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Auction House

Niji
Niji
Soul Shriven
Do we need an Auction House?
Edited by Niji on April 23, 2014 1:23AM
"Hey! Listen!" -Navi

Auction House 1462 votes

Yes!
59%
DaveonSupersomethingdanzy_ESOMedwindeb_ESOjmatchanSetarcoscybersam.p_ESOCutekhaosjvargas150_ESOGogog BloodthroatOpioididahogeeketteDaenerysElonavizionblind_ESOKartoffelStew_ESOdoug73064GallegoNikkae 863 votes
No!
40%
TerminusEfaiciadaisy.spit_ESOTwoScaleSkinAthikadriosketchSrugzalVileIntentGLaDOSKewljag_66_ESODotgovBlackhorneZephericShaggygamingVanathiicengr_ESOGwarokMoonchildeindytims_ESOlink428 599 votes
  • deathly809_ESO
    deathly809_ESO
    ✭✭✭
    No!
    100% no!
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes!
    100% yes! ^^
  • deathly809_ESO
    deathly809_ESO
    ✭✭✭
    No!
    Jeremy wrote: »
    100% yes! ^^

    50% now :p
  • LadyInTheWater
    LadyInTheWater
    ✭✭✭
    No!
    We HAVE an auction house.

    Go to the bank, click on the banker, go to [Guild Store]. You have up to 5 different ones to choose from.
    The moment you call someone stupid, or try to display your opinion as "fact", you lose all credibility.
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes!
    We HAVE an auction house.

    Go to the bank, click on the banker, go to [Guild Store]. You have up to 5 different ones to choose from.

    And all 5 of them never or almost never have what I am looking for.

    Guild Stores are a sorry excuse for an auction house.
  • lichmeister
    lichmeister
    ✭✭✭
    Yes!
    100% yes.
    selling to guildmates goes against my nature: i have always crafted for my guild for free (ill happily take donations, though!)
    the economy is really all over the place because the players cant at a glance figure out what a fair value is.
    We HAVE an auction house.

    Go to the bank, click on the banker, go to [Guild Store]. You have up to 5 different ones to choose from.

    that is not an auction hall, 'tis a guild store! ...and it reflects a tiny portion of the stuff players would like to sell.
    currently zone chats in EVERY zone are flooded with people trying to sell stuff. why? because the guild stores are simply not working well enough!
    Edited by lichmeister on April 23, 2014 1:51AM
  • Phranq
    Phranq
    ✭✭✭
    No!
    it would be nice to have a seperate channel for trade so people that don't want to see it can turn it off or put it in a different tab
  • Valthorian1914
    No!
    Gods, no!! Keep that Auction crap away from this game.
  • Glog
    Glog
    ✭✭
    Yes!
    Definitely yes.
  • Brennan
    Brennan
    ✭✭✭
    No!
    No, but what we need is more threads about Auction Houses. ;)
  • Jadakin
    Jadakin
    ✭✭✭
    No!
    A universal server + AH would be a disaster to ESO game design.
    Edited by Jadakin on April 23, 2014 3:18AM
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Yes!
    I totally support a gloabl AH.
    Edited by Nox_Aeterna on April 23, 2014 3:23AM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • LadyInTheWater
    LadyInTheWater
    ✭✭✭
    No!
    Jeremy wrote: »
    And all 5 of them never or almost never have what I am looking for.

    Guild Stores are a sorry excuse for an auction house.

    I suggested joining Trading guilds, guilds specifically for buying/selling, which you won't have some overly-emotional attachment to.

    And if you are in a couple Trading guilds, and they don't have what you want, then leave and join a different one.

    I fail to see how that's more difficult than arguing about it on the forums for a week.
    The moment you call someone stupid, or try to display your opinion as "fact", you lose all credibility.
  • Kitaelia
    Kitaelia
    No!
    A BIG "No, thank you!" The current system is a breath of fresh air!
  • sami1972
    sami1972
    Soul Shriven
    Yes!
    Broker system is part of the MMO genre, please give us one.
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    Unless you are using the "royal we", I can't pick an option because I can't tell if "we as a player base" need an AH. Here is my take on the matter:

    - I don't need an AH, but I don't think I should get on the way of people that feel that they need it. My opinions are not the only truth and the game was not made for me. Our play styles are not the same and I am in no position to tell someone else what they do or do not need.
    - It wouldn't harm the game to have one if implemented correctly.
    - It could harm the game if implemented incorrectly.
    - If the majority of the player base ends up using workarounds like offline AHs, then the game should have an AH. It is the same for tools like the Group Finder, for example. The wish of the majority is yet to be proven, and it is not a poll in a forum that is going to prove it.
    - "To be different from other MMOs" is not an acceptable reason for not having an AH. That's true for any other system that other MMOs have and ESO does not.
    - To stop inflation and try to minimize the impact of bot farmers are both good reasons for not having an AH if and only if this is actually working, which remains to be proven.
    - Innovation is not always good. It also doesn't have to be bad.
    - Taking good systems from other games does not make this game a clone of them. ESO is different enough in more relevant ways to be considered absolutely unique by everyone that cares to stop and think before screaming "clone".
    - The guild system works for me, while a bit clunky. It doesn't mean it works for everyone. It still has obvious flaws and it is perfectly understandable that some people hate it.

