This set even when run on stam sorc with hurricane isnt a problem. Crimson, Venemous smite, Thews of harbinger, Eternal vigor, Red mountain, Sheer venom to name but a few all out perform this set!
The damage in pvp is from 3k to 5k every 3 seconds, so even at max its 1.7k dps.
If you struggle against someone running this i suggest looking to your own build/playstyle.
dinokstrunz wrote: »This set even when run on stam sorc with hurricane isnt a problem. Crimson, Venemous smite, Thews of harbinger, Eternal vigor, Red mountain, Sheer venom to name but a few all out perform this set!
The damage in pvp is from 3k to 5k every 3 seconds, so even at max its 1.7k dps.
If you struggle against someone running this i suggest looking to your own build/playstyle.
Struggle or not doesn't change the fact that UD is bugged with Hurricane. A lot of people have known about this since Stonethorn. The willing to bet those other sets you mentioned except Sheer Venom will get adjustments sometime this year.
This set even when run on stam sorc with hurricane isnt a problem. Crimson, Venemous smite, Thews of harbinger, Eternal vigor, Red mountain, Sheer venom to name but a few all out perform this set!
Its not even viable to run in pvp currently so making it worse will relagate it to the bin with the other 95% of sets that no one ever uses, leaving it like this might at least encourage a few niche builds.
The damage in pvp is from 3k to 5k every 3 seconds, so even at max its 1.7k dps.
If you struggle against someone running this i suggest looking to your own build/playstyle.
This set even when run on stam sorc with hurricane isnt a problem. Crimson, Venemous smite, Thews of harbinger, Eternal vigor, Red mountain, Sheer venom to name but a few all out perform this set!
Its not even viable to run in pvp currently so making it worse will relagate it to the bin with the other 95% of sets that no one ever uses, leaving it like this might at least encourage a few niche builds.
The damage in pvp is from 3k to 5k every 3 seconds, so even at max its 1.7k dps.
If you struggle against someone running this i suggest looking to your own build/playstyle.
People be talking about 3-5k hits from unfathomable as if that's anything extreme.
Rookie numbers.....seen this set with the Hurricane bug hit for 7-8k on (tanky) players. Have fun trying to deal with 2-3 consecutive 7-8k hits while taking damage from other sources as well. Unless you're a full blown tank you're doing to struggle.
3-5k is the limit with capped pen.......
Ok
/s[img][/img]
3-5k is the limit with capped pen.......
Ok
/s[img][/img]
If you are going to quote me please quote the whole thing and not just the part you pick and choose out of context!
'3-5k is the limit in pvp with capped pen on someone who pvp's not a wall repairer'
Who cares what it ticks against potatoes they are dead already!
3-5k is the limit with capped pen.......
Ok
/s[img][/img]
If you are going to quote me please quote the whole thing and not just the part you pick and choose out of context!
'3-5k is the limit in pvp with capped pen on someone who pvp's not a wall repairer'
Who cares what it ticks against potatoes they are dead already!
irstarkey57 wrote: »I also hear that hurricane constantly procs ravager as well. would explain why many stam sorcs are running ravager and unfathomable.
For all of you who don't know what I`m talking about:
Stamsorc hurricane increases Unfathomable Darkness damage by 150% when it procs it so you can see between 3-5k damage per thick on players, totally overpowered and is a thing for a long time now...
Grandsheba wrote: »For all of you who don't know what I`m talking about:
Stamsorc hurricane increases Unfathomable Darkness damage by 150% when it procs it so you can see between 3-5k damage per thick on players, totally overpowered and is a thing for a long time now...
I dint use this set, but it just sounds like a good build... Not an "exploit" stay out of range, block every 3 seconds, stun them or just kill them. You're not going to win every single fight and just because you lose doesn't mean it's "OP". OP is for when the scenario has no feasible counter to it.