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Should ESO make an option to turn off Mystery Meat/Mudballs, etc

  • SilverBride
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    Get rid of the interactions entirely
    If it bothers you that much, you can always move on or change instances. Not a big deal.

    The person being hit should not have to stop what they are doing and leave the area to get away from a harasser. The solution is to have consequences for the perpetrator. Ask them to stop and if they don't report them.

    Or give us a toggle and prevent it from getting to that point in the first place.
    Edited by SilverBride on November 30, 2020 4:14PM
    PCNA
  • doomette
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    doomette wrote: »
    But to assume every single person throwing mudballs is some harassing butthead? That’s a bit much.

    I don't think anyone here assumes every player tossing a mudball is doing it to aggravate. But we would like protection from those who are.

    Look at what I bolded.
  • idk
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    Or give us a toggle and prevent it from getting to that point in the first place.

    As I said before, Zos is extremely unlikely to add such a toggle as it would make no sense for them to render one of their momentos useless. Few if any will toggle it on and off, they will just leave it on.

    As such thinking of other solutions is a much better use of time. As I suggested before, a timeout after one mudball of maybe 10-30 seconds time would be a much better solution to bring forwards. They can keep pelting mudballs all they want but cannot keep hitting the same target over and over and over.
  • SilverBride
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    Get rid of the interactions entirely
    idk wrote: »
    As I said before, Zos is extremely unlikely to add such a toggle as it would make no sense for them to render one of their momentos useless. Few if any will toggle it on and off, they will just leave it on.

    If ZoS starts getting a lot of reports of harassment related to this they just may consider the idea of a toggle. And how would a toggle render this memento useless if few would toggle it off?
    PCNA
  • renne
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    Sarannah wrote: »
    I would be for a reflect option.... what goes around comes around! :naughty:

    If you could block and reflect them that would be hilarious, ngl.
  • ZamanShah
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    No change
  • Jeremy
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    Sephyr wrote: »
    idk wrote: »
    The answer I would choose was not available.

    The best solution would be a time-out on a target from receiving another mudball. It should be obvious Zos would not give us the ability to completely opt-out of mudballs as it would make the moment obsolete and pointless.

    I have never seen the Mystery Meat be an issue. It requires the player to interact with it for anything to happen. Simply move on.

    Edit: Heck, I rarely get hit by the mudball outside of the jester event.

    You probably haven't gotten pranked with it then. I know quite a few people during every Jester's Festival will throw the mystery meat on interactables, including in dungeons like the pinion in WGT (it was even worse when they'd just cake it and you couldn't interact with the pinion at all). You're right that it requires the player to interact with it for anything to happen, but you can cause people to unintentionally click it on interactables. That isn't something that's new and it's been in the game for years. It happens.

    That being said, there's nothing wrong with the option.

    There is an event quest where you have to run around picking up meat in Betnikh. I forget which event it was exactly, but it's a lot of fun laying down mystery meat during that one. haha
    Edited by Jeremy on December 1, 2020 12:08AM
  • Sylvermynx
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    It's one of the New Life quests maybe?
    Edited by Sylvermynx on December 1, 2020 12:22AM
  • idk
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    idk wrote: »
    As I said before, Zos is extremely unlikely to add such a toggle as it would make no sense for them to render one of their momentos useless. Few if any will toggle it on and off, they will just leave it on.

    If ZoS starts getting a lot of reports of harassment related to this they just may consider the idea of a toggle. And how would a toggle render this memento useless if few would toggle it off?

    That would seem to be if since it has been in the game for several years now and it has clearly not been a huge issue. I expect a timeout is a significantly more likely option as it makes more sense than rendering the moment virtually useless.

    It is pretty obvious to see how it would make the moment useless if Zos added a toggle. Why would someone bother to turn the toggle off after turning it on. Oh, I am ok with getting pelted with mudballs now so let me turn this toggle off. I doubt that is gonna happen.
  • PizzaCat82
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    Give players an option to Turn off PVE interactions with other players (No picking up or even seeing meats, or getting hit with balls, etc)
    idk wrote: »
    idk wrote: »
    As I said before, Zos is extremely unlikely to add such a toggle as it would make no sense for them to render one of their momentos useless. Few if any will toggle it on and off, they will just leave it on.

