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It's time to let us join more than 5 guilds

  • Kwoung
    Kwoung
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    I feel like 5 guilds is WAY too many. 1 is perfect, maybe 2 at most, an activity guild and a trade guild if you are so inclined. The current system just fills guilds up with too many members who do nothing with the guild. You are lucky if even 1/4 of the folks participate, and if you are a larger guild many join just to have another pool to recruit for their PUG's and could care less about the guild, what it stands for or what the members do together.
  • iksde
    iksde
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    Kwoung wrote: »
    I feel like 5 guilds is WAY too many. 1 is perfect, maybe 2 at most, an activity guild and a trade guild if you are so inclined. The current system just fills guilds up with too many members who do nothing with the guild. You are lucky if even 1/4 of the folks participate, and if you are a larger guild many join just to have another pool to recruit for their PUG's and could care less about the guild, what it stands for or what the members do together.

    so maybe you was in bad guilds or you was playing in bad timing when people didnt had intentions to play that much?

    in current trade system I find hard to be in less than atleast 2 trade guilds and depending on how often you play/what you do it is so helpfull to be in 3-4 trade guild rather than only 1

    I always liked to be in 1 bigger social guild and after time of playing or if also my real friends was playing same game we wanted to creat our small guild for fun for addition and in game where we had limit for 1 guild..welp...not everyone was willing to join our guild for fun, some prefered to join into pvp or pve guilds

    and here we go now for these pve and pvp guilds where many people like to be in atleast 1 one them and for some players there is also often additional guild just for raiding so another slot needed

    and at the end here come many other aspects for what guild can be like only for RP etc

    so we will have big problem here to be limited to only 1 guild and even bigger problem when it comes into trading system here where we need to be in guild/guilds to make any significant money
  • WhereArtThouVampires
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    Starshadw wrote: »
    After almost seven years, it's time to give us more guild slots.

    Most games don't allow more than 1.

    How about you be happy with the 5 we have? (:
  • iksde
    iksde
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    Starshadw wrote: »
    After almost seven years, it's time to give us more guild slots.

    Most games don't allow more than 1.

    How about you be happy with the 5 we have? (:

    and most games dont need from you to be in guilds in order to be able to normally sell items
  • Eedat
    Eedat
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    If you don't want to participate in more than 5 guilds, you don't have to use that feature. It's optional :^)
  • xilfxlegion
    xilfxlegion
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    i am in ten ( two accounts ) and i would love it if they up the number.


    i dont get the people saying five is too many --- just dont join them.

  • McGordon
    McGordon
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    One would be to harsh, if we look at fact how diverse players we have between pvp and pve comminity. But yea, I agree 5 too much. Need to down to 3.
  • FlopsyPrince
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    Recent wrote: »
    I also think 5 is too many.

    How much time can you offer a guild? How can anyone participate in guild chat and activities and get to know members if they are busy with other guilds.

    By the time Imdo my writs in all my characters each day I barely have the time nor energy to do anything else

    I was in a few guilds and it was nightmarish....but that's just my experience.

    Id rather have the choice to have different characters in differsnt v guilds but it will never happen 😣

    The problem is that guild membership is required for more sales slots. Disconnect that part and the need for many guilds would go away. It is a necessity at times now however.
    PC
    PS4/PS5
  • NettleCarrier
    NettleCarrier
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    If I could list more than 30 things at a time I'd be fine having one trading guild, but I spend so much time trading that I've got a trader in each one and still run out of room after a busy day.
    GM of Gold Coast Corsairs - PCNA
  • CrashTest
    CrashTest
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    More would be an improvement, so those who want can join more than one kind of guild that's focused on each of the activities they're interested in. For example: 3 trials guilds, 2 trading, 2 PvP, 2 social, etc.

    Guilds that try to fill all or multiple interests tend to lack participation by members in one or more guild activities bc there isn't much interest in every activity among all members.

    However, guilds dedicated to a specific activity (trials, dungeons, PvP, social, etc.) tend to be more active and thrive in the single activity they're focused on bc everyone who joins has joined for that one specific activity.

    For those who don't want more guild spots, you're not affected at all if guild spots were increased bc you can just not use the extra spots just like you can now.
  • Kartalin
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    What if we lowered it to 3 but trade guilds didn't count towards this total? Or is that the only thing holding back certain people from completely manipulating the market on various items?

  • Starshadw
    Starshadw
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    Kartalin wrote: »
    What if we lowered it to 3 but trade guilds didn't count towards this total? Or is that the only thing holding back certain people from completely manipulating the market on various items?

