After almost seven years, it's time to give us more guild slots.
why someone really wants to be in more than 5 guilds? I cannot find any reason
Daemons_Bane wrote: »1 guild slot, increase guild capacity, increase trader slots
Absolutely. I agree every time someone brings this up. If I want to sell things I need at least two trading guilds (one for backup in case your main fails to win a slot), a social guild or two, a crafting guild, a housing guild and a RP guild. I can't give up any of the guilds I'm in now and I am constantly having to pass up really neat guilds I'd love to join even for a while to learn things from them.
Adding more guild slots would not force the people who don't like them to join more guilds. The "less than 5" responses are bait.
kathandira wrote: »
Ellimist_Entreri wrote: »Just going to bring up this poll, which though it misses the option for more than 5 - the responses are relevant and certainly more positive a contribution to the discussion than simply dismissing the idea. (Also worth noting the poll was closed at OP's request specifically because the option of more than 5 wasn't included)
https://forums.elderscrollsonline.com/en/discussion/comment/7083314#Comment_7083314
On that note, I personally agree 5 is not enough. Coming from games where only one guild at a time was the norm, 5 has been an eye opening experience. As it is there is only room for one Trading, PVP, PVE, RP, and Trials guild were someone to want 1 of each. As is this doesn't include room for Housing, Werewolf, Vampire & social guilds - reason enough to want nearly if not double the current limit.
Dropping down from 5 to less now wouldn't encourage me to be more active, and I can only imagine how the trading community would react.
I would gladly purchase additional guild slots from the crown store!
Seriously, the problem is not about the guild limits it's all about how guilds work in ESO. That's what needs to be changed.