    If ZoS starts getting a lot of reports of harassment related to this they just may consider the idea of a toggle. And how would a toggle render this memento useless if few would toggle it off?

    That would seem to be if since it has been in the game for several years now and it has clearly not been a huge issue. I expect a timeout is a significantly more likely option as it makes more sense than rendering the moment virtually useless.

    It is pretty obvious to see how it would make the moment useless if Zos added a toggle. Why would someone bother to turn the toggle off after turning it on. Oh, I am ok with getting pelted with mudballs now so let me turn this toggle off. I doubt that is gonna happen.

    As long as it still looked to you like the action happened or item was there, then whats the difference?
  • idk
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    PizzaCat82 wrote: »
    idk wrote: »
    idk wrote: »
    As I said before, Zos is extremely unlikely to add such a toggle as it would make no sense for them to render one of their momentos useless. Few if any will toggle it on and off, they will just leave it on.

    If ZoS starts getting a lot of reports of harassment related to this they just may consider the idea of a toggle. And how would a toggle render this memento useless if few would toggle it off?

    That would seem to be if since it has been in the game for several years now and it has clearly not been a huge issue. I expect a timeout is a significantly more likely option as it makes more sense than rendering the moment virtually useless.

    It is pretty obvious to see how it would make the moment useless if Zos added a toggle. Why would someone bother to turn the toggle off after turning it on. Oh, I am ok with getting pelted with mudballs now so let me turn this toggle off. I doubt that is gonna happen.

    As long as it still looked to you like the action happened or item was there, then whats the difference?

    So you are suggesting that everyone else sees your characters get hit by a mudball, act like they are up[set they are covered in mud, but you do not see any of that?

    If that is the question being posed, I am not aware of anything in the game where everyone sees our character act out a move, but we just see them doing whatever they were doing. Yes, there are actions we take that no one sees those actions, they just see us standing there, but that does not fit this situation. Besides, it is the opposite, we see inaction, and the issue si our characters are actually doing something. At least I do not normally just stand there all day. In other words, it would likely require more coding than it does to have us appear to just stand there or access a chest that spawns out of nowhere.

    Regardless, it has not seemed to be a hotbed issue. Even in this rare thread on the topic, it is the same small group of people wanting change. Maybe that is enough to have Zos start thinking of some change that would not render the moment useless. Time will tell us if that is the case.
  • PizzaCat82
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    Give players an option to Turn off PVE interactions with other players (No picking up or even seeing meats, or getting hit with balls, etc)
    idk wrote: »
    PizzaCat82 wrote: »
    idk wrote: »
    idk wrote: »
    As I said before, Zos is extremely unlikely to add such a toggle as it would make no sense for them to render one of their momentos useless. Few if any will toggle it on and off, they will just leave it on.

    If ZoS starts getting a lot of reports of harassment related to this they just may consider the idea of a toggle. And how would a toggle render this memento useless if few would toggle it off?

    That would seem to be if since it has been in the game for several years now and it has clearly not been a huge issue. I expect a timeout is a significantly more likely option as it makes more sense than rendering the moment virtually useless.

    It is pretty obvious to see how it would make the moment useless if Zos added a toggle. Why would someone bother to turn the toggle off after turning it on. Oh, I am ok with getting pelted with mudballs now so let me turn this toggle off. I doubt that is gonna happen.

    As long as it still looked to you like the action happened or item was there, then whats the difference?

    So you are suggesting that everyone else sees your characters get hit by a mudball, act like they are up[set they are covered in mud, but you do not see any of that?

    If that is the question being posed, I am not aware of anything in the game where everyone sees our character act out a move, but we just see them doing whatever they were doing. Yes, there are actions we take that no one sees those actions, they just see us standing there, but that does not fit this situation. Besides, it is the opposite, we see inaction, and the issue si our characters are actually doing something. At least I do not normally just stand there all day. In other words, it would likely require more coding than it does to have us appear to just stand there or access a chest that spawns out of nowhere.

    Regardless, it has not seemed to be a hotbed issue. Even in this rare thread on the topic, it is the same small group of people wanting change. Maybe that is enough to have Zos start thinking of some change that would not render the moment useless. Time will tell us if that is the case.