    So, I am on the fence. I don't have enough information, so my opinion is yet to be formed. Both sides have arguments that do not hold any water, and at the same time both sides also have good arguments that must be taken into consideration.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • pknecron
    pknecron
    ✭✭✭
    Yes!
    The didn't implement an AH to keep inflation in check; well, it worked like a charm. The whole game is now suffering from mass deflation where NOTHING is worth anything to anyone. Once you add in the massive gold-sinks for repairs and COD mail and guild store sales, the economy is, for all intents and purposes... broken.

    And I would rather NOT have to listen to everyone spam zone endlessly trying to find people to buy their trinkets for pennies on the dollar.
    Edited by pknecron on April 23, 2014 9:04AM
  • Stautmeister
    Stautmeister
    ✭✭✭
    No!
    Serverwide AH would destroy any value of items.
    Rather than wanting an easy mode create a specific Trading guild for Crafting mats, Vet gear, Armor, Weapons, provisioning materials etc.

    I feel that once these specialised guilds pop up a more relevant trading community will grow.
    An orc marrying a wood elf?! Enjoy your Borsimer mutants!
  • sevcik.miroslaveb17_ESO
    No!
    Player shops instead of auction! :-)
    I really want these.
  • Sydänyö
    Sydänyö
    Soul Shriven
    I am not sure that a server-wide auction house is the answer. Perhaps a Cyrodiil battle -wide one, or player shops as was suggested.

    What I do know, however, is that I don't agree with the stance that efficient trading and amassing of wealth has been put behind a "social gate" of belonging to a guild (or actually few guilds.)

    I may be alone in my view, and people might disagree, but I feel that an MMO doesn't automatically mean having to be a part of a big community. I, like I'm sure some others, would rather play with a tight-knight group of RL friends, while at the same time still being a part of the multiplayer world, such as via trading.

    I hope we get some kind of a system that doesn't require being a member of a few trading guilds in order to trade. As it stands now, trading guilds seem to be nothing more than "market places" anyway, so it's not like the system is working perfectly.
  • sevcik.miroslaveb17_ESO
    No!
    I am not sure that a server-wide auction house is the answer. Perhaps a Cyrodiil battle -wide one, or player shops as was suggested.

    What I do know, however, is that I don't agree with the stance that efficient trading and amassing of wealth has been put behind a "social gate" of belonging to a guild (or actually few guilds.)

    I may be alone in my view, and people might disagree, but I feel that an MMO doesn't automatically mean having to be a part of a big community. I, like I'm sure some others, would rather play with a tight-knight group of RL friends, while at the same time still being a part of the multiplayer world, such as via trading.

    I hope we get some kind of a system that doesn't require being a member of a few trading guilds in order to trade. As it stands now, trading guilds seem to be nothing more than "market places" anyway, so it's not like the system is working perfectly.

    I have the same feeling. I somehow play more solo as my gaming friend is still on WoW. I do enjoy doing group dungeons or PvP with strangers, but that's it. ESO slightly forces me to play moro solo. (i want to read that note, I want to go behind that rock... So being in group would get me kicked anyway for being slow) but in terms of trade.... I still want to have a chance to efficiently sell my wares. It worked perfectly in L2. I was having good time, chatting with people and selling my stuff. And I was making good profit since low levels... Without player shops it is harder.
  • Digiman
    Digiman
    ✭✭✭✭✭
    Yes!
    I would prefer a global AH if only for a matter of convenience. Even then something like a trading board to post requested items or items you want to sell in the game would be just as helpful.
  • alphawolph
    alphawolph
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    Yes!
    Please give me somewhere to sell that people are buying.
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Yes!
    Jeremy wrote: »
    We HAVE an auction house.

    Go to the bank, click on the banker, go to [Guild Store]. You have up to 5 different ones to choose from.

    And all 5 of them never or almost never have what I am looking for.

    Guild Stores are a sorry excuse for an auction house.

    I'm unguilded, how do the guild stores help me at all?

    I've suggested that they can keep the guild stores, but have them all point to a centralized Commerce center which are faction specific. When a player posts an auction, they choose to make it public, guild only, or both (for a higher ah cut).

    The one thing that Angry Joe gets right in his review is that there are times when this is the most unsocial MMO ever, it's almost as if the Devs went out of their way to try to reinvent the MMO wheel and succeeded in some ways, and failed in others.
    Edited by scruffycavetroll on April 23, 2014 1:05PM
  • LadyInTheWater
    LadyInTheWater
    ✭✭✭
    No!
    The one thing that Angry Joe gets right in his review is that there are times when this is the most unsocial MMO ever, it's almost as if the Devs went out of their way to try to reinvent the MMO wheel and succeeded in some ways, and failed in others.

