Daemons_Bane wrote: »It could easily work; other mmos have done it with success. I don't know why people insist that toggleable open world PvP world affect them in any way or somehow ruin the game when they could simply never enable it, and a system could be put in place to force it off in towns. Besides, I doubt anyone who actually cares about PvP would waste their time wandering around in the overland for lowbies to one-shot (you could even prevent AP gain from kills in the overland to further discourage this). I have never cared about questing or dailies or whatever and this would not change that in the slightest.
For a start many of us would plain and simply hate to look at it.. And I love your optimism, but I can all but guarantee you that people would leave Cyrodiil to farm lowbies, AP or no AP
UGotBenched91 wrote: »Daemons_Bane wrote: »It could easily work; other mmos have done it with success. I don't know why people insist that toggleable open world PvP world affect them in any way or somehow ruin the game when they could simply never enable it, and a system could be put in place to force it off in towns. Besides, I doubt anyone who actually cares about PvP would waste their time wandering around in the overland for lowbies to one-shot (you could even prevent AP gain from kills in the overland to further discourage this). I have never cared about questing or dailies or whatever and this would not change that in the slightest.
For a start many of us would plain and simply hate to look at it.. And I love your optimism, but I can all but guarantee you that people would leave Cyrodiil to farm lowbies, AP or no AP
Ew farming lobbies? PVE players really have a low opinion of all PVP players. This one would gank people killing lowbies. Then we’d dance on their corpses.
Daemons_Bane wrote: »For a start many of us would plain and simply hate to look at it.. And I love your optimism, but I can all but guarantee you that people would leave Cyrodiil to farm lowbies, AP or no AP
Daemons_Bane wrote: »For a start many of us would plain and simply hate to look at it.. And I love your optimism, but I can all but guarantee you that people would leave Cyrodiil to farm lowbies, AP or no AP
Haha nobody would be forcing you to watch it just like nobodys' forcing me to watch RP'ers roleplay when I come across them in a tavern or delve or whatever. If you come across it simply mind your own business and move on.
TESO changed since release and not everything is going wrong. I wanted to discuss a optional active PvP mode or beeing flagged for PvP on open world would be a great improvement of the game. For beeing flagged the rewards like XP, Gold ect. could be increased like 25% for everything i do while i am flagged. With killing a PvP flagged guy from other alliances i get alliance points AND no penalty like "this is a criminal act".
For me this would be a great fun and would make open world maps also more interesting again.
What do you think?
UGotBenched91 wrote: »Daemons_Bane wrote: »It could easily work; other mmos have done it with success. I don't know why people insist that toggleable open world PvP world affect them in any way or somehow ruin the game when they could simply never enable it, and a system could be put in place to force it off in towns. Besides, I doubt anyone who actually cares about PvP would waste their time wandering around in the overland for lowbies to one-shot (you could even prevent AP gain from kills in the overland to further discourage this). I have never cared about questing or dailies or whatever and this would not change that in the slightest.
For a start many of us would plain and simply hate to look at it.. And I love your optimism, but I can all but guarantee you that people would leave Cyrodiil to farm lowbies, AP or no AP
Ew farming lobbies? PVE players really have a low opinion of all PVP players. This one would gank people killing lowbies. Then we’d dance on their corpses.
alainjbrennanb16_ESO wrote: »as the way zos does things you would be flagged for pvp auto
TESO changed since release and not everything is going wrong. I wanted to discuss a optional active PvP mode or beeing flagged for PvP on open world would be a great improvement of the game. For beeing flagged the rewards like XP, Gold ect. could be increased like 25% for everything i do while i am flagged. With killing a PvP flagged guy from other alliances i get alliance points AND no penalty like "this is a criminal act".
For me this would be a great fun and would make open world maps also more interesting again.
What do you think?
Sylvermynx wrote: »UGotBenched91 wrote: »While I'm not agreeing or disagreeing with this topic, I'm seeing some responses that make me question if some of the people replying have ever played an open PVP game before.
In almost all of these games you cant just be "bullied" or "ganked" unless you have flagged yourself as wanting to PVP or you have attached another player. And I've never seen or heard of an open PVP game where you can kill in town. Games like WOW, AION ,Lineage 2 have safe zones like towns that prevent this behavior. Again, I'm not saying ESO needs this I just want to clarify what having this would likely imply.
Griefing was rampant in WoW and RIFT when I played them. It was very easy for someone to be flagged, and get between a person healing someone unflagged, thereby causing the healer to get flagged, for instance. There were many ways - that's just one I remember offhand.
It works like a charm on WoW. People who want to do open World PvP turn the flag on and are phased together. That would take very few ajustements to make it work as the justice system already exists for towns.
UGotBenched91 wrote: »Just search the forum - this was discussed in depth for many years and rejected - pointless to argue again.
@Lysette
I wouldn't agree it's pointless. You're not supposed to necro old threads and there's going to be new faces and opinions about this topic from new players and changed perspectives. So, for OP to share their thoughts they need to make a new post. In comparison there's tons of threads arguing the same topics made weekly despite past discussion.
It could easily work; other mmos have done it with success. I don't know why people insist that toggleable open world PvP world affect them in any way or somehow ruin the game when they could simply never enable it, and a system could be put in place to force it off in towns. Besides, I doubt anyone who actually cares about PvP would waste their time wandering around in the overland for lowbies to one-shot (you could even prevent AP gain from kills in the overland to further discourage this). I have never cared about questing or dailies or whatever and this would not change that in the slightest.
It works like a charm on WoW. People who want to do open World PvP turn the flag on and are phased together. That would take very few ajustements to make it work as the justice system already exists for towns.
i quite like the idea of being able to flag off and go explore in cyrodiil/ic without stress. seems less useful anywhere else. probably not worth the development time and potential performance cost, all things considered.
It could easily work; other mmos have done it with success. I don't know why people insist that toggleable open world PvP world affect them in any way or somehow ruin the game when they could simply never enable it, and a system could be put in place to force it off in towns. Besides, I doubt anyone who actually cares about PvP would waste their time wandering around in the overland for lowbies to one-shot (you could even prevent AP gain from kills in the overland to further discourage this). I have never cared about questing or dailies or whatever and this would not change that in the slightest.
TESO changed since release and not everything is going wrong. I wanted to discuss a optional active PvP mode or beeing flagged for PvP on open world would be a great improvement of the game. For beeing flagged the rewards like XP, Gold ect. could be increased like 25% for everything i do while i am flagged. With killing a PvP flagged guy from other alliances i get alliance points AND no penalty like "this is a criminal act".
For me this would be a great fun and would make open world maps also more interesting again.
What do you think?
UGotBenched91 wrote: »So, much toxicity towards PVP and PVPers on these forums.
This is not to say you have to like the idea but this community has really built a toxic behavior towards any mention of PVP no matter the context. Can’t we all just get along?