up. If I want to sell things I need at least two trading guilds (one for backup in case your main fails to win a slot), a social guild or two, a crafting guild, a housing guild and a RP guild. I can't give up any of the guilds I'm in now and I am constantly having to pass up really neat guilds I'd love to join even for a while to learn things from them.

    Adding more guild slots would not force the people who don't like them to join more guilds. The "less than 5" responses are bait.

    Really? [snip]. If you really need more than 5 guilds, then limit each character to one guild, and have more than five characters, problem solved. That's the problem I have with being in multiple guilds, sometimes I may want to be anti social, and just log in and fish, and since every toon's in every guild, when I want "Me Time", I have to find something else to do, instead of farming up Perfect Roe in peace. So each character in a single guild would work much better for me, and since this whole topic is all about "what's better for me", then why can't I insist on my way, [snip]?

    [Edit for bait.]
    Edited by ZOS_GregoryV on January 29, 2021 4:41AM
  • Ellimist_Entreri
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    What I don't understand is if these players only want to be in one guild, literally nothing is stopping them from only being in one guild.

    Other players having the option of joining more doesn't impact them at all, [snip].

    [Edit for bait.]
    Edited by ZOS_GregoryV on January 29, 2021 4:44AM
  • rumple9
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    5 is not enough as it limits the amount of items you can sell on traders to 150 items
  • volkeswagon
    volkeswagon
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    I could use another guild slot.
  • volkeswagon
    volkeswagon
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    kathandira wrote: »
    Starshadw wrote: »
    After almost seven years, it's time to give us more guild slots.

    I feel the opposite. I'd like to see 1 guild slot only.

    When you have 1 guild, you see much more bonding.

    If you have one guild slot people will constantly leave guilds. And with trading guilds there is no way one guild would work. Plus guilds would hsve a extremely difficult time recruiting
    Edited by volkeswagon on January 29, 2021 3:42AM
  • ZOS_GregoryV
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    Edited by ZOS_GregoryV on January 29, 2021 4:51AM
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  • Ellimist_Entreri
    Ellimist_Entreri
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    Just going to bring up this poll, which though it misses the option for more than 5 - the responses are relevant and certainly more positive a contribution to the discussion than simply dismissing the idea. (Also worth noting the poll was closed at OP's request specifically because the option of more than 5 wasn't included)
    https://forums.elderscrollsonline.com/en/discussion/comment/7083314#Comment_7083314

    On that note, I personally agree 5 is not enough. Coming from games where only one guild at a time was the norm, 5 has been an eye opening experience. As it is there is only room for one Trading, PVP, PVE, RP, and Trials guild were someone to want 1 of each. As is this doesn't include room for Housing, Werewolf, Vampire & social guilds - reason enough to want nearly if not double the current limit.
    Dropping down from 5 to less now wouldn't encourage me to be more active, and I can only imagine how the trading community would react.

    I would gladly purchase additional guild slots from the crown store!

    Just want to reiterate the above point, as the game currently stands there is a potential need for nearly double the current guild count.
    Edited by Ellimist_Entreri on January 29, 2021 5:27AM
  • Zulera301
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    a bulk of the people who want more than 5 guilds are likely roleplayers, and the reason should therefore be pretty obvious.

    on the other hand, having more trade guilds would also be nice. Although if the guild numbers did increase maybe they ought to double the number of members allowed in a guild.

    reducing the number is a downright stupid idea, not just by nature of what that suggests, but also because players in any MMO never take took kindly to being given something and then having it be taken away.
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • SamaelHQ
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    Well, even if they increase it to 10; it will still not be enough for some people and it will still be too much for others. So actually nothing will change.

    I really think there should be an overhaul on the guild / trade system. If they somehow manage to seperate trading from guilds then 1 guild per account could be enough for me.

    Or better...divide guilds into 2 categories, normal guilds and trade guilds(maybe even name them differently). Set limit for joining normal guilds to 1 or 2, add some new features/tools to trade guilds to let guild officers see detailed sale and donation records etc. ... and this could work.

    Seriously, the problem is not about the guild limits it's all about how guilds work in ESO. That's what needs to be changed.
    Edited by SamaelHQ on January 29, 2021 6:06AM
    Leader of Turkish Community Guild, Elder Turks.
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  • Faylestar
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    Seriously, the problem is not about the guild limits it's all about how guilds work in ESO. That's what needs to be changed.

    I think its a multitude of reasons.

    My guilds, for instance, are:

    RL friends guild, which mostly exists for 2 of us to use it for storage, since the others played for a month or two and stopped. I can put my alt account there and use it for daily writ material storage since im not going to buy eso+ for that account.

    Trade guild 1. Its tied to an active community with "do stuff" guilds that I am not currently in any of, but its my 5th when I am.

    Trade Guild 2 / social guild. Smaller community than trade guild 1, but has weekly raffles, auctions and incentives. More discussion about random things. Trader locations showing the absolute inefficiency of guild 1 at buying trader locations (or mob funding, still not convinced its not mob funded).

    Random do stuff guild. This has changed a couple times as it gets inactive and people leave for other guilds,


    If trader spots were upped from 30 per guild at a time, I probably would still stay in both. I probably wont leave my RL friends guild at any point, because storage in this game suuuuucks (and this is from someone with 18 characters at max storage capacity and a max bank with eso+).

    I'm also not in a guild that focused on trials/raids, or one that focuses on PvP, or one that.


    If we had chat channels that werent tied to guilds, or if storage space wasnt a perk of filling guilds up with alt accounts and free trial accounts, or if there was reliable communication of any kind that wasnt zone chat and guild chat, guilds would be less of a requirement. As it is, if I want to find people to do group content, I have to be in an active guild with people who are also looking for that content or it gets much more difficult.


    Guilds fill the role of guild, shared banks, chat channels, and fellowships all in one.

    Its also not an ESO thing, I have multiple alt Free Companies in FF14 for storage and submarines, and multiple guilds in Everquest that are just my alts (or just AN alt), because its free shared bank space.
    Edited by Faylestar on January 29, 2021 6:54AM
  • Jurand80
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    kathandira wrote: »
    Starshadw wrote: »
    After almost seven years, it's time to give us more guild slots.

    I feel the opposite. I'd like to see 1 guild slot only.

    When you have 1 guild, you see much more bonding.

    well i'd want a pvp guild a pve guild
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