    It happens all the time with survey nodes and treasure chests. You see yourself opening or mining them but to everyone else you are just standing around. It'd be easy to make certain mementos client side only.
  • katanagirl1
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    Give players an option to Turn off PVE interactions with other players (No picking up or even seeing meats, or getting hit with balls, etc)
    Something I just want to add: in order to even hit the npcs with mudballs during whichever event that quest occurs, I have to turn off the “prevent harming innocents” option on my character or I am unable to do so.

    I think that’s a bit extreme, but interesting considering the devs put such a memento into the game for player use...and perhaps relevant to our discussion.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Joy_Division
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    If you're getting stressed out over this, you've been very fortunate in 2020.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Ekzorka
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    Where's an option "Keep everything and add more interactions"?!
  • Sheridan
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    Other - no change.
    It looks very similar to some other strange requests I've seen, for an option to turn off other players entirely. It's MMORPG, after all. That said, I would support an idea to make mud balls a crime activity in cities (along with the duels and daedra summoning, but that's another tale). After all, the guards currently consider this an offence, if you throw mud at them (but do not react to snowballs or flower petals, for example). That would be a good compromise, I think.
  • spartaxoxo
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    Give players an option to Turn off PVE interactions with other players (No picking up or even seeing meats, or getting hit with balls, etc)
    If you're getting stressed out over this, you've been very fortunate in 2020.

    Or more likely, 2020 has been very rough for you and so you become fixated on this small thing as a distraction from the things you're truly upset the most about
  • Guyle
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    Guyle wrote: »
    I get cherry blossomed and mudballed by ppl I know all the time

    No strangers ever target you?

    Yes, strangers target me too, didn't mean for my statement to seem exclusive to that.
  • Jeremy
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    Sylvermynx wrote: »
    It's one of the New Life quests maybe?

    It might be, sounds right.

    I think those are coming up soon also. So get your mystery meat ready. haha
  • idk
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    If you're getting stressed out over this, you've been very fortunate in 2020.

    True as this has not been a big issue all these years.
  • craybest
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    no option to leave as it is?
    it' a non issue to me. if someone is atively harassing you with them there's ways to report players IMO.
  • PizzaCat82
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    Give players an option to Turn off PVE interactions with other players (No picking up or even seeing meats, or getting hit with balls, etc)
    1. Reports don't solve harassment.
    2. Having worse stuff to complain about doesn't mean we're not allowed to complain about the things that actually bug us in game. With that logic the forums should be completely empty.
    3. Reports don't solve harassment and its incredibly cumbersome to report someone on console and then deal with customer support for what amounts to no action.
    4. If you don't like it you can feel free to turn the toggle off and get hit with a mudball or eat all the mystery meat you want.
    5. Reports dont work.
  • BXR_Lonestar
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    Sarannah wrote: »
    I would be for a reflect option.... what goes around comes around! :naughty:

    Just throw your own back at them? Hitting them with your own is more satisfying than having it be reflected IMO.
  • BXR_Lonestar
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    If it bothers you that much, you can always move on or change instances. Not a big deal.

    The person being hit should not have to stop what they are doing and leave the area to get away from a harasser. The solution is to have consequences for the perpetrator. Ask them to stop and if they don't report them.

    Or give us a toggle and prevent it from getting to that point in the first place.

    IMO that is simply not feasible. There are people out there who will file a report as soon as the first mudball is thrown and Zos is going to have to look at each individual report to see which ones are/are not legitimate. Not sure that Zos has the man power to enforce this when Zos already has enough on their plate in terms of trying to produce content and trying to fix the performance issues with this game.

    Sure, it might be annoying to get hit with a mudball but its not the end of the world. If you don't want to be disturbed, you can go to your house, a guild house, or just change instances. Its really not that big of a deal and I honestly think people make it out to be a much bigger issue than what it is. Your playing an MMO after all and your interacting with other players in a huge world. Not EVERY interaction is going to be a great one, but if it gets to be too much for you, you just move on, change instances, etc.


  • SilverBride
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    Get rid of the interactions entirely
    If it bothers you that much, you can always move on or change instances. Not a big deal.

    The person being hit should not have to stop what they are doing and leave the area to get away from a harasser. The solution is to have consequences for the perpetrator. Ask them to stop and if they don't report them.

    Or give us a toggle and prevent it from getting to that point in the first place.

    IMO that is simply not feasible. There are people out there who will file a report as soon as the first mudball is thrown and Zos is going to have to look at each individual report to see which ones are/are not legitimate. Not sure that Zos has the man power to enforce this when Zos already has enough on their plate in terms of trying to produce content and trying to fix the performance issues with this game.