    It doesn't matter what "type" of guild (not that there's even a way to officially designate that in the game). For folks who don't want more guilds - you don't have to use up all your slots. Some of us would like to be able to belong to more than 5 guilds, for all sorts of reasons. For me personally, I'd like to belong to 2-3 PvP and PvE guilds in addition to my two social guilds and single trade guild. I can't do that right now because I'm out of slots. It's frustrating to get invited to join another guild, but have no way to do so because your slots are full.
  • Goregrinder
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    I'm barely in one guild....don't even know why I'm still in it lol.
  • Ellimist_Entreri
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    CrashTest wrote: »
    More would be an improvement, so those who want can join more than one kind of guild that's focused on each of the activities they're interested in. For example: 3 trials guilds, 2 trading, 2 PvP, 2 social, etc.

    Guilds that try to fill all or multiple interests tend to lack participation by members in one or more guild activities bc there isn't much interest in every activity among all members.

    However, guilds dedicated to a specific activity (trials, dungeons, PvP, social, etc.) tend to be more active and thrive in the single activity they're focused on bc everyone who joins has joined for that one specific activity.

    For those who don't want more guild spots, you're not affected at all if guild spots were increased bc you can just not use the extra spots just like you can now.

    Agreed, with how in-depth the variety of activities available are - it is unlikely that one guild could properly manage to cater to all of them without sacrificing somewhere.

    Allowing additional slots for those that would (potentially purchase and) use them in no way impacts the user experience of players not wanting to do so, while allowing those who are interested in expanding their social and gameplay horizons that choice.

    Nobody has said uncap it completely, just that the current limit no longer properly accommodates the needs of many players and that a few more (which considering how many we have would reasonably in my opinion be up to double) would be beneficial.

    Taking into account there are thriving communities for Trading, Crafting, PVE (Overland, Dungeons etc), PVP, Trials, RP, Werewolf/Vampire, Housing and general social guilds - the current limit is incredibly outdated and detrimental to the overall user experience.

    Starshadw wrote: »
    Kartalin wrote: »
    What if we lowered it to 3 but trade guilds didn't count towards this total? Or is that the only thing holding back certain people from completely manipulating the market on various items?

    It doesn't matter what "type" of guild (not that there's even a way to officially designate that in the game). For folks who don't want more guilds - you don't have to use up all your slots. Some of us would like to be able to belong to more than 5 guilds, for all sorts of reasons. For me personally, I'd like to belong to 2-3 PvP and PvE guilds in addition to my two social guilds and single trade guild. I can't do that right now because I'm out of slots. It's frustrating to get invited to join another guild, but have no way to do so because your slots are full.

    Actually, guilds can specify which activity or activities they specialize in - and can be filtered by such in the guild finder!


    EDIT: If the biggest setback is the current guild system implementation having to query every user constantly for location reference, then maybe it is time to update that code to be event driven (send updated location to server for reference when it changes) instead of how it is now.
    Edited by Ellimist_Entreri on January 29, 2021 5:28PM
  • Starshadw
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    Actually, guilds can specify which activity or activities they specialize in - and can be filtered by such in the guild finder!

    Is there an actual checkbox now? I knew there had to be SOME way that guilds could say what they do because of the new guild finder thingee, but wasn't sure how it worked. It's been so long since I've had to mess with the guild tools, I don't know! Thanks for the info :)

  • what_the
    what_the
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    What I don't understand is if these players only want to be in one guild, literally nothing is stopping them from only being in one guild.

    Other players having the option of joining more doesn't impact them at all, [snip].

    [Edit for bait.]

    except for:
    "we are doing a guild thing in guild 1"
    "I'm doing something with guild 2 right now"....
    see?....
  • Olauron
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    LalMirchi wrote: »
    Well I max out all 30 slots at least weekly in my 5 guilds so I would like some more guilds please. TIA
    And if you max out 30 slots daily you would get an equivalent of 35 guilds.
    rumple9 wrote: »
    5 is not enough as it limits the amount of items you can sell on traders to 150 items
    The limit is here for you to make a choice whether you want to sell more for less price or to sell less for bigger price. That means that if you want to sell more in the same time frame you can just lower you prices.
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • etchedpixels
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    McGordon wrote: »
    One would be to harsh, if we look at fact how diverse players we have between pvp and pve comminity. But yea, I agree 5 too much. Need to down to 3.

    Think about even the minimum for someone who plays a lot of things

    - Trading guild
    - At least one PVP guild, maybe one per faction for some PVP junkies
    - PVE guild
    - Housing guild
    - Social guild
    - Crafting guild
    - And for some folks one or more role play ones too

    So if you do more than stuff flowers into trading slots you can easily need several guilds. I've had to drop guilds reluctantly due to lack of slots and I'm not even in a PvP guild at all.
    Too many toons not enough time
  • Viewsfrom6ix
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    I would like more guild slots.

    I'm a massive trader and currently in 4 trading guilds and 1 PvE guild. I'm slowly dipping my toes in to PvP and would love to join a PvP guild and would like to create a guild between my friend and I for personal storage.

    More guilds will benefit the ones that need it and no disadvantages to those that don't.

    Oh and more chances for a guild mate to be in the zone I want to port to.
  • Hallothiel
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    To those suggesting one guild slot only?
    Hell no.
    People don’t generally have just 1 group of friends. They have various ones depending on the circumstances.
    And saying there should be more ‘bonding’?! You can’t force friendships!

