No, the game has been playable, and bugs are just a normal part of gaming.
Plus, there isn't a monthly subscription so what would they compensate the original game price?
Things always go wrong with software, this is why they are called bugs.
Some players seem to experience loads of crashes, while most others do not(or the forum would be flooded with crash threads). As frustrating as it is, you can only update your drivers, and hope ZOS fixes all the other crashes. Might be better if someone started a thread where players with crash issues posted their specs in detail, instead of complaint or compensation threads.
It's my dayjob.
It's literally max. an hour work to test vDSA x4 people. The LA issues are visible right after you do anything combat related. There were multiple gamebreaking bugs REPORTED on PTS that still made it to live. Remember that voidmother boss? Shizzle was going down in zone and they decided to do some sort of hotfix anyway. The issue was known for weeks and suddenly when it's live it can be fixed. This is just a big joke.
It's my dayjob.
It's literally max. an hour work to test vDSA x4 people. The LA issues are visible right after you do anything combat related. There were multiple gamebreaking bugs REPORTED on PTS that still made it to live. Remember that voidmother boss? Shizzle was going down in zone and they decided to do some sort of hotfix anyway. The issue was known for weeks and suddenly when it's live it can be fixed. This is just a big joke.
As its your day job you will know then that not everything gets tested with every release. You say an hour to test vDSA for 4 people, so thats 4 hours of the limited testing time spent on something that they possibly didn't go near the coding of, same for Spindle and the other dungeons with issues.
No company is going to have the resources available to do a complete run through of every part of the software with every patch and, even if they had, they may not have found the bug in Spindle as thats a pretty specific set of circumstances for it to occur.
They will have tested Markath, made sure items went into the sticker book and could be reconstructed. Other than that they will have checked those bug fixes that were supposed to have been fixed. They won't have checked anything else in more than a superficial manner.
I mentioned the voidmother in my original post and agree that its disappointing that that one slipped through. But without being privy to their testing data we don't know whether it worked while it was being tested and a subsequent change was made that affected it.
I'm not defending Zos, the patch was poor and they should admit it. Circumstances are difficult at the moment, I assume most of them are still working from home and that will affect the output as there will be a less co-ordinated approach to coding than if they were in the office together.
They are only human, I assume they are largely based in the US as well? Well they have the worst occurance of that little thing called Covid 19 in the world with millions catching it and hundreds of thousands dying. Maybe, just maybe, we should give them a bit of leeway rather than shouting for heads?
I answered no because we have no actual right to compensation because something did not work right. This is based on the agreement each of us that actually plays the game has accepted.
We all have the right to withhold our money. That is the nature of free enterprise and is a decision we much each make on our own. I choose to continue to play and enjoy the game.
No, the game has been playable, and bugs are just a normal part of gaming.
Plus, there isn't a monthly subscription so what would they compensate the original game price?
If game crashes constantly and stops me from playing... that is definately unplayable. The product does not work.
Hello new employee. Yes, it has been unplayable for some people. Certain content has been completely unplayable. Some folks are crashing to desktop through the launcher. I have never in the entirety of my gaming experience seen a game as buggy as this one. I am in a pre-alpha game right now that has less bugs than this one.
Haha, very funny. Not.
I played for 11hrs yesterday. Didn't crash a single time. Took a few tries to get into dungeons with a full group of people, but once we were in one we were able to queue over and over again seamlessly. Did some battlegrounds and WWs are still broken and super OP but still completed my daily quests. Killed some dragons. Did a harrowstorm. Changed my outfit 4 or 5 times because I'm indecisive. Sold some stuff on a trader. Did pledges with my guildmates. Noticed some chairs in my house weren't working. Did dolmen runs in Rivenspire with lowbies. Did a public dungeon for the mages guild quest.
Were there bugs? Yeah. But is the game running? Yes. And apparently for lots of other people to because I've never been in a zone or an instance in ESO that was empty. So there's plenty of players who are able to log on and play the game. Does that mean it's as great as we want it to be? No. But unplayable? Please. Quit the hyperbole. It's easy enough to say, "This is not the quality I want to play at" without telling outright lies.
Also...it sounds like you never played RO, RO2, vanilla WoW, Rift, ArcheAge, SWTOR, Empyrion Galactic Survival (especially Empyrion, jeeze), TERA, or any other MMOs with very rocky histories if you think this is bad lol.
I'm not saying you can't be unhappy with the state of the game. But being untruthful is also not getting you anywhere.
Edit: I forgot Wildstar and FFXIV lols.
[snip]
Clunky gameplay (light attack bug, visual bugs, characters get stuck... etc), random unexplained deaths (Arena deaths, grapplehooks, nCR/vCR portals), skills resetting on their own and not working as intended, buffs not applying as intended, broken dungeon matching tool (I queued for a vet dungeon once and was in all by myself), new solo arena bugs, Numerous quests bugged out, Cyrodiil crashes lol... etc
I have played most of those MMOs you mentioned, [snip] sometimes a skill or two in some classes but NEVER combat in general. Yes there would be bugs and other known issues but it's not as major.
TBH it's no longer a discussion in the framework of quality if the game keeps crashing you to desktop and prevents you from carrying out basic stuff such as clearing a dungeons/trials or enjoy PvPing in Cyrodiil.
If you're a person who only logs in to do quests and some gathering, ofc it's not gonna be much of a problem, but for others who are doing the majority of the game's content and experiencing these issues, ofc it is.
[Edited to remove Bashing]
Hello new employee. Yes, it has been unplayable for some people. Certain content has been completely unplayable. Some folks are crashing to desktop through the launcher. I have never in the entirety of my gaming experience seen a game as buggy as this one. I am in a pre-alpha game right now that has less bugs than this one.
Haha, very funny. Not.
I played for 11hrs yesterday. Didn't crash a single time. Took a few tries to get into dungeons with a full group of people, but once we were in one we were able to queue over and over again seamlessly. Did some battlegrounds and WWs are still broken and super OP but still completed my daily quests. Killed some dragons. Did a harrowstorm. Changed my outfit 4 or 5 times because I'm indecisive. Sold some stuff on a trader. Did pledges with my guildmates. Noticed some chairs in my house weren't working. Did dolmen runs in Rivenspire with lowbies. Did a public dungeon for the mages guild quest.
Were there bugs? Yeah. But is the game running? Yes. And apparently for lots of other people to because I've never been in a zone or an instance in ESO that was empty. So there's plenty of players who are able to log on and play the game. Does that mean it's as great as we want it to be? No. But unplayable? Please. Quit the hyperbole. It's easy enough to say, "This is not the quality I want to play at" without telling outright lies.
Also...it sounds like you never played RO, RO2, vanilla WoW, Rift, ArcheAge, SWTOR, Empyrion Galactic Survival (especially Empyrion, jeeze), TERA, or any other MMOs with very rocky histories if you think this is bad lol.
I'm not saying you can't be unhappy with the state of the game. But being untruthful is also not getting you anywhere.
Edit: I forgot Wildstar and FFXIV lols.
[snip]
Clunky gameplay (light attack bug, visual bugs, characters get stuck... etc), random unexplained deaths (Arena deaths, grapplehooks, nCR/vCR portals), skills resetting on their own and not working as intended, buffs not applying as intended, broken dungeon matching tool (I queued for a vet dungeon once and was in all by myself), new solo arena bugs, Numerous quests bugged out, Cyrodiil crashes lol... etc
I have played most of those MMOs you mentioned, [snip] sometimes a skill or two in some classes but NEVER combat in general. Yes there would be bugs and other known issues but it's not as major.
TBH it's no longer a discussion in the framework of quality if the game keeps crashing you to desktop and prevents you from carrying out basic stuff such as clearing a dungeons/trials or enjoy PvPing in Cyrodiil.
If you're a person who only logs in to do quests and some gathering, ofc it's not gonna be much of a problem, but for others who are doing the majority of the game's content and experiencing these issues, ofc it is.
[Edited to remove Bashing]
Once again...last night logged in, did 4 battlegrounds. Crashed in the middle of the last one. That sucked.
Logged back in, did vet HRC with my friends. Then did a non DLC vet pledge with my guild. Both of those went smooth, no crashes. Still had time to chill at an outfit table before bedtime.
Again...is it working as perfectly as any of us would like? At times no. But continuing to call the game unplayable is complete hyperbole.
If game crashes constantly and stops me from playing... that is definately unplayable. The product does not work.
Once again, there's players in every zone and instance. The game is "playable".
If game crashes constantly and stops me from playing... that is definately unplayable. The product does not work.
Once again, there's players in every zone and instance. The game is "playable".
EdmondDontes wrote: »
Hello new employee. Yes, it has been unplayable for some people. Certain content has been completely unplayable. Some folks are crashing to desktop through the launcher. I have never in the entirety of my gaming experience seen a game as buggy as this one. I am in a pre-alpha game right now that has less bugs than this one.
Haha, very funny. Not.
I played for 11hrs yesterday. Didn't crash a single time. Took a few tries to get into dungeons with a full group of people, but once we were in one we were able to queue over and over again seamlessly. Did some battlegrounds and WWs are still broken and super OP but still completed my daily quests. Killed some dragons. Did a harrowstorm. Changed my outfit 4 or 5 times because I'm indecisive. Sold some stuff on a trader. Did pledges with my guildmates. Noticed some chairs in my house weren't working. Did dolmen runs in Rivenspire with lowbies. Did a public dungeon for the mages guild quest.
Were there bugs? Yeah. But is the game running? Yes. And apparently for lots of other people to because I've never been in a zone or an instance in ESO that was empty. So there's plenty of players who are able to log on and play the game. Does that mean it's as great as we want it to be? No. But unplayable? Please. Quit the hyperbole. It's easy enough to say, "This is not the quality I want to play at" without telling outright lies.
Also...it sounds like you never played RO, RO2, vanilla WoW, Rift, ArcheAge, SWTOR, Empyrion Galactic Survival (especially Empyrion, jeeze), TERA, or any other MMOs with very rocky histories if you think this is bad lol.
I'm not saying you can't be unhappy with the state of the game. But being untruthful is also not getting you anywhere.
Edit: I forgot Wildstar and FFXIV lols.
[snip]
Clunky gameplay (light attack bug, visual bugs, characters get stuck... etc), random unexplained deaths (Arena deaths, grapplehooks, nCR/vCR portals), skills resetting on their own and not working as intended, buffs not applying as intended, broken dungeon matching tool (I queued for a vet dungeon once and was in all by myself), new solo arena bugs, Numerous quests bugged out, Cyrodiil crashes lol... etc
I have played most of those MMOs you mentioned, [snip] sometimes a skill or two in some classes but NEVER combat in general. Yes there would be bugs and other known issues but it's not as major.
TBH it's no longer a discussion in the framework of quality if the game keeps crashing you to desktop and prevents you from carrying out basic stuff such as clearing a dungeons/trials or enjoy PvPing in Cyrodiil.
If you're a person who only logs in to do quests and some gathering, ofc it's not gonna be much of a problem, but for others who are doing the majority of the game's content and experiencing these issues, ofc it is.
[Edited to remove Bashing]
Once again...last night logged in, did 4 battlegrounds. Crashed in the middle of the last one. That sucked.
Logged back in, did vet HRC with my friends. Then did a non DLC vet pledge with my guild. Both of those went smooth, no crashes. Still had time to chill at an outfit table before bedtime.
Again...is it working as perfectly as any of us would like? At times no. But continuing to call the game unplayable is complete hyperbole.
Cyrodiil during prime time is unplayable. It's as bad as it ever was even with the restrictions that are supposed to help.
SeaGtGruff wrote: »AFAIK, there's nothing in the TOS that says players are guaranteed to be able to successfully engage in every type of activity that's in the game. Can't solo a vet dungeon? Sorry, the TOS doesn't promise that you'll be able to. Can't travel to your guild's housing? Sorry, the TOS doesn't promise that you'll be able to. Can't go from the Valley of the Wind Wayshrine to Zergonipal without getting momentarily interrupted by a loading screen? Sorry, the TOS doesn't promise that you'll be able to.
EdmondDontes wrote: »
Hello new employee. Yes, it has been unplayable for some people. Certain content has been completely unplayable. Some folks are crashing to desktop through the launcher. I have never in the entirety of my gaming experience seen a game as buggy as this one. I am in a pre-alpha game right now that has less bugs than this one.
Haha, very funny. Not.
I played for 11hrs yesterday. Didn't crash a single time. Took a few tries to get into dungeons with a full group of people, but once we were in one we were able to queue over and over again seamlessly. Did some battlegrounds and WWs are still broken and super OP but still completed my daily quests. Killed some dragons. Did a harrowstorm. Changed my outfit 4 or 5 times because I'm indecisive. Sold some stuff on a trader. Did pledges with my guildmates. Noticed some chairs in my house weren't working. Did dolmen runs in Rivenspire with lowbies. Did a public dungeon for the mages guild quest.
Were there bugs? Yeah. But is the game running? Yes. And apparently for lots of other people to because I've never been in a zone or an instance in ESO that was empty. So there's plenty of players who are able to log on and play the game. Does that mean it's as great as we want it to be? No. But unplayable? Please. Quit the hyperbole. It's easy enough to say, "This is not the quality I want to play at" without telling outright lies.
Also...it sounds like you never played RO, RO2, vanilla WoW, Rift, ArcheAge, SWTOR, Empyrion Galactic Survival (especially Empyrion, jeeze), TERA, or any other MMOs with very rocky histories if you think this is bad lol.
I'm not saying you can't be unhappy with the state of the game. But being untruthful is also not getting you anywhere.
Edit: I forgot Wildstar and FFXIV lols.
[snip]
Clunky gameplay (light attack bug, visual bugs, characters get stuck... etc), random unexplained deaths (Arena deaths, grapplehooks, nCR/vCR portals), skills resetting on their own and not working as intended, buffs not applying as intended, broken dungeon matching tool (I queued for a vet dungeon once and was in all by myself), new solo arena bugs, Numerous quests bugged out, Cyrodiil crashes lol... etc
I have played most of those MMOs you mentioned, [snip] sometimes a skill or two in some classes but NEVER combat in general. Yes there would be bugs and other known issues but it's not as major.
TBH it's no longer a discussion in the framework of quality if the game keeps crashing you to desktop and prevents you from carrying out basic stuff such as clearing a dungeons/trials or enjoy PvPing in Cyrodiil.
If you're a person who only logs in to do quests and some gathering, ofc it's not gonna be much of a problem, but for others who are doing the majority of the game's content and experiencing these issues, ofc it is.
[Edited to remove Bashing]
Once again...last night logged in, did 4 battlegrounds. Crashed in the middle of the last one. That sucked.
Logged back in, did vet HRC with my friends. Then did a non DLC vet pledge with my guild. Both of those went smooth, no crashes. Still had time to chill at an outfit table before bedtime.
Again...is it working as perfectly as any of us would like? At times no. But continuing to call the game unplayable is complete hyperbole.
Cyrodiil during prime time is unplayable. It's as bad as it ever was even with the restrictions that are supposed to help.
If there are players in the instance and the game is progressing it is, by definition playable.
"Not being able to play at the precise level I want without any inconvenience" =/= "unplayable".
jedtb16_ESO wrote: »kendellking_chaosb14_ESO wrote: »jedtb16_ESO wrote: »read the tos
Yeah that covers them from legal action but it can’t stop players from leaving the game in frustration. Burned out come back after a break, frustrated ones typically don’t something to smooth things over would go a long way.
if you sign up to something without reading the small print then you have no one to blame but yourself.
EdmondDontes wrote: »EdmondDontes wrote: »
Hello new employee. Yes, it has been unplayable for some people. Certain content has been completely unplayable. Some folks are crashing to desktop through the launcher. I have never in the entirety of my gaming experience seen a game as buggy as this one. I am in a pre-alpha game right now that has less bugs than this one.
Haha, very funny. Not.
I played for 11hrs yesterday. Didn't crash a single time. Took a few tries to get into dungeons with a full group of people, but once we were in one we were able to queue over and over again seamlessly. Did some battlegrounds and WWs are still broken and super OP but still completed my daily quests. Killed some dragons. Did a harrowstorm. Changed my outfit 4 or 5 times because I'm indecisive. Sold some stuff on a trader. Did pledges with my guildmates. Noticed some chairs in my house weren't working. Did dolmen runs in Rivenspire with lowbies. Did a public dungeon for the mages guild quest.
Were there bugs? Yeah. But is the game running? Yes. And apparently for lots of other people to because I've never been in a zone or an instance in ESO that was empty. So there's plenty of players who are able to log on and play the game. Does that mean it's as great as we want it to be? No. But unplayable? Please. Quit the hyperbole. It's easy enough to say, "This is not the quality I want to play at" without telling outright lies.
Also...it sounds like you never played RO, RO2, vanilla WoW, Rift, ArcheAge, SWTOR, Empyrion Galactic Survival (especially Empyrion, jeeze), TERA, or any other MMOs with very rocky histories if you think this is bad lol.
I'm not saying you can't be unhappy with the state of the game. But being untruthful is also not getting you anywhere.
Edit: I forgot Wildstar and FFXIV lols.
[snip]
Clunky gameplay (light attack bug, visual bugs, characters get stuck... etc), random unexplained deaths (Arena deaths, grapplehooks, nCR/vCR portals), skills resetting on their own and not working as intended, buffs not applying as intended, broken dungeon matching tool (I queued for a vet dungeon once and was in all by myself), new solo arena bugs, Numerous quests bugged out, Cyrodiil crashes lol... etc
I have played most of those MMOs you mentioned, [snip] sometimes a skill or two in some classes but NEVER combat in general. Yes there would be bugs and other known issues but it's not as major.
TBH it's no longer a discussion in the framework of quality if the game keeps crashing you to desktop and prevents you from carrying out basic stuff such as clearing a dungeons/trials or enjoy PvPing in Cyrodiil.
If you're a person who only logs in to do quests and some gathering, ofc it's not gonna be much of a problem, but for others who are doing the majority of the game's content and experiencing these issues, ofc it is.
[Edited to remove Bashing]
Once again...last night logged in, did 4 battlegrounds. Crashed in the middle of the last one. That sucked.
Logged back in, did vet HRC with my friends. Then did a non DLC vet pledge with my guild. Both of those went smooth, no crashes. Still had time to chill at an outfit table before bedtime.
Again...is it working as perfectly as any of us would like? At times no. But continuing to call the game unplayable is complete hyperbole.
Cyrodiil during prime time is unplayable. It's as bad as it ever was even with the restrictions that are supposed to help.
If there are players in the instance and the game is progressing it is, by definition playable.
"Not being able to play at the precise level I want without any inconvenience" =/= "unplayable".
Being able to log in does not equal playable. There are standards beyond merely being able to log in that determine whether game is playable or not. You are arguing that the game is fine so long as people can log in, not whether the game is playable or not.
EdmondDontes wrote: »EdmondDontes wrote: »
Hello new employee. Yes, it has been unplayable for some people. Certain content has been completely unplayable. Some folks are crashing to desktop through the launcher. I have never in the entirety of my gaming experience seen a game as buggy as this one. I am in a pre-alpha game right now that has less bugs than this one.
Haha, very funny. Not.
I played for 11hrs yesterday. Didn't crash a single time. Took a few tries to get into dungeons with a full group of people, but once we were in one we were able to queue over and over again seamlessly. Did some battlegrounds and WWs are still broken and super OP but still completed my daily quests. Killed some dragons. Did a harrowstorm. Changed my outfit 4 or 5 times because I'm indecisive. Sold some stuff on a trader. Did pledges with my guildmates. Noticed some chairs in my house weren't working. Did dolmen runs in Rivenspire with lowbies. Did a public dungeon for the mages guild quest.
Were there bugs? Yeah. But is the game running? Yes. And apparently for lots of other people to because I've never been in a zone or an instance in ESO that was empty. So there's plenty of players who are able to log on and play the game. Does that mean it's as great as we want it to be? No. But unplayable? Please. Quit the hyperbole. It's easy enough to say, "This is not the quality I want to play at" without telling outright lies.
Also...it sounds like you never played RO, RO2, vanilla WoW, Rift, ArcheAge, SWTOR, Empyrion Galactic Survival (especially Empyrion, jeeze), TERA, or any other MMOs with very rocky histories if you think this is bad lol.
I'm not saying you can't be unhappy with the state of the game. But being untruthful is also not getting you anywhere.
Edit: I forgot Wildstar and FFXIV lols.
[snip]
Clunky gameplay (light attack bug, visual bugs, characters get stuck... etc), random unexplained deaths (Arena deaths, grapplehooks, nCR/vCR portals), skills resetting on their own and not working as intended, buffs not applying as intended, broken dungeon matching tool (I queued for a vet dungeon once and was in all by myself), new solo arena bugs, Numerous quests bugged out, Cyrodiil crashes lol... etc
I have played most of those MMOs you mentioned, [snip] sometimes a skill or two in some classes but NEVER combat in general. Yes there would be bugs and other known issues but it's not as major.
TBH it's no longer a discussion in the framework of quality if the game keeps crashing you to desktop and prevents you from carrying out basic stuff such as clearing a dungeons/trials or enjoy PvPing in Cyrodiil.
If you're a person who only logs in to do quests and some gathering, ofc it's not gonna be much of a problem, but for others who are doing the majority of the game's content and experiencing these issues, ofc it is.
[Edited to remove Bashing]
Once again...last night logged in, did 4 battlegrounds. Crashed in the middle of the last one. That sucked.
Logged back in, did vet HRC with my friends. Then did a non DLC vet pledge with my guild. Both of those went smooth, no crashes. Still had time to chill at an outfit table before bedtime.
Again...is it working as perfectly as any of us would like? At times no. But continuing to call the game unplayable is complete hyperbole.
Cyrodiil during prime time is unplayable. It's as bad as it ever was even with the restrictions that are supposed to help.
If there are players in the instance and the game is progressing it is, by definition playable.
"Not being able to play at the precise level I want without any inconvenience" =/= "unplayable".
Being able to log in does not equal playable. There are standards beyond merely being able to log in that determine whether game is playable or not. You are arguing that the game is fine so long as people can log in, not whether the game is playable or not.
No, I am not. The point I'm trying to get across is that bugs alone don't make the game unplayable.
Plenty of us are logged in and engaged in various activites at various levels of difficulty. So to make the claim that "ESO is unplayable" is factually untrue.
Unplayable would be like, I don't know, that time (lol which time) Blizzard got DDOS'd and had 100% downtime for something like 2 days. In that situation players were compensated with game time. Granted, again this was 100% blackout and WoW unlike ESO is 100% sub based.
That's a much different situation than "Some players are experiencing performance issues" which is where ESO is at right now.
And the thing is, while everyone is frustrated, it's really hard to dish out blanket compensation at this stage because obviously what exactly is going wrong in these situations hasn't been pinpointed yet.