    Sure, it might be annoying to get hit with a mudball but its not the end of the world. If you don't want to be disturbed, you can go to your house, a guild house, or just change instances. Its really not that big of a deal and I honestly think people make it out to be a much bigger issue than what it is. Your playing an MMO after all and your interacting with other players in a huge world. Not EVERY interaction is going to be a great one, but if it gets to be too much for you, you just move on, change instances, etc.

    I am NOT going to let another player run me off. I will play where I want when I want. And if ZoS doesn't have the manpower to investigate all the reports they are getting then a toggle makes even more sense. Just the fact that there are a lot of reports shows there is a problem that needs addressed.
    PCNA
  • renne
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    If it bothers you that much, you can always move on or change instances. Not a big deal.

    The person being hit should not have to stop what they are doing and leave the area to get away from a harasser. The solution is to have consequences for the perpetrator. Ask them to stop and if they don't report them.

    Or give us a toggle and prevent it from getting to that point in the first place.

    IMO that is simply not feasible. There are people out there who will file a report as soon as the first mudball is thrown and Zos is going to have to look at each individual report to see which ones are/are not legitimate. Not sure that Zos has the man power to enforce this when Zos already has enough on their plate in terms of trying to produce content and trying to fix the performance issues with this game.

    Sure, it might be annoying to get hit with a mudball but its not the end of the world. If you don't want to be disturbed, you can go to your house, a guild house, or just change instances. Its really not that big of a deal and I honestly think people make it out to be a much bigger issue than what it is. Your playing an MMO after all and your interacting with other players in a huge world. Not EVERY interaction is going to be a great one, but if it gets to be too much for you, you just move on, change instances, etc.

    I am NOT going to let another player run me off. I will play where I want when I want. And if ZoS doesn't have the manpower to investigate all the reports they are getting then a toggle makes even more sense. Just the fact that there are a lot of reports shows there is a problem that needs addressed.

    ????

    I don't know why you're suddenly stating it's a "fact" that there's a lot of reports of griefing with mudballs, because they absolutely did not say there were a lot of reports? They were saying their WOULD be because people would report at the first sign of mudball.

    Please provide source on "the fact" there is a lot of reports.
  • SilverBride
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    Get rid of the interactions entirely
    renne wrote: »
    I don't know why you're suddenly stating it's a "fact" that there's a lot of reports of griefing with mudballs, because they absolutely did not say there were a lot of reports? They were saying their WOULD be because people would report at the first sign of mudball.

    Let me clarify. I did not mean to state that as a fact, but rather was referring to the quoted poster saying "There are people out there who will file a report as soon as the first mudball is thrown and Zos is going to have to look at each individual report to see which ones are/are not legitimate."

    I should have said IF a lot of people would report this at the first sign of mudball, THEN there would be a lot of reports, which would indicate a problem that needs to be addressed.
    PCNA
  • Jeremy
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    Toggle sounds reasonable. But honestly getting a few mud balls to the face is not a big deal. Now if someone follows you around for hours pelting you I could see how it could be a problem and might be considered genuine harassment. But otherwise, if this is something you're actually worried about I'd say you have it pretty good.
    Edited by Jeremy on December 1, 2020 9:42PM
  • Araneae6537
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    Give players an option to Turn off PVE interactions with other players (No picking up or even seeing meats, or getting hit with balls, etc)
    I’m all for players have options to optimize their experience. What bothers one person does not bother another but that does not make the first person wrong.

    I generally only find mudballs mildly annoying and never use them outside of the event, but when someone is pelting everyone in an area (often at crafting writ turn in), I don’t think much of getting hit myself. Random heals and shields I thought were spillover from people dueling or fleeing guards but it could be attention seekers too, wouldn’t surprise me. None of it has bothered me much as I haven’t been interrupted in what I was doing and I haven’t felt targeted.

    Reporting a person is not an adequate substitute for being able to simply prevent or block harassment and I should think it would be easier for ZOS too. When a person was saying completely inappropriate things in chat, I did report them but I also instantly fixed the problem for myself by putting them on ignore.
    Edited by Araneae6537 on December 1, 2020 11:49PM
  • MisterGibs
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    There.
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