    5 is not enough. I have 2 social/pve/trial; 1 social/pvp; 1 trading; 1 private.

    I would like to join other guilds, like another trader, but would have to get rid of one & am active in all of them.

    If Zos want us to experience all aspects of the game, they should increase the guild number. Or do something about trading so you don’t have to use up guild slots to trade.
  • volkeswagon
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    Since guilds are optional, those who only want to join one or two guilds the game is already set up for you. For those such as myself who often have to decide between a few guilds having even one more slot would make a huge difference. I need three good trading guilds, a housing guild, a guild that does dungeons and group content. That's 5. I would also like to join another housing guild as there are two good ones that I can pull players from for events. I would also love to join a khajiit guild. I could lose a trading guild but still need one for the khajiit guild. So as you can see my situation is similar to others where an extra guild slot would help alot. Not to mention an extra slot would help guilds struggling to recruit memhers. How often has someone said they can't join your guild cause they already have 5.
    Edited by volkeswagon on January 29, 2021 10:49PM
  • Starshadw
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    When I made this post, my brain hadn't even factored in all of the fun niche guilds we have in ESO now that folks have brought up in the comments. It really does speak to the need for more than five guilds.
  • Starshadw
    Starshadw
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    *necro rez*

    I'm resurrecting this to say - we have a new expansion coming up. PLEASE give us more guild slots!
  • waterfairy
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    All the people saying 5 is too many or 1 feels right must not be in multiple trader guilds or specialty guilds like vet trials, housing, pvp, etc because each thing brings out a different type of player. I also don't make a connection with 'guildies' like some do...to me they're all strangers with familiar names.
    Personally I'd rather be able to list more then 30 items at a trader instead of another guild.
  • NeeScrolls
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    Eedat wrote: »
    If you don't want to participate in more than 5 guilds, you don't have to use that feature. It's optional

    Well sure, but just because a certain feature is "optional" for one individual, it doesn't mean the same option still won't have a tremendous ripple effect upon ALL players and the game as a whole.

    I come from SWG (and SWTOR) , so i'm more of a 1-guild-for-everything type player myself. However i can certainly understand why ESO allows for '5' and therefore why most players (particularly the "hardcore" power-gamer types) love having 5 guilds at once.

    But it doesn't take a Math wizard to figure out: ' ____ number of ESO population X 5 guilds each = a whole lotta diminishing returns' B)

    Heck, one of the phrases i hear the most in-game is always: "Yeah i'm maxed at 5 but 1 is just a Trading guild and the other 2 are dead lol"

    That said, while i respectfully disagree with the OP's request, i also definitely don't think Zenimax should reduce the cap from 5 either. Just leave it be....and let the community sort it out organically.

  • Kiralyn2000
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    The simple solution would seem to be upping the trade limit per guild.
    McGordon wrote: »
    One would be to harsh, if we look at fact how diverse players we have between pvp and pve comminity. But yea, I agree 5 too much. Need to down to 3.

    Think about even the minimum for someone who plays a lot of things

    - Trading guild
    - At least one PVP guild, maybe one per faction for some PVP junkies
    - PVE guild
    - Housing guild
    - Social guild
    - Crafting guild
    - And for some folks one or more role play ones too

    Especially with guilds having 500 people, having them be that specialized each seems kind of crazy. With 500 people in a guild, you can't find people to PvP, or decorate houses, or whatever? You need an entire guild devoted to just that? And if you aren't "social" with the people in your guild, why are you even in the group?


    (I'm in the "one guild seems completely normal" faction. I even think 500 people is too large - how can you possibly get to know your 'comrades' in your guild, when it's that huge a crowd? That's more people than were in my highschool grade level, and I didn't know most of those people. Of course, the fact this game ties trading in to the guild system throws a wrench into that whole thing. So.... yeah. Dunno. Like I said, upping the trade limit would seem to be the obvious solution. /shrug)


    edit: of course, all those "just one guild" games, the guild is character specific. So if you had 20 characters, you could theoretically be in 20 guilds. Or you could be in three, one for each faction (all your characters in faction A in the A guild, etc. Or some of your characters not in a guild at all, for when you just wanted to be by yourself, and not be beholden to this group you've pledged to.)
    Edited by Kiralyn2000 on March 21, 2021 3:48PM
  • Kartalin
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    Whatever happened to guild loyalty? Can't find enough people to do stuff sometimes because people are off with other guilds.
  • PigofSteel
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    Starshadw wrote: »
    After almost seven years, it's time to give us more guild slots.

    No mate server would crash.
  • OneWingedAnge7
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    Not sure I want more guild slots but would like more trading slots, I'm in 4 trading guilds right now.
  • Pauwer
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    I would also like more guild slots, maybe 7-8. Or let my characters join 5 different guilds, so it would not be account wide. Maybe easier to just add few more slots.
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