    I fail to see how it's the "most unsocial MMO ever" at any time.
    • Aside from EVE Online, it's got more players packed into a single server than any other game.
    • It allows you to join not one, but up to five different guilds.
    • The social hubs (friends lists, guilds, etc) revolve around your username, so even if you're on an alt, you can still socialize with your friends without needing to send them a whisper saying "Oh, I'm on an alt".
    • The content isn't always solo-friendly (unless you're a darn good player).
    • You don't even necessarily need to be in a group to enjoy content with other players.
    • The guild store is designed around the idea of buying and selling with the people in you (hopefully) know.
    • The classes allow you to perform multiple roles in a group setting, which makes it easier to find a way to play with others.

    The only conceivable argument that could sensibly be made for this being an unsocial MMO is the idea that the Devs are somehow required to hand you playmates on a silver platter. And that's simply not a developer's job.

    Other than that, the only thing that could result in someone perceiving this as an unsocial MMO in any aspect is based on the idea that they simply choose not to socialize. And that's simply not a developer's fault.

    **post edit**
    Correction; It's possibly unsocial while you're crafting. While crafting, you're in the crafting menu, and there isn't much going on other than crafting.

    **post post edit**
    I take that back. Your chat window is still available while crafting, so you can even socialize while you're doing that.
    Edited by LadyInTheWater on April 23, 2014 1:58PM
    The moment you call someone stupid, or try to display your opinion as "fact", you lose all credibility.
  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Yes!
    The one thing that Angry Joe gets right in his review is that there are times when this is the most unsocial MMO ever, it's almost as if the Devs went out of their way to try to reinvent the MMO wheel and succeeded in some ways, and failed in others.

    I fail to see how it's the "most unsocial MMO ever" at any time.
    • Aside from EVE Online, it's got more players packed into a single server than any other game.
    • It allows you to join not one, but up to five different guilds.
    • The social hubs (friends lists, guilds, etc) revolve around your username, so even if you're on an alt, you can still socialize with your friends without needing to send them a whisper saying "Oh, I'm on an alt".
    • The content isn't always solo-friendly (unless you're a darn good player).
    • You don't even necessarily need to be in a group to enjoy content with other players.
    • The guild store is designed around the idea of buying and selling with the people in you (hopefully) know.
    • The classes allow you to perform multiple roles in a group setting, which makes it easier to find a way to play with others.

    The only conceivable argument that could sensibly be made for this being an unsocial MMO is the idea that the Devs are somehow required to hand you playmates on a silver platter. And that's simply not a developer's job.

    Other than that, the only thing that could result in someone perceiving this as an unsocial MMO in any aspect is based on the idea that they simply choose not to socialize. And that's simply not a developer's fault.

    IT is the developers fault when they create a game with the idea of having thousands of players interact with each other, then implement systems that don't allow players to fully interact with each other, but instead segment and restrict the entire player base.

    all you need to do is watch him try to complete quests in a group...he can't really do it successfully a majority of the time because of the phasing. the couple friends I have who did buy the game don't play it...why? they feel this game isn't what it should be, or were disappointed.

    so the only people they want you dealing with is people you already know? That does you no good if no one you know plays this, doesn't play PC titles, or don't play because they feel that the state of the game sucks. It is also completely against the point of an MMO if they just want friends to play together.

    WOW 5 guilds!! HOW GENEROUS!! what if there's no players in those guilds or the guild store doesn't have what you need?! do i now need to quit that guild to find a guild store that has the 1 item i might be looking for at that particular time? then if they don't have it...do i now guild hop?

    I want to play the game, not spam a trade channel, or spend more time finding a guild with people...this is a game not another job.

    think about it with an open mind instead of your TESO rose colored fan glasses. the guild store system is a complete failure as an MMO economy is concerned, and the grouping system / phasing system isn't efficient.


    Edited by scruffycavetroll on April 23, 2014 2:18PM
  • Niji
    Niji
    Soul Shriven
    Yes!
    Phranq wrote: »
    it would be nice to have a seperate channel for trade so people that don't want to see it can turn it off or put it in a different tab
    I would really love that :P Now I miss a lot of what my friends say because of all the WTT WTS WTB etc etc

    "Hey! Listen!" -Navi
  • Abigail
    Abigail
    ✭✭✭✭✭
    Yes!
    There is middle ground in this discussion.

    Keep the guild stores, but make all listed items universally visible, within the respective factions, from any banker. Buyers would still have to go to the local guild store to make a purchase (or contact sellers via mail).

  • scruffycavetroll
    scruffycavetroll
    ✭✭✭
    Yes!
    Abigail wrote: »
    There is middle ground in this discussion.

    Keep the guild stores, but make all listed items universally visible, within the respective factions, from any banker. Buyers would still have to go to the local guild store to make a purchase (or contact sellers via mail).

    http://forums.elderscrollsonline.com/discussion/79203/compromise-for-public-auction-house#latest

    been down this road already.
    Edited by scruffycavetroll on April 23, 2014 2:20PM
  • Moonscythe
    Moonscythe
    ✭✭✭✭✭
    No!
    I hate the whole idea of an auction house.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
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