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Its time to say... NERF CRAFTING DAILY WRITS

  • Emmagoldman
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    That's 4.6k gold per day from 1 character and 50k per day if you have 9 characters. This is completely unfounded money. Players just make money out of thin air. As a result, we accelerate inflation, which will soon be out of reach. Just remove the gold from the awards. Players are already getting gold materials that they could sell.

    Im jealous of the money......BUT I personally would never waste the hours in this life doing writs across a crap ton of alts. If someone does, o well, doesnt impact me.
  • Synthwavius
    Synthwavius
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    ???
    Do writs yourself and get your measle 4.6k per day?
  • Eedat
    Eedat
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    Bucky_13 wrote: »
    Also, you seem disregard the whole time is money aspect of daily crafts. To make hard more trials, you need to set up one character, then learn mechanics, find a guild etc. For daily writs to be truly effective, you need to setup multiple characters and level them to lvl 50. And ideally get them enough skill points to max the crafting lines. Then we have the daily time cost of doing the writs, and the surveys take a lot of time on top of that.
    Have you read my post? I described why your time cannot be converted to gold. Your gold must be backed by a commodity or some kind of activity. Otherwise it's useless gold.

    You mean a commodity like materials and an activity like crafting? So how is doing a regular quest backed by any commodity exactly?
  • ghost_bg_ESO
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    there are 3 major incomes to players -
    1. stealing
    2. scrying
    3. crafting
    and if they are done without addons, it take similar time for almost the same income,
    and if a person don't sell mats crafting is last in order to make money...
  • UGotBenched91
    UGotBenched91
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    My vote is no. This is how I earn money on the game. I don’t have the time nor the desire to seek the other ways and I shouldn’t have too.
  • Kiralyn2000
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    Well, I see very few people here really understand the essence of the problem. I will try to explain.
    We have crafting daily tasks, for the completion of which we get 4.6k gold. For a day, having completed on all characters, we can earn 41k gold. Plus we get maps and gold materials. 41k gold per day seems insignificant, but in 10 days it is 410k, in a month more than a million.

    Yes, in a bit under two months, I was able to raise 1.5mil gold. And you know what happened then? I spent it buying Hunding's Palatial Hall.
    I've gotten half a dozen houses since then (small & large, for gold or for free). I buy furnishings at the zone, event, and luxury vendors to fill those houses. Etc.

    And I use the gold mats I get, to upgrade my own gear. I have never bought or sold gold mats (or blue, or green, or white).
    Also, I myself have 9 characters with all professions. I spend 15-20 minutes a day on craft daily. I already have 110 million gold.

    I have eight characters with all professions. When I'm doing writs, it likely takes me closer to 30-45m (I don't have any addons for assistance).

    I've never had more than the 1.5mil gold I spent on Hundings.
    Edited by Kiralyn2000 on January 9, 2021 6:17PM
  • erio
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    50k gold is chump change
  • Daemons_Bane
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    erio wrote: »
    50k gold is chump change

    Depends on who you are, and what you like to do
  • Anotherone773
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    Well, I see very few people here really understand the essence of the problem. I will try to explain.
    We have crafting daily tasks, for the completion of which we get 4.6k gold. For a day, having completed on all characters, we can earn 41k gold. Plus we get maps and gold materials. 41k gold per day seems insignificant, but in 10 days it is 410k, in a month more than a million. Now let's see what we have the bonus gold for. Yes, we are wasting time. But honestly, it could be taken into account if we were spending it in the game for something useful. If we were farming resources, items, motifs, something that we could later exchange for gold from other players through trade. Well, or at least the game would simply encourage our activity, like completing a hard mod trial.
    Yes, we bring gold materials from these daily into the game, but these materials already have a price at auction.
    Waste of resources ... Doubtful. It is highly doubtful. I do not remember the last time I ran around the location and would farm resources, because the resources that are dropped from maps and from boxes cover 90% of the costs. 10% I just buy from the guild trader. So, crafting daily can be done completely autonomously, without farming resources.
    As a result, it turns out that a significant part of the gold in the game, the players simply generate from the void.
    If you think that the high price of a crown for 700g or for a 130k chrome plate is the result of the increased appetite of traders, then you are being bullied. In fact, these are reasonable prices, simply because the players have accumulated too much, they do not need gold.
    I don't mean to say that craft daily is entirely to blame for rising inflation. Or that inflation will ruin this game. Gold has never really mattered in this game. But still, I just wanted to draw a little attention to this. Since I think that soon craft daily can really be a serious and big economic abuse, the game is getting more and more players and this way of making money is becoming more and more popular. Thanks.
    Also, I myself have 9 characters with all professions. I spend 15-20 minutes a day on craft daily. I already have 110 million gold.
    The economy is fine. A key part of a virtual economy that you forget about( or just don't realize) is that if you, for example, were to quit playing tomorrow for whatever reason, you would lock your 110 million out of the economy until you came back which could be never.

    This game does have some very big sinks. For example the luxury furnishing vendor and golden vendors are big money sinks. Most people also don't generate the hundreds of thousands a week you may think. Most players won't generate more than 100k a week in income. Most players only generate what they need because their goal in the game is not to become rich. So they work to earn enough gold to buy what they want and then stop trying to earn gold.
  • Nordic__Knights
    Nordic__Knights
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    FYI ITS 6K IN JUST STYLING STONES TO DO 9 X3 SETS !!!!!!!!!!!! so its not free money coming out the air

    to be fair if this was tagged only for PC id say ok but being its an 3 1/2 thing on ps4 to do all crafting with all toons i say , TURN THE ADD-ONS OFF AND TRY PLAYING THE GAME ITS NOT AS FUN AS YOU THINK
    Edited by Nordic__Knights on January 9, 2021 7:26PM
  • tmbrinks
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    tmbrinks wrote: »
    Mindcr0w wrote: »
    Well, I see very few people here really understand the essence of the problem. I will try to explain.

    [Quoted post was removed]

    I hope so. But no one convinced me otherwise. Now in the game, I see a sharp increase in the cost of gold materials and crowns.

    also, complaining about the price of crowns:gold is in very poor taste... You realize those cost people real money to purchase... and there's a lot of people right now who are struggling with that due to a global pandemic, massive job losses, etc...

    Don't overuse this topic. I do not think that a person who has lost his job will sell crowns.

    Obviously... so less supply... means a higher price. Basic economics :smile:
    Edited by ZOS_ConnorG on January 10, 2021 3:42PM
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  • bellatrixed
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    When I do writs I contribute the following to the economy:

    1) I buy mats from other players. This puts gold in the pockets of other players.
    2) The mats I use up to craft are removed from the game, ensuring there is a constant need for more materials people can sell for gold.
    3) The writs award gold upgrade mats which I then sell to other players, ensuring I am part of a steady supply of tempers that would otherwise dry up if they weren't regular writ awards.
    4) I get gold from writ turn-ins + selling gold mats, which I then use to buy expensive luxury items like furnishings from other players, keeping gold circulating.

    Like, in what world is this harmful? I churn through millions because of my housing addiction--all removing writs would do is make me stop decorating/playing ESO at all.

    Anyway, I have to ask--people keep saying there's more effective ways to make gold than writs. What are they?!
    ESO Roleplay | RP community for all factions/servers/platforms
  • Eirinin
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    Friend, if you think 50k a day is a lot of cash in this game, I don't know what to tell you.

  • hexnotic
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    That's 4.6k gold per day from 1 character and 50k per day if you have 9 characters. This is completely unfounded money. Players just make money out of thin air. As a result, we accelerate inflation, which will soon be out of reach. Just remove the gold from the awards. Players are already getting gold materials that they could sell.
    well that’s the price we pay for freedom of speech... sometimes people get to say some really dumb ***...
    Edited by hexnotic on January 9, 2021 9:23PM
  • Megatto
    Megatto
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    "out of thin air"
    MF we work for that gold, B.
    Remove loot boxes or riot
  • IsharaMeradin
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    How about remove the gold materials instead? If the gold mats are worth more than the 4.6k per character, then obviously the gold mats need to go...

    [/sarcasm]
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  • simox
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    Nerfing writs would mostly punish new players who dont have much wealth.

    People that have been running writs for years (like myself) would have a massive advantage in the economy if zos suddenly made them less lucrative. They are and have always been one of the most time effiecent money makers in the game.

    Im sure zos keep some sort of track on the economy and if they deem there is too much gold being generated in the game they will add new goldsinks to counteract that (multibidding, anyone? :smile: )

  • Sephyr
    Sephyr
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    tmbrinks wrote: »
    tmbrinks wrote: »
    Mindcr0w wrote: »
    Well, I see very few people here really understand the essence of the problem. I will try to explain.

    [Quoted post was removed]

    I hope so. But no one convinced me otherwise. Now in the game, I see a sharp increase in the cost of gold materials and crowns.

    also, complaining about the price of crowns:gold is in very poor taste... You realize those cost people real money to purchase... and there's a lot of people right now who are struggling with that due to a global pandemic, massive job losses, etc...

    Don't overuse this topic. I do not think that a person who has lost his job will sell crowns.

    Obviously... so less supply... means a higher price. Basic economics :smile:

    And based on your data, you're one person out of the pool with many who are doing writs on multiple characters daily. I'm excluding multiple accounts, but using your data as kind of a baseline?

    We'd have seen inflation way, way worse than what they're supposedly are now. Amounts and what not will vary in terms of the materials/surveys rewarded, but that kind of data isn't anything to stick one's nose up at. In fact, I feel like people DOING this every day has led to prices being driven down with a lot of the more expensive materials until a big release or there's balance changes incoming.

    I don't know squat about economics, but basic common sense just tells me that there really isn't a problem.
    Edited by ZOS_ConnorG on January 10, 2021 3:42PM
  • Scardan
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    That's 4.6k gold per day from 1 character and 50k per day if you have 9 characters. This is completely unfounded money. Players just make money out of thin air. As a result, we accelerate inflation, which will soon be out of reach. Just remove the gold from the awards. Players are already getting gold materials that they could sell.

    You wrote it - IF
    I have one. I really see no reason for me to suffer, because you and your 9 character make more daily gold then me.
    Let's be extremely precise in our use of terms.
  • omnidoh
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    *laughs at "Wealth" and "Profit"
    The root of the conflict is the expectation that everyone must Profit.

    The lie is the delusion that the word "Profit" is valid.
    It's not.

    Anytime anyone uses the word: "Profit", what it actually means is: "I want more for less because, I'm lazy and greedy."
    Since this is an impossibility, then the "more" must come from somewhere, which in this context (and in all contexts where humans are concerned) must come from "some one", or a collective of "others".

    Meaning: "I want others to give me more for less of what I exchange with them."

    Yeah, read that out loud carefully and tell me honestly how many of you would be "Okay" with giving more to someone else for less in return. 🙄

    Plus, the rules we all must play by are incontrovertible:
    • You can never get something from nothing, nor can you ever get out of any system more than the energy which was put into it.
    But humans have this wild idea that they are special, and can ignore the physics of reality at their whim.
    More like at their peril...

    Nothing is worth anything beyond it's objective intrinsic value, that is to say: "What it is, what it interacts with, and what the end-result is of all interactions."
    Whether those end-results are favorable to those trying to understand the intrinsic value, that's the only valid discussion.
    Pointless debate/thread/discussion is pointless.

    You could remove all gold from the game, and just trade with raw mats, like Path of Exile does.
    Players would still try to convince themselves (and each other) that their 1 hour of work is somehow "worth" more than anyone else's 1 hour of work.

    It's silly really.
  • PizzaCat82
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    Why even have gold mats either? Get rid of all rewards.
  • Nordic__Knights
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    PizzaCat82 wrote: »
    Why even have gold mats either? Get rid of all rewards.

    no just make mats un saleable so that EVERYONE has to do crafting or farming for themselves
  • kargen27
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    Bucky_13 wrote: »
    Also, you seem disregard the whole time is money aspect of daily crafts. To make hard more trials, you need to set up one character, then learn mechanics, find a guild etc. For daily writs to be truly effective, you need to setup multiple characters and level them to lvl 50. And ideally get them enough skill points to max the crafting lines. Then we have the daily time cost of doing the writs, and the surveys take a lot of time on top of that.
    Have you read my post? I described why your time cannot be converted to gold. Your gold must be backed by a commodity or some kind of activity. Otherwise it's useless gold.

    In every economy good or bad, real world or game (any game) time is converted to currency. More precise what you do in that time is converted to currency. In the days of bartering a person might gather eggs for trade. Maybe they trade the eggs for milk or to have someone repair their roof. Either way those eggs because a type of currency.

    Also you keep mentioning inflation in the game. There is no inflation in the game. I don't know the motivation behind wanting this change but fixing the economy isn't it. The economy isn't broken. You are referring to a problem that does not exist. Daily crafting rewards allows players that are crafting to pay for the cost of crafting with a little left over to put back into the economy as they wish.
    and then the parrot said, "must be the water mines green too."
  • Salvas_Aren
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    The whole topic is questionable.

    Claims to have 110M gold, says 50k is a lot.
  • lillybit
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    Levelling a writ crafter is a massive time and gold sink.

    There's the ludicrous amount of gear/jewellery/glyphs that have to be deconned with very few mats gained back from them. I could vendor them and probably make as much as the writ gives me, or decon with my main crafter and actually get mats back from them so huge loss there over the time it takes to fully level.
    Then to get that 4.6k you need a levelled character, so if you think you can just make a new character and make a fortune, you've figured without getting them to 50 first, which could take a couple of days or much longer depending on your feelings about grinding.
    Now there's skillpoints. Each of my crafters have 88 SP in crafting. That's 264 skyshards or a heck of a lot of quests. I could cut that down by a little if I took away the single point in keen eye or the extra quality points. For me the difference of 3 SP between a skill being usable or just for dailies is worth the extra effort.

    I have 18 characters that are fully levelled crafters. If I do writs on all of them it takes about 1.5 hours a day unless the loadscreen gods are feeling particularly malicious, then it can take longer. I vendor the intricate stuff so that's 90k a day. Taking into account the few mats you get back from writs and a modest amount of farming, I go through roughly 3-4k of each mat a week. Mostly I buy those because if I do surveys to get them back it's another couple of hours so that cuts that 90k in half easily.

    Because of the massive time sink, I don't do writs on all my characters all the time. Most of the time I only do them on my main. And you know what? I don't miss the gold one little bit. Mats yes - needing gold mats is almost always what drives me to start doing them again, but never the gold.

    The thing is, those couple of hours a day I spend not doing writs I'm actually playing the game. I might not make that much every single day but over a week I'm no worse off. There's the dungeon motif you got because you had that spare time to actually run dungeons. The pots you sold that you bought with the alliance points because you managed to pvp enough. There are so many waaaay more easy ways to make that little bit of gold than the massive investment in making crafters.
    PS4 EU
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    Recently we've had to remove a few posts for bait and flame, content that is against the Forum Rules. For further posts be sure to stay constructive and respectful to avoid thread derailment or action on one's own account.

    Thank you for understanding.
    Staff Post
  • kargen27
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    "Also, I myself have 9 characters with all professions. I spend 15-20 minutes a day on craft daily. I already have 110 million gold."

    I'm guessing very little of that 110 million is from crafting alone. I could be wrong but I doubt it.

    You mentioned earlier crowns. Crown prices shot up when we were allowed to gift houses. The major crown exchanges on Discord were simply running out of crowns. Recently ZoS had a sale on crowns and prices have come down some.

    Almost every increase in prices can be attributed to either new content or an event. There is the occasional increase for things like when a streamer suggests a new build and players scramble to get the gear. When new content or an event increases demand for an item the price goes up really quick. After the event the prices gradually go back down. With items sitting in stores for up to thirty days that gradual decrease can take a while to kick in.
    When we get events one right on top of another the decrease sometimes doesn't have the time to adjust back to normal. This can cause what looks like inflation but eventually the prices settle back down.

    We have a very stable and fluid economy. No need to mess with anything just to adjust the economy.
    and then the parrot said, "must be the water mines green too."
  • Ackwalan
    Ackwalan
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    Hello everyone,

    Recently we've had to remove a few posts for bait and flame, content that is against the Forum Rules. For further posts be sure to stay constructive and respectful to avoid thread derailment or action on one's own account.

    Thank you for understanding.

    I'm not the sharpest spoon in the drawer, but I am still in the drawer. Fairly certain this entire thread was made to bait.
  • Sephyr
    Sephyr
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    Ackwalan wrote: »
    Hello everyone,

    Recently we've had to remove a few posts for bait and flame, content that is against the Forum Rules. For further posts be sure to stay constructive and respectful to avoid thread derailment or action on one's own account.

    Thank you for understanding.

    I'm not the sharpest spoon in the drawer, but I am still in the drawer. Fairly certain this entire thread was made to bait.

    Ngl, I thought you said that you were still the drawer and I was utterly confused.
  • TheImperfect
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    Well, I see very few people here really understand the essence of the problem. I will try to explain.
    We have crafting daily tasks, for the completion of which we get 4.6k gold. For a day, having completed on all characters, we can earn 41k gold. Plus we get maps and gold materials. 41k gold per day seems insignificant, but in 10 days it is 410k, in a month more than a million. Now let's see what we have the bonus gold for. Yes, we are wasting time. But honestly, it could be taken into account if we were spending it in the game for something useful. If we were farming resources, items, motifs, something that we could later exchange for gold from other players through trade. Well, or at least the game would simply encourage our activity, like completing a hard mod trial.
    Yes, we bring gold materials from these daily into the game, but these materials already have a price at auction.
    Waste of resources ... Doubtful. It is highly doubtful. I do not remember the last time I ran around the location and would farm resources, because the resources that are dropped from maps and from boxes cover 90% of the costs. 10% I just buy from the guild trader. So, crafting daily can be done completely autonomously, without farming resources.
    As a result, it turns out that a significant part of the gold in the game, the players simply generate from the void.
    If you think that the high price of a crown for 700g or for a 130k chrome plate is the result of the increased appetite of traders, then you are being bullied. In fact, these are reasonable prices, simply because the players have accumulated too much, they do not need gold.
    I don't mean to say that craft daily is entirely to blame for rising inflation. Or that inflation will ruin this game. Gold has never really mattered in this game. But still, I just wanted to draw a little attention to this. Since I think that soon craft daily can really be a serious and big economic abuse, the game is getting more and more players and this way of making money is becoming more and more popular. Thanks.
    Also, I myself have 9 characters with all professions. I spend 15-20 minutes a day on craft daily. I already have 110 million gold.

    Well get into housing seriously and buy lots of houses to furnish and buy furniture from the luxury vendor and achievement vendors and that 110 million will be gone very rapidly. There are other things you can buy with gold but that's one example. It seems like you are sitting on most of your gold but you have the choice to spend it. I know a lot of other people struggle.
This discussion